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  1. - Top - End - #1
    Dwarf in the Playground
    Join Date
    Feb 2011

    Default [Pathfinder] Barbarian build

    Hello everyone, I am interested in making a fairly specific barbarian build. The build idea is an intimidating tripper that controls the battlefield and can dish out some hp damage. I have a set of feats and rage powers that I'd like, the problem is my lack of experience with melees in general and there's too many choices for feats.

    I tried my google-fu but I couldn't find any hand books for something like this. So without rambling on too much, the gist of it is this: help me optimize a fear tripping barbarian. The stipulations are that I want to single class, I hate dips from a roleplay perspective (dual class is ok), and no spell progression.

    So far I have this:

    half orc barbarian, with the chain fighter acf (to get martial spiked chain prof. and save a feat, as well as 1 extra round of rage per level)

    feats in no particular order (12 feats!!):
    Combat expertise
    combat reflexes
    coordinated maneuvers
    dazzling display
    imp trip
    gr trip
    weapon focus
    power attack
    furious focus
    ferocious tenacity
    intimidating prowess
    stand still

    My rage powers in no particular order:
    Intimidating glare
    quick reflexes
    roused anger
    strength surge
    terrifying howl
    unexpected strike
    lesser, normal and greater beast totem (for da pounce)

    I haven't read through all of these too carefully, so some of it might be redundant. Help me sort out the wheat from the chaff, suggestions are welcome!
    Last edited by Khantin; 2011-05-20 at 12:55 AM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    Arutema's Avatar

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    Nov 2007
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    Houston
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    Default Re: [Pathfinder] Barbarian build

    Spiked Chain is no longer a reach weapon in Pathfinder. Save yourself the need to take an ACF and use a Guisarme.

  3. - Top - End - #3
    Dwarf in the Playground
    Join Date
    Feb 2011

    Default Re: [Pathfinder] Barbarian build

    Oh poop
    A question then: can you use claws when wielding a 2 handed weapon? I would think no... but you never know.

  4. - Top - End - #4
    Barbarian in the Playground
     
    Arutema's Avatar

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    Default Re: [Pathfinder] Barbarian build

    Quote Originally Posted by Khantin View Post
    Oh poop
    A question then: can you use claws when wielding a 2 handed weapon? I would think no... but you never know.
    Consensus when I asked a similar question on the Paizo boards was "no". You should probably go with good old spiked armor if you want to threaten adjacent.

  5. - Top - End - #5
    Bugbear in the Playground
     
    Daemon

    Join Date
    Dec 2010

    Default Re: [Pathfinder] Barbarian build

    You can grab the Lunge feat for an extra five feet of reach as well, if you don't mind a -2 to AC.

  6. - Top - End - #6
    Orc in the Playground
     
    RogueGuy

    Join Date
    Apr 2011

    Default Re: [Pathfinder] Barbarian build

    I wonder if you could effectively combine Combat Patrol with Terrifying Howl -- scare everyone into fleeing, and take AoOs all over the place.

  7. - Top - End - #7
    Orc in the Playground
     
    PirateWench

    Join Date
    Aug 2007

    Default Re: [Pathfinder] Barbarian build

    Wow thats.. actually kind of a neat idea. The problem is Combat Patrol is a full round action.

    Really you need somone else in your group to have it.

  8. - Top - End - #8
    Ogre in the Playground
     
    NecromancerGuy

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    Aug 2008

    Default Re: [Pathfinder] Barbarian build

    Also PF standstill is adjacent creatures not threatened creatures, so reach won't work with it.
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  9. - Top - End - #9
    Dwarf in the Playground
    Join Date
    Feb 2011

    Default Re: [Pathfinder] Barbarian build

    Quote Originally Posted by jmelesky View Post
    I wonder if you could effectively combine Combat Patrol with Terrifying Howl -- scare everyone into fleeing, and take AoOs all over the place.
    combat patrol is at least 2 more feats, and this build is already short on them. It is pretty neat though, I wonder if it would synergize with lunge, a guisarme and a potion of enlarge. If they all stacked, at lv 10 you'd have a 30' threatened zone.

    Quote Originally Posted by BobVosh View Post
    Also PF standstill is adjacent creatures not threatened creatures, so reach won't work with it.
    Thats a good point. One feat down I suppose.

  10. - Top - End - #10
    Orc in the Playground
     
    RogueGuy

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    Apr 2011

    Default Re: [Pathfinder] Barbarian build

    Quote Originally Posted by Khantin View Post
    combat patrol is at least 2 more feats, and this build is already short on them. It is pretty neat though, I wonder if it would synergize with lunge, a guisarme and a potion of enlarge. If they all stacked, at lv 10 you'd have a 30' threatened zone.
    Yeah, it was really an idle thought. As Mojo_Rat suggested, you should convince someone else in your party to take it. Clearly it would need to be someone with a really high Dex, so Combat Reflexes meant something.

    Now, if only "panicked" included losing your Dex bonus to AC, it would be an utterly devastating barbarian/rogue team-up trick (with the bleeding sneak attack rogue talent? yikes). As it is, it's merely neat and effective.

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