Results 121 to 150 of 892
-
2011-05-04, 05:11 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
It's a matter of cost of materials, mostly. The thing with the Kali build is, as grarrrg already mentioned, lots of quality weapons becomes a huge money sink. It suffers the same issues as other eidilons with lots of attacks and DR, though with the added issue of not being able to PA through it, since Kali depends on light weapons to keep her attack penalties down. Ultimately, it comes down to a combination of how much WBL you want to invest and whether you want to diversify your evolution points, since you won't be spending them all on powering up your natural attacks. I'd say it's about the same, power-wise, just coming from a different angle.
This is what I get from answering off my memory of how the evolutions work, instead of actually reading it before posting. You are correct that the claws are primaries, so they are getting full Strength to damage. I can only guess that Saph forgot that the claws aren't light secondaries, and can get PA to damage.
2300 + cost of weapon for +1 weapons gets expensive in multiples and gets worse if you try to go higher, adding 6k per weapon for +2 and so one and so forth. It just gets ridiculously expensive. Weapons are more modular in getting enchants on 'em, unlike natural weapons, it's just you'll pay for it out the ass where the natural attacker will be going for an amulet of mighty fists and getting a bulk discount on one mass enchant, plus other stuff.Last edited by Cieyrin; 2011-05-04 at 05:15 PM.
-
2011-05-04, 05:32 PM (ISO 8601)
- Join Date
- Aug 2010
-
2011-05-04, 08:44 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
I no in SS it talked about using multiple hands on a weapon has PF covered that at all
-
2011-05-04, 09:24 PM (ISO 8601)
- Join Date
- Mar 2011
-
2011-05-04, 10:24 PM (ISO 8601)
- Join Date
- Apr 2011
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
-
2011-05-04, 11:12 PM (ISO 8601)
- Join Date
- May 2005
- Location
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Sure, but you're probably better off throwing shurikens so you can get a strength bonus.
-
2011-05-05, 11:48 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
It hasn't been brought up since SS, much like the grapple bonus for multiple sets of arms hasn't surfaced since Sword and Fist. Do I still use 'em? Yes, as, if we're going all 3.P, 3.0 material is still grandfathered in. Pure PF would have that as a negatory, at least as far as I'm aware.
The weapons stay treated as light regardless of the number of hands you use for 'em in terms of two/multiweapon fighting. The only difference between Crossbows Akimbo for a two-armer vs. a Multiarmed Menace is the MM can reload its crossbows without hax the normal guy has to deal with.
-
2011-05-05, 12:37 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
-
2011-05-06, 02:33 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Guide updated to include the noncore, monstrous races, and psionic races helpfully reviewed by grarrrg. :)
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
-
2011-05-15, 11:22 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Ponyville
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Ultimate Magic is being added to the PFsrd.
A few varieties of Summoner are included, as well as some Summoner specific feats.
Of particular note is the Extra Evolution feat, it can grant up to 5 extra Evolution points. Now SUPERMEGAAWESOME but useful nonetheless.
-
2011-05-15, 12:16 PM (ISO 8601)
- Join Date
- May 2011
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
That's an extra ten if you combine it with a half-elf, that's almost half of what an Eidolon gets. Of course it costs you all 20 skill points or 20 hp and half of your feats..
Also, I really want to like that Broodmaster but it just looks so incredibly gimped. You can't stack damage bonuses in any way due to how the feats are divided and you can't stack attacks with the maximum natural attack thing split. You would end up with two or more eidolons, but together they'd do less damage than a regular one...which is just sad.Last edited by jackoftales; 2011-05-15 at 12:17 PM.
-
2011-05-15, 01:07 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Ponyville
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Agreed.
They do mention that a Broodmaster could make a decent PC if there is only one Player, as they'd have their Eidolons to fill various roles.
It would be better if you didn't have to share most abilities/points evenly, then you could make a combat worthless Skill-dolon, and still have a (slightly less) hulking-brute-war-dolon.
-
2011-05-15, 01:12 PM (ISO 8601)
- Join Date
- Oct 2007
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
I must say, the Master Summoner ACF is more in line with what I originally wanted from the class
Handbooks: (Hosted on the new MixMax forums)
[3.5] The Poison Handbook
[3.5] (New) Master of Shrouds Handbook
[3.5 Base Class] Healer's Handbook
Trophies!Spoiler
Thanks to Strategos and Jumilk for the awesome Iron Chef trophies!
-
2011-05-16, 09:22 AM (ISO 8601)
- Join Date
- May 2011
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Halving the Eidolon's progression is a pretty significant hit. I'd try to get a DM to houserule allowing you to have out the SLA and the Eidolon at the same time. I don't think that the ability to have out a single SLA and the Eidolon at the same time is significant enough to warrant HALF of the eidolon progression. They already have low HD.
Overall, I was really excited to see these archetypes but I'm pretty disappointed by them in play. They are all cool concepts but seem to drastically weaken the summoner's power.
Obviously power isn't everything, but I would hate to be significantly less useful to a party in combat.
Maybe I can convince the DM to take the Broodmaster idea and alter it in a few ways to make it viable..
-
2011-05-16, 10:30 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
The archetype that really catches my eye is the Synesthetist. Can you say Totemist?
-
2011-05-16, 02:51 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Blacksburg, VA
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
I personally think the most important thing here is Resilient Eidolon, which lets your Eidolon stick around for a few rounds after you would normally lose it, enough time for your mates to get you back in action. No more getting sleep'd for one measly round, insta-gibbing your eidolon for the encounter.
I really like Synthesist. Traditional Summoner still has more power due to action economy, but being a hulking natural attacking-machine that also casts spells in its spare time is pretty sweet. It's not Totemist, it's Totemist+.
Also, Synthesist can dump, Dump, DUMP his physical stats. Since you use the Eidolon's physical stats regardless of whether or not yours are better... well, yeah. (Maybe keep some Constitution, just in case.) Fused Link is what Life Link should have been.
Just don't expect to summon a monster, ever.Last edited by balistafreak; 2011-05-16 at 02:55 PM.
Intelligence is knowing that a tomato is a fruit. Wisdom is knowing not to put tomato in fruit salad. Charisma is convincing someone it's a good idea anyways.
I am a 12/13/13/17/15/17 True Neutral Sorcerer2.
Tainted Bonds, a newly-created Touhou x D&D 3.5 CYOA. Just read these before posting anywhere. Talk about it here.
Awesome remastered ballista avatar by Savannah!
-
2011-05-19, 08:33 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Wait, what? Where does it say you have to split things evenly?
Looking at the Broodmaster Summoner has left me with a few questions. How do the item slot restrictions carry over to the Brood? Can only one eidolon wear a belt slot item? If you purchase the Large evolution to give yourself two medium Eidolon's, can you buy the large evolution on each of them separately as well (once you hit level 9, anyway) or does that interfere with the only taking evolutions once rule?Thanks to Elrond for the Vash avatar.
-
2011-05-19, 09:15 PM (ISO 8601)
- Join Date
- Mar 2011
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
The syntheist might be able to out-rogue the rogue. Dropping an evo into skilled for stealth, throwing greater invis around, then dip a level of rogue to get sneak attack damage, pick up energy attacks for massive damages.
-
2011-05-20, 12:47 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Introduction and Roles
Originally Posted by Alabenson
-
2011-05-20, 01:01 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
-
2011-05-20, 08:20 AM (ISO 8601)
- Join Date
- Oct 2008
Re: Introduction and Roles
Thanks to Elrond for the Vash avatar.
-
2011-05-21, 09:25 AM (ISO 8601)
- Join Date
- Apr 2011
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
I've heard somewhere that an eidolon can use shield without penalty, without taking a feat. I just can't find anything written about that. Assuming this guy wasnt full of it, can someone tell me where i can find this?
-
2011-05-21, 10:12 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Ponyville
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Linky
Hmm. Now I'm not sure. A combination of mis-reading, and an example that implies even split.
...but the rest of the eidolons’ base statistics must be divided between the eidolons, including...
On the other hand.
The broodmaster decides to give the first eidolon...2 points from the evolution pool...The remaining...2 points from the evolution pool go to the second eidolon
I say "maybe" because Ultimate Magic needs errata. Badly.
-
2011-05-21, 10:50 AM (ISO 8601)
- Join Date
- Oct 2008
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Thanks to Elrond for the Vash avatar.
-
2011-05-21, 01:12 PM (ISO 8601)
- Join Date
- May 2005
- Location
-
2011-05-21, 01:13 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Ponyville
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
-
2011-05-21, 02:59 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Last edited by Reverent-One; 2011-05-21 at 03:01 PM.
Thanks to Elrond for the Vash avatar.
-
2011-05-21, 05:10 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Ponyville
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Ok, I'm going to say this as plainly as possible this time.
I was wrong about it being evenly split.
I admitted that.
I mentioned that MAYBE it would get errata.
NOT that it SHOULD get errata, NOT that it NEEDED errata.
There are plenty of other places in Ultimate Magic that DO NEED errata, enough that it seems like the book may have been rushed out.
It does not need errata. There is a possibility that it MIGHT get errata. That is all that I meant.
-
2011-05-21, 06:29 PM (ISO 8601)
- Join Date
- Oct 2008
-
2011-05-21, 09:28 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner
Don't know if this has been asked yet, but have the new options from Ultimate Magic been judged here? I'm thinking of playing a Synthesist whose eidolon is an angelic being, much like a certain terrorist mage I'm sure many of use are familiar with, and I'm wondering if the Synthesist is a good route.
Also Ultimate Magic offers some basic eidolon setups of their own. How do they hold up compared to the ones here?"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."