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  1. - Top - End - #841
    Barbarian in the Playground
     
    sournote103's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    With the other goblins Verin could see being handled by his allies, Verin continued to focus on the goblin in the southeastern corner, approaching to use his more powerful attacks.

    Spoiler
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    Move action - move to I28
    Standard action - Vampire Slam on S3

    Attack - (1d20+6)[7] vs. Reflex
    Damage - (1d10+7)[9]

  2. - Top - End - #842
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Antivian manages to bolster Crane but with his focus split, he can't make his attack against the hobgoblin count.

    Verin moves in closer to again try his luck on one of the goblins, but also misses.

    Crunch:
    Spoiler
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    Antivian heals crane for 14, misses T. Verin misses. S3 shifts 1 in response to the miss (to K29)

    It is now Draziw's turn.


    Initiave :
    Spoiler
    Show
    Round : 4
    Draziw: 29<-----------Active Player
    C: 24
    S: 14
    Laina: 13
    T: 11
    Weeping Crane: 10
    Antivian: 8
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: Bloodied
    (I23)C: DEAD
    (D20)S1: Bloodied, Grabbed, Marked (Crane)
    (--)S2: Hidden
    (K29)S3:


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    I28 | Verin| 30/30| 4 | 4/4 | 1 | +1 to Def UENT (Laina)
    I21 | Draziw | 11/26| 0 | 6/7 | 1 | Bloodied
    F20 | Weeping Crane | 22/33| 4 | 8/10 | 1 | Prone, +1 to Def UENT (Laina)
    E21 | Laina | 30/30| 0 | 8/8 | 1 | +1 to Def UENT (Laina)
    H17 | Antivian | 30/30 | 0 | 8/8 | 1 | +1 to Def UENT (Laina)[/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow
    Last edited by Gillric; 2013-07-03 at 03:56 PM.

  3. - Top - End - #843
    Bugbear in the Playground
     
    Leolo's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Draziw steps out of the door, aiming after the hobgoblin again.

    Spoiler
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    sorry, don't have internet connectivity currently, at least not often.

    Draziw steps to j20 and shoots another magic missile on the hobgoblin (i16), 6 damage
    Last edited by Leolo; 2013-07-06 at 06:01 AM.

  4. - Top - End - #844
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Draziw steps back into the room and blasts the hobgoblin who collapses to the floor.

    The goblin in Crane's grasp tries to escape and when that fails tries to stab at Laina, but can't manage to get his sword around to swing effectively. The hidden archer pops into visibility as his bolt sinks deep into Draziw's back, dropping the wizard to the ground. The last one shoots Verin, drawing a small wound in his arm.

    Crunch:
    Spoiler
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    Draziw hits and Kills T.

    S1: Move: Escape: Acrobatics @ 14, fail
    Standard: Short sword vs Laina @ 17 vs AC, miss (no mark punishment, not adjacent)

    S2: Standard: Crossbow vs Draziw @ 15 vs AC, 14 damage
    Move: Hide, failed

    S3: Standard: Crossbow vs Verin @ 25 vs AC, 8 damage

    Draziw is Dying.

    It is now Laina's turn.


    Initiave :
    Spoiler
    Show
    Round : 4
    Draziw: 29
    C: 24
    S: 14
    Laina: 13<-----------Active Player
    T: 11
    Weeping Crane: 10
    Antivian: 8
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: DEAD
    (I23)C: DEAD
    (D20)S1: Bloodied, Grabbed, Marked (Crane)
    (E29)S2:
    (K29)S3:


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    I28 | Verin| 22/30| 4 | 4/4 | 1 |
    I21 | Draziw | -3/26| 0 | 6/7 | 1 | Bloodied, prone, Dying
    F20 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
    E21 | Laina | 30/30| 0 | 8/8 | 1 |
    H17 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow
    Last edited by Gillric; 2013-07-08 at 06:08 PM.

