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  1. - Top - End - #241
    Ogre in the Playground
     
    Elfstone's Avatar

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    Default Re: Star Wars - Durasteel

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    Yeah, not taking bunches of thermals instead of frags was a bad idea. However, Ill never run out of ammo for my rifle. I have over 14 mags.... xD And hey, I never rise to the occasion when a DM taunts.

  2. - Top - End - #242
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    RedWizardGuy

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    Yeah, not taking bunches of thermals instead of frags was a bad idea. However, Ill never run out of ammo for my rifle. I have over 14 mags.... xD And hey, I never rise to the occasion when a DM taunts.
    Nah, taking the thermals is a safe choice, you'll see why.
    Aaaaaawwwwwww, shucks.
    =P
    So does Viper take the shot?

  3. - Top - End - #243
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    Elfstone's Avatar

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    Default Re: Star Wars - Durasteel

    He does. Here it is. At the nearest ENEMY trooper. Attack - (1d20+15)[28]
    Damage is (3d10+7)[26]

  4. - Top - End - #244
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    RedWizardGuy

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    Default Re: Star Wars - Durasteel

    The trooper without the upper body armor doesn't stand a chance.
    Viper's blaster bolt burns and chars out his heart, sending the traitor flat on his face, leaving the two remaining traitors clutching their weapons defiantly.

  5. - Top - End - #245
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    Elfstone's Avatar

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    I still have actions right? And did you post the XP? I didn't see it.

  6. - Top - End - #246
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    RedWizardGuy

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    Default Re: Star Wars - Durasteel

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    Aaaaaaaaaand, that's the round...

    Time for NPCs...

    Five removes the helmet, revealing Kael Terrek's face.
    Carefully, and gently, he removes the stormtrooper's ID tag, holding it up to the light.
    "Kael Terrek. Joker Squadron. Fireteam 4. They were here, Haywire. That's probably them out there!"


    Up on the roof, the Sith continues to study and watch Viper with interest. In the distance, the approaching craft becomes more definite...
    A transport craft of some sort, a gun ship...


    The explosion of Ryer's tossed weapon rips one of the traitors in half sending him flying as the shock wave tears through the glowing data bansk sending sparks and silicon all over the floor. The trooper Derec had manhandled holds up his hands in surrender.

    Hand outstretched, the Twi'lek retrieve's its lightsaber, using the Force to tear the weapon from out of Ryer.
    Catching the weapon, he reverses his grip, and slams the Joker in the helmet with the butt before arcing the blade down to behead him.
    Dropping to his stomach quickly, the Chiss avoids the blade and escapes the Sith's attempt to summarily execute him.


    On the roof, Jonas hears a noise coming from below...
    The lift doors open, and three terribly wounded traitors appear-the snipers and spotters from before. Holding weapons half-heartedly, they look between the Sith on the roof, Jonas and the incoming gunship without saying anything.


    Outside, seeing their Sith master defeated, the two remaining troopers, one wounded by previous fire, drop their weapons in a desperate bid for surrender and mercy.

    {{'601}Chief?{Fireteam 4}}

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    Go PCs.

  7. - Top - End - #247
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    Elfstone's Avatar

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    Default Re: Star Wars - Durasteel

    {234}We got ourselves a Bogey. Probably hot. Appears to be some sort of gun ship. Anyone got anymore Rockets?{FT4}

  8. - Top - End - #248
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    RedWizardGuy

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    Default Re: Star Wars - Durasteel

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    He can take actions now you know...

  9. - Top - End - #249
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    Lizardfolk

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    Quote Originally Posted by TheOasysMaster View Post
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    Aaaaaaaaaand, that's the round...

    Time for NPCs...

    Five removes the helmet, revealing Kael Terrek's face.
    Carefully, and gently, he removes the stormtrooper's ID tag, holding it up to the light.
    "Kael Terrek. Joker Squadron. Fireteam 4. They were here, Haywire. That's probably them out there!"


