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    Default [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Created as a successor to the original Bleach ITP, Reborn started as a reboot, returning to the lower-powered roots of canon Bleach. We've been going for a while, but we still welcome new players.

    Important stuff so far:

    OOC THREADS

    IC THREADS
    Spoiler
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    Mortal World:
    Thread 1
    Thread 2
    Thread 3
    Soul Society:
    Thread 1
    Thread 2
    Thread 3
    Hueco Mundo:
    Thread 1
    Thread 2

    EPISODES

    OTHER HELPFUL LINKS
    Character Registry
    Wiki - Password "foamy".

    A while ago we chose Central 5, a group of five people who work as a governing body for the Soul Society. They are currently Callos_DeTerran, Sucrose, Frozen_Feet, KnightDisciple and Prime32. They are tasked with such tasks as deciding Captain promotions and upholding laws of Seireitei. Details can be found below.

    In the second last thread people voted and decided that there would not be a Quincy vs Shinigami war before the actual start of the story/roleplay unlike in canon. It was also decided through a vote that Quincy arrows would destroy souls as they do in canon through a vote. People are open to the possibility of future conflicts between the two factions and the Quincy learning how to purify souls with their arrows. Learning how to do so would likely be a significant plot point.

    Quincy players have decided that anyone that makes a Quincy should write up a description of their family/clan's history.

    Souls that are fully absorbed and become part of a hollow permanently fuse with it. When a hollow is purified the souls it absorbed are not split up. They are reborn as a single entity.

    Frozen_Feet's proposed take on this:
    Spoiler
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    Life Cycle of Hollows.

    Canny Hollows:
    these are beings like Grand Fisher and Shrieker - normal Hollows that stay behind in Mortal World much longer than usual. Why? Either they still have unfinished business... or they were already crooked in life.

    My reasoning is as follows: when a good Plus turns into a Hollow, it seeks to destroy its loved ones like any other Hollow. However, the mind of the good souls can't hold together once they're done with that. They lack killer's instinct, and might even feel guilt for breaking what was once dear to them in life. This is why they seek oblivion.

    Evil souls, on the other hand, gain much more pleasure from tormenting living beings. Even after they've killed those they had a personal beef with, they stay in Mortal World, because their bestial desires won't let them leave. In a way, they still have something to do that defines them and stops them from losing their inviduality, even if it's only "kill all things":

    Menos Grande Gillians: When a soul becomes Hollow, the first thing it does is destroy all things it held dear in mortal life. In most cases, having lost their purpose and consumed by their own loneliness, Hollows wander into Hueco Muendo, where they instinctively seek out other souls who died in the same way. Seeking embrace of sweet oblivion, they engage in cannibalistic orgy and fuse into Menos Grande Gillian. Fusion of souls is permanent; once eaten by a Gillian, a soul cannot be separated again.

    Menos Grande Gillian's have no identity, only scattered fragments of negative memories and emotions. When such a Gillian is purified, its soul passes into Soul Society as essentially blank slate. However, due to originally being gestalt of multiple entities, such soul has much vaster Reiryoku than normal and is more likely to fragment into Zanpakuto spirit and Inner Hollow. Thus, a purified Menos Grande Gillian is very likely to become a shinigami.

    Adjuchas and Vasto Lordes: As noted, Menos Grande Gillians are gestalt formed from people who died in the same way. Adjuchas happens when the amount of souls reaches a critical mass, causing a new personality to bloom from the fragmented memories. This being is effectively personification of its "cause of death". However, Adjuchas aren't stable, and must keep absorbing other Hollows who died the same way to increase in power. Should they fail to absorb other Hollows, starvation will make them regress, reducing them back to mindless beasts. Once Adjuchas has eaten enough souls, it evolves into a Vasto Lorde. However, this requires that they beat all of their challengers, letting none who manage to eat a bit of them to get away.

    So, why can't Adjuchas who gets a bit of itself eaten become a Vasto Lorde? It's because losing to another Hollow means there's another being with same Aspect of Death who is more powerful. A Vasto Lorde is a Menos who has absorbed or proven itself to be stronger than all other Hollows with the same aspect of death. They are, effectively, anthropomorphic personifications of their Aspect of Death, and rule supreme over lost souls who died that way. As long as they remain undefeated, they are stable; if a Vasto Lorde does lose, it begins to regress like Adjuchas until it can destroy the Hollow that defeated it.

    Arrancars: A Hollow can become an Arrancar in any point of its life, as long as it has a personality at the time. An Arrancar is a Hollow who learns to define itself by way other than its Aspect of Death, thus rising above its bestial instincts.

    All Arrancars are stable. While an Arrancar can keep eating souls to increase in power, it no longer fuses new souls with the core of its person - the nommed soul only loses its reiryoku. A soul eaten by Arrancar is usually reborn as a new Hollow. In any case, eating Pluses or other Hollows is pretty much voluntary for an Arrancar - they mostly do so because there is no other food in Hueco Muendo. Because of this, Arrancars can't be held as inherently worse than humans or Shinigami.