  5. - Top - End - #845
    Titan in the Playground
     
    Irish Musician's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Laina, Runepriest of the Raven Queen
    Laina sees the wizard go down. She knew that all her runes of healing were spent, but she knew some other tricks so, once again chancing getting hit by her foe, goes to help the Silly Wizard.

    Spoiler
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    Actions
    Move - to I21, eating the OA
    Standard - Heal check on Draziw to make his Second wind go DC 10 (1d20+9)[13](22)
    My Extended Signature, Check it out!

    DMing:

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    My own 5e Bard Subclass
    Made by the awesome Wartex1!

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  6. - Top - End - #846
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Weeping Crane
    The monk drags the hapless goblin across the floor over towards one of the tables and then slams him into the ground next to him. Not too concerned about hitting honourless swine while they're down, Crane opts to reengage his chokehold, this time with his real hand.

    Move Action: 2UE - Forceful Drag, Crane to I22 S1 to H22, S1 Prone
    Standard Action: 1A - Grappling Strike @ S1
    Free Action: On hit, FE - Flurry of Blows @ S1

    Spoiler
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    Attack: (1d20+11)[31] vs. AC
    Hit: (1d8+6)[9] damage + 7 flurry of blows damage + grabbed UEMNT.
    Effect: Marked UEMNT.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  7. - Top - End - #847
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Laina bravely opens her defences to the nearby goblin to rush to Draziw's aid. The goblin is unable to take advantage and Laina is able to revive Draziw.
    With his foe alone before him, Crane drags the goblin into the centre of the room before snapping the poor creatures neck.

    Crunch:
    Spoiler
    Show
    Laina provokes an OA (missed) and heals Draziw for his Second Wind.
    Crane hits and kills S1.

    It is now Antivian's turn.


    Initiave :
    Spoiler
    Show
    Round : 4
    Draziw: 29
    C: 24
    S: 14
    Laina: 13
    T: 11
    Weeping Crane: 10
    Antivian: 8<-----------Active Player
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: DEAD
    (I23)C: DEAD
    (D20)S1: DEAD
    (E29)S2:
    (K29)S3:


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    I28 | Verin| 22/30| 4 | 4/4 | 1 |
    J21 | Draziw | 6/26| 0 | 5/7 | 1 | Bloodied, Prone
    I22 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
    I21 | Laina | 30/30| 0 | 8/8 | 1 |
    H17 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow

  8. - Top - End - #848
    Ogre in the Playground
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    Default Re: [4E] Keep on the Shadowfell - IC

    Antivian

    "Stand and fight again, my comrade." Antivian moves close to Drazwi, and then moves past him, ready to engage the remaining goblins.

    Spoiler
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    Minor Action: Healing Word on Drazwi. Spend a healing surge and add (1d6+3)[9]

    Double Move to F27.
    Currently Playing:
    Rikard Loghaine in [4E] Grandpre Academy

    Antivian Qualinyr in [4E] Keep on the Shadowfell

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  9. - Top - End - #849
    Barbarian in the Playground
     
    sournote103's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Seeking to dispatch the nearest goblin as quickly as possible, Verin advanced toward it, pinning it in the corner, and attacked.

    Spoiler
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    Moving to J28 and using Vampire Slam

    Attack - (1d20+6)[11]
    Damage - (1d10+7)[13]

  10. - Top - End - #850
    Bugbear in the Playground
     
    Leolo's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    "Thank you my friends, that was help at the right time."

    He stands up, watching at the remaining foes and then realizes that he can't do much to drive them out of the corner. But at least he can draw their attention, anger them with the small rings of force that springs from his fingertips, blue and shimmering as polished metal.

    Spoiler
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    Stand up from prone and shoot a magic missile to verins opponent k29 for 6 damage.

    Last edited by Leolo; 2013-07-23 at 01:58 AM.

  11. - Top - End - #851
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Antivian rushes into the room and bolsters Draziw as he passes by. Verin again closes with the goblin, but still can't strike his foe. Draziw climbs to his feet and hurls some arcane energy at the goblin beside Verin and manages to wound the creature.

