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  1. - Top - End - #91
    Firbolg in the Playground
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Quote Originally Posted by Teddy View Post
    Yeah, I know. It was more a general note (directed partially at MoonCat as well).
    I don't even know what a damage roll IS, so I think I'm safe from rolling any in individual posts yet.
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  2. - Top - End - #92
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    A damage roll is basically rolling to see how much damage your attack does. I haven't had you make one yet since these are minions, which die after one hit.

  3. - Top - End - #93
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Forgot something! Juniper uses Virtue of Valor to grant 4 temporary hp to Carric.

    Looks like we're still waiting on absolmorph, eh? Perhaps in the future we should implement some sort of policy regarding absences?

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  4. - Top - End - #94
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Yha, might be a good idea. Worst comes to worse I can NPC them. I'm going to give Absolmorph one more day.

  5. - Top - End - #95
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Try PMing him, I know he was online a bit ago.
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  6. - Top - End - #96
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    I shall do so tomorrow.

  7. - Top - End - #97
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    ((Or I'll remember to check the thread today and you won't have to worry about it.
    Also, why does that Rot Hound hate me so much?! It rolled a crit. Not that it matters, but dang.))

    Teodor will make a basic attack against the Rot Hound at D7.
    (1d20+6)[13]
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  8. - Top - End - #98
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Teodor jabs his spear at the Rot Hound, but can't pierce it's rotting flesh. It growls at you.

    With that, unless you've got any tricks up your sleeve, it's Juniper's turn.
    Last edited by LaZodiac; 2011-05-31 at 12:36 AM.

  9. - Top - End - #99
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    With a flourish of his blade, Juniper feints and lunges at the rot hound at D5.
    (Guiding Strike.)

    (d20+7)[18] vs. AC

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  10. - Top - End - #100
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    You florish your blade, and easily behead the Rot Dog, causing it to slump to the floor, dead.

    Assuming that's it, the two zombies will shuffle up to F7 and F8, and moan at you like zombies tend to do.

    Map After Movement: http://img831.imageshack.us/img831/9115/mines.png

    And with that, it's Elden's turn.
    Last edited by LaZodiac; 2011-05-31 at 10:00 AM.

  11. - Top - End - #101
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Wicked energy of the dark, leave these bodies to rest in peace!

    Rebuke Undead: Close blast 5 covering C5-G9, attack roll vs Will, only affects undead

    Attack roll Rot Dog: (1d20+3)[23]

    Attack roll Zombie F7: (1d20+3)[10]
    Damage roll: (1d10+3)[9]

    Attack roll Zombie F8: (1d20+3)[14]
    Damage roll: (1d10+3)[9]

    In case of hits, the first one is pushed to H6 and the second one to H9 and both are dazed. Misses are half damage and nothing else.
    Last edited by Teddy; 2011-05-31 at 12:47 PM.
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  12. - Top - End - #102
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Rubuke Undead would only have one damage roll that is used for everyone, but since you rolled the same damage on said roll...yha.

    Anyway, all three are hit. The Rot Hound flat up disintigrates, while the other zombies seem much more effected by the attack then you'd consider. Continue doing the thing that Rebuke Undead lets you do, and note that they have 4 speed. never mind that's the Cleric thing, not Rebuke Undead. You do move em two squares though, and they are dazed.

    You beat me to it, wow. Anyway, Bast's turn!

    New Map: http://img41.imageshack.us/img41/3520/minesj.png

    On that note, it's Bast's turn.

    Also, Teddy, how do you edit without breaking your die rolls? Might be nifty to know for later.
    Last edited by LaZodiac; 2011-05-31 at 01:02 PM.

  13. - Top - End - #103
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Quote Originally Posted by LaZodiac View Post
    Also, Teddy, how do you edit without breaking your die rolls? Might be nifty to know for later.
    As long as you don't break the die rolls, they're going to display as normal. However, you can't edit in new die rolls.
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  14. - Top - End - #104
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Er, sorry MoonCat, you've got it a little wrong.

    Your attack roll with your basic melee attack is 1d20+6. After doing that, you've got to roll your damage, which is 1d10+4.

    Additionaly, since you are a scout, you would then write "if that hits, I follow it up with my Dual Weapon Attack" and then you would roll 1d20+7 and 1d6+4. I, as the DM, will then post what happens based on your rolls. Sorry MoonCat. You've also gotta say which square you go to, so I can track movement correctly.

    EDIT: It ah...appears you're post is gone *confused face*
    Last edited by LaZodiac; 2011-05-31 at 01:27 PM.

  15. - Top - End - #105
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    I move over to the zombie on H6.

    I'm just supposed to do an attack roll, right?

    I enter the aspect of Dancing Serpent, giving me a +1 to my attack and damage.

    Attack: (1d20+7)[11]

    Damage: (1d20+5)[18]

    EDIT: Sorry LaLa, I missdid some stuff and took it out.

    EDIT:What die should I have used?
    Last edited by MoonCat; 2011-05-31 at 01:44 PM.
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  16. - Top - End - #106
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Ahh, ok. Anyway, your broadsword misses the zombie. For future reference I'm going to assume you are on G6.

