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  1. - Top - End - #91
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    Remaining stationary, Talvos overlooks the Orc moving out of combat and fires a volley of arrows in the coward's direction, away from the combat his allies are engaged in.

    "Hmm, an opportunity to strike an enemy who is not within my allies' general area. Seems beneficial to me at the very least."

    Spoiler
    Show
    Full Round: rapid shot (the Orc is now out of the combat area so no penalty)
    - 1attack: (1d20+3)[4]
    - 1damage: (1d6+1)[3]
    - 1crit attack: (1d20+3)[20]
    - 1damage: (1d6+1)[4] + (1d6+1)[7]


    - 2attack: (1d20+3)[19]
    - 2damage: (1d6+1)[5]
    - 2crit attack: (1d20+3)[8]
    - 2damage: (1d6+1)[5] + (1d6+1)[2]

    Last edited by Chained Birds; 2011-01-31 at 05:24 PM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  2. - Top - End - #92
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    hunt11's Avatar

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    Default Re: D&D3.5 Caves of Doom (IC)

    OOC: If this is not needed then ignore this post

    Seeing the final Orc run away Aramil draws his bow and says quietly. "There shall be no escape for you orc". He then knocks an arrow and shoots it at the retreating orc.

    Rolls:
    Spoiler
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    To Hit(1d20+7)[9] Damage Roll (1d8+8)[14]

  3. - Top - End - #93
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    Tibias takes down his opponent, Talvos shoots the orc in the back and drops it. Aramil's shot is wild since he didn't have a target.
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  4. - Top - End - #94
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    With all the orcs dead, Tibias takes the time to assess his friends' injuries.

  5. - Top - End - #95
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    He begins to loot the corpses like any good rogue would.

    Spoiler
    Show
    search check: (1d20+6)[23]


    (OOC this is assuming the battle is over. Is it?)
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  6. - Top - End - #96
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    You find the orc's possessions as well some money.

    money found in gold (2d4+1)[7]
    money found in silver (2d10+5)[9]
    money found in copper (4d10+10)[38]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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  7. - Top - End - #97
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    "Darn, all I've found is a bunch of copper. But at least there is enough to go around."

    He proceeds to divide the copper among the other members evenly.
    Spoiler
    Show
    [04] copper per member (24).
    The remaining pieces are placed over the eyes of the dead orcs.
    Spoiler
    Show
    [02] copper per dead orc (16)
    -Talvos uses 2 of his own copper to do this
    Last edited by Chained Birds; 2011-02-08 at 05:24 PM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  8. - Top - End - #98
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Tibias is impressed by Talvos' piety and his respect to the dead. He's especially impressed by the fact he was willing to give up two of his own coins out of respect to the dead. He could have made a fine Paladin ...

  9. - Top - End - #99
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    You have defeated the orcs, now what are you going to do?
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  10. - Top - End - #100
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Scan the room for other exits. Where did the fleeing orcs attempt to run?

  11. - Top - End - #101
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    There is a tunnel leading out of the room on the other side from the stairs. Thats where it appears the orc was running to.
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  12. - Top - End - #102
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    Default Re: D&D3.5 Caves of Doom (IC)

    Aramil was slightly surprised at what Talvos was doing until he remembered that for some cultures it was a traditional to leave money for the deceased to help them make their way in the afterlife. Shrugging his shoulders Aramil walks past him with his hand on his bow in case more Orcs attacked them.

  13. - Top - End - #103
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    After eying the potentially dangerous chest, Talvos waves over to any healer nearby.

    " Excuse me, but I might get myself into a predicament in the next minute trying to open this thing. If I happen to get impaled by a spike or stricken with a poison laced dart, I hope you could give me some immediate aid ."

    With that, he focuses all of his talent on the chest.

    Side note: he swiped the dice before proceeding with the chest, as he sought the might be magic. If not, still a nice pair of dice.

    Spoiler
    Show
    search check: (1d20+6)[25]
    - trap check unless it was factored into the previous search
    disable device check: (1d20+6)[26]
    - in case of trap
    open lock: take 20 [25]
    - in case it is locked


    OOC: Rogue just did something amazing, There better have been a trap on this thing.
    Last edited by Chained Birds; 2011-02-10 at 06:33 PM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  14. - Top - End - #104
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    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos is able to locate and defuse the trap on the chest without blowing himself up. He is then able to pick the lock, allowing him to open the chest. Would you like to do so?
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  15. - Top - End - #105
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    ...

    he opens it...
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
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  16. - Top - End - #106
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos opens the chest to reveal...
    Dun dun dun

    a device apparently measuring something, a black cat, a large green rock (radioactive material), and a potion bottle. There is nothing else and the cat looks up at you.
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  17. - Top - End - #107
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    "..."

    He slowly closes the chest. Then draws his dagger, and stabs his left leg (1d4)[1]. Afterwards, he opens the chest again.