    The goblin in close with Verin tries to bring his sword to bear, but is unable to maneuver it in the close quarters. The other goblin disappears from view before a bolt flies harmlessly wide of Antivian.

    Crunch:
    Spoiler
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    Antivian heals Draziw. Verin misses. Draziw hits S3.

    S2: Standard: shortsword vs Verin @ 9 vs AC, miss

    S3: Move: Hides
    Standard: Crossbow vs Antivian @ 13 vs AC, miss

    It is now Laina's turn.


    Initiave :
    Spoiler
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    Round : 5
    Draziw: 29
    C: 24
    S: 14
    Laina: 13<-----------Active Player
    T: 11
    Weeping Crane: 10
    Antivian: 8
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: DEAD
    (I23)C: DEAD
    (D20)S1: DEAD
    (--)S2:
    (K29)S3:


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    J28 | Verin| 22/30| 4 | 4/4 | 1 |
    J21 | Draziw | 21/26| 0 | 4/7 | 1 |
    I22 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
    I21 | Laina | 30/30| 0 | 8/8 | 1 |
    F27 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow

  12. - Top - End - #852
    Titan in the Playground
     
    Irish Musician's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Laina, Runepriest of the Raven Queen
    Laina, not seeing where the bolt came from, but using her deductive reasoning, moves towards the table in the corner, and charges at it, hoping to break it apart to expose a goblin.

    Spoiler
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    Actions
    Move - to F25
    Standard - Charge the table at D28
    Attk - (1d20+9)[1](10)
    Dmg - (1d8+5)[1](6)
    My Extended Signature, Check it out!

    DMing:

    Amazing Irish Avatar by Savannah

    My own 5e Bard Subclass
    Made by the awesome Wartex1!

    LGBTA+ Ally

  13. - Top - End - #853
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Weeping Crane
    Having killed one goblin, the monk turns his ire towards the other one hiding under a table. He dashes forward, grabs the table, and attempts to flip it over.

    Move Action: Walk to E28
    Standard Action: Athletics @ Table to flip it like the other one.

    Spoiler
    Show
    Athletics Check: (1d20+9)[11]
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  14. - Top - End - #854
    Barbarian in the Playground
     
    sournote103's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Verin continued his assault on the nearest goblin.

    Spoiler
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    Using Taste of Life

    Attack - (1d20+6)[23] vs. Fortitude
    Damage - (1d8+7)[8] necrotic damage and I gain 4 temporary hit points

  15. - Top - End - #855
    Ogre in the Playground
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    Default Re: [4E] Keep on the Shadowfell - IC

    Antivian

    Ready to finish the battle, Antivian moves into position to swing at the last goblin.

    Spoiler
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    Move: Move to J29.
    Standard: Attack Goblin. Viper's Strike
    Spoiler
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    You trick your adversary into making a tactical error that gives your comrade a chance to strike.
    At-Will ✦ Martial, Weapon
    Standard Action Melee weapon
    Target: One creature
    Attack: Strength vs. AC
    Hit: 1[W] + Strength modifier damage.
    Increase damage to 2[W] + Strength modifier at 21st level.
    Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from an ally of your choice.


    Attack Roll: (1d20+7)[8]
    Damage Roll: (1d8+5)[11]
    If I hit, he provokes from Verin of he shifts.
    Currently Playing:
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    Antivian Qualinyr in [4E] Keep on the Shadowfell

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  16. - Top - End - #856
    Bugbear in the Playground
     
    Leolo's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    The attacks of his comrades may miss, but the missiles of the seer still seem to foresee the moves of the goblins, hunt them through the air inevitable when they try to dodge them.

    Draziw moves around the corner, bringing himself out of sight of the second goblin and watches out for other incoming foes in the corridor.

    Spoiler
    Show

    Magic missile on s3, 6 damage,

    Move to I17
    Last edited by Leolo; 2013-08-12 at 01:24 AM.

  17. - Top - End - #857
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Laina rushes across the room with so much haste that she is unable to even bring her weapon down upon the table concealing one of the goblins.

