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  1. - Top - End - #1
    Bugbear in the Playground
     
    Beholder

    Join Date
    Sep 2010

    Default (3.5) Help Me Hammer Out a Few Class Features for a Scout-Like Class

    As some of you may know, I'm running an e10 game with classes that are specifically designed for the world. Right now I am working on creating a class that is a combination of the Ranger and the Scout, and I need some help with a few class features. Here's what I'm trying to build (please critique -- i fear that it might be too much).

    1) The class is going to have the rogue attack progression (7/2 @ level 10)

    2) The class will have a druid-strength animal companion

    3) The class will have a precision damage ability that works like this:

    Hunters Mark

    As a standard action make an attack at your highest attack bonus, dividing your level as you choose as a bonus to attack and/or damage. Any damage added in this way is a form of precision damage and is not multiplied on a critical hit. Creatures immune to critical hits are immune to bonus damage granted by Hunters Mark.

    4) The class will have expanded stealth ability...but I don't really know what to add. Any suggestions would be appreciated.

    Thanks in advance for your help!

  2. - Top - End - #2
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Mar 2011

    Default Re: (3.5) Help Me Hammer Out a Few Class Features for a Scout-Like Class

    Thematically, the animal companion is confusing. If it's a stealth based class, why would you want an animal tramping about after you?

    Is there a limit on Hunter's Mark, or is it just at will?

  3. - Top - End - #3
    Orc in the Playground
     
    DruidGirl

    Join Date
    May 2007
    Location
    The Netherlands
    Gender
    Female

    Default Re: (3.5) Help Me Hammer Out a Few Class Features for a Scout-Like Class

    I made a hunter class ages ago:
    http://www.giantitp.com/forums/showthread.php?t=57155
    It might be of some help. :)

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