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2012-09-09, 11:50 AM (ISO 8601)
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- Feb 2007
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- Poland
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Re: [3.5] Lists of Necessary Magic Items
Is it just me, or are Winged Boots (DMG) missing from the flight list?
"It speaks of time as an ally, not as an enemy. It says that patience can sharpen even the smallest of efforts into a weapon that can strike the heart of an empire. Your victories may be small, but over time, a greater victory may be achieved."
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2012-09-09, 12:06 PM (ISO 8601)
- Join Date
- Jan 2009
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- Iceland
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Re: [3.5] Lists of Necessary Magic Items
Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2012-09-09, 12:08 PM (ISO 8601)
- Join Date
- Jul 2009
Re: [3.5] Lists of Necessary Magic Items
See when a tree falls in the forest, and there's no one there to hear it, you can bet we've bought the vinyl.
-Snow White
Avatar by Chd
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2012-09-09, 12:24 PM (ISO 8601)
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- Jan 2009
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- Iceland
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Re: [3.5] Lists of Necessary Magic Items
Most things are strictly inferior to that thing.
I added the Winged Boots and the Celestial Armor to the "not recommended" bin.
Also moved the Winged Vest out of it. I suppose it's good to have something in the "recommended" category that isn't from a weird 3.0 book.Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2012-09-22, 02:26 AM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
- Gender
Re: [3.5] Lists of Necessary Magic Items
If you count a maneuver-granting item of Shadow Jaunt/Shadow Stride/Shadow Blink for short-range teleportation, go for it! (3K, 15K, 45K for Jaunt/Stride/Blink. May also require an initiator level of 3/9/15.)
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2012-09-23, 01:58 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
- Gender
Re: [3.5] Lists of Necessary Magic Items
Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2012-12-08, 10:12 AM (ISO 8601)
- Join Date
- Apr 2012
Re: [3.5] Lists of Necessary Magic Items
This is not something that gives true sight, but
ILLUSION BANE +1
Illusion Theft +2
both of these weapon enchantment make it so you negate all mis-chance caused by illusions also if you hit you can dispel them (or steal them in the case of Illusion Theft). They don't give true sight, but they counter the same thing(miss chance).
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2012-12-08, 07:42 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- London
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Re: [3.5] Lists of Necessary Magic Items
The concealment list doesn't feature eversmoking bottle, from the DMG. It provides one the largest area effect concealments in the game, easily covering the entire party and providing real ambiguity as to where they might have run to.
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2012-12-12, 05:09 PM (ISO 8601)
- Join Date
- Jan 2009
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- Iceland
- Gender
Re: [3.5] Lists of Necessary Magic Items
Hmm. It's not that the Illusion Bane enhancement is bad (in fact, I've used it on a character), but I don't think it fits the "True Seeing" bill well enough to make the list, it's a very, very partial fulfillment.
On the eversmoking bottle, though, wow. I can't believe I didn't have that one!
Thanks, both of you.Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2012-12-12, 08:47 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Utah
- Gender
Re: [3.5] Lists of Necessary Magic Items
You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2012-12-13, 07:25 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: [3.5] Lists of Necessary Magic Items
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2012-12-14, 06:33 AM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: [3.5] Lists of Necessary Magic Items
Random addition to this on carrying gear... a Magebreed Mule (Eberron Campaign Setting) can have +4 Str over a regular Mule and +10' movement speed, and still only costs 16gp. That gives it almost double the carrying capacity and better jump checks as well as better ability to keep up with a horse mounted party. At low levels, it's totally worth it. I pretty much always buy these for low level parties that want to carry stuff.
JaronK
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2012-12-14, 03:02 PM (ISO 8601)
- Join Date
- Nov 2010
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2012-12-14, 05:33 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [3.5] Lists of Necessary Magic Items
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2013-02-24, 04:14 AM (ISO 8601)
- Join Date
- Apr 2008
Re: [3.5] Lists of Necessary Magic Items
It's obviously situational, but would a wand of winged watcher (from Complete Mage) count in the flight category? It seems to be as good as the wand of swift fly for most applications, but at 1/6 the cost.
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2013-02-25, 03:44 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
- Gender
Re: [3.5] Lists of Necessary Magic Items
Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2013-02-27, 05:06 PM (ISO 8601)
- Join Date
- Apr 2008
Re: [3.5] Lists of Necessary Magic Items
You temporarily replace all your statistics with that of a raven or owl, except you keep the following:
Alignment
HP
You are treated as having your normal HD for purposes of spells such as sleep
You still understand the languages you knew beforehand. (If you can speak and/or write in your new form, you can speak/write those languages. This doesn't apply here, obviously)
Other than that, you replace your character sheet with the monster manual entry for raven/owl for the duration of the spell.
For the record, owls and ravens have a fly speed of 40 ft (average). So, not as good as a lot of other options...Last edited by chaos_redefined; 2013-02-27 at 05:07 PM.
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2013-02-27, 05:51 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Mexico
- Gender
Re: [3.5] Lists of Necessary Magic Items
For miss chances you're missing:
Gloves of the Shadow Hand, Novice: Child of Shadow (stance)
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2013-03-25, 02:51 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Poland
- Gender
Re: [3.5] Lists of Necessary Magic Items
Under the heading of Mind Blank, there's a custom item that grants immunity to a subset of mind-affecting effects. It's a continuous item of Protection from Evil, that's 4000gp (because of the duration). The wording is:
(...) blocks any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person).Last edited by AbuDhabi; 2013-03-25 at 02:55 PM.
