Results 1 to 30 of 160
Thread: Who's played Dark Heresy?
-
2011-03-16, 05:43 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Where am I?
- Gender
Who's played Dark Heresy?
And if so, is it a good system? My FLGS has a few copies, and I was wondering if it'd be a good idea to pick it up?
Before you ask, I didn't know what it meant when I put it in my username. Do NOT ask.
-
2011-03-17, 11:21 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Qc
- Gender
Re: Who's played Dark Heresy?
I've been playing it for a while now, and I also had no prior knowledge of the Warhammer universe.
It is a pretty harsh system, combat is tough, and injuries frequent. It is a ton of fun to play though. I like the % dice rolls, though they can be all over the place, it brings much more randomness than the d20 systems.
Also the way you level is by spending exp to gain abilities, talents and skills, interesting stuff there too.
-
2011-03-17, 05:52 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Melbourne, Australia
- Gender
Re: Who's played Dark Heresy?
Fantastic system to play around with, just don't treat it like dnd. Its broken into 3 aspects, investigation, horror and action. Combat is very dangerous and low level Dark Heresy characters are more likely to fail at anything they try (even at max level they have a chance of failure). Characters are weak, unskilled, and have no money against all the genetic super soldiers, traitors and horrors the warp has to throw at you.
I enjoy it but its definitely not for , I would recommend you get the premade adventure (i think its free on their website) and have a play around with it. Its not a complete representation of the game but not a bad look at the system.
-
2011-03-17, 07:14 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Who's played Dark Heresy?
Pick up "Eisenhorn" by Dan Abnett at your local bookstore first. Its a collection of books about an Inquisitor and his Acolytes. If you don't know anything about Dark Heresy or Warhammer 40,000, then you need to read that book. It pretty much explains everything you'll need to know - how the 40K setting works, what sort of experiences you can expect as a player, and plenty of plot ideas and examples as a GM.
Dark Heresy is a fun system, but you need to know what you're getting into first. It took me awhile to get the hang of the setting and system. If I'd read Eisenhorn first, I'd have gotten accommodated to the game much faster... Plus, its an amazing collection of stories.Anemoia: Nostalgia for a time you've never known.
-
2011-03-17, 08:59 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Wales, UK
- Gender
Re: Who's played Dark Heresy?
Then there's the other Inquisition series, Ravenor, by the same author.
As for the system, it requires some houseruling, since a lot of things in it are broken, or simply don't make any sense (some of the errors and ambiguities have been corrected in the errata, which is available online, but some problems remain). On the other hand, the system itself is fairly simple, and it's very difficult to "screw up" a character build, since you cay always purchase the skills, talents and characteristic increases you need later.LGBTitP
-
2011-03-18, 03:52 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Who's played Dark Heresy?
Its a Fantastic system - combat is dangerous as it should be, not the mass of ablative HP that D&D typically have and you will want to pick your fights and make sure you have the advantage where possible.
You get to play with a interesting mix of classes that you can adapt somewhat to practically what ever you want to play.
Just don't mess with Valkyrie Dropships...Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
-
2011-03-18, 07:40 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Who's played Dark Heresy?
Psykers are ridiculously broken; tolerable at lower ranks, 3.5 Wizard overpowered at higher ones. Otherwise a great, if unforgiving system.
And yes, constant failure is ubiquitous at the lower ranks.
-
2011-03-18, 09:52 AM (ISO 8601)
- Join Date
- Feb 2011
Re: Who's played Dark Heresy?
Very enjoyable system, but keep an open mind as a GM to bend the rules. This kind of system is very easy to tweak here and there as you see fit to satisfy your player's desires, as long as you are reasonnable about it.
I had 2 house rules:
1- No limit on modifiers to roll. So you could end up with +120% on your Ballistic Roll check if you surprised the ennemy, aimed for 2 rounds, had a Supreme Sniper Rifle, etc.. etc...
2- In order to make rolling still relevant after rule 1, I made the combat more lethal. For every 20% below your success rate, you can roll another die for damage, but you keep the best. So if you roll 21% below the required WS check, you roll 1 more D10, and you keep the best.
If you roll 41% below, you roll 3d10, and you keep the best.
etc.. etc... that could mount up to very, very, very lethal combat very quickly, since Righetous Fury would keep these bonus dice.