    Also: *hugs MoonCat*

    Double Also: You..rolled 1d20 for your damage, oops XP. Well, good thing you missed.

    Anyway, Carric's turn, woosh!
    Last edited by LaZodiac; 2011-05-31 at 01:38 PM.

  17. - Top - End - #107
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Are the zombies dazed? If so, would having combat advantage have made a difference on Bast's attack roll?

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  18. - Top - End - #108
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    AH! Right! I forgot that daze gives Combat Advantage.

    So yha, MoonCat, roll your damage, which is 1d10+5, then roll your attack and damage for Dual Weapon Attack, not forgetting to add in your Dancing Serpent bonus. Sorry about that MoonCat XP

  19. - Top - End - #109
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Lovely. Sorry about the mess ups though.

    Damage: (1d10+5)[12]

    Dual Weapon Attack

    Attack:(1d20+7)[14]

    Damage:[roll]1d10+5[/roll]

    Edit: Can I roll damage in a new post? If I roll an attack? It's being quirky.
    Last edited by MoonCat; 2011-05-31 at 01:54 PM.
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  20. - Top - End - #110
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    MoonCat, good news and bad news!

    Good News: Dual Weapon Attack hit!

    Bad News: It only does 1d6+4, +5 in Dancing Serpent, not 1d10.

    Good News: Your attempt to roll it didn't work anyway for some reason, so you can just post again to have it work, hooray.

    Bad News: Your first attack bloodies it, so now the zombie is angry (this actually changes nothing).

  21. - Top - End - #111
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Quote Originally Posted by LaZodiac View Post
    MoonCat, good news and bad news!

    Good News: Dual Weapon Attack hit!

    Bad News: It only does 1d6+4, +5 in Dancing Serpent, not 1d10.

    Good News: Your attempt to roll it didn't work anyway for some reason, so you can just post again to have it work, hooray.

    Bad News: Your first attack bloodies it, so now the zombie is angry (this actually changes nothing).
    It does change something! Juniper will give Bast Virtue of Valor for 4 temporary hp! (It is a new round, so I can do that, right?)

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  22. - Top - End - #112
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Wait, what about the damage from the first attack?

    (1d6+5)[7]

    Can I use Power Strike?

    And don't I get something cool if my enemy gets bloodied?
    Last edited by MoonCat; 2011-05-31 at 01:57 PM.
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  23. - Top - End - #113
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Yes, good point Blue. And yes you would be able to.

    And yes, you can use Power Strike on any of the damage rolls you made, which will let you roll that roll again, and add that damage to the damage you already did.

    And now, Razorclaw Shifting is for when you, yourself, gets bloodied.
    Last edited by LaZodiac; 2011-05-31 at 02:00 PM.

  24. - Top - End - #114
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Quote Originally Posted by LaZodiac View Post
    Yes, good point Blue.

    And yes, you can use Power Strike on any of the damage rolls you made, which will let you roll that roll again, and add that damage to the damage you already did.

    And now, Razorclaw Shifting is for when you, yourself, gets bloodied.
    Wait, I thought Power Strike was a flat +1d10?
    And I'm not going to let her be bloodied.

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  25. - Top - End - #115
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Nope, Power Strike lets you deal an additional weapon damage roll to the damage you deal, but I had her put in 1d10 because she should be using Power Attack for that roll, since it's higher =P

  26. - Top - End - #116
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Allright, I'm rolling once more, do I change my sheet to add 4 HPs? Temporarily?

    Wait, you mean it does get those bonuses?

    (1d10)[7]
    Last edited by MoonCat; 2011-05-31 at 02:02 PM.
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  27. - Top - End - #117
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Quote Originally Posted by MoonCat View Post
    Allright, I'm rolling once more, do I change my sheet to add 4 HPs? Temporarily?

    [roll0]
    Temporary HP aren't actually added to your HP. They're a buffer against damage, so if you get hit, the first 4 damage get taken off your temporary HP instead of your real HP. Yeah, it's confusing.
    Last edited by Blue Ghost; 2011-05-31 at 02:05 PM.

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  28. - Top - End - #118
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    MoonCat, you'd put the 4 hp into the...there is no area for TempHP.

    Ahem, ok. See that box under AC, Fort, Ref, and Will? Put "4 Temp HP" there. If you get hit, I'll tell you what to do concerning that 4.

    Anyway, onto the damage you inflict. Bast rushes forward, stabbing the zombie through with her broadsword, then spinning around, beheading it with her shortsword. The zombie falls to the ground, and no longer moves.

    So yha. On that note, Carric's turn to shine.
    Last edited by LaZodiac; 2011-05-31 at 02:17 PM.

  29. - Top - End - #119
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Are you still handling Carric, or is Mattos back again/soon?

    Also, I noticed that my character sheet isn't updated with current XP. How much did we get for the first encounter now again?
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  30. - Top - End - #120
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    Default Re: [4e] Random Banter Buddies DnD Campaign

    Mattos has confirmed he is back, so he's got him under control.

    Also, that would be 80 xp for you Teddy.

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