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  1. - Top - End - #1261
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    WolfInSheepsClothing

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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Quote Originally Posted by knightMARE View Post
    Where is the cost for buying combo's with BP listed?
    Core Book, p244, end of first paragraph in the Developing combos section.
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  2. - Top - End - #1262
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Quick question: does anyone know of a video that shows someone wielding a seven-section staff? Closest I can find is a seven section chain whip that looks like it's wielded kinda like a rope dart.

    EDIT: Unless that's what the writers had in mind when they included the seven-section staff into the game, it's just that the one Shepherd of the North Star is wielding in his picture in Scroll of Exalts looks a mite bigger.
    Last edited by ShadowFighter15; 2011-05-16 at 12:24 AM.
    Avatar of Gnar'tigor - former Star Player of the Hellborn Hooligans Blood Bowl team - by Savannah

    Brilliant D&D song from Aussie comedy band Tripod.
    If anyone can find a better-quality version of that, let me know.

    The Hellborn Hooligans Reborn

  3. - Top - End - #1263
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    I think that will be hard because I think the seven section staff only exists in the minds of Exalted writers. I think they took the Chinese three-section staff and thought "that is cool, but it would be even better with an extra 4 sections, because Exalted are that awesome!"
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  4. - Top - End - #1264
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    Quote Originally Posted by a_humble_lich View Post
    Core Book, p244, end of first paragraph in the Developing combos section.
    Thanks
    He's like fire and ice and rage. He's like the night and the storm in the heart of the sun. He's ancient and forever. He burns at the centre of time and can see the turn of the universe. And... he's wonderful.

    "What you do is travel around, pitting your summons against other summoners. This gives you the right to compete in tournaments, and to gain more and more powerful summons.

    Just watch out for evil Team Meteor Swarm, who want to steal your Eidolon for no good reason."
    Mark Hall

  5. - Top - End - #1265
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    Quote Originally Posted by a_humble_lich View Post
    I think that will be hard because I think the seven section staff only exists in the minds of Exalted writers. I think they took the Chinese three-section staff and thought "that is cool, but it would be even better with an extra 4 sections, because Exalted are that awesome!"
    Given the specific number, I figure the exact conversation was:
    1:"Three section staffs are cool. We should have them in Exalted."
    2:"Yeah, but they need to be turned up to 11 for Exalted. What can we do to it?"
    1:"Hows about double the sections. **** yeah!"
    2:"...no. Double plus one."
    1:"=O"

  6. - Top - End - #1266
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Quote Originally Posted by a_humble_lich View Post
    I think that will be hard because I think the seven section staff only exists in the minds of Exalted writers. I think they took the Chinese three-section staff and thought "that is cool, but it would be even better with an extra 4 sections, because Exalted are that awesome!"
    Quote Originally Posted by Xefas View Post
    Given the specific number, I figure the exact conversation was:
    1:"Three section staffs are cool. We should have them in Exalted."
    2:"Yeah, but they need to be turned up to 11 for Exalted. What can we do to it?"
    1:"Hows about double the sections. **** yeah!"
    2:"...no. Double plus one."
    1:"=O"
    Yeah, I thought that'd be the case.

    Ah well - not my problem. Even if I make a martial arts character I don't think I'd ever bother with the seven-section staff. Tried using nunchaku in real-life once while I was studying Hapkido. Word of advice - if you're trying to learn how to use them, buy the ones with padding first.
    Avatar of Gnar'tigor - former Star Player of the Hellborn Hooligans Blood Bowl team - by Savannah

    Brilliant D&D song from Aussie comedy band Tripod.
    If anyone can find a better-quality version of that, let me know.

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  7. - Top - End - #1267
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    Quote Originally Posted by ShadowFighter15 View Post
    Yeah, I thought that'd be the case.

    Ah well - not my problem. Even if I make a martial arts character I don't think I'd ever bother with the seven-section staff. Tried using nunchaku in real-life once while I was studying Hapkido. Word of advice - if you're trying to learn how to use them, buy the ones with padding first.
    Generally a good idea with almost any melee-type weapon, actually, but jointed weapons especially. Nunchaku are actually illegal in Canada (as well as other countries, but Canada is where I live) due to the sheer force that can be generated with that sort of jointed weapon. I'd call you lucky if you got away without serious injury.

