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  1. - Top - End - #61
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    Ok. I guess we just start fighting then? It's not very organized is it?
    I'm not sure. Len's not done warming up yet, in any case, so we should probably wait for that.
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  2. - Top - End - #62
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Rae Artemi View Post
    I'm not sure. Len's not done warming up yet, in any case, so we should probably wait for that.
    Too late, of course you can tell Orak all that in character

  3. - Top - End - #63
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    One question MPG: When does the battle start?
    Don't know. If nobody is using the main arena Kordson will officially challenge you soon
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  4. - Top - End - #64
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by ThirdEmperor View Post
    So I read the essay three times over, thought about my chaacters, and this is what I have to say: *clears throat*

    Yeah, Mercury's overpowered by the fact he owns a death-trap mansion that's almost imposible to defeat. It is worth noting however that I had him build said mansion to give him a fair chance at fighting the swarm of angry PCs, and that I feel I was justified in doing so, as he almost lost anyway an said swarm of PCs did appear. (Eight PCs versus one) I had planned on nerfing the mansion afterwards, and did so, as all his deathtraps were one shots anyway. As for Chezzy, I'm would like some clarification on exactly how he's OP, as he's lost every fight he's ever been in.
    Ahem.
    OP-status is not just confined to combat, mah boi.
    Chez's reality-warping (or whatever they are) powers are excessive. His demeanor is one common among OP characters as well.
    Last edited by Beans; 2010-12-02 at 04:44 PM.
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  5. - Top - End - #65
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by ThirdEmperor View Post
    So I read the essay three times over, thought about my chaacters, and this is what I have to say: *clears throat*

    Yeah, Mercury's overpowered by the fact he owns a death-trap mansion that's almost imposible to defeat. It is worth noting however that I had him build said mansion to give him a fair chance at fighting the swarm of angry PCs, and that I feel I was justified in doing so, as he almost lost anyway an said swarm of PCs did appear. (Eight PCs versus one) I had planned on nerfing the mansion afterwards, and did so, as all his deathtraps were one shots anyway. As for Chezzy, I'm would like some clarification on exactly how he's OP, as he's lost every fight he's ever been in.
    Right. On the topic of Mercury: withstanding eight PCs is no small feat, you know. Especially fairly strong ones. And besides, he brought them on himself. So it's the kind of thing Happy mentioned - you provoke overpowered fights. When people see Mercury fend off 8 PCs at once, they'll be discouraged from interacting with him. Like my goblin burglars.
    As for Chezzy - well, Beans said it best.
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  6. - Top - End - #66
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by ThirdEmperor View Post
    So I read the essay three times over, thought about my chaacters, and this is what I have to say: *clears throat*

    Yeah, Mercury's overpowered by the fact he owns a death-trap mansion that's almost imposible to defeat. It is worth noting however that I had him build said mansion to give him a fair chance at fighting the swarm of angry PCs, and that I feel I was justified in doing so, as he almost lost anyway an said swarm of PCs did appear. (Eight PCs versus one) I had planned on nerfing the mansion afterwards, and did so, as all his deathtraps were one shots anyway. As for Chezzy, I'm would like some clarification on exactly how he's OP, as he's lost every fight he's ever been in.
    How do you define 'losing a fight'?

    The most recent example was the fight in Inside after burning down the soup kitchen. He provoked the fight with Alyshya by killing people around her and insisting that nothing she could do could stop him. And guess what? He was right. She ended up fleeing the fight, and he didn't even let her flee - just kept teleporting and attacking her over and over again.

    Yeah, eventually he got shot up by someone, but you then immediately brought in someone to rez him. Which he no doubt knew would happen.

    So basically - he accomplished his goal of terrorizing Inside, murdering civilians, and running off the heroes. And once he's rezzed, he'll do that sort of thing again. That doesn't look like anything Alyshya can point to later and say 'Yay! I won that fight!'

    But regardless of win or lose, the main reason I think he's overpowered is that teleporting at will is just too friggin powerful. Just plain teleporting, over and over in the same fight without there being any casting time or limit on number of uses or anything is overpowered. And that's before adding in his super 'eat anything' power, and I won't even touch the stomach dimension thing, or the rings, and whatever other powers he has.

    And I've mentioned before that high power + extreme combativeness is also a bad combination. It would be one thing if he was a boss monster with all those powers, and the heroes came to him, but Chez goes into threads and starts fights. And unless the PC you started a fight with happens to be high power level too, they don't have a chance.