"It speaks of time as an ally, not as an enemy. It says that patience can sharpen even the smallest of efforts into a weapon that can strike the heart of an empire. Your victories may be small, but over time, a greater victory may be achieved."
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2013-03-25, 02:58 PM (ISO 8601)
- Join Date
- Aug 2011
- Gender
Re: [3.5] Lists of Necessary Magic Items
Scrying Shard (MiC). At-Will Scrying for any character for 1350 and it acts as a Focus for said Scrying.
Yeah, really.Open the lid and snatch a homebrewed treat from Cookie's Jar
Ponytar by Dirtytabs
Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
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2013-03-25, 11:11 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
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Re: [3.5] Lists of Necessary Magic Items
Ooofff, I completely forgot about this one. Sorry about that.
Hmm.
Can Stances really be put into the maneuver items? I've always assumed they can't, but I don't know the RAW here off-hand. Anyone more certain?
Oooo, that's cool. Why didn't I think of that?!
Adding now.
Really?
I don't quite buy it.
You actually found a DM that took the 1350 GP no-activation item with the description of "A character of any class can cast scrying using a scrying shard as a focus." to mean "anyone can use this item to cast scrying at any time" rather than "A character can use a scrying shard as a focus for a scrying spell regardless of character class" (normal scrying focuses are really cumbersome)? The wording could be more concreate, but...
REALLY?Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2013-03-25, 11:45 PM (ISO 8601)
- Join Date
- Jul 2009
Re: [3.5] Lists of Necessary Magic Items
The Scrying Shard thing was recently in the Dysfunction Thread, so I assume that's where it's from, and no Stances can not be put into those items.
See when a tree falls in the forest, and there's no one there to hear it, you can bet we've bought the vinyl.
-Snow White
Avatar by Chd
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2013-06-03, 10:33 PM (ISO 8601)
- Join Date
- Jun 2012
- Gender
Re: [3.5] Lists of Necessary Magic Items
For extra dimensional there is
CASTING GLOVE: like glove of storing but can activate stored magic items once per round even consuming potions. 20,000 from MIC
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2013-06-04, 09:07 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
- Gender
Re: [3.5] Lists of Necessary Magic Items
Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
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2013-06-04, 09:22 AM (ISO 8601)
- Join Date
- Mar 2010
- Gender
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2013-06-04, 09:35 AM (ISO 8601)
- Join Date
- Oct 2005
- Location
- Earth
Re: [3.5] Lists of Necessary Magic Items
You would be wrong on that.
Tome of Battle page 149]Activation: A crown of White Ravens requires a day to attune to its wearer once it is donned. After wearing it continually for 24 hours, the wearer must choose one of the White Raven maneuvers that the item can grant for which he meets the prerequisite. He then gains knowledge of that maneuver and can use it as long as the crown is worn. Should the crown be removed and then replaced, it requires another day to attune itself to the wearer before it can grant knowledge of any maneuvers.
Effect: A person who has worn a crown of White Ravens for 24 hours gains the use of a single White Raven maneuver for which he meets the prerequisite. The maneuver can be of a martial adept level up to the highest level the item grants. A novice crown of White Ravens grants a maneuver of up to 3rd level, a scholar crown of White Ravens grants a maneuver of up to 6th level, and a master crown of White Ravens grants a maneuver of up to 9th level.Originally Posted by Tome of Battle page 5
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2013-06-04, 11:09 AM (ISO 8601)
- Join Date
- Aug 2006
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- Utah
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Re: [3.5] Lists of Necessary Magic Items
Actually, that's where there's a difficulty. RAW is NOT clear; some parts of ToB (like the line you quoted) treat Stances as a type of maneuver, while many other parts of the book do not treat stances as maneuvers.
And the general consensus has always been that you can't get Stances from the magic item series. I can't remember the exact evidence/arguments that led to this consensus (I want to say it was an FAQ clarification), so you may want to appeal to more rules-lawyer-expert forumites.You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2013-06-04, 11:30 AM (ISO 8601)
- Join Date
- Oct 2005
- Location
- Earth
Re: [3.5] Lists of Necessary Magic Items
No, RAW is quite clear. Page 5 of Tome of Battle defines the term "Stance" for the martial magic system of D&D 3.5 and it states outright that it is a special type of maneuver.
There is absolutely no RAW ambiguity at all.
And the general consensus has always been that you can't get Stances from the magic item series. I can't remember the exact evidence/arguments that led to this consensus (I want to say it was an FAQ clarification), so you may want to appeal to more rules-lawyer-expert forumites.
Stances are Maneuvers and the items give maneuvers.
EDIT: Page 5, which defines the rules terms for the system, couldn't be any clearer that Stances are maneuvers.
"Unlike other maneuvers, most stances can remain in effect for
an indefinite time"Last edited by Emperor Tippy; 2013-06-04 at 11:32 AM.
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2013-06-05, 01:34 AM (ISO 8601)
- Join Date
- May 2012
- Gender
Re: [3.5] Lists of Necessary Magic Items
The lawkeeper's lock from ghostwalk, is a 12100g amulet which provides constant protection from chaos, and can be used once for summon monster V and once for order's wrath. Worth noting if a DM doesn't buy into the standard guidlines for item creation, alongside other options for effective partial mind blank.
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2013-06-09, 03:31 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Reykjavík, Iceland
- Gender
Re: [3.5] Lists of Necessary Magic Items