    Spoiler
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    Will save: (1d20+2)[19]
    - he thinks it is an illusion
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
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  18. - Top - End - #108
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos opens teh chest to see the same thing and it is clearly not an illusion.

    (XP if you identify what it meant to represent)
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  19. - Top - End - #109
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    "Are you my bad luck sir cat?"

    As he says this, he tries to take the items, except for the cat, and place it in his pack. He then tries to gentily grab the cat to place it outside.

    Spoiler
    Show
    sleight of hand check: (1d20+1)[3]
    - trying to grab the items and/or cat without too much hassle.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
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  20. - Top - End - #110
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Spoiler
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    Quote Originally Posted by russdm View Post
    Talvos opens teh chest to see the same thing and it is clearly not an illusion.

    (XP if you identify what it meant to represent)
    Teh Schroedinger Kitteh?


    Tibias

    Talvos, found anything? And shouldn't we all be continuing before more Orcs come?
    Last edited by Vladislav; 2011-02-12 at 11:56 PM. Reason: color

  21. - Top - End - #111
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    He stares off at Tibias visibly shaken for some reason,

    "...Eh? Ok, I'll get right on it."

    Getting back up after (hopefully) obtaining the items without any problem, he wanders over to the exit and signals for the others to join him.
    While the others rally up, he makes another quick search of the exit just to make sure he didn't miss anything.

    Spoiler
    Show
    search check: (1d20+6)[11]
    -traps
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  22. - Top - End - #112
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    The cat hops into your backpack, as the chest and everything in it disappears. The cat then meows before settling down into a nap.

    So, what are you going to do?
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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  23. - Top - End - #113
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    He'll proceed onwards at the head of the group, trying to suppress the existence of the cat and burying it in the back of his mind.

    "...l-let's g-g-g-go everyb-body..."

    Talvos appears visibly disturbed, but nervously guides the group ahead with what little nerves he has left and a lit torch.
    Last edited by Chained Birds; 2011-02-15 at 08:16 PM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  24. - Top - End - #114
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Tibias

    Despite of his wounds, Tibias is not one to complain. He hoists his axe on his shoulder and follows, carefully examinging the tunnel with Detect Evil.

  25. - Top - End - #115
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    The tunnel opens into a 20ft by 20ft room after traveling 10ft. The room has broken furniture in it and 3 doors made of wood. there are several sacks on the floor.
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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  26. - Top - End - #116
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Tibias examines the sacks. Unless anything obviously useful comes out of this, he will also try to listen at one of the doors
    Spoiler
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    Listen (1d20+2)[19]

  27. - Top - End - #117
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    He'll just take a small look at the ceiling for cave-in areas. Then, he'll aid Tibias in searching through the sacks.

    Spoiler
    Show
    Spot check: (1d20+2)[20]
    Search check: (1d20+6)[7] taking 20 if allowed [26]
    - If he doesn't spot anything odd


    OOC:
    Spoiler
    Show
    How many people are still in this?
    Last edited by Chained Birds; 2011-02-23 at 05:58 PM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  28. - Top - End - #118
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: D&D3.5 Caves of Doom (IC)

    The sacks have orc food in them. Talvos doesn't spot any weak ceilings. You find a scrollcase in one of the sacks.

    Tibias doesn't hear anything behind the first door. You hear moaning behind the second one. You hear the sounds of slow clattering like bones moving behind the third door.
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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  29. - Top - End - #119
    Ogre in the Playground
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    Default Re: D&D3.5 Caves of Doom (IC)

    Yuck, orc food. Well, I'm going to keep the scroll for now, unless someone can decipher and use it ...

    Wonder what the clattering sounds are - either restless skeletons or some orcs playing backgammon? Your guess is as good as mine.

  30. - Top - End - #120
    Troll in the Playground
     
    Flumph

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    Default Re: D&D3.5 Caves of Doom (IC)

    Talvos

    "Ghosts, illusory black cats, and now undead... I either have some great adventurer luck, or some lame magi bestowed a hex of ill-fortune on me..."

    Talvos inspects each door for traps, and will attempt to deactivate any traps he comes across. He hopes he doesn't have to disarm a trap, as the ones in this cave seem fairly annoying.

    Spoiler
    Show

    -- Refer To OOC --
    Search checks:
    - door 1 - [roll]1d20+6[roll] or take 20 [26]
    - door 2 - [roll]1d20+6[roll] or take 20 [26]
    - door 3 - [roll]1d20+6[roll] or take 20 [26]
    Disable Device checks:
    - door 1 - [roll]1d20+6[roll]
    - door 2 - [roll]1d20+6[roll]
    - door 3 - [roll]1d20+6[roll]

    Move Silently check: (1d20+5)[9]
    - trying to perform the actions above as quietly as possible
    Last edited by Chained Birds; 2011-02-26 at 01:41 AM.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

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