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    Default [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Due to general agreement between people on both sides of the line, TOWN and ACRO have been merged. Thus, all threads which previously would have fallen in once category or another, should now be tagged [NEXUS].


    LONG LIVE THE NEXUS!


    So, what is Nexus?
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    Well, the Nexus itself is like a rift, a single, brilliant point where all the universes in this strange thing we call 'reality' meet. Traveling to, from, and between any world or cosmology is theoretically possible here, and the Nexus itself seems to encourage this happening, often sucking beings and locations out of other universes at random, and dumping them on the world that lies at its center. It was not always like this, however. Once there were two worlds at the Nexus' heart, separate and distinct, though somewhat similar in ways. Similar enough that they slowly and eventually merged, so that only one remained. Here in this world the Nexus' influence reigns supreme, and as such the world has defied almost all attempts at classification. Here, knights of old may engage with Jedi knights. Gleaming spaceships land in Dark Age hamlets. Cowboys and samurai quest together to find holy sandwich boxes. And in the heavens above, Xi Wangmu and the Flying Spaghetti Monster meet every Woden's Day to play bowls with Pelor (it gets pretty epic). Here the possibilities are endless, and the universe without rules (except the Forum Rules, and the general FFRP rules, and the Individual Thread Rules, and oh whatever). Welcome to Nexus. Fun is had here.


    Major Locales
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    For an endless world that defies all logic and classification, Nexus can be pretty darn consistent at times. As such, several locations have survived the test of time, remaining (somewhat) constant amidst the chaos of the rest of the world.

    Town - At the heart of the Nexus lies the city-state of Town. Self-governed by an elected council, Town can most accurately be described as a city's planner's worst nightmare. A sump of urban madness, here spires of glass and steel can be seen next to Ancient Babylonian slum. Where Hellenistic Temples co-exist with Gothic Cathedrals and the odd Oriental Pagoda. Where crumbling, zombie infested crypts lie untouched in the middle of verdant parkland. It's craaaaaazy. It's Town.

    Inside - A sister city to Town, the City of Inside is less chaotic than its close relative. Inside mostly resembles a modern city, with high-rise buildings and apartments, alleyways and roads, though the odd Demonic Monument can still be seen rising up above the surrounding suburb, teeming with dark cultists. Inside is the current seat of the Acronymian Empire, which controls much of the surrounding area.

    Outside - If you ain't Inside (or in Town), you're OUTSIDE! Simple as that. Outside is a meta-thread for all those wildernessy type areas that don't merit their own threads, be it wood or lake or tiny shack.

    ACRONYMS - Home to adventurers, these complexes provide headquarters and occasionally living space for like-minded Player Characters. Invariably equipped with cheesy names, these structures provide a place for their various members to fight crime, cause chaos, or have kinky lesbian sex. Current Acronyms include:
    • AMEN - Association for the Malicious, Evil and Nefarious. Evil aligned organization, exists to be EVIL! And sometimes Ebil.
    • HALO - Heroic, Anti-evil and Lawbreaking Organization. Non-Evil aligned organization, exists to smite wrong-doers.
    • GLoG - Good League of Good. Good aligned organization, exists to redeem evil-doers.
    • LANTERN - Lawful Awesome Not-Neutral Truthful Anti-Evil Respectable Nothing Else. Good-Aligned group dedicated to fighting evil and crime of anysort. They also use power rings, and is a supeteam led by Maxios.
    • NO - Neutralist Oganization. Neutral aligned organization, exists to perform mercenary contracts for other organizations and individuals in the Nexus without taking sides
    • WATCHTOWER - You Know What? Screw It. Non-aligned aligned organization. Exists to destroy threats to Nexus, whatever form they may take.
    • SAINT - Society of Assassins, Infiltrators, Ninja, and Terrorists. Assasin's guild, located in Riverside.