    EDIT: And before anyone says anything, yes, I'm aware the seven-section staff is technically a martial arts weapon in Exalted terms. I meant 'melee' in more general terms.
    Last edited by DragonSinged; 2011-05-16 at 05:46 AM.
    Quote Originally Posted by Grifter, character in game I'm GMing
    I was fine in Kingsfort until I met you guys. This looking for immortality thing is gonna get me killed!

  8. - Top - End - #1268
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    I feel like, since we know at least one person working on the Alchemicals book is a Futurama fan, that Blossom is a spoof on Zap Brannagan.
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  9. - Top - End - #1269
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    Most of the practice I did was in the actual lessons with the padded ones, but I did swing the other ones around. I was just careful to keep them away from my head. The family jewels may not have liked that decision, but they're still in working order.

    On another matter - how would you represent Sidereal Charms in an animation? 2D or 3D, if you were making an animation of a Sidereal fighting someone what would you do to make the more unusual Sidereal Charms look as otherworldly as they would seem to the characters?

    For instance, in Keychain of Creation, Jukashi represented the charms of Nemen-Yi, a Chosen of Battles, as her being able to move between panels of the comic, leaping down a row to avoid an attack and catch her opponent by surprise. In one instance, she... actually I'll just quote the entry on the comic's TV Tropes page to save time:
    Quote Originally Posted by Medium Awareness
    Nemen Yi uses this to her advantage in combat: leaping from one panel to another, abusing perspective to hit multiple targets with a single slash, and breaking off one of the comic's gutters and throwing it at Ben. Then reaching across panels to smack the heads of two enemies together, and then throwing one of them across panel lines into another. As you can expect, this is a Crowning Moment of Awesome.
    So what would you do? I already mentioned for a 3D animation of having a short, live-action scene of a pattern spider showing up and latching onto the animator's arm, making him change the animation by accident to what the Sidereal was wanting (maybe altering the angle of an opponent's arm so that the punch would miss, for instance).
    Avatar of Gnar'tigor - former Star Player of the Hellborn Hooligans Blood Bowl team - by Savannah

    Brilliant D&D song from Aussie comedy band Tripod.
    If anyone can find a better-quality version of that, let me know.

    The Hellborn Hooligans Reborn

  10. - Top - End - #1270
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    There is also the time reversal type tropes where you see something happen, a pause and then the scene rewinds so they can try things again.
    BEEP.

  11. - Top - End - #1271
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    Quote Originally Posted by ShadowFighter15 View Post
    Most of the practice I did was in the actual lessons with the padded ones, but I did swing the other ones around. I was just careful to keep them away from my head. The family jewels may not have liked that decision, but they're still in working order.

    On another matter - how would you represent Sidereal Charms in an animation? 2D or 3D, if you were making an animation of a Sidereal fighting someone what would you do to make the more unusual Sidereal Charms look as otherworldly as they would seem to the characters?

    For instance, in Keychain of Creation, Jukashi represented the charms of Nemen-Yi, a Chosen of Battles, as her being able to move between panels of the comic, leaping down a row to avoid an attack and catch her opponent by surprise. In one instance, she... actually I'll just quote the entry on the comic's TV Tropes page to save time:


    So what would you do? I already mentioned for a 3D animation of having a short, live-action scene of a pattern spider showing up and latching onto the animator's arm, making him change the animation by accident to what the Sidereal was wanting (maybe altering the angle of an opponent's arm so that the punch would miss, for instance).
    I don't think you understand how SMAs work...

  12. - Top - End - #1272
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    Quote Originally Posted by AThousandWords View Post
    I don't think you understand how SMAs work...
    To be fair, I'm not sure Exalted's writers did either.

  13. - Top - End - #1273
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    I thought the point of SMA's was that know one really understood them, unless they had mastered them.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
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  14. - Top - End - #1274
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Creating an SMA apparently requires a non-Maiden to get a glimpse of Samara.

    So... yeah. No wonder no one understands them.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  15. - Top - End - #1275
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    Quote Originally Posted by ShadowFighter15 View Post
    Quick question: does anyone know of a video that shows someone wielding a seven-section staff? Closest I can find is a seven section chain whip that looks like it's wielded kinda like a rope dart.