Made combat quicker, messier, and my players would be careful about tactical advantages at all time, 'cause that +20% modifier made all the difference.
-
2011-03-18, 02:44 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Wales, UK
- Gender
Re: Who's played Dark Heresy?
How did you reconcile that with the updated Accurate weapon property? While using Basic Accurate weapons, after taking an Aim half- or full action, you gain an additional 1d10 to damage per 2 degrees of success, up to two dice; these don't count towards RF.
LGBTitP
-
2011-03-18, 03:23 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Who's played Dark Heresy?
these additional 1d10 of damage are in addition, right?
The d10s I throw I merely substitutes. You have the basic D10 to throw, with the extra you gain from rolling good.
And then you roll the extra d10.
A player came up to me asking what to do for the shotgun, as they already had the rule about "an extra d10 for every 20% of success, take the best". I simply ruled that, combined, it meant an extra d10 for every 10% of success, take the best.
Yes, sneak-attack-shotguns are powerful. They are meant to be
And then the same player came up to me what's gonna happen for an auto-shotgun. I walloped him in the face.
-
2011-03-19, 07:06 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Australia
- Gender
Re: Who's played Dark Heresy?
Its the only system I play. I have yet to find anything severly wrong with it. Every class has its place and every skill has its use. The game depends far more on the GM doing a good job since the setting is crucial to how alot of the mechanics work.
EDIT:
Dont play ascension most if not all issues are solved just by avoiding that suppliment.Last edited by profitofrage; 2011-03-19 at 07:07 AM.
-
2011-04-10, 03:49 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Who's played Dark Heresy?
My 2 thrones:
The system is crud, without gaming the system your character is crud.
That said of the 3 big flag ship titles, Deathwatch is the worst of them.
Not because your space marines, which are FRIKKEN awesome,
but because your, well, a deathwatch kill team.
Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this. Go here, kill that. Go there, kill this...................................
This is all you do. Ever. If you do anything else, you are drifting away from what a Kill team does.
The best one? Rouge Trader. Why? Because you can do... ANYTHING. Everything is fair game, and no one can (legally) stop you. It is freedom personified.
The official song of Rouge Trader:
http://www.youtube.com/watch?v=k8F3UE9qFsg
-
2011-04-10, 03:51 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
-
2011-04-10, 04:05 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Who's played Dark Heresy?
Getting hurt? That is the LEAST if my problems.
Oh no, in the Grim Dark blah blah blah, there are horribly incompetent people how have no business holding the business end of lasgun. Or is it lasrifle? I forget which.
Anyways, a 40% hit rate is a horribly incompetent solider with no business on the battlefield, let alone an Inquisitor's Retinue. Christ, even Star Wars stormtroopers have a better hit rate (though, not by much).
At least the Adepts have a reason to be physically and schoalstically incompetent, a Guardsman doesn't.
Psykers may explode at any moment or if they are lucky, only summon a demon.
Scum at least have a reason to suck (they are Scum. Duh.) Though they come from such a crappy background, why play one?
Assassins are right scary in melee. Huh, melee in a game with deadly firearms? Who woulda thunk it.
And don't get me started on the frikken admech boys. Everyone else is a squishy meat bag, and you have frikken robocop. Wut?Last edited by Slade; 2011-04-10 at 06:54 PM.
-
2011-04-10, 04:06 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
-
2011-04-10, 05:41 PM (ISO 8601)
- Join Date
- Sep 2009
-
2011-04-10, 06:00 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Who's played Dark Heresy?
Indeed...in Dark Heresy, of course you suck. You suck slightly less than the shmucks who weren't picked by an Inquisitor to be their lackeys, but you still suck. Rogue Traders are rich, so they can hire the people who suck even less than the Throne Acolytes (but they still suck, because they're humans in 40K). Space Marines hit things and kill them, and definitely do not suck...but you don't like Deathwatch because it involves hitting and killing things. Wut.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
-
2011-04-10, 06:03 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
Re: Who's played Dark Heresy?
Yeah, sucking is a very big part of DH. That's why one of the things I loved about Blood of Martyrs was that they included a named Lord of Change with all the stats.