    Menos and Purification: Shinigami who don't remember their lives were Menos who got purified. As the identity of a Menos is effectively a new entity and is only born after death, Konso unfortunately wipes that all away. For purposes of Redemption, a soul which has gone through Oblivion of the Gillian phase is exempt from Hell's punishment. They become Shinigami because of huge amount of Reiryoku they accumulated as a Hollow.

    Resurreccion and Segunda Etapa: Resurreccion is an Arrancars ability to retake its form as a Hollow, and consequently as the manifestation of its aspect. The power of an Arrancars resurreccion is in part directly proportional to how much the Arrancar's behaviour reflects its Aspect.

    While achieving Segunda Etapa is only typical for Vasto Lordes who already rule over their Aspect, theoretically any Arrancar can achieve it through meticulous training and self realization.


    Soul Society and the inhabitants of Las Noches (The King of Hollows, the Epsada and their underlings) have a truce between each other at the start of the game/story but both sides want to break as soon as they gain a substantial upper hand on the other.

    People that want to make captain entries should write up a history for their preferred division including duties, a past captain or two and whatever else you might think important to add. It can be significantly different from canon.

    General
    Spoiler
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    Originally Posted by Zarah
    We need a clearly directed plot in order to keep things trucking along without getting stalled, and I had a thought of a way to help accomplish that. Basically, we come up with some central themes for this game. This isn't a revolutionary idea, and some people were already doing just that in the previous game, but I'm saying we all come up with and agree on two or three major themes for this story. Ones that will continue to appear again and again across many of the plotlines throughout the entire game. It'll help direct the plot and could potentially give some good ideas for other characters. Not to mention, it'll give much more of a satisfying payoff in the end once the themes are fully realized.

    Whatever they are, they should be fairly general, so they can be adapted to as many of the plots that we have going. Of course, we can expand to include as many motifs and themes as we want in our own stories, but if we have a set of continuous themes to draw from, then it'll really help make things much more connected. Even more coherent.

    Obviously, the one I'm gunning for with Kujo is "Law vs. Chaos," and Bleach in of itself has tons of themes we can pick from. "Inner Conflict" is a big one, for example. But hey, I'm open to other suggestions. Any thoughts?
    Quote:
    Originally Posted by KnightDisciple
    I think "Law vs. Chaos" is good.

    I'd like to play off of strawberryman's suggested faction, as well as off of what we've seen in our current game, and suggest something dealing with the question: How far do you go to accomplish something? Do you do evil in the name of a greater good? (Sorry. I couldn't help myself.) Or do you make sure to never compromise your principles, large and small, no matter the cost?

    Not sure how to compress that into a pithy phrase, but there we go.
    Quote:
    Originally Posted by KnightDisciple
    The following came about in a discussion about the nature of various Shinigami and Arrancar hybrids and such.

    The Hougyoku is a substance used to perfect the hybridization of hollow and shinigami. It might have been created, or not. If it has, the creators were most likely vanquished by the powers of the Seireitei and Las Noches, who then sealed the thing off into some forsaken spot of some forsaken demiplane, with only the Ghost King and the Commander General being aware of its location. Both factions had problems with mad or power-hungry Artificial Arrancar and Stable Vizards, deciding that it better to forget the thing.

    Shinigami Hybrids:

    Unstable Vizard
    An unstable vizard is a shinigami who, through some sort of accident or other means, has gained minor hollow powers.
    An unstable vizard has access to a personal hollow mask, but does not have any unique powers and his hollowfication never progresses sufficiently to make a resurreccion or segunda etapa possible, and the unstable vizard gains access only to cero and garganta.
    Becoming an Unstable Vizard is dangerous and hardly ever intentional, as the name implies, most accidents that would result in an unstable vizard result in a dead shinigami or a hollow, instead. Unstable Vizards must fight off their inner hollow and hollowifcation fully, to prevent the being from overcoming them utterly, but this is a fight that never truly ends.

    Stable Vizard
    A stable vizard has been created through use of the hougyoku. They do not have to fight off the hollowfication or an inner hollow, which is melded into their person completely.
    A stable vizard has access to all hollow powers (cero, bala, sonido, garganta and hierro), and their masks might grant them a unique power, they also have the power to achieve resurreccion and even segunda etapa.

    ---

    Hollow Hybrids

    Natural Arrancar
    Natural arrancar are hollows who arrancarised themselves, or with the help of other hollows who know how to speed up the process. The arrancar gains an arrancar zanpakutou, which has no spirit, and is merely most of the arrancar's unique powers sealed into sword shape.
    Natural arrancar have access to resurreccion and may develop segunda etapa. But do not have access to shinigami abilities.

    Artificial Arrancar
    Artificial arrancar are created through the Hougyoku. They have the potential to sunder off one of the souls that forms their colective and form it into a second zanpakutou capable of granting shikai and even bankai. Artificial arrancar have the potential to learn shinigami techniques such as Hoho, Kido and Hakuda.

    ---

    Mortal/Hollow Hybrids

    Living Vizard
    A Living Vizard is a mortal with a hollow mask, the mask comes with an innate, unique power, and when on, it gives the normal boosts and hollow abilities. Living Vizards can, eventualy, achieve resurreccion. A vizard mask cannot ever be lost, and if broken it can be resummoned almost instantly.