    The Taverns
    What kind of vaguely DnDesque adventurer would you be if you didn't visit one of these places at least once? The various Taverns, Grills, Hotels, Cantinas and Restaurant provide meeting places for the Player Characters, areas for quest givers to stand mysteriously in, and also places for people to eat and spend the money they seem to have infinite amounts of. Though there are a vast number of such places in Nexus, some with their own thread and some without, throughout history three major hubs have existed, without which Nexus as we know it wouldn't exist. The Dancing Fox Inn, which is located in Town. Taverna Generica, which is located near Inside. And Trog's Tavern, which is located, maddeningly enough, in Town and Inside at the same time. There is also the Black Dragon's Den, it's located roughly between the docks and the slums of Inside, and is the local hive of scum and villany.


    Current Events in the Nexus (will update)
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    Nexus Character Directory
    Last edited by Maxios; 2010-12-06 at 08:48 PM.
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    I repeat, LANTERN really, really needs background checks.
    They sometimes do background checks on their members. They also have samples of their DNA in the event a member loses their arm, so they can clone a new one.
    Or if they turn to the dark side and need a clone army
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Project_Mayhem View Post
    Detect Evil's a bit interesting actually. What does it do on a non-Dnd character, from a world where alignment isn't objective. I would never have Raz show up on any alignment scan, because he's not a magical evil being, and from a world based loosely on the real one.
    Alignment detection is like anything else. You 'attempt' to detect someone's alignment, and it's up to them to say whether or not you can get a reading on them and what that reading says.

    I've gone away from it myself, with most of my characters being various shades of gray. If someone tried to detect their alignment, I'd probably have it based on their current intentions, or else give no reading at all.

    "I cast detect evil"

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Or if they turn to the dark side and need a clone army
    Ooh! Do that! Do that!

    I'd say that alignment detectors would work off the target's perception of themself.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by happyturtle View Post
    Alignment detection is like anything else. You 'attempt' to detect someone's alignment, and it's up to them to say whether or not you can get a reading on them and what that reading says.

    I've gone away from it myself, with most of my characters being various shades of gray. If someone tried to detect their alignment, I'd probably have it based on their current intentions, or else give no reading at all.

    "I cast detect evil"

    "My character is thinking of eating a sandwich. Neutral Hungry."
    Pretty much that.

    EDIT: And what I said in theprevious thread.
    Last edited by Haruki-kun; 2010-12-02 at 12:57 PM.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Lix Lorn View Post
    Ooh! Do that! Do that!

    I'd say that alignment detectors would work off the target's perception of themself.
    That's what I was thinking. Though they may not go with the evil clone army (good-aligned orginization and all)
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    smile Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by happyturtle View Post
    Alignment detection is like anything else. You 'attempt' to detect someone's alignment, and it's up to them to say whether or not you can get a reading on them and what that reading says.

    I've gone away from it myself, with most of my characters being various shades of gray. If someone tried to detect their alignment, I'd probably have it based on their current intentions, or else give no reading at all.

    "I cast detect evil"

    "My character is thinking of eating a sandwich. Neutral Hungry."
    This makes me want my character (Who I've named Lewis, progress!) to end up in LANTERN just to make up weird stuff when they to scan him

    Sort of makes sense too, as he will be based on English folklore. That stuff is weird @_O
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Morty View Post
    Sounds pretty solid. Just remember not to pick fights with magical characters too often, for obvious reasons.
    Thanks, and I'll keep the actual fighting to a minimum. If he sees magic use with blaitant disregaurd for the natural order of things, that mage'll get a supreme talking to first.
    Last edited by MPG; 2010-12-02 at 12:56 PM.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Cool - Out of all my characters, only Alex would ping as evil. Cause of 10 centuries of murder and torture and being a vampire

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by MPG View Post
    Thanks, and I'll keep the actual fighting to a minimum. If he sees magic use with blaitant disregaurd for the natural order of things, that mage'll get a supreme talking to first.
    Sounds good. Such character can fit... pretty much anywhere, really.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    They sometimes do background checks on their members. They also have samples of their DNA in the event a member loses their arm, so they can clone a new one.
    Or if they turn to the dark side and need a clone army
    So incase to want to be AMEN wannabes?