    Crane follows her more slowly but can't get a good grip on the table when he tries to turn it over.

    Antivian, with only the one goblin visible, moves to strike the creature but his blow is fouled by the bars of the cage.

    Verin, without the need for a weapon has better luck and manges to sap some of the creatures life force.

    Draziw blasts the creature while it is still reeling and manages to open a wound in its side before he moves into the west hallway in search of some cover.

    Both goblins continue to attack, but without any real oomph to their blows.

    Crunch:
    Spoiler
    Show
    Laina misses the table. Crane fails to flip the table. Antivian misses the goblin. Verin hits the goblin. Draziw hits the goblin.

    S2: Standard: Crossbow vs Laina @ 15 vs AC, miss

    S3: Standard: shortsword vs Antivian @ 8 vs AC, miss

    It is now Laina's turn.


    Initiave :
    Spoiler
    Show
    Round : 6
    Draziw: 29
    C: 24
    S: 14
    Laina: 13<-----------Active Player
    T: 11
    Weeping Crane: 10
    Antivian: 8
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: DEAD
    (I23)C: DEAD
    (D20)S1: DEAD
    (--)S2:
    (K29)S3: Bloodied


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    J28 | Verin| 22/30| 4 | 4/4 | 1 |
    I17 | Draziw | 21/26| 0 | 4/7 | 1 |
    E28 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
    D28 | Laina | 30/30| 0 | 8/8 | 1 |
    J29 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow

  18. - Top - End - #858
    Titan in the Playground
     
    Irish Musician's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Laina, Runepriest of the Raven Queen
    Laina, frustrated at her lack of being able to move the table, shifts back a little. She then slams her sword down on the ground, burning the table and hopefully the goblin underneath. As well as giving Crane some rejuvenating healing.

    Spoiler
    Show
    Actions
    Move - Shift to D27
    Standard - Flames of Purity vs AC, Blast 3 on D28, so cover doesn't apply
    Table - (1d20+9)[8](17)
    Goblin - (1d20+9)[10](19)
    Damage - (1d8+5)[4](9) fire damage
    Rune of Protection - Each ally in the blast regains 3 hit points. so Crane gets 3 HP
    My Extended Signature, Check it out!

    DMing:

    Amazing Irish Avatar by Savannah

    My own 5e Bard Subclass
    Made by the awesome Wartex1!

    LGBTA+ Ally

  19. - Top - End - #859
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Weeping Crane
    The monk spies the goblin hiding under the table and uses his psychically extended grip to try and grab the slippery little devil and hold him still.

    Minor Action: Perception Check, see OOC
    Standard Action: 1A - Grappling Strike @ Goblin Under Stable

    Spoiler
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    Attack: (1d20+9)[27] vs. AC (minus Cover/Concealment if applicable)
    Hit: (1d8+6)[9] damage + grabbed UEMNT.
    Effect: Marked UEMNT.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  20. - Top - End - #860
    Barbarian in the Playground
     
    sournote103's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Spoiler
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    Using Vampire Slam in place of the MBA (since the power says you can do that) so I am using Vampire Slam twice on the goblin adjacent to me.

    Attack 1 - (1d20+6)[18] vs. reflex
    Damage 1 - (1d10+7)[14]
    Attack 2 - (1d20+6)[12] vs. reflex
    Damage 2 - (1d10+7)[8]

  21. - Top - End - #861
    Bugbear in the Playground
     
    Leolo's Avatar

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    Default Re: [4E] Keep on the Shadowfell - IC

    Draziw moves closer into the room and shoots a magic missile after the remaining goblin.

    "Stop fighting stupid! There is nothing to win for you anymore!"

    Spoiler
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    Move to G23, Magic missile 6 damage on remaining goblin
    Last edited by Leolo; 2013-09-28 at 09:46 AM.

  22. - Top - End - #862
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: [4E] Keep on the Shadowfell - IC

    Crane manages to flip the table over while Verin and Antivian finish off the goblin in the cage. Draziw enters the room and blasts the now revealed goblin while it then strikes Crane with its sword.