    Living Arrancar
    A living arrancar gains an arrancar zanpakuto (no spirit), hollow abilities (sonido, cero, hierro, bala) and the power of resurreccion. Resurreccion relies on the zanpakuto, which, unlike the vizard mask, can be broken (in which case it needs awhile to regrow).

    Hollowing
    A hollowing is a mortal who gains the power to turn some body part into a hollow-like version with greater strenght, speed and resilience. The powers in this hollowlike limb can be bolstered through training, but only up to a limit. As this limit is reached the hollowing must, in order to increase her powers, absorb hollow reishi, either form the atmosphere of hueco mundo or through the cannibalization of hollows, which allows even more of the Hollowing's body to turn into hollow-like parts.
    The powers of the hollowing come at a risk, for, when enough of the hollowing's body becomes hollowlike, he risks becoming trapped into the monstrous shape.

    Shinigami/ Mortal Hybrids:

    Substitute Shinigami
    This should be pretty basic and obvious.

    Living Shinigami
    Living shinigami are mortals with access to a shinigami zanpakutou while still in their mortal bodies.


    Purpose of the Central 5/46 and Division Information
    Spoiler
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    5 trusted players are chosen to act as the Central 46. Any of these people can post as the entire body, and essentially act as an administrative organization both in and out of character. You might think that doesn't make sense, but in actuality, the duties would cross-over a lot more than you might imagine. For example, say a player wants his character to be promoted to a captain at some point in the RPG. The Central 46 would be the ones who analyze the situation and make a decision, but they'd have to look closely at both the character and the player to see if they're ready for the responsibilities. As another example, imagine that a group of rogue Shinigami appear in the mortal world and start causing trouble. The 46 would decide whether or not Soul Society goes to war with them, and thus whether or not any of the more powerful characters get involved in the plot. Think of them like a set of unofficial moderators for the RPG, who keep things in check both ICly and OOCly.

    I think it could also add a whole new layer of role-playing opportunities. Let's say a group of low-powered academy students are training in the mortal world when one classmate decides to do something reckless and ends up getting them into dire straits. They make it back to Soul Society alive and in one piece, but now they have to answer to the Central 46 and explain their actions. Having actual players behind the council instead of just mindless NPCs (or corpses) makes it a bit of a nagging threat in the back of people's minds, and could even indirectly prevent players from going overboard. Since I know that if I were sitting on the council, I would not be a gracious host.

    Gotei divisions and their tasks:
    1) Administrative.
    2) Ninjas.
    3) Execution?
    4) Healing+Hospitality.
    5) Messengers.
    6) Reinforcements.
    7) Logistics.
    8) Tactical planning
    9) Recon.
    10) Internal Police.
    11) Fight.
    12) Science.
    13) Patrol.


    Hollow, Arrancar and Las Noches
    Spoiler
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    Laws of Las Noches
    1. Only a victory in singular combat entitles one to take the position of espada from another.
    2. The espada are not allowed to conspire against one another.
    3. Killing a fellow citizen is a crime, unless it is self-defense, or you don't get caught on the act (drow influence: The real crime is being caught). The espada can add other exclusions of culpability for their sectors (including and up to any reason, LAW*). *Laws as Written.
    4. Vandalism is a crime. See above for excludents.
    5. Thievery is a crime. See above for details.
    The espada and privaron have equal authority over all numeros. The espada have sole authority over their own fraccion. The espada have sole authority over the citizens of their own districts. The fraccion have authority beneath the espada and privaron over all other citizens of Las Noches who live in own their districts. The fraccion have authority beneath that of the espada and privaron over the numeros. The privaron have sole authority over those designated to them by the King and Queen. The King and Queen have authority over all.


    Originally Posted by Draken
    Now, on to other matters, we need to decide how a few things work. For instance, the menos fusion. When first someone asked what happened to the souls that form a menos, we decided, back then, to have it so that they remain separate (which means when the menos is destroyed all souls are released). But I think it is best if (save exceptions) we have it so that they all permanently fuse.

    This has two benefits:

    1. It adds a depth of moral doubt to the destruction of an arrancar. They aren't mindless monsters like hollows, they can be argued with, and destroying them won't fre thousands of innocent souls. Just erase their memories.

    2. It creates a good "soul number check". We assume that, along with the reincarnations, new souls are, indeed, created. But then... There are only means to increase the number of souls in place. None to reduce them (save awful, vile acts and stuff). The menos "singularity of souls" would be a decent means of keeping the soul population under control.
    Quote:
    Originally Posted by Draken
    On Las Noches, I was thinking of this organization:

    The King of Hollows: The King of Hollows, duh.
    The Espada: Captain/Nobility Equivalents.
    Fraccion: The liutenants, officers and close persons to the Espada.
    Numeros: The soldiers of Las Noches.
    Rest: The rest.

    I perceive Las Noches as a city in Hueco Mundo, a city governed by arrancar and open to shinigami, mortal and hollow alike. A city where all beneath the artificial sun is under scrutiny of the law enforcement of the city, but where the shady alleys are hive to scum of the worst sort, criminals, traitors, traficants. A place where the Commander General and the Big Bad can look face to face and not be expected to try to kill each other on the risk of losing free access to this (mostly) safe haven.

