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Thread: Nanosuit 3.01

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    Default Nanosuit 3.01

    The Nanosuit 2 is ultimately badass. But how could it be improved. Realistically theirs not much left. So any thoughts on what should be in the Nanosuit 3.01.

    This is about the suit from the Crysis series for those who are unaware.
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    Default Re: Nanosuit 3.01

    Does it include a full Surround-Sound VR Cinema movie projection system with a full library of films, along with a popcorn and soda synthesizer? If not, that's the top of my list.

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    Default Re: Nanosuit 3.01

    Quote Originally Posted by The Glyphstone View Post
    Does it include a full Surround-Sound VR Cinema movie projection system with a full library of films, along with a popcorn and soda synthesizer? If not, that's the top of my list.
    Thats the funniest thing I've heard all week.

    And as far as I know it doesn't have the Projection System.

    Would a Holographic Digital construct which is only visable through the suit suffice?

    Its realistic, and I can see real combat uses for a Movie Projector in the suit.
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    Default Re: Nanosuit 3.01

    Generally I like the changes from v1.0 to v2.0. There are however a few things I would like:

    1) The ability to sprint without consuming power. This is really the only change from the first to second game that decreased the suit's usefulness, and it annoys me. I actually like all of the other alterations, they make using suit powers easier, and in a lot of cases lets me do things that were simply not possible previously.

    2) A mute button. There is something screwed up when my damn outerwear gets more lines than the protagonist*. In particular it really needs to stop repeating stuff that somebody just told me, I heard them the first time.


    *I'm aware that by making him silent, Crytek are putting Alcatraz in the Gordon Freeman school of FPS protagonist. This school of thought needs to die; it makes FPS stories even more forgettable than they already are.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by warty goblin View Post
    Generally I like the changes from v1.0 to v2.0. There are however a few things I would like:

    1) The ability to sprint without consuming power. This is really the only change from the first to second game that decreased the suit's usefulness, and it annoys me. I actually like all of the other alterations, they make using suit powers easier, and in a lot of cases lets me do things that were simply not possible previously.

    2) A mute button. There is something screwed up when my damn outerwear gets more lines than the protagonist*. In particular it really needs to stop repeating stuff that somebody just told me, I heard them the first time.


    *I'm aware that by making him silent, Crytek are putting Alcatraz in the Gordon Freeman school of FPS protagonist. This school of thought needs to die; it makes FPS stories even more forgettable than they already are.
    I agree fully. But I would rarely ever use the Mute. You have to admit the voice is pretty awesome. It only gets annoying when you change from one to the other after choosing the wrong one.
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    Default Re: Nanosuit 3.01

    NANOVISION ENABLEDlowercase
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Worira View Post
    NANOVISION ENABLEDlowercase
    What do you mean "Lowercase"?
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    I agree fully. But I would rarely ever use the Mute. You have to admit the voice is pretty awesome. It only gets annoying when you change from one to the other after choosing the wrong one.
    I thought the amount of talking done by both the suit and the player character in Crysis and Warhead were about perfect. The suit told me critical information in a compact, efficient manner, and the protagonist - who actually worked as a protagonist - communicated with others in a similar manner. It wasn't award winning dialog by any means, but they at least had some, and conversations thus in some way resembled exchanges made by actual human beings.

    The Crysis 2 nanosuit needs to just shut the hell up though. Telling me what mode I'm in, that's fine. That's actual useful information, perhaps not as useful as in previous games since it's pretty easy to tell just from looking, but still handy to have. I do not need gravely voiced recaps of my assortment of radio command people's instructions. Given that they all boil down to 'follow the objective marker, don't die' I'm not actually sure why anybody would. At the same time Alcatraz needs to get on the radio in the first scene, explain to everybody that he's not Prophet, figure out that the appropriate response to a question is not more silence, and generally remember that the front of the box does not contain the words "Half-Life."

    Short version: less suit talky, more character talky.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    The Nanosuit 2 is ultimately badass. But how could it be improved. Realistically theirs not much left. So any thoughts on what should be in the Nanosuit 3.01.

    This is about the suit from the Crysis series for those who are unaware.
    Deus Ex: Human Revolution would like to have a word with you.

    1. A grappling hook, just 'cause.
    2. Flight, in case there's nothing to grapple.
    3. The ability to implement environmental damage into a game where it was promised but was not delivered. Promised, I say!
    Last edited by Demented; 2011-04-08 at 01:22 AM.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Demented View Post
    Deus Ex: Human Revolution would like to have a word with you.

    1. A grappling hook, just 'cause.
    2. Flight, in case there's nothing to grapple.
    3. The ability to implement environmental damage into a game where it was promised but was not delivered. Promised, I say!
    I personally can't wait for Deus Ex: Human Revolution.
    1. Makes sense
    2. How would this work? And please don't say Jetpack.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    What do you mean "Lowercase"?
    The forum's settings do not allow a post to be made with only capital letters.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    2. How would this work? And please don't say Jetpack.
    The nanosuit will flap its arms really quickly. You asked for it.
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    Default Re: Nanosuit 3.01

    i was away on the release of crysis 2, but managed to get it a few days back, literally today finished the single player game.