    EDIT: Unless that's what the writers had in mind when they included the seven-section staff into the game, it's just that the one Shepherd of the North Star is wielding in his picture in Scroll of Exalts looks a mite bigger.
    This is the best my search-fu can come up with.

    http://www.youtube.com/watch?v=gZMCXqItWIY
    Last edited by Postmodernist; 2011-05-16 at 10:23 AM.

  16. - Top - End - #1276
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    Quote Originally Posted by Yuki Akuma View Post
    Creating an SMA apparently requires a non-Maiden to get a glimpse of Samara.

    So... yeah. No wonder no one understands them.
    *shows Samsara the first season of Code Geass*
    *gets Throne of Shadows style*

    Huh....
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  17. - Top - End - #1277
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    Isn't that a Celestial Style, though?
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  18. - Top - End - #1278
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    So it is. It's a Vizier-only one though.
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  19. - Top - End - #1279
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    Quote Originally Posted by Kris Strife View Post
    To be fair, I'm not sure Exalted's writers did either.
    Dean Shomshak...

  20. - Top - End - #1280
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Quote Originally Posted by Turalisj View Post
    So it is. It's a Vizier-only one though.
    No it isn't. Anyone can learn Throne Shadow Style, just like anyone can learn Solar Hero Style or Infernal Monster Style.

    Sidereals can just take them as native MA charms rather than a CMA style and can make new charms for the style. Because it's their Hero style.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  21. - Top - End - #1281
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    Quick question: Can mortals learn Craft:Magitech?

  22. - Top - End - #1282
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    Yes. Why wouldn't they be able to?
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  23. - Top - End - #1283
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    In fact, I think Lookshy uses a lot of mortal magitechnicians to maintain all of their repair/maintenance rated artifacts, so that the few Terrestrial crafters they have can be doing more important stuff.

  24. - Top - End - #1284
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    Plus, Autochthonians.

    Mortals build most of the artifacts there. And a lot of it is magitech.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  25. - Top - End - #1285
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    Mortals can make Artifacts too?!?

    Wow, I guess I thought that essence was a big part of the equation, but I guess I was wrong.

  26. - Top - End - #1286
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    Quote Originally Posted by Tael View Post
    Mortals can make Artifacts too?!?

    Wow, I guess I thought that essence was a big part of the equation, but I guess I was wrong.
    I'm not very familiar with the Artifact creation rules, but mortals can get up to Essence 3, soooooo.
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  27. - Top - End - #1287
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    Default Re: General Exalted Discussion IV: Roll Join Debate

    This has been gone over many times before in these series of threads, but once a Mortal (whatever the mortal may be, human, fish, whatever) gets that second spark of Essence, no matter the method that they get it, they are no longer Mortal.

    They might not live forever, and they can certainly be killed, but they're no longer Mortal in the setting. Calling them as such just confuses matters when talking about it.
    Quote Originally Posted by Deophaun View Post
    It doesn't so much as demean the celestial monkey's existence, so much as fulfill it. Without the ability to be summoned to set off traps, retrieve objects from dangerous situations, and all and all be a party's guinea pig, the Celestial Monkey would languish in obscurity in the MM and do nothing more legendary than eat celestial bananas.
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  28. - Top - End - #1288
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    Artifacts of rating 3 and below require only 3 dots in occult, lore, and craft. Of course, they also require 10, 30, and 60 successes respectively. So, mortals could easily make a 1 dot artifact, a two dot would be a difficult prospect, and a 3 dot would be the lifelong project of someone.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
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  29. - Top - End - #1289
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    Quote Originally Posted by Reynard View Post
    This has been gone over many times before in these series of threads, but once a Mortal (whatever the mortal may be, human, fish, whatever) gets that second spark of Essence, no matter the method that they get it, they are no longer Mortal.

    They might not live forever, and they can certainly be killed, but they're no longer Mortal in the setting. Calling them as such just confuses matters when talking about it.


    An Exalted is certainly not a mortal. Nor is a god-blooded of any type. But an enlightened mortal is most definitely mortal.

    Not to mention, Exalted has a somewhat different definition of "human" then we do.
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  30. - Top - End - #1290
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    Technically, no, he's not. Part of the definition of mortal is that they can't manipulate essence. If they can, they are no longer fully a mortal.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

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