    My advice is to have him depowered when he's resurrected, with limits on the teleportation. Maybe other people can offer more specific suggestions on the other powers he has.

    @^: Yes, like Morty said, a PC that can fight off 8 other PCs is sort of, by definition, overpowered x 8.
    Last edited by happyturtle; 2010-12-02 at 04:47 PM.
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  7. - Top - End - #67
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by TechnoScrabble View Post
    A question:
    Where would I post my application for PACK?
    You have a bad habit of ending up at the bottom of pages, you know that?

    Just post the application in PACK and presume it was accepted off-screen.
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  8. - Top - End - #68
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by happyturtle View Post

    My advice is to have him depowered when he's resurrected, with limits on the teleportation. Maybe other people can offer more specific suggestions on the other powers he has.
    Another possibility, since he seems to be able to pull out whatever weapon he wants, whenever he wants, is to limit that.

    Maybe limit how many he can pull out in a day, or at a time, or which ones.

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  9. - Top - End - #69
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by FireFox View Post
    It is important to note that the state of being overpowered is not just restricted to individual combat. The majority of main characters in the Town have another way to be the best: resources.
    Imagine "resources" less as "material stuff" and more as "abilities". Sure, Chez has died a billion times... but TE, it's because you have him needlessly provoke fights and then it's TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT TELEPORT.
    TELEPORT TELEPORT.
    TELEPORT.

    For which reason I am, IC, ignoring any mention of Chez. I'm not getting pulled into anything involving him, as it would be a detriment to myself, you, and possibly others.

    Chez needs to be severely depowered. Of all the rusty nails embedded in this board, the biggest and nastiest is the bloody 'porting.
    Ways it could be limited:
    • Casting time: requires time to fire up the spell.
    • Cooldown time: after porting, must wait an amount of time before doing it again.
    • Post-Port Vulnerability: Whether it's simply taking hits harder just after porting, disorientation after porting, whatever.
    • Range limit: Cannot exceed a certain distance in teleportation.
    • Fatigue: Teleporting tires him.


    Someone else can type up limits for the second Big Rusty Nail that is his hammerspace arsenal.
    *goes back to reading Fuffle's story dealio. Is good.*
    Last edited by Beans; 2010-12-02 at 04:58 PM.
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  10. - Top - End - #70
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Beans View Post
    *goes back to reading Fuffle's story dealio. Is good.*
    Yay! Good review!

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  11. - Top - End - #71
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Y'know, back in my day (which was in June or July when I joined the Nexus) most characters started in a group, normally HALO
    And y'know, in my day (which was 2 years ago in August when I joined GLoG (there was no such thing as Nexus, Acro or even FFRP, only the Town)) we didn't have no taverns, so everyone was either a Townie or had to join an organization by default since ther was no other place to go. People these days have it easy.
    *leans on Maxios' head, smoking pipe and grumbling about the non-Acro that once was*
    Last edited by Ashen Lilies; 2010-12-02 at 06:29 PM.
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  12. - Top - End - #72
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    I will agree that Chez is OP. I recently read the Lantern thread and saw a bit of:

    Character 1: *Attempts to do something*
    Chez: *Teleports away, rendering all attempts to act against anything he does useless*

    Edit: Oh, right, the Lantern thread. Should I just have Trix turn up in the thread by stowing away on a supply ship of some sort and asking to join?
    Last edited by Darklord Bright; 2010-12-02 at 06:47 PM.

  13. - Top - End - #73
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Darklord Bright View Post
    Edit: Oh, right, the Lantern thread. Should I just have Trix turn up in the thread by stowing away on a supply ship of some sort and asking to join?
    I imagine that would be fine. I think you'd be the first person to actually explain how you got up their

  14. - Top - End - #74
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Darklord Bright View Post
    I will agree that Chez is OP. I recently read the Lantern thread and saw a bit of:

    Character 1: *Attempts to do something*
    Chez: *Teleports away, rendering all attempts to act against anything he does useless*

    Edit: Oh, right, the Lantern thread. Should I just have Trix turn up in the thread by stowing away on a supply ship of some sort and asking to join?
    Sure! There are also pods in Inside that can take one to the HQ as well

    To Kid Kris: "Gah! What are you doing on my head!?!" *attempts to shake Kid Kris off*
    Last edited by Maxios; 2010-12-02 at 06:49 PM.
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  15. - Top - End - #75
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Sure! There are also pods in Inside that can take one to the HQ as well
    I didn't know about that.