    i dont mind his non-talking for the most part, but there are a couple of points where it plain p*ssed me off. "can you hear me? if you can hear me, here are my long winded instructions, im proberbly talking to a dead man, but i might as well say it" just a "read you loud and clear" would of made things much more bareable on that front. there are several other story points where by i really wish he could just say SOMETHING, but it was no problem for the most part.

    the suit didnt really annoy me, what did annoy me is when i hit a wrong button, but thats my own fault. what also annoys me minorly ever so minorly is that (on the PC version) Q is for armour and E is for cloak, fine, but to press Q you use your third finger, and you also use that for A which is straif left, same with the cloak, E is naturally your first finger as is D which is straif right. what im getting at is i couldnt straif left and put my armour on, or straif right and put my cloak on (or reload) so it just annoyed me a little was all. it didnt come up often, but when it did it annoyed me.



    that all said, anyone playing the online of crysis 2? i just started and it would be cool to play with some of you guys (as i said before, im on the PC version)
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    I personally can't wait for Deus Ex: Human Revolution.
    1. Makes sense
    2. How would this work? And please don't say Jetpack.
    Why use a Jetpack when you can use Jetboots? Quick, let's decide the most ridiculous place to put a jet thruster!
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by dgnslyr View Post
    Why use a Jetpack when you can use Jetboots? Quick, let's decide the most ridiculous place to put a jet thruster!
    The forehead?

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    Default Re: Nanosuit 3.01

    Quote Originally Posted by dgnslyr View Post
    Why use a Jetpack when you can use Jetboots? Quick, let's decide the most ridiculous place to put a jet thruster!
    your armpits? ears? nose? eyes? knees? elbows? eyebrows? chin? belly button? nipples? codpiece? rear end?

    infact the rear end one could work, it could use your own waste to fuel the thrusters by collecting the methane.
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    Default Re: Nanosuit 3.01

    You would need more then one thruster or else it will be uncontrollable.
    We need at least three:
    - Rear End (Main Thruster)
    - Left Leg (To Turn Right)
    - Right Leg (To Turn Left)

    That was my oppinion of the best places.
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    Default Re: Nanosuit 3.01

    Nah.

    -Forehead
    -Back of head
    -Ears
    -Top of head

    This gives you pitch, yaw, and forward thrust. The only downside is that you have to fly feet (or butt) first at the enemy.

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    Default Re: Nanosuit 3.01

    Also, you have an automated neck-snapping device.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    2. How would this work? And please don't say Jetpack.
    Nanomachines.

    Duuuuuh.
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    Default Re: Nanosuit 3.01

    What is with all the Jetpack hate anyway?

    Jetpacks are the best thing.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by chiasaur11 View Post
    What is with all the Jetpack hate anyway?

    Jetpacks are the best thing.
    That's it. It is so awesome that everyone wants one.

    And now every game has them. Its like zombies.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by The Glyphstone View Post
    Nah.

    -Forehead
    -Back of head
    -Ears
    -Top of head

    This gives you pitch, yaw, and forward thrust. The only downside is that you have to fly feet (or butt) first at the enemy.
    This is a downside how? Assault your enemies with indecency!
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    That's it. It is so awesome that everyone wants one.

    And now every game has them. Its like zombies.
    I think you're saying "Every" for "not enough".

    Good Z-axis mobility should be more common, not less.
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    Default Re: Nanosuit 3.01

    Jetpacks:
    - Dark Void

    Grappling Hooks:
    - Just Cause 2
    - Bionic Commando
    - Batman: Arkham Asylum


    If anything, I think that's an argument for jetpacks.

    But, assuming we must restrain ourselves to effects that only apply to the surface of our beloved nanosuit, I say we need wall-walking!

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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Demented View Post
    Jetpacks:
    - Dark Void

    Grappling Hooks:
    - Just Cause 2
    - Bionic Commando
    - Batman: Arkham Asylum


    If anything, I think that's an argument for jetpacks.

    But, assuming we must restrain ourselves to effects that only apply to the surface of our beloved nanosuit, I say we need wall-walking!

    Maximum Sticky
    now im thinking of dead space where you can zero G jump onto any surface in zero G, but without the zero G bit... "power jump-Maximum sticky"
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Milo v3 View Post
    That's it. It is so awesome that everyone wants one.

    And now every game has them. Its like zombies.
    Can you name four?
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Inyssius Tor View Post
    Can you name four?
    1. Halo Reach
    2. Transformers War for Cybertron (If you could the Hover Power)
    3. Destroy All Humans
    4. Destroy All Humans 2
    5. War Of The Monsters
    6. Ratchet And Clank
    7. Ratchet & Clank 2
    8. Ratchet & Clank 3
    9. Worms 2
    10. Worms 3D

    And these are just games I own.
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by littlebottom View Post
    now im thinking of dead space where you can zero G jump onto any surface in zero G, but without the zero G bit... "power jump-Maximum sticky"
    Come to think of it, didn't Crysis already have a zero G level? (I really, really need to get that game... But the price skyrocketed after Cry 2's release.) And the nanosuit already had thrusters to navigate then...
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    Default Re: Nanosuit 3.01

    Quote Originally Posted by Demented View Post
    Come to think of it, didn't Crysis already have a zero G level? (I really, really need to get that game... But the price skyrocketed after Cry 2's release.) And the nanosuit already had thrusters to navigate then...
    Yep. It was a pain in the ass. But then again, a real-lif zero G environment would also be a pain in the ass to navigate.
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