    The idea here isn't that arrancar and hollows are friendly.

    The idea is that one vasto lorde decided to open his domain to other spiritual beings. Mainly because rational menos actually have very little reason to fight shinigami except spite, this is because your average menos won't ever leave Hueco Mundo unless goaded out by some other force. Menos have no interest in plus or living souls, they eat other hollows.
    Quote:
    Originally Posted by Draken View Post
    1. I will be assigning the Espada, most likely.

    2. I will also, probably, not keep the numbers strongly tied to the power of each character.

    3. The Ghost King will not be the primera.

    4. My main arrancar character (King's gonna stay in the background) will be the Queen of Hollows, and she will not be an espada either. I will keep those positions for other players.
    Quote:
    Originally Posted by Frozen_Feet View Post
    About Aspects of Death: it's established that once a Hollow has destroyed things that were dear to it, they wander into Hueco Muendo and seek out other Hollows to ease their pain / to forget about their lives. I propose they instinctively seek out others who died in the same way, and thus their suffering condenses into their Aspect. Arrancars gain power when the ascended personality realizes this and works around / with it.

    Fae
    Spoiler
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    Okay, I think I now have enough to bring this for discussion.

    The Fae
    Spoiler
    The State of the Afterlife of the British Isles
    Britain’s afterlife is stable – just. Long periods of internal strife between the psychopomps of Britain, known to themselves as the mac Lir or fab Lly^r, and to others as the Fae, left ample time for Hollows to develop and grow. Now, Britain faces a deep-rooted infestation of well-hidden Menos, but the Houses of the British Isles are united in their desire to rid the islands of these threats.

    Annwn – the Afterlife
    The British afterlife is called Annwn, a place that reflects the most untouched corners of the British Isles in its geography. The four courts of monarchs are located in a roughly central location within a few hours journey of each other by normal walking speed. Passage between Annwn and the mortal world is achieved by passing through thick banks of mist that function as the Fae equivalent of Senkaimon. The mac Lir make use of ravens, rather than butterflies, to guide them through the misty realm between Annwn and the mortal world.

    The Organisation of the Fae
    The British Isles are ruled by four monarchs – one each for Ireland, Scotland, England and Wales. Each of these monarchs governs passage of souls into Annwn in the country they are tied to. They each possess three Houses under their command, each ruled by a Tiarna or Pennaeth, individuals equal to the captains of Soul Society. A Tiarna or Pennaeth is directly supported by their Dara or Ail, equivalents to the Japanese Vice-Captains. The rest of the House is made up of thirteen mionn cheangal or lw rhwymo, equivalents to seated officers, plus any other Fae who are members of the House but deemed unworthy of the distinction of the upper ranks. The specialisations of each House vary depending on the current Tiarna or Pennaeth, but it is very rare for their not to be at least one House dedicated to combat in each country at any given time. The ranks of the Houses are held for life, unless the bearer of a rank forfeits it. A House member is usually given a title and land in Annwn upon forfeiting a rank. These titles are hereditary, and their bearers and their family often become the British equivalent of the Noble Houses of Soul Society.

    Every year, a randomly selected twenty members of each House are chosen to leave Annwn and go out into the mortal world and deal with Hollows as they see fit. Fae on such leave from their House are known as Fianna, and are exempt from all laws of their lords until the end of their sojourn and return to Annwn.

    Each monarch also rules a small Royal House. Tiarna or Pennaeth who truly distinguish themselves are promoted to this rank to serve as the monarch’s guardians and personal champions.

    Alongside the House structure exists the Aois-dŕna, a loose affiliation of bards and druids that serve as advisors to the lords of the Houses, historians, genealogists, legal specialists, and experts in Ealaín, the British form of kido.

    Capabilities of the Fae
    All abilities the Fae possess are mirrors of the abilities of shinigami. They can walk on air like their Japanese counterparts, and focus their training on Scileanna Laochra (Zanjutsu), Ystwythder (Hoho), Gan a Arm (Hakudo) and Ealaín (Kido).

    --------------------------
    A Note on Language
    Whilst most of the terminology for the Fae is based on Celtic languages, some, particularly the specifics and names of Ealaín, were brought to Britain from elsewhere. These use Ancient Sumerian.
    --------------------------

    In addition, every Fae possesses a Treoir Anam, their equivalent of a zanpakutou. These possess the potential for a Rhyddhau (shikai) and a Nerthol Rhyddhau (bankai) as a zanpakutou does. The only notable difference between a Treoir Anam and a zanpakutou is that the former are quite likely to take a shape other than a sword even when sealed, spears and axes in particular being quite common, and no small number of Aois-dŕna druids possessing sickles.

    Ealaín
    The mystic arts of Britain function identically to kido, the spells of a given path and number function the same as their foreign counterpart.

