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Thread: 3.5 Divine Metamagic
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2011-01-31, 03:27 PM (ISO 8601)
- Join Date
- Aug 2010
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- Iceland
- Gender
3.5 Divine Metamagic
Heya playground
Can someone here tell me exactly how DMM works? do i need to take DMM and then another MM feat or just the DMM and make it a specific one? (DMM:Empower) fx ?
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2011-01-31, 03:30 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Oregon
- Gender
Re: 3.5 Divine Metamagic
I believe the way it was originally worded was "You pick a Metamagic feat" but has been since errata'd to mean "You pick a Metamagic feat you already know"
Then again it'd be lovely to just pick any ol' feat and DMM it...
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2011-01-31, 03:34 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: 3.5 Divine Metamagic
Yea, errata has updated it. You now need to have both the MM feat and DMM specifically chosen for that feat. Thus, if you have DMM: Quicken, you can't use DMM to apply Empower Spell to a spell. You'd have to take another feat, DMM: Empower Spell (assuming you already have Empower Spell).
Then you just expend X+1 TU attempts when you cast the spell, where X is the normal spell level adjustment of the metamagic, and you get the effect.
Note, you can only use 1 [Divine] feat at a time, so no combining DMM with other DMMs, or with DSP, Divine Ward, or other such feats.
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2011-01-31, 03:35 PM (ISO 8601)
- Join Date
- Jul 2010
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- The Velvet Room
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Re: 3.5 Divine Metamagic
For example if you wanted to have DMM: Persist spell, you would first need to have the metamagic feats Empower and Persit. Basically in order to DMM you need to have the appropriate MM feat already known
Blarg...
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2011-01-31, 03:50 PM (ISO 8601)
- Join Date
- Jan 2011
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- Castle Sparrowcellar
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Re: 3.5 Divine Metamagic
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2011-01-31, 05:43 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- St. Paul, MN
- Gender
Re: 3.5 Divine Metamagic
Yeah making DMM better is possibly one of the worst decisions a DM could make.
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2011-01-31, 06:02 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: 3.5 Divine Metamagic
The errata also notes that DMM only works for divine spells, so no multiclass shenanigans.
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2011-01-31, 08:34 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Iceland
- Gender
Re: 3.5 Divine Metamagic
allright, awesome to know :) and no, i wont be trying to convince my DM to allow me to use old style (expecially after i will show him the post here )
big cudos to all who helped, really apriciate it :)
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2011-02-01, 01:59 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- St. Paul, MN
- Gender
Re: 3.5 Divine Metamagic
Just a tip. Persist Time Stop is great, but don't ever do it. Infact anything that is similar to that, just don't do it. Divine Metamagic is a campaign breaker if you let it be, so use with the idea you want the campaign to be fun.
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2011-02-01, 06:14 AM (ISO 8601)
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- Aug 2010
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- Iceland
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Re: 3.5 Divine Metamagic
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2011-02-01, 03:21 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- St. Paul, MN
- Gender
Re: 3.5 Divine Metamagic
My favorite character uses the Venerable Elder Feats, Leadership, Might Makes Right, and Fanatical Devotion to have a long stream of fearless barbarians.
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2011-02-01, 03:32 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: 3.5 Divine Metamagic
You can't actually persist Time Stop. It has a duration of Instantaneous, and mearly creates 1d4 rounds of "apparent time", which I'm guessing is the bastard offspring of apeture science and applied plebonium.
You can Maximize it, or Empower it, since the apparent time is a variable component of the spell, rather than a true duration.
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2011-02-01, 05:10 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- The Greyverse
- Gender
Re: 3.5 Divine Metamagic
NonSense, Old boy! It jUsT HappEns to Require aN aMple tAlent for shenaniGans, If you Can see what I meAN.
Originally Posted by Keld Denar
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2011-02-01, 10:32 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: 3.5 Divine Metamagic
Here's the rule:
Originally Posted by Complete Divine, pg 77
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2011-02-02, 10:37 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- The Greyverse
- Gender
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2011-02-02, 10:40 AM (ISO 8601)
- Join Date
- May 2009
Re: 3.5 Divine Metamagic
Geomancer also helps with DMM if you're playing epics and Arcane/Divine caster.
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2011-02-02, 02:05 PM (ISO 8601)
- Join Date
- Nov 2009
Re: 3.5 Divine Metamagic
alternate source spell works just as well if you took cleric or ur-priest levels to get turning. less investment than geomancer, at least.
dragon magazine, though.