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  1. - Top - End - #31
    Orc in the Playground
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by The-Mage-King View Post
    Sadly, that won't work. You're limited to 1 die/CL damage in wordspells, so you can't stack three fire spells up to get more than CL dice of fire damage.

    It's like they saw through that idea at the start...
    What you could do, though, at high levels, is to combine Fire Blast and Lightning Blast. All of a sudden you have a maximum of 20d6 damage with only a 5th level spell slot.
    Last edited by Bovine Colonel; 2011-07-21 at 11:07 PM.

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by Drahcir View Post
    What you could do, though, at high levels, is to combine Fire Blast and Lightning Blast. All of a sudden you have a maximum of 20d6 damage with only a 5th level spell slot.
    Oh, yeah. In 3.5, you can do that with a bit of metamagic reduction, and Energy Admixture. It's no problem to do.

    This is little issue. A 5th level slot for 20d6 damage isn't that much of a problem.
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    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

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    Daemon

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    I'd say it's probably a good thing you can combine spells like WoP can; if they didn't have the kind of flexibility and action economy this provides, their generally weaker spells would make them woefully underpowered.

  4. - Top - End - #34
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by The-Mage-King View Post
    Healing through Life words are up.



    Sadly, that won't work. You're limited to 1 die/CL damage in wordspells, so you can't stack three fire spells up to get more than CL dice of fire damage.

    It's like they saw through that idea at the start...
    Is it specifically 1 die/CL damage? Because if so we should be able to stack Horror (edit: or for that matter Slay) with itself shouldn't we? It's not adding dice after all.

    Edit 1: See post.

    Edit 2: We can't use metamagic on spells spontaneously cast through an Arcane Bond item, but can we use Meta Words on that spontaneous spell?
    Last edited by Wings of Peace; 2011-07-25 at 07:28 AM.
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  5. - Top - End - #35
    Orc in the Playground
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Is this gonna be finished at some point?

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Soon. Ish.

    Unfortunately, it's the first week of classes for my college, so... I might be able to work on some stuff over the weekend, but... Yeah. Sometime within the next month, I'll update.
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
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  7. - Top - End - #37
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    And by "over the weekend" I mean "When I'm bored after class on Thursday".

    Pain words through Wall words are up. I'm also working on the words by level/class ratings, so...
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
    Steam account. Add me to argue about philosophy whatever!
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    Using a different color of text for sarcasm is so original.

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Oh a Pathfinder version of Truenaming. I before you start bthrowing or whatever I know this isn't skill based.

    Question is an all or nothing deal really? When you take the feat does most if not all become word spells?

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by TurtleKing View Post
    Oh a Pathfinder version of Truenaming. I before you start bthrowing or whatever I know this isn't skill based.

    Question is an all or nothing deal really? When you take the feat does most if not all become word spells?
    Hm? This is nothing like Truenaming. This is spell making on the fly, with a specific set of options..



    As for the question... No.

    The feat I mentioned, Experimental Spellcaster, gives you an effect word to work with, and all the target words, as well as the Boost meta word. If you take it more times, you get two Effect or Meta words to use as well. Those simply... Add to your possible selections. You keep the rest of your normal spells, so you're just diversifiying a little- I believe the feat was put in so people could use this system without needing to make a new character, and also, you know, letting people test the water.
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
    Steam account. Add me to argue about philosophy whatever!
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  10. - Top - End - #40
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Experimental Spellcaster is actually a great feat, since it allows you to gain access to Accelerate as a normal caster. And Accelerate is one of the best buff spells out there, full stop.

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    OrcBarbarianGuy

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by The-Mage-King View Post
    Accellerate will get the Teal, without a doubt. Cast it on a melee dude? Move and full attack.

    Wizard? Move and summon.
    I don't think this actually works. Although it's tempting to think "full-round action = move + standard," I can't find any support for that in the rules.

    Quote Originally Posted by Pathfinder SRD
    A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
    Strictly speaking, a full-round action will consume your entire turn even if you've got dozens of extra move and standard actions lying around. It's not at all unreasonable to ask your DM to houserule it, but by the rules, all Accelerate does innately is let you move twice and attack.
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    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Commentary on Alchemist words added, along with rating system.



    And yes, I got mod permission to necro this.



    Anyway, I'll be working on a few sample wordspells for alchemists, then post 'em, then move on to other classes' word lists.
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
    Steam account. Add me to argue about philosophy whatever!
    Advertized Homebrew: Fire Emblem 4's Holy Blood as Bloodlines
    Extended Signature.
    Using a different color of text for sarcasm is so original.

  13. - Top - End - #43
    Orc in the Playground
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    You uh, you do know that Perfect Form boosts all your physical stats while Enhance Form boosts one, right?
    Last edited by Bovine Colonel; 2011-11-22 at 03:44 PM. Reason: typo

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by Drahcir View Post
    You uh, you do know that Perfect Form boosts all your physical stats while Enhance Form boosts one, right?
    ...


    This is why I should not write while tired, then post without reading the stuff. Fixed.
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
    Steam account. Add me to argue about philosophy whatever!
    Advertized Homebrew: Fire Emblem 4's Holy Blood as Bloodlines
    Extended Signature.
    Using a different color of text for sarcasm is so original.

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    So, what is the downside to Word casting? I have only heard how great and flexible it is. But wizard is already just about the most powerful class in the game- why should a DM allow this option? What does a wordcaster give up for all this goodness?

  16. - Top - End - #46
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    That would be completeness, support, and thorough editing.
    