    Spoiler
    Silakus: “Way of Destruction”
    1, Taka (Push)
    4, Sagir (Pale Lightning Flash): Balor! Unlid the third eye that graces your brow, and let forth the spite of clouds!
    11, Nuhuš Gír (Tamed Lightning)
    31, Urinti (Blood Arrow): Balor! Unlid the third eye that graces your brow, and let forth the tide of chaos!
    33, Nissati (Blue Arrow): Balor! Unlid the third eye that graces your brow, and let the west crash forth!
    54, Su-luh Izi (Cleansing Flames): Balor! Unlid the third eye that graces your brow, and empower me to remove impurity from your sight!
    58, Imiuru (Windstorm)
    63, Anurimiriu (Threefold Storm Roar)
    73, Erim Nissati (Host of Blue Arrows): Balor! Unlid the third eye that graces your brow, drown out the sun, and call forth the sundering west winds!
    88, Aralimiriutil (Apocalyptic Threefold Netherworld Storm)
    90, Gitil (Black Ending)
    96, Ašgir Mŕnu (Single Sword Immolation)

    Girserusu: “Path of Shielding Arts”
    1, Šaga (Captive)
    4, Sigulul (Golden Chain)
    8, Tamšen (Reflecting Mirror)
    9, Eda (Paralysis): Balor! Lid your third eye, call up the hounds of Annwn, and grace us with the living death!
    21, Urinimi (Blood Cloud)
    26, Zah Bu (Hiding Light): Balor! Lid your third eye, turn your gaze away, and put the sun in their eyes!
    30, Ešhu Ulul (Three-Bird Restraint)
    37, Ulgu (Star Net)
    39, Senbu (Shielding Light): Balor! Lid your third eye, turn your gaze to me, and guard me with thine wrath!
    58, Igisar Lasar (Seeing the World, Knowing All): Balor! Lid your third eye, extend your sight forth, whisper in my ear, and let me see thine sight! The sun and moon are my eyes, the trembling ground my ear!
    61, Asni E-kurbu (Six-Body Prison of Light): Balor! Lid your third eye, gift the sun unto to me, and let its halo trap them!
    62, Űšukur (Hundred Spear Fence)
    63, Gisigulul (Locking Golden Chain)
    73, Išibalsig (Rotated Mountain Wall)
    75, Aš Barzilba-an (Five Adamant Pillars)
    77, Kadigir (Mouth of the Gods): Balor! Lid your third eye, and gift me with your voice! The clouds are as my mouth, and the skies are as my lungs!
    81, Barů-la (Splitting Nothingness)


    Geasa
    Unlike shinigami, the Fae bear an additional restraint upon their power: geasa (sing. geis). These are taboos for the Fae in question that they must not commit, or lose access to spiritual power or suffer some other misfortune. Anyone can bring a geasa on a Fae, though the Fae in question must willingly accept it. Treoir Anam spirits often require their wielder to agree to a geis before granting Rhyddhau or Nerthol Rhyddhau. They also pay a part in Fae society, geasa often being included in oaths to one’s lord or in marriage vows.

    Samsara
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    Originally Posted by Innis Cabal View Post
    As far as the plot is concerned. Here is my contribution, or at least, hopefully. The Samsara plot, and reasoning for their dark activity.

    As much as I personally loathe the name of our new city, I figured it could be incorporated into the plot. With a little brain storming with Callos, and a look at the set up of the new game, I’ve noticed there are –a lot- of spiritually aware children. This led to me thinking –why- that might be the case. Its not a normal occurrence. So, here me out.

    Phoenix Town () is a center of reincarnation, both out going and inbound to the spiritual world. This inundates the area with spirit particles, thus leading to the relatively high number of the spiritually aware. The Samsara’s main plot in the first game, and the carry over here, is to rebalance the passage of souls, destroying the Valley of Screams, and removing the Blanks from the Cycle of Reincarnation. Thus fixing the balance of the spiritual world. To do this, their plot is to flood the city with Blanks, and over time detonate them once a certain number of highly aware mortal souls are collected. This puts them in direct conflict with the mortal characters for several reasons.

    1. The humans –are- those souls, thus making them prime targets for the Samsara to go after.
    2. This will blow up the city, killing off the whole area. That’s bad for those living inside the city, with family and friends. Making this a plot that –all- mortal characters can get involved in early on.

    Well, that’s my idea for the Samsara plot. Innis tested, Callos Approved. Now, to the playground, think it’ll work?
    Quote:
    Originally Posted by Innis Cabal View Post
    The Samsara


    Leadership: “The Boss”
    Second in Command: Go Nagi
    Mortal World Relations:

    Primary Grunt Force: Blanks (Augmented Blanks)
    Physical Location: The Valley of Screams

    Overview: The Cycle of Reincarnation is not a simple or perfect thing. Souls traveling between the worlds sometimes fragment, their memories fading into some unknown location, the soul falling into a realm that should never exist. These are the blanks, souls without memories, lost forever from the Cycle of Reincarnation, unable to return for they cannot remember how. It is unknown how, but when a number of these memory less shells accumulate, a separate realm, the Valley of Screams, is created to house them. This realm, lies between Soul Society and the Mortal World. But the memories of these creatures are not destroyed or lost forever. The swirling mass of memories and experience’s coalesces into an object known as the Memory Rosary, the accumulation of all memories lost between Reincarnation and the journey there in.

