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    Ogre in the Playground
     
    BlueKnightGuy

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    Default Tomb of Horrors (DM Rewards version) Death Plans

    I'm running the DM Rewards version of the Tomb of Horrors soon. I'm trying to come up with a system for what happens when the players inevitably die horrible.

    As far as auto-raising goes, I'm planning on having them just pop up outside the entrance with gear and whatnot intact. Should I change this? I do want to make death costly, but I'm not sure the best way to go about it.
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    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    Well, is there a cleric in the party?
    I'm running it at the moment too...

    Perhaps, Acererak takes a level every time someone is killed and raised?

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    Ogre in the Playground
     
    BlueKnightGuy

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    Seems too harsh. I'm looking for a happy medium.

    They haven't got a Cleric. The party consists of an Artificer focusing on summons, a Drow crossbow-using Rogue, an Invoker, a Swordmage with a ritual book, and a Skirmishing Warlord.
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    Janus's Avatar

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    Is there still a way to get this version of Tomb of Horrors?

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    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    As far as auto-raising goes, I'm planning on having them just pop up outside the entrance with gear and whatnot intact. Should I change this? I do want to make death costly, but I'm not sure the best way to go about it.
    • if you're gonna 'auto-raise' them, you have to do something on the side of making sure the horror aspect is maintained, and that death is taken seriously
    • perhaps drawing from other sources, like Cthulu's insanity chart everytime one of them are killed and is raised.


    They haven't got a Cleric
    Cleric NPC? Seems like something a Tomb of Horrors-bound party would need.

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    Ogre in the Playground
     
    AssassinGuy

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    You could also look at applying a wound of some form similar to what is used in Dragon Age when a party member dies during combat. These would be something that would provide a penalty to a start or ability depending on the wound and that can be removed using a custom ritual maybe.
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    Dwarf in the Playground
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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    I'd suggest that if they die in the Tomb of Horrors, they are revived, but if they get bloodied, they have a flashback to their own death and get scared. (What sort of penalties would they take for this? Up to you.) Perhaps they sign a contract with a darker deity to return to the mortal world and each time they die, that debt grows?
    Toybox Monolith Contains comics and games. My latest article details a 4e rendition of the Tarrasque, if you're interested.

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    Wait, but, how would they - what would they - you, sir, have just destroyed my mind.

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    Garwain's Avatar

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    Ressurect them, but each time, one finger less is regenerated.
    My personal folder is a graveyard of ideas, stuck in their dream phase.
    The "DM won't kill us" attitude is a bubble that sometimes needs to be bursted.
    There's an armor variant rule in UA that will drastically increase character survivability without completely bubble-wrapping them in plot invulnerability
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    Ogre in the Playground
     
    BlueKnightGuy

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    Default Re: Tomb of Horrors (DM Rewards version) Death Plans

    Quote Originally Posted by Gillric View Post
    You could also look at applying a wound of some form similar to what is used in Dragon Age when a party member dies during combat. These would be something that would provide a penalty to a start or ability depending on the wound and that can be removed using a custom ritual maybe.
    Quote Originally Posted by Garwain View Post
    Ressurect them, but each time, one finger less is regenerated.
    These two, for certain. Body Horror is horrifying. Our usual game is CoC, not D&D. These two fit perfectly.

    Quote Originally Posted by Janus View Post
    Is there still a way to get this version of Tomb of Horrors?
    Yep.

    Quote Originally Posted by TheOasysMaster View Post
    Cleric NPC? Seems like something a Tomb of Horrors-bound party would need.
    Nah. Any leader will do, and they've got two of them.
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