    We'll pretend I did

  16. - Top - End - #76
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Kid Kris View Post
    And y'know, in my day (which was 2 years ago in August when I joined GLoG (there was no such thing as Nexus, Acro or even FFRP, only the Town)) we didn't have no taverns, so everyone was either a Townie or had to join an organization by default since ther was no other place to go. People these days have it easy.
    *leans on Maxios' head, smoking pipe and grumbling about the non-Acro that once was*
    Back in my day, we didn't have a fancy smancy forum! We had threads in the SMBG area, and we dealt with it! And when we got our own subforum, it was all crazy and would drop off for hours and even days at a time! I remember when we had to go without roleplaying for a week!
    When we really wanted to roleplay, we had to make our own forum! Offsite!
    And we liked it!
    *shakes a stick at the crazy youngsters on her lawn*

  17. - Top - End - #77
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    I didn't know about that.

    We'll pretend I did
    Alrighty then. Mr. Cat teleported into HQ I think, Rae flew up, and Maxios used a pod. How Krystal, the Cool Kid, that one PC who is just sitting in the living that belongs to IStacey, Pringle, Andy, Hayden, and the others got up there is still a mystery

    Edit: Wait, can you give me a link to these other forums?
    Last edited by Maxios; 2010-12-02 at 06:52 PM.
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  18. - Top - End - #78
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Alrighty then. Mr. Cat teleported into HQ I think, Rae flew up, and Maxios used a pod. How Krystal, the Cool Kid, that one PC who is just sitting in the living that belongs to IStacey, Pringle, Andy, Hayden, and the others got up there is still a mystery

    Edit: Wait, can you give me a link to these other forums?
    And how Nite got there is a mystery to me

  19. - Top - End - #79
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    And how Nite got there is a mystery to me
    Perhaps he used a pod or used a teleporter device?
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    Quote Originally Posted by Rogerd View Post
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  20. - Top - End - #80
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Maxios View Post
    Perhaps he used a pod or used a teleporter device?
    Details details

  21. - Top - End - #81
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    And how Nite got there is a mystery to me
    Obviously he jumped. I mean, it's not like he had to worry about suffocation.
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  22. - Top - End - #82
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by RPGsr4me View Post
    Details details
    Indeed

    Rae: That is a plausible theory
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    Quote Originally Posted by Rogerd View Post
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  23. - Top - End - #83
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Rae Artemi View Post
    Obviously he jumped. I mean, it's not like he had to worry about suffocation.
    Well yes, but that would be quite the jump.

  24. - Top - End - #84
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    I had to explain how she was floating outside their base door in space by saying there was a pocket of air there. Probably on the inside of the forcefield/shield around the base.

  25. - Top - End - #85
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Darklord Bright View Post
    I had to explain how she was floating outside their base door in space by saying there was a pocket of air there. Probably on the inside of the forcefield/shield around the base.
    That could make sense. Maxios did put an atmosphere around the HQ, which could explain it
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Kid Kris View Post
    And y'know, in my day (which was 2 years ago in August when I joined GLoG (there was no such thing as Nexus, Acro or even FFRP, only the Town)) we didn't have no taverns, so everyone was either a Townie or had to join an organization by default since ther was no other place to go. People these days have it easy.
    *leans on Maxios' head, smoking pipe and grumbling about the non-Acro that once was*
    Back in my day no one was able to say "Back in my day" about anything Acro-related.


  27. - Top - End - #87
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Back in my day we had dial up and we LIKED it.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Back in my day, we walked ten miles barefoot to school in the snow, uphill, both ways.

  29. - Top - End - #89
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Quote Originally Posted by Vael View Post
    Back in my day, we didn't have a fancy smancy forum! We had threads in the SMBG area, and we dealt with it! And when we got our own subforum, it was all crazy and would drop off for hours and even days at a time! I remember when we had to go without roleplaying for a week!
    When we really wanted to roleplay, we had to make our own forum! Offsite!
    And we liked it!
    *shakes a stick at the crazy youngsters on her lawn*
    VAEL! *GLOMP*

    Ooops. Maybe I shouldn't have done that in dragon form. *whistles*

    Quote Originally Posted by Reinholdt View Post
    Back in my day we had dial up and we LIKED it.
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    Default Re: [NEXUS] OOC VII: Where sniper cats greet you at the entrance

    Back in my day, we were twice as silly as this.

    You heard me! Twice as silly! *cane shaking*
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    Will come when it will come.
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