    The Samsara

    The Samsara are akin to Arrancar in that they are an artificial creation, Blanks granted the copies of memories from the Rosary itself. The likeness between themselves, Shimigami, and Arrancar end at this small analogy, not truly meant to exist the Samsara are the thinking force behind the Valley of Screams, the heralds of those cast out by an imperfect system.

    Standard Powers of the Samsara
    Blank Manipulation: Every member of the Samsara is capable of utilizing Blanks for various purposes. They may duplicate Kido (if their memories contain such information), create weapons or simple items, duplicate flashstep or sonido (again based purely on their memories), or fly. Samsara may also heal with the power of the Blanks, capable of restoring even lost limbs if given proper time and concentration.

    Individual Powers


    The powers of a Samsara depends entirely on his or her memories, granting each a highly individualized level of capabilities and powers.

    What this is, is a simple dolling up of what seems to be the first Villian team of the Reborn game. We're looking for member's currently. So, if anyone's interested, roll a character up and lets see where it goes

    Mortals
    Spoiler
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    Quote:
    Originally Posted by strawberryman View Post
    ...Okay, well, I assume because there was little reaction it would help if I actually explained what the faction I was planning is.

    It's more or less like the Men In Black... It's a multi-national secret organization that deploys agents to clean up after the various mishaps that Soul Reapers can't. As such, the various Soul Reaper organizations usually leave them well enough alone.

    ...That's their cover op, though. What they are really trying to do is make Mortals able to fend for themselves, and be self-sufficient on the matters of the spiritual. Which meshed pretty well with Ran's goal during the last cycle... but, that's an aside. They track and recruit various spiritual humans: Quincies (in fact that may possibly be a large base of their agents), Living Vizards, various anomalies, just plain spiritually aware humans, or maybe even Bount.

    ...As for why they may be considered villainous or antagonistic to the Enclave is their willingness to do literally anything to achieve their ends; assassinations, theft... etc. And it's likely that the various runes they possess will be like their Holy Grail. For reasons I don't feel like fully explaining, I would like to keep some secrets.
    Quote:
    Originally Posted by Zarah View Post
    Well, I was under the assumption that Phoenix Town was going to be another spiritual hot spot, which explains why so many mortals are developing their own powers. Of course, the introduction of outside forces will help as a catalyst, but it's mostly just the fact of where the people live more than anything. The same abundance of spiritual power in the city would also explain why there might be various factions vying for power in the region even from the beginning.

    Also, about the idea of the cold war turning hot, I like that plan. I like it a lot. It fits perfectly with Kujo's intentions, and is more or less what I was planning to work toward anyway, so I'm giving it a hearty thumbs up.
    Quote:
    Originally Posted by Innis Cabal View Post
    Well, here is what I was thinking for the over all "History". Its diluted yes, and I'll extrapolate more on it when I can sit down and really pound it out.

    Spoiler
    The Quincy Bloodlines, as they were, are connected to the ancient Ninja Clans of the Sengoku Jidai, now far removed and interbred with the general populace of Japan, the Quincy themselves would retain lasting familial alliances, hatreds and pacts with other blood lines


    Translators: Word Reference is a pretty good one for English to Spanish. Just don't translate phrases with it.
    Last edited by Frozen_Feet; 2011-05-18 at 07:24 AM. Reason: Fun

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    I feel awesome after my morning weight-pumpin'.

    Inyu, shall we set up the training nao?
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    Thread added to wiki
    Art - Homebrew - Avatar adoptions
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    Frozen, the Title this OOC should be "What? No Title?" Or something like that.
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    There were no catchy suggestions, so there is not title. Infact, there were no suggestions.

    Yours does not count.

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    I see it's up to me to suggest something.

    Because I'm an egotistical bastard, and because I've been thinking a lot about Episode 8, my suggestion is "REBORN! Tiger Eye!!!".

    And without further ado, I'll introduce you guys to the latest concept I've been brewing around in my mind...

    Tsukikage Kagami, XXth seat of Y Division

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    Name: Tsukikage Kagami
    Age: 175 (appearance: 17)
    Gender: Male
    Eyes: Blue (golden when fighting; normally keeps them closed)
    Hair: Moss green
    Height: 1,59
    Weight: 45 kg
    Seat: Undecided for now

    Background:
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    The Tsukikage family is one of Seireitei's many minor noble houses, nonetheless acknowledged for producing many hard-working Shinigami. They've borne the Gotei a number of tacticians, warriors and Kidou experts. As such, they take their military tradition VERY seriously.

    Kagami is the youngest child of his generation. Despite his intelligence, his demeanor was always considered 'flawed' in the eyes of his rather strict father for a lack of interest in military life. When he came of age, he was practically forcibly enrolled in the Gotei academy, where he demonstrated great aptitude for Kidou. As it turns out, however, his abilities lent themselves to healing Kidou as opposed to Hadou and Bakudou. For the period he studied under the Gotei masters, he remained completely out of touch with his family.

    During such time, Kagami deepened his study of medicinal techniques. It struck him as odd that the recovery process necessitated replenishing the injured's Reiatsu before healing the physical body - which made it almost impossible for officers to return to the field in a timely fashion after a mission, much less during one (and was further rather innefective as a rule). His research culminated in the creation of Konjinsaryou (Soul Acupuncture), a technique that consisted of sticking specially-prepared needles into the patient's energy centers to facilitate the absorption of ambient Reishi, thus accelerating the process. For this accomplishment alone, he was appointed to a mid-level seat on the 4th division upon graduating.