    Crunch:
    Spoiler
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    S3 is now dead.

    S2: Standard: Shortsword vs Crane @ 23 vs AC, 6 damage

    It is now Crane's turn as Laina has bailed.


    Initiave :
    Spoiler
    Show
    Round : 7
    Draziw: 29
    C: 24
    S: 14
    Laina: 13
    T: 11
    Weeping Crane: 10<-----------Active Player
    Antivian: 8
    Verin: 7


    Monsters Status :
    Spoiler
    Show

    (I16)T: DEAD
    (I23)C: DEAD
    (D20)S1: DEAD
    (E29)S2:
    (K29)S3: DEAD


    Players Status
    Spoiler
    Show
    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    J28 | Verin| 22/30| 4 | 4/4 | 1 |
    G23 | Draziw | 21/26| 0 | 4/7 | 1 |
    E28 | Weeping Crane | 20/33| 0 | 8/10 | 1 |
    D28 | Laina | 30/30| 0 | 8/8 | 1 |
    J29 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]


    Combat Map :
    Spoiler
    Show
    Map
    Illumination: Bright light
    Iron Maiden:
    Tables: Goblins can hide under them.
    Fire Pit:
    Cage:

    C: Goblins with leather armour, light shield, shortsword, daggers
    T: Hobgoblin with hide armour, iron poker
    S: Goblins with leather armour, shortsword, crossbow
    Last edited by Gillric; 2013-10-14 at 08:55 PM.

  23. - Top - End - #863
    Titan in the Playground
     
    Shadow_Elf's Avatar

    Join Date
    Jul 2008
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    Muarzibet, Siraaj
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    Default Re: [4E] Keep on the Shadowfell - IC

    Weeping Crane
    Having revealed the goblin, the monk very detachedly reaches out to snap its neck and end its pathetic resistance, wincing at his newly acquired wound.

    Standard Action: 1A - Grappling Strike @ Goblin

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    Attack: (1d20+9)[18] vs. AC
    Hit: (1d8+6)[10] damage + grabbed UEMNT.
    Effect: Marked UEMNT.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  24. - Top - End - #864
    Ogre in the Playground
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    Aug 2008
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    In your nightmares!!!
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    Default Re: [4E] Keep on the Shadowfell - IC

    Antivian

    Antivian moves up, and strikes at the goblin.

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    Move: Move to F29.
    Standard: Viper's Strike against goblin.
    Attack Roll: (1d20+7)[15]
    Damage Roll: (1d8+5)[7]

    Last edited by Arq Kujos; 2013-10-15 at 12:17 AM.
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    Antivian Qualinyr in [4E] Keep on the Shadowfell

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  25. - Top - End - #865
    Barbarian in the Playground
     
    sournote103's Avatar

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    Mar 2011
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    Default Re: [4E] Keep on the Shadowfell - IC

    Verin advanced toward the remaining goblin and attacked.
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    Moving to F28 and using Vampire Slam

    Attack - (1d20+6)[25] vs. Reflex
    Damage - (1d10+7)[14]

  26. - Top - End - #866
    Bugbear in the Playground
     
    Leolo's Avatar

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    Nov 2009
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    Germany
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    Default Re: [4E] Keep on the Shadowfell - IC

    You stupid little scum, surrender! We will kill you, don't you understand?

    Draziw shoots another missile on the goblin.

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    6 damage....again.

  27. - Top - End - #867
    Titan in the Playground
     
    Shadow_Elf's Avatar

    Join Date
    Jul 2008
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    Muarzibet, Siraaj
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    Default Re: [4E] Keep on the Shadowfell - IC

    Weeping Crane
    The monk breathes a sigh of relief, as the last goblin dies to Draziw's spell. He tosses the corpse aside on the ground. He bows to his companions, wincing as this causes his newest wound to flare up. He sits and takes out his religious text, (re)reading the teaching of Ioun while the party takes their rest.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

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