I looked at the profile for a second and started laughing. A single Khornate Bloodletter and his sucky cultists makes for a very fighty boss battle.
A Lord of Change, well, that's just silly. Something like that will literally end your characters before you can hit him.
-
2011-04-10, 06:14 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: Who's played Dark Heresy?
There's also the "official" Dark Heresy trilogy (third book isn't out yet) by Sandy Mitchell, starting with Scourge the Heretic. They're pretty entertaining, but not as good as Eisonhorn and Ravenor.
But, yes, Dark Heresy is great. Great use of the setting, fun combat, and really awesome critical tables.
Oh, and if the psyker tries to use their powers, shoot them. It's for your own good.Awesome Cyborg Doom Monkey avatar by Lord Fullbladder, Master of Goblins. Offer up your robo-bananas to him.
-
2011-04-10, 06:49 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Who's played Dark Heresy?
You misunderstand. Space Marines hit and kill thigns... AND NOTHING ELSE. No RP, no schemeing, no nothing. You just kill, kill, kill, kill, kill, kill......
And do nothing else. Whatsoever. That might make for wonderful rts or fps or even a board game or table top game (cough cough)... but an RPG? No thanks. Give me a rouge trader any day.Last edited by Slade; 2011-04-10 at 06:51 PM.
-
2011-04-10, 06:51 PM (ISO 8601)
- Join Date
- Feb 2008
Re: Who's played Dark Heresy?
Last edited by Surrealistik; 2011-04-10 at 06:51 PM.
-
2011-04-10, 06:53 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
-
2011-04-10, 06:56 PM (ISO 8601)
- Join Date
- Sep 2009
-
2011-04-10, 06:59 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Who's played Dark Heresy?
No RP? You're playing with the wrong DW group; half of our sessions are RP without any dice being thrown. Particularly with a Black Templar, a Librarian, a Dark Angel, and a Space Wolf working together - half of TEP1 was diplomacy, bargaining, and showing off to the locals (the rest was murderizing genestealers and wrestling tyrannosaurs naked).
No scheming? Only if you mean interparty scheming...our group ended part 1 of The Emperor Protects by basically flat-out lying to the Imperial Guard and saying Aurum needed to be quarantined by Space Marines for a bit of time; we did so to buy our Black Templar time to send back to his Chapter that our kill-team had found a planet chock full of utter badasses who were perfect Space Marine recruits, and totally wasted in the Guard ranks.
No nothing?...see 1 and 2. Deathwatch Marines roflstomp anything that isn't as awesome as they are, and usually even then, but the game has plenty of room for noncombat activities even if you choose not to make use of them.Last edited by The Glyphstone; 2011-04-10 at 07:01 PM.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
-
2011-04-10, 09:07 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Australia
- Gender
Re: Who's played Dark Heresy?
The whole point of a Lord of Change is that he has plans...plans that crap over your plans...Plans that cause your puny psyker to walk into the room with his 30+ initiative only to use it to see a small rat scurry past and knaw on a trip wire...that causes a series of dominos to fall down...that cause a ball to roll..that defies gravity and rolls along the gutters in the cieling...which knocks over an exact replica of the psyker made of wood, which falls and pokes him in the eye. Giving the lord of change just enough time to trick the ships in orbit to fire on his position....yes....all according to plan...
Last edited by profitofrage; 2011-04-10 at 09:08 PM.
-
2011-04-10, 09:09 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
-
2011-04-10, 09:17 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Australia
- Gender
Re: Who's played Dark Heresy?
Not as of yet, though I do hope that if they were to go into that they do it much better then they have already. The Lord of Change they did stat...in my opinion is horribly inappropriete. DH, RT and DW have always been about keeping closer to fluff then the boardgame..and I do not see at all that the Lord of Change in acsension matches the fluff. This beast should be capable of tearing open Dreadnaughts...causing whole worlds to burn....I doubt very much that it would have such a small willpower.
Theres also the point that ascension is a broken and generally horrible game because they think psykers should become alpha grade the second they level up..so that might have something to do with it.
-
2011-04-10, 09:21 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender
-
2011-04-10, 09:29 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Indianapolis
- Gender
-
2011-04-10, 09:30 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Palanyag the Beloved City
- Gender