    Which naturally infuriated his father. He considered it a disgrace that his son was unable to honor the family's proud military tradition. Malicious rumors naturally began to fly about, and Kagami requested transfer to a division more appropriate to his father's wishes, despite how it made him miserable.


    Personality:
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    Kagami can be considered a cool, even meek individual. He dislikes fighting as a principle, convinced that if you need to expose yourself to the rigors of combat - and therefore risk defeat - you lack the strength to permanently build anything with your victory. His hobbies include singing, playing the flute, reading and writing.
    Because he is slow to make friends, he tends to defend them fiercely. Violence for its own sake, particularly sadism, is something he absolutely abhors. Assault upon those who cannot defend themselves REALLY ticks him off.
    He has good bedside manners, though patients far too eager to get out of bed usually don't share that view.


    Powers:
    Spoiler
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    First the basics:
    Kidou: Very competent. Particularly skilled with healing Kidou. Neglects Hadou and Bakudou entirely in favor of his own Zanpakutou's abilities and judicious use of his acupuncture needles (except for utility and barrier-type Bakudou). May cast up to level 60 Bakudou (30 unchanted), with the notable exception of Tenteikuura, the one Bakudou he may cast above that limit. His limit for Healing Kidou is higher: 75 (up to 40 unchanted).
    Shunpo: Slightly above average. He has the knack for it, but doesn't have much of the training to go beyond his current level yet.
    Hakuda: Competent. Actually prefers less direct attacks in favor of disabling blows such as nerve pinches.

    Zanjutsu: Poor, though considering how his Zanpakutou works, it comes as little surprise. (See Below)

    Zanpakutou
    Ranginjin (Storm Minstrel)

    Release: "Ama no murakumo de odore! Utatte! Ranginjin!" (Over the gathering clouds of heaven, dance! Sing! Storm Minstrel!)

    Powers: Ranginjin is a... very curious Zanpakutou. For one, it lacks a sealed form. It manifests itself in the form of a sprite-like, yellow-toned fairy, roughly 20 cm in height, that follows Kagami wherever he goes. When given its release command, it becomes pure, crackling lightning that is directed wherever Kagami commands it. If Kagami falls unconscious or runs out of power, Ranginjin simply disappears until summoned again. This is the result of a failed attempt of Kagami's to materialize his Zanpakutou too early for Bankai training, due to a lack of sheer amount of Reiatsu. The sword spirit can only present itself in this reduced form (according to Kagami himself, Ranginjin actually has different forms than the one currently following him).

    Shikai:
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    Ranginjin becomes pure lightning. In this form, it can concentrate on different parts of Kagami's body for different effects. He can shift the locations very quickly, without needing to vocalize it, though the energy must still run from one point of his body to another. Kagami can only focus Ranginjin on one "set" of body parts at a time.
    He may also utilize ambient electricity (such as from thunderbolts or exposed electrical wiring) to power up his attacks.

    Legs: increases overall movement speed (including with Shunpo) and destructive power of his kicks.

    Arms: Increases punching destructive power. Allows Kagami to release lightning bolts. He may exercise control over the bolts themselves as long as they remain in contact with him - the more complex the movements he requires, the slower the bolts themselves become.

    Torso: Diminishes the impact of physical attacks and/or elecrocutes the attacker (depending on attack form). Lessens energy blast damage by a small degree.

    Head: Increases brain activity, particularly on the areas related to sensorial information process and problem-solving (in other words, increases his ability to perceive things and process the information received, thus thinking faster). By doing this, he becomes able to read and predict his opponent's moves, improving his timing (though his reaction time doesn't really change by much). He uses this effect scarcely, since increasing brain activity in this manner is not too different from overclocking a computer - demand too much or do it for too long and the "circuits" fry.


    Relax, I'm a doctor: Obviously, possesses advanced medical knowledge. He is no surgeon, but he's a very good doctor.

    Are you afraid of needles?: Kagami can use his needles in combat to devastating effect. Stick them in the correct spot and he can numb, paralyze or induce excrutiating pain to muscle tissue and even internal organs (the faster the target, the harder to do so accurately, however). His needles also serve as a conduit to the electricity generated by Ranginjin, which somewhat compensates for the lack of raw destructive and penetrative power in his attacks.



    Will post a description for him later.
    Last edited by Kuroimaken; 2011-03-14 at 06:38 PM.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Oh? What is it?

    Completely unrelated:
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Neat.

    Also, accepting suggestions for Kagami's current seat and division. I'm thinking 11th is too physical for the guy, and Onmitsukido might be a little... shady for him.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15

    Quote Originally Posted by Frozen_Feet View Post
    There were no catchy suggestions, so there is not title. Infact, there were no suggestions.

    Yours does not count.
    B-but I uh-*sigh* I'm gonna just sit down.
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    So Kagami's zanpakuto is effectively a fairy from Legend of Zelda? ("HEY! LISTEN!") I'm a bit leery on the fluff surrounding it's current state, but you could just say it's an inconvenient unconventional constant release resulting from am arrogance-induced screw up.

