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  1. - Top - End - #1
    Pixie in the Playground
     
    ClericGuy

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    Default 3.5 Divine Metamagic

    Heya playground

    Can someone here tell me exactly how DMM works? do i need to take DMM and then another MM feat or just the DMM and make it a specific one? (DMM:Empower) fx ?
    -That Bane Cleric
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    Minecraft: probably more addictive than heroin

    Quote Originally Posted by Kobold-Bard View Post
    You saw that picture and the first thing you though of was a Zombified Druid baby?
    You have issues
    Originally Posted by MikolasTheAngry
    Let's see how well you can fight the BBEG when he turns your full plate into BABIES.

  2. - Top - End - #2
    Orc in the Playground
     
    AssassinGuy

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    Default Re: 3.5 Divine Metamagic

    I believe the way it was originally worded was "You pick a Metamagic feat" but has been since errata'd to mean "You pick a Metamagic feat you already know"

    Then again it'd be lovely to just pick any ol' feat and DMM it...

  3. - Top - End - #3
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: 3.5 Divine Metamagic

    Yea, errata has updated it. You now need to have both the MM feat and DMM specifically chosen for that feat. Thus, if you have DMM: Quicken, you can't use DMM to apply Empower Spell to a spell. You'd have to take another feat, DMM: Empower Spell (assuming you already have Empower Spell).

    Then you just expend X+1 TU attempts when you cast the spell, where X is the normal spell level adjustment of the metamagic, and you get the effect.

    Note, you can only use 1 [Divine] feat at a time, so no combining DMM with other DMMs, or with DSP, Divine Ward, or other such feats.
    Last edited by Keld Denar; 2011-01-31 at 03:36 PM.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  4. - Top - End - #4
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: 3.5 Divine Metamagic

    For example if you wanted to have DMM: Persist spell, you would first need to have the metamagic feats Empower and Persit. Basically in order to DMM you need to have the appropriate MM feat already known
    Blarg...

  5. - Top - End - #5
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: 3.5 Divine Metamagic

    'Sadly' you need both, unless you can convince your DM to use the non-errata'd version which would make Clerics even more potent.

    Quote Originally Posted by Morbis Meh View Post
    For example if you wanted to have DMM: Persist spell, you would first need to have the metamagic feats Empower and Persit.
    Extend, not Empower
    Last edited by Amnestic; 2011-01-31 at 03:51 PM.
    DMing:
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  6. - Top - End - #6
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: 3.5 Divine Metamagic

    Yeah making DMM better is possibly one of the worst decisions a DM could make.

  7. - Top - End - #7
    Titan in the Playground
     
    ElfRangerGuy

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    Default Re: 3.5 Divine Metamagic

    The errata also notes that DMM only works for divine spells, so no multiclass shenanigans.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  8. - Top - End - #8
    Pixie in the Playground
     
    ClericGuy

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    Default Re: 3.5 Divine Metamagic

    allright, awesome to know :) and no, i wont be trying to convince my DM to allow me to use old style (expecially after i will show him the post here )

    big cudos to all who helped, really apriciate it :)
    -That Bane Cleric
    -The Emperor Preserves-

    ________________________________
    Minecraft: probably more addictive than heroin

    Quote Originally Posted by Kobold-Bard View Post
    You saw that picture and the first thing you though of was a Zombified Druid baby?
    You have issues
    Originally Posted by MikolasTheAngry
    Let's see how well you can fight the BBEG when he turns your full plate into BABIES.

  9. - Top - End - #9
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: 3.5 Divine Metamagic

    Just a tip. Persist Time Stop is great, but don't ever do it. Infact anything that is similar to that, just don't do it. Divine Metamagic is a campaign breaker if you let it be, so use with the idea you want the campaign to be fun.

  10. - Top - End - #10
    Pixie in the Playground
     
    ClericGuy

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    Default Re: 3.5 Divine Metamagic

    Quote Originally Posted by Aemoh87 View Post
    Just a tip. Persist Time Stop is great, but don't ever do it. Infact anything that is similar to that, just don't do it. Divine Metamagic is a campaign breaker if you let it be, so use with the idea you want the campaign to be fun.

    no worries, we have other players at the table who feck things up that way... i aint one of those... i just use leadership and try to get too many followers to really care if 50%+ die in a "sponge" move for me :p
    -That Bane Cleric
    -The Emperor Preserves-

    ________________________________
    Minecraft: probably more addictive than heroin

    Quote Originally Posted by Kobold-Bard View Post
    You saw that picture and the first thing you though of was a Zombified Druid baby?
    You have issues
    Originally Posted by MikolasTheAngry
    Let's see how well you can fight the BBEG when he turns your full plate into BABIES.

  11. - Top - End - #11
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: 3.5 Divine Metamagic

    My favorite character uses the Venerable Elder Feats, Leadership, Might Makes Right, and Fanatical Devotion to have a long stream of fearless barbarians.

  12. - Top - End - #12
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: 3.5 Divine Metamagic

    You can't actually persist Time Stop. It has a duration of Instantaneous, and mearly creates 1d4 rounds of "apparent time", which I'm guessing is the bastard offspring of apeture science and applied plebonium.

    You can Maximize it, or Empower it, since the apparent time is a variable component of the spell, rather than a true duration.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  13. - Top - End - #13
    Troll in the Playground
     
    NinjaGuy

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    Default Re: 3.5 Divine Metamagic

    Quote Originally Posted by KillianHawkeye View Post
    The errata also notes that DMM only works for divine spells, so no multiclass shenanigans.
    NonSense, Old boy! It jUsT HappEns to Require aN aMple tAlent for shenaniGans, If you Can see what I meAN.

    Quote Originally Posted by Keld Denar
    Note, you can only use 1 [Divine] feat at a time, so no combining DMM with other DMMs, or with DSP, Divine Ward, or other such feats.
    I'm not familiar with the source for this rule. Do you have a cite? Under the RAW, even with the errata, I'm reading that using DMM, itself, is a free action.

  14. - Top - End - #14
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: 3.5 Divine Metamagic

    Here's the rule:
    Quote Originally Posted by Complete Divine, pg 77
    These feats often take a standard action to activate, but may require other types of actions as specified. Regardless, you may activate only one divine feat (or use the ability to turn or rebuke undead once) per round, though overlapping durations may allow you the benefits of more than one divine feat at a time.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  15. - Top - End - #15
    Troll in the Playground
     
    NinjaGuy

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    Default Re: 3.5 Divine Metamagic

    Quote Originally Posted by Keld Denar View Post
    Here's the rule:
    Got it! Thanks.

  16. - Top - End - #16
    Dwarf in the Playground
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    Default Re: 3.5 Divine Metamagic

    Geomancer also helps with DMM if you're playing epics and Arcane/Divine caster.

  17. - Top - End - #17
    Bugbear in the Playground
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    Nov 2009

    Default Re: 3.5 Divine Metamagic

    alternate source spell works just as well if you took cleric or ur-priest levels to get turning. less investment than geomancer, at least.

    dragon magazine, though.

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