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Thread: Pathfinder Monk/Fighter Build
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2011-04-25, 04:18 PM (ISO 8601)
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- Apr 2011
Pathfinder Monk/Fighter Build
I have a Pathfinder game coming up, and am almost finished with my new character: a True Neutral Aasimar Monk of the Sacred Mountain 3/Freehand Fighter 1, meant to use a ridiculous variety of DR circumventing items. I'm kinda a novice at this, and would like any suggestions, sorry I didn't add any of my skills.
Ability Scores (25 point buy):
18 Strength
18 Dexterity
10 Constitution
10 Intelligence
17 Wisdom
6 Charisma
Feats:
Dodge
Mobility
Deflect Arrows
Scorpion Style
Combat Expertise
Traits:
Strong Arm, Supple Wrist
Heirloom Weapon
Items:
Heirloom Adamantine Temple Sword
Defender Mithral Cestus
Darkwood Composite Longbow (Strength Bonus 4)
4 Returning Anarchic/Axiomatic/Holy/Unholy Shuriken
100 Cold Iron Arrows
Is there anything I could do to improve this a bit? Any issues that might come up? Any way to abuse those Shuriken?Last edited by Nexaduro; 2011-04-25 at 04:19 PM.
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2011-04-25, 06:45 PM (ISO 8601)
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- Oct 2008
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2011-04-25, 06:57 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Pathfinder Monk/Fighter Build
The rules seem kinda sketchy on shuriken. My DM seems happy to allow it, and considering how strict he usually is, I'm not complaining.
Though I probably shouldn't push my luck on the matter. Shuriken aside, anything else need improvement?Last edited by Nexaduro; 2011-04-25 at 06:57 PM.
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2011-04-25, 07:11 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Pathfinder Monk/Fighter Build
You didn't note the toughness bonus feat from Monk of the Sacred mountain on your list.
Additionally, MotSM doesn't synergize well with mobility; it looks like it's meant for the full attack based on the fact that several of its powers require that you not move. Rather than MotSM, I might suggest looking at Monk of the Open Hand. The improvised weapon proficiencies mean that you can effectively bypass damage type based DRs more effectively (bludgeoning, piercing, slashing).
As a monk, you're going to have a little bit of trouble hitting things, so rather than combat expertise, I might also suggest improved trip. As a monk, you get a bonus to maneuvers, so that comes in handy.
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2011-04-25, 07:18 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Pathfinder Monk/Fighter Build
Ah. Forgot to mention. Changed my Alignment to True Neutral, part of my background mostly, I'm not going to take any more levels in Monk. DM doesn't allow Martial Artist either, or I would've taken it for those 3 levels.
Of course, I'm open to suggestions, the game won't be for a while so I have time to do a rebuild.
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2011-04-25, 07:25 PM (ISO 8601)
- Join Date
- Oct 2008
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2011-04-25, 07:28 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Euphonistan
- Gender
Re: Pathfinder Monk/Fighter Build
Every time I see a con of 10 on a melee character I wince. I would take some time to consider what you want to be able to do and see what you can give up to get some points into con. Right now you are very squishy. Personally I like having a 14 or better but that is just me.
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2011-04-25, 07:41 PM (ISO 8601)
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- Apr 2011
Re: Pathfinder Monk/Fighter Build
Pretty much, 42. The character I wanted was a sort of Monk-turned-monster-hunter/mercenary, and someone who could step in and do some damage when the rest of the party was turning tail. DM also pretty much said that if one more character optimized he would start throwing Dragons at us.
Anyways, I like my Shuriken, so I don't really want to deal with giving up whichever go against my alignment. Gimmicks are fun, and DM already vetoed my Natural Weapons face-shredder character, Intelligent Sword person, and colossal-shuriken-as-a-hula-hoop guy.
Meepos, I was trying for high AC instead, though you're probably right. Just that I've already taken my Charisma down to 6 WITH a racial +2 modifier, and I don't really want to dump Intelligence that much.
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2011-04-25, 07:46 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Pathfinder Monk/Fighter Build
Why Fighter?
Pathfinder Monks get the equivalent of full BAB as a class feature, have good saves across the board, better skill points, about the only thing you are getting is feats,
Personally, if you are going monk/x, Ranger would work better in core.
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2011-04-25, 07:55 PM (ISO 8601)
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- Apr 2011
Re: Pathfinder Monk/Fighter Build
You think so? Dunno... the only relevant melee Combat Style doesn't give me any benefit if I have flurry of blows and my weapons are mostly Monk... Then again that bow of mine might use a promotion, and perhaps it would be best if squishies were kept further back. Could help with my Shuriken too.
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2011-04-25, 07:55 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Pathfinder Monk/Fighter Build
May I suggest Hungry Ghost Monk 2/Inquisitor 2?
I kind of like the idea of a monk that is forced from his order, and without that enforced discipline, moves farther and farther into the more heterodox applications of his training.
Conceptually, you would be more and more divorced from the traditional ascetic vision of the monk as you level, losing none of your power but breaking away from the limitations that kept you from being truly dangerous to others.
Mechanically, you would have evasion, Punishing Kick, bonus feats, Wisdom-based spellcasting, limited domain access, Wisdom to AC, wisdom to initiative, and judgments.
With Wisdom to AC and initiative, you could afford to dump dexterity a little and boost CON.
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2011-04-25, 07:58 PM (ISO 8601)
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- Apr 2011
Re: Pathfinder Monk/Fighter Build
Not a bad suggestion. I confess that I skipped over readings of both Hungry Ghost and the Inquisitor class, the first because I wanted an AC and HP bonus and the second because I'm lazy and inexperienced with casters.
I'll look into it.
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2012-01-09, 12:53 PM (ISO 8601)
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- Jan 2012
Re: Pathfinder Monk/Fighter Build
I see a "missing" power attack. Combat expertise is not that great, IMO. As for shuriken, they are definitely thrown weapons, no technicalities at all. They are DRAWN as ammunition though.
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2012-01-09, 04:35 PM (ISO 8601)
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- Dec 2006
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- Germany
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Re: Pathfinder Monk/Fighter Build
In Pathfinder, shurikens are ammunition as far as their fate after throwing them and quick drawing them is concerned. The upside is, you can buy the enchanted versions in bulk.
But nothing stops a GM from houseruling that a player can have a number of 'pet' shuriken that get treated as thrown weapons when it comes to survivability.
Just beware of foes with 'Snatch Arrow'.
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2012-01-09, 07:21 PM (ISO 8601)
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- Jul 2011
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- Toronto, Ontario, Canada
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Re: Pathfinder Monk/Fighter Build
Have you seen the Brawler Fighter Archetype? Basically, they get a bunch of bonuses with close weapons, including unarmed strikes. I've had a lot of fun combining them with Monks before. Here. If you don't think it would get your character turned down, You might want to ask your DM if you can take the Dungeoncrasher Fighter ACF from Dungeonscape. It's a 3.5 book, but it goes perfectly with Brawler.