    And on the topic of detect evil scans at the door of LANTERN, Nite isn't actually evil.

    Or maybe he is.

    Except for that one time, but then he did that.

    But what about that thing.

    Oh right that.

    aka alignment scans don't work.



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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    I'll be out for a little bit soon, but when I come back later today I'll try to get Trix to the LANTERNs. I'm actually Inking the changes to her outfit to suit the orange ring for kicks.

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Keveak View Post
    This makes me want my character (Who I've named Lewis, progress!) to end up in LANTERN just to make up weird stuff when they to scan him

    Sort of makes sense too, as he will be based on English folklore. That stuff is weird @_O
    That'd be interesting, to say the least.

    Darklord: Great!

    Also, notice anything different in the Locales section in the first post?
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Also, notice anything different in the Locales section in the first post?
    You're taking shots at HALO like pretty much everybody else
    Last edited by Gulaghar; 2010-12-02 at 01:04 PM.



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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    You're taking shots at HALO like pretty much everybody else
    Indeed. Which isn't very nice.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Hey, Maxios, could you add the Black Dragon's Den under the Taverns section? It's located roughly between the docks and the slums Inside and is the local hive of scum and villany.

    Thanks.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    LANTERN - Lawful Awesome Not-Neutral Truthful Anti-Evil Respectable Nothing Else. Good-Aligned group dedicated to filling HALO's void in fighting evil and crime of anysort. Led by Maxios.
    That is not polite. Please change it.
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    He is... the most interesting Angel in the world.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    It wasn't a shot actually. It was because HALO never really fights evil, so Maxios (IC) formed LANTERN to fill the void. I have nothing against HALO, my first character was specifficaly created to join HALO.

    Also, I'll add SAINT to the groups section, and The Black Dragon's Den
    Last edited by Maxios; 2010-12-02 at 01:13 PM.
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

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    I fiddled around in inkscape and made the colour changes. It actually looks pretty good on her. I look forward to making these colours canon.

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Also, I'll add SAINT to the groups section, and The Black Dragon's Den
    You're missing PACK as well.



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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Darklord Bright: That's a pretty cool drawing of your character.

    RPGs4me: Got it. I'll do SAINT right now, then I'll do PACK
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    ...Say, Darklord, how d'ya think Anathema would get on around here?
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    On another note, the OP of Nexus Battle Royale is coming up... I figured I shouldn't wait longer.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Lix Lorn View Post
    ...Say, Darklord, how d'ya think Anathema would get on around here?
    I'm not sure wanton slaughter of demons would really jive with this place. Well, not that she'd kill non-DLE demons, really. Which actually kinda removes most of her motivation and she wouldn't do a whole lot.

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Morty View Post
    On another note, the OP of Nexus Battle Royale is coming up... I figured I shouldn't wait longer.
    Hmm, Nite isn't in any position to take part, but I could use Orak.

    Is it generally respectable to plotclone characters while there in plots? I'm thinking by the name "plotclone" that's exactly the point, but I wanted to make sure.



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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    Hmm, Nite isn't in any position to take part, but I could use Orak.

    Is it generally respectable to plotclone characters while there in plots? I'm thinking by the name "plotclone" that's exactly the point, but I wanted to make sure.
    Definetly. The whole thing was invented, IIRC, so characters don't have to be stuck in one place when other players are deadtimed.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    You know, for a really long time I've been misreading that as "Plotcone" and wondering why everyone was turning into pylons.

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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Darklord Bright View Post
    You know, for a really long time I've been misreading that as "Plotcone" and wondering why everyone was turning into pylons.
    CYLONS?! WHERE?!

    ...Oh, Pylon. It's just the Protoss. Phew.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    I just put the Current Events section in the first post. Does anyone want an event added to it? Also, SAINT is now in the group section
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    Quote Originally Posted by Rogerd View Post
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by EleventhHour View Post
    CYLONS?! WHERE?!

    ...Oh, Pylon. It's just the Protoss. Phew.
    Yeah, we don't have enough minerals for cylons yet.

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