    Maybe 13th? I'd love to have a new guy for Hachirou to boss around... maybe have his transfer happen on-screen when the Kujo plot start to cool down?

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Quote Originally Posted by Frozen_Feet View Post
    So Kagami's zanpakuto is effectively a fairy from Legend of Zelda? ("HEY! LISTEN!") I'm a bit leery on the fluff surrounding it's current state, but you could just say it's an inconvenient unconventional constant release resulting from am arrogance-induced screw up.

    Maybe 13th? I'd love to have a new guy for Hachirou to boss around... maybe have his transfer happen on-screen when the Kujo plot start to cool down?
    Well, I don't see a problem with calling it a "constant release", though in this case, what basically happened is that because of his screw-up he has a fairy instead of a sword.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    13th could work; he could satisfy his father, but still use his medical knowledge. Because field medics are never, ever a bad thing.

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Yeah, the theme I'm going for with this guy is "how to learn to live for yourself instead of others".

    EDIT: Also considering calling him Tsukikage Shishiou instead of Tsukikage Kagami, since Shishiou sounds more like the name a militaristic man would give his son.
    Last edited by Kuroimaken; 2011-03-14 at 07:16 PM.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Quote Originally Posted by Kuroimaken View Post
    Well, I don't see a problem with calling it a "constant release", though in this case, what basically happened is that because of his screw-up he has a fairy instead of a sword.
    Shouldn't be a problem, since constant release is whatever the Shikai is, and the Shikai doesn't need to be a sword.

    "Imagine how it'd be like if I was constant release! Wouldn't that just be fun?"

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Wonder what is it about some of your characters loving to make others around them feel uncomfortable, Frozen.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    I have no idea who or what you might be talking about. *whistles innocently*

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    You sure you want me to go there?

    Excuse me while I go dig out Patient 1864's entry to upload it to the registry...

    EDIT: Uploaded.
    Last edited by Kuroimaken; 2011-03-14 at 10:03 PM.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    So Draken...just checking...is Clovis still holding on to Ivaz?

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    No, he is not. He let her go to aim a cero at her face.
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Ah, okay. Just wanted to make sure.

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    You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

    I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Introducing: Private Saltamontes!

    Oh, this'll be fun.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    The Void, the Cold Steel, the Just Sword courtesy of Prime32.

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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    I have no idea what this is.

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Basically, you take the Warring States period of Japan.

    Then you take the major players in it and ask a crack addict to design them as videogame characters.

    The result is Sengoku Basara.

    EDIT: Granted, it'd probably attract more attention if I had Kasuga pics.
    Last edited by Kuroimaken; 2011-03-15 at 10:11 PM.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Also, Clovis is in my last post in the character registry.
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    draken,
    what are "royal envoys"?

    are you playing all of them?

    where did this come from?

    almost espada level?

    im just confused...can you explain a bit more...maybe im dumb and just dont get it

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Royal envoys are minor characters I use in ten espada courts, they are Von Geister's eyes and ears in the palaces of the espada since... Well, he's not the psionic atrocity of the first game. All of them are fraccion class, as is Clovis, as stated in pretty clear words in his "powers" entry, I believe.

    Each of the envoys is a drone, a hollow, menos, arrancar, shinigami or even a mortal who was consumed by one of Renee's broodlings, they are Von Geister's sons and daughters.

    Yes, I am playing all of them. Mostly only when called upon, however. Like I said, minor characters.
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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Sorry I haven't posted like I promised, my girlfriend kinda distracted me a bit...Anyways, I will do that before I go to sleep tonight.
    It's tgva8889. If you can't spell it correctly, just copypasta it, please.

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    Quote Originally Posted by Draken View Post
    Royal envoys are minor characters I use in ten espada courts, they are Von Geister's eyes and ears in the palaces of the espada since... Well, he's not the psionic atrocity of the first game. All of them are fraccion class, as is Clovis, as stated in pretty clear words in his "powers" entry, I believe.

    Each of the envoys is a drone, a hollow, menos, arrancar, shinigami or even a mortal who was consumed by one of Renee's broodlings, they are Von Geister's sons and daughters.

    Yes, I am playing all of them. Mostly only when called upon, however. Like I said, minor characters.
    Ah, poor von Geister. He'll never be the same hybrid of the Elder Spawns, and every movie/some anime characters that are the definition of evil and insanity all in one embodiment. That said I think the new von Geister is just as menacing.

    In other news: It would appear activity in Soul Society has come to a stand still.
    "Many Things that seem Frightening in the Dark, become Welcoming when We shine Light on to them. --Iroh"

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    Arcane Elf Sage In The Playground
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    riccaru's Avatar

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    Default Re: [BitP:R] BleachITP Reborn OOC Thread 15: Eye of the Tiger... Hollow

    So should we just skip over the Suzume arrest, or does someone want to play that out? I think all there is now is to wait for tenth and take her away. If we do skip, and anyone wants to play the arresting officer then just let me know.
    Sir Dan Avatar by Mrgone!

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