    Up on the roof, the Sith continues to study and watch Viper with interest. In the distance, the approaching craft becomes more definite...
    A transport craft of some sort, a gun ship...


    The explosion of Ryer's tossed weapon rips one of the traitors in half sending him flying as the shock wave tears through the glowing data bansk sending sparks and silicon all over the floor. The trooper Derec had manhandled holds up his hands in surrender.

    Hand outstretched, the Twi'lek retrieve's its lightsaber, using the Force to tear the weapon from out of Ryer.
    Catching the weapon, he reverses his grip, and slams the Joker in the helmet with the butt before arcing the blade down to behead him.
    Dropping to his stomach quickly, the Chiss avoids the blade and escapes the Sith's attempt to summarily execute him.


    On the roof, Jonas hears a noise coming from below...
    The lift doors open, and three terribly wounded traitors appear-the snipers and spotters from before. Holding weapons half-heartedly, they look between the Sith on the roof, Jonas and the incoming gunship without saying anything.


    Outside, seeing their Sith master defeated, the two remaining troopers, one wounded by previous fire, drop their weapons in a desperate bid for surrender and mercy.

    {{'601}Chief?{Fireteam 4}}

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    Go PCs.


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    Haywire
    If The dead Joker inside the shuttle still has a comm unit, I'm going to try and use it to get a sitrep, and announce my presence, location, and possibly where they want me.

    If no,t I'm going to assume the gunship is hostile, and is responsible for this shuttles crash landing.

    Any follow up actions depend on intel and comms, however.
    Last edited by OperationTREX; 2011-05-03 at 06:22 PM.

  10. - Top - End - #250
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    RedWizardGuy

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    If The dead Joker inside the shuttle still has a comm unit, I'm going to try and use it to get a sitrep, and announce my presence, location, and possibly where they want me.
    Good thinking. Haywire can turn it on, and begin communications with Fireteam 4 in this manner.

  11. - Top - End - #251
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    Quote Originally Posted by Tyrael View Post
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    Woo, my hotel has free WiFi!

    Does anything like DnD's Run action exist in SWSaga? Even double-moving every round, it's taking me FOREVER to get over to that building.

    If so, I'll take it. If not, I'll move 6sq left and 6sq down (I don't have Photoshop with me).


    Hask continues jogging closer to the building.
    Third time answering this!
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    Starwars has run at x4 base.


    Soonto JK-7311 - Lion


    {{7311}"Chief I'm moving inside to help the others."{FT4}}

    With that Soonto jumps over the hole in the wall and immediately sees Firestorm engaged in close quarters combat with a traitor. Carefully aiming his weapon Soonto fires a single shot into his back.

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    Move Action jump through hole
    (1d20+8)[15]

    Standard action, Attack
    traitor is Prime target, +2 to hit, +1 die.
    Init verse traitor Init (1d20+21)[25]
    If greater than traitors, traitor is flatfooted


    attack - (1d20+20)[29]
    damage - (4d12+6)[33]
    If damage greater than traitors threshold +1 die damage
    extra - (1d12)[10]

  12. - Top - End - #252
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    RedWizardGuy

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    Default Re: Star Wars - Durasteel

    The traitor makes a hoarse cry of fear as Soonto burns out his chest cavity, sending him to the floor and effectively clearing the first floor.

  13. - Top - End - #253
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    DwarfBarbarianGuy

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    Derec nodded appreciatevely at Soonto, and then took off along the wall to catch the Sith. "What? Running away already?" he asked, rounding the databank with his blaster leading, spraying fire.

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    Move: 6 squares due south.
    Swift: Stymie the Sith, -5 to UtF.
    Standard: Burst Fire - (1d20+17)[34]
    Damage - (5d8+17)[35]
    EDIT: Oh, and he has Precise Shot, so the melee means nothing to him.
    Last edited by RandomLunatic; 2011-05-03 at 07:32 PM.
    I am not crazy! I prefer "reality impaired".

  14. - Top - End - #254
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    RedWizardGuy

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    EDIT: Oh, and he has Precise Shot, so the melee means nothing to him.
    Oh crap...

    The blaster bolts burst out of the Twi'leks back, and it whirls around angrily, it's lekku flipping over it shoulders. Swinging the lighsaber over his head, the Sith begins to advance toward Derec with murder in his eyes.

  15. - Top - End - #255
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    DwarfBarbarianGuy

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    {{'296}Got his attention off Blue. Drawing the Sith towards North door,{FT4}} Derec advised.
    I am not crazy! I prefer "reality impaired".

  16. - Top - End - #256
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    Lizardfolk

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    Quote Originally Posted by TheOasysMaster View Post
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    Good thinking. Haywire can turn it on, and begin communications with Fireteam 4 in this manner.
    {{xxxx} "Fireteam 4, do you copy? This is 'Haywire' of Imperator Squad, 433rd 2nd company. You boys need a hand? I'm holed up in the downed shuttle with a friendly unit, I repeat friendlies in the downed shuttle. We need a sitrep, we can hear gunfire but we're sitting blind. Give us our orders." {FT4}}
    Last edited by OperationTREX; 2011-05-03 at 09:04 PM.

  17. - Top - End - #257
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    Elfstone's Avatar

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    Default Re: Star Wars - Durasteel

    {{243}Copy that Haywire, This is Viper, what is your specialty and weapon of choice. We got a few sith here, but more importantly a bogey headed our way.{FT4}}

  18. - Top - End - #258
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    Lizardfolk

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    {{Haywire:} "I'm geared up for demolitions. But I don't mind getting up close and personal, a little Sith blood on my Vibrosword. I look forward to that." {FT4}}

  19. - Top - End - #259
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    Tyrael's Avatar

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    Hask, having broken into a run towards the building and reached it, now reaches into his belt with a glance at Meg. "Oh, you KNOW I did. The only question is how much to use."

    He stares at the building. "Can't get at the structural supports from outside, and no way am I going inside there. The whole idea's to collapse it on top of the Sith, soooo...."

    He trails off, tilting his head as he listens to the radio chatter. He toggles his comm. {7264}This is Boomer, solid copy on the incoming Bogey. I'll have Meg set the charges on the building. Gimme a few seconds on that Bogey.{FT4}

    Reaching into his backpack, he pulls out a satchel of Explosive Charges and tosses them to Meg. "There's only 6 in there, so don't waste them," he orders. "See if you can get one stuck on each corner of the building, tell everyone to get clear, then comm me and I'll hit the detonator. Got it?"

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    Tossing my satchel of 6 Explosive Charges to Meg.
    Taking a full-round action to reload my Rocket Launcher.

    Also, I just realized I forgot to be taking into account my Pitiless Warrior feat. Mr. GM, tell me if this math works out:

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    PITILESS WARRIOR
    Whenever you fell an opponent, the victory stokes your bloodlust and prepares you for more carnage.
    PREREQ: Trandoshan species
    BENEFIT: Whenever you reduce a target to 0 HP, you gain a number of bonus HP equal to 5+ 1/2 your level. Damage is subtracted from bonus HP first, and any bonus HP remaining at the end of the encounter are lost. Bonus HP do not stack.

    By my reading, the chronology goes thus:

    start of encounter 166/166
    Gaining +11 HP with every kill

    took 24 damage 142/166
    got 4 kills 186/166
    took 5 damage 181/166
    took 8 damage 173/166
    got 3 kills 206/166
    got 1 kill 217/166
    Last edited by Tyrael; 2011-05-03 at 11:55 PM.

  20. - Top - End - #260
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    RedWizardGuy

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    Also, I just realized I forgot to be taking into account my Pitiless Warrior feat. Mr. GM, tell me if this math works out:
    Checks out...

    {{'601}Are you sure you're going to be able to get the Sith alone in their Hask?{'264}}

  21. - Top - End - #261
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    Tyrael's Avatar

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    Hask shrugs as he continues methodically loading rockets into the feeder tube. {7264}No idea. I'm hoping that'll be your guys' job. Keep him pinned down in there until Meg gets the charges set and I bring down the house.{FT4}

  22. - Top - End - #262
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    RedWizardGuy

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    {{'601}Are you NUTS?!?!?!?{'264}}

  23. - Top - End - #263
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    OrcBarbarianGuy

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    Tambor checks his sights and aims at the Sith again

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    Swift: Aim at the Sith on the Rooftop
    Standard: Shoot
    To Hit: (1d20+16)[19]
    Damage: (3d10+6)[18]

    EDIT: Muh Gawd are the Dice gods against me
    Last edited by crowe; 2011-05-04 at 12:28 AM.

  24. - Top - End - #264
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    RedWizardGuy

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    EDIT: Muh Gawd are the Dice gods against me

    The blaster bolt hits a piece of transparisteel. The Sith takes a few steps forward, moving out of Tambor's line of sight.

  25. - Top - End - #265
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    Tyrael's Avatar

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    Hask sighs and toggles his comm again. {7264}If you've got a better plan, let me know. If not, let me do my job.{601}

  26. - Top - End - #266
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    RedWizardGuy

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    Default Re: Star Wars - Durasteel

    {{'601}There's no way that Sith is just gonna waltz into that building and wait for us to leave, and remain there while we dive for cover... Blanketing its butt in blaster fire is the way to go-if you want to blow up something-get those explosives to the roof-the 'bogey' is headed there anyways! If it's hostile, we can detonate, no problem!{'264}}

  27. - Top - End - #267
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    SolithKnightGuy

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    Default Re: Star Wars - Durasteel

    Seeing the Sith turn toward Derec, Blue unlimbers the blaster rifle strapped to his back and fires hoping to catch the twi'lek in the crossfire.

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    Move Action: Get blaster rifle ready to use.
    Standard Action: Shoot Sith with blaster rifle.
    Attack: (1d20+11)[19]
    Damage: (3d8+6)[15]
    I also have Precise Shot. :)

  28. - Top - End - #268
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    Marina - 7227- Spitfire

    Right on the heels of Jauhzmyn's objections comes Marina: {{'227}Boomer, we've got people inside that building. I don't think the Sith's going to just sit there if we all bug out.{FT-4}}

    While Soonto and Derec pin the Sith down beneath a stream of blaster fire, she begins moving through the makeshift barriers blocking the doorway, sending canisters clattering across the floor. She'd rather be getting to grips with the enemy herself, but clearing the entrance is probably a good idea anyway; being caught in close quarters with a Sith would be less than ideal for most of the squad.

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    Spending 2 move actions to tear down the barriers in front of the door. If there's any leftover movement, she'll use it to head towards the Sith inside the building.

    Also, just a note-
    Quote Originally Posted by Tyrael View Post
    PITILESS WARRIOR
    Whenever you fell an opponent, the victory stokes your bloodlust and prepares you for more carnage.
    PREREQ: Trandoshan species
    BENEFIT: Whenever you reduce a target to 0 HP, you gain a number of bonus HP equal to 5+ 1/2 your level. Damage is subtracted from bonus HP first, and any bonus HP remaining at the end of the encounter are lost. Bonus HP do not stack.
    Emphasis mine- it doesn't seem like this ability should be able to bring Hask above 177 hit points.[/QUOTE]
    Last edited by The_Snark; 2011-10-26 at 05:14 AM.
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  29. - Top - End - #269
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    AyeGill's Avatar

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    Wait, is the twi'lek sith still in the building or not?
    Thanks to araveugnitsuga for the awesome Warforged Artificer Avatar.

    The Engineer: a master of mechanical, uh, mastery. Robots and stuff.

  30. - Top - End - #270
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    The_Snark's Avatar

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    He was headed towards Derec last time he was mentioned, and as far as I know Derec's still in the building, so I assume so.
    Last edited by The_Snark; 2011-05-04 at 04:37 AM.
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