Results 181 to 210 of 1477
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2011-02-13, 05:55 PM (ISO 8601)
- Join Date
- May 2006
- Location
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2011-02-13, 05:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
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2011-02-13, 05:56 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: D&D Demotivators: Return to Unnormal
I know. Still wasn't nice.
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2011-02-13, 06:09 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: D&D Demotivators: Return to Unnormal
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2011-02-13, 06:26 PM (ISO 8601)
- Join Date
- Nov 2010
Re: D&D Demotivators: Return to Unnormal
My fighters eat warblades and crap monks.
I know, doesn't make any sense. It's all I could come up with.
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2011-02-13, 06:49 PM (ISO 8601)
- Join Date
- Sep 2009
Re: D&D Demotivators: Return to Unnormal
Ah, just a crazy, then. Can't let yourself get all worked up whenever someone runs by shouting about how the sky's falling.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-13, 07:15 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Tennessee
- Gender
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2011-02-13, 07:24 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: D&D Demotivators: Return to Unnormal
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2011-02-13, 07:34 PM (ISO 8601)
- Join Date
- Nov 2010
Re: D&D Demotivators: Return to Unnormal
Of all the evil alignments, NE's my favorite.
SpoilerLast edited by DisgruntledDM; 2011-02-13 at 07:35 PM.
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2011-02-13, 07:45 PM (ISO 8601)
- Join Date
- Jan 2011
Re: D&D Demotivators: Return to Unnormal
SpoilerDon't know your name but bring the pain.
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2011-02-13, 07:46 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
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2011-02-13, 07:56 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- In the T.A.R.D.I.S.
- Gender
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2011-02-13, 08:16 PM (ISO 8601)
- Join Date
- Jan 2011
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2011-02-13, 08:50 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Fuuto City
- Gender
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2011-02-13, 08:51 PM (ISO 8601)
- Join Date
- Feb 2010
- Gender
Re: D&D Demotivators: Return to Unnormal
How does that happen?
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2011-02-13, 08:55 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Ohio, USA
- Gender
Re: D&D Demotivators: Return to Unnormal
The ludicrous builds I've seen usually revolve around questionable combinations or loosely interpreted rules. Very few actually seem to be completely RAW stable.
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2011-02-13, 09:00 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: D&D Demotivators: Return to Unnormal
But those that are eat lightning and carp thunder.
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2011-02-13, 09:05 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: D&D Demotivators: Return to Unnormal
Until the DM gets fed up and starts eating PCs and crapping rocks that fall.
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2011-02-13, 09:07 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Fuuto City
- Gender
Re: D&D Demotivators: Return to Unnormal
I think I might have messed up, doing only something like 400d4+2000, or so, at a rough estimate.
Venerable Dragonwrought Desert Kobold Martial Monk 6.
Stats Str 6 Dex 16 Con 10 Int 11 Wis 16 Cha 22
Cloak of Charisma
2 Flaws: Something like Shaky and Murky-eyed
1 Martial Monk Flaws: Noble Birth, forgot what, Monk Epic Leadership, level Improved Leadership
2 Legendary Commander
3 Ecclesiarch
4
5
6 Assemble the Horde
So, at level six, I have a Leadership score of 6+7(Feat(Might only get five, depends on orders you can get feats))+7(Charisma with the item), or 20. At twenty, I have 50 1st, 5 2nd, 3 3rd, 2 4th, and 1 5th. Legendary Commander multiplies this number by ten, and Assemble the Horde gives me additional first level minions equal to the total number of minions above first level, so I have 610 first level minions, 50 second level minions, 30 third level, and so on. Now make them all Warmages with 16 Int and Cha mod of at least one. Now, have them all cast Magic Missile at the target. If I did my math right, it comes out to be about 610d4+2440+50d4+200+60d4+240+40d4+160+30d4+120, or 790d4+3160
Monks are the best class in the game.Last edited by CycloneJoker; 2011-02-13 at 09:08 PM.
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2011-02-13, 09:34 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: D&D Demotivators: Return to Unnormal
That is until you met someone who has the 'Book of Vile Darkness' and access to 7th level spells.
Met 10mile wide Fireball. No Spell resistance, No Save, No Damage type
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2011-02-13, 09:42 PM (ISO 8601)
- Join Date
- Sep 2009
Re: D&D Demotivators: Return to Unnormal
Martial Monk? And how are you qualifying for leadership at level 1?
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-13, 09:44 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: D&D Demotivators: Return to Unnormal
@CycloneJoker: Your plan has one simple error: All followers granted by the Leadership feat are level 1 NPC-class only characters. They can't be warmages. Or even adepts. Using the exceptional followers rules, you could have all of your level 3 followers, with the DM's permission, to be level 1 warmages. Your plan is flawed. The fighter great cleaves your army into oblivion.
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2011-02-13, 09:52 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Fuuto City
- Gender
Re: D&D Demotivators: Return to Unnormal
You're right. Oh, well, I don't see why they cannot be adepts, unless you could show me where, so sleep/Coup-de-grace, scorching ray from the higher-leveled ones, or arrows, or get my cohort to make, or just buy, a crap-ton of Wands of Magic Missile not as much damage, but still.
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2011-02-13, 09:54 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Fuuto City
- Gender
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2011-02-13, 09:55 PM (ISO 8601)
- Join Date
- Sep 2009
Re: D&D Demotivators: Return to Unnormal
What gives you that ability?
Plus, if that did work, that's not so much making the monk good, but abusing leadership.He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-13, 09:59 PM (ISO 8601)
- Join Date
- Nov 2007
Re: D&D Demotivators: Return to Unnormal
Tavar? That's kinda the joke.
Originally Posted by SkyBoundFencer
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2011-02-13, 10:00 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Fuuto City
- Gender
Re: D&D Demotivators: Return to Unnormal
Martial Monk is a variant from Dragon 310, page 45. It says they gain fighter feats on those levels, but the monk doesn't have to meet pre-reqs for bonus feets on levels 1, 2, and 6, as per the main rules, since it doesn't specify they have to. And I am making the monk good, because nobody else can abuse leadership that badly that early.
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2011-02-13, 10:04 PM (ISO 8601)
- Join Date
- Sep 2009
Re: D&D Demotivators: Return to Unnormal
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-13, 10:06 PM (ISO 8601)
- Join Date
- Dec 2008
Re: D&D Demotivators: Return to Unnormal
Martial monk says something akin to "add all Fighter bonus feats to the possible monk feat lists."
Then the monk class claims that the monk can take one of x feats without meeting the prerequisites.
So combined together it can mean either, the monk can take x feats without meeting the prerequisites, or any Fighter feat. Which means that technically they can't take Weapon Specialization which I'm guessing by RAI they were going for. Or the other way of looking at it is "By taking 1 level of monk I can get Epic Leadership."
Edit: gosh darn ninjasLast edited by Dienekes; 2011-02-13 at 10:07 PM.
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2011-02-13, 10:12 PM (ISO 8601)
- Join Date
- Jan 2011
Re: D&D Demotivators: Return to Unnormal
Distinct lack of Demotivators last few posts.
SpoilerDon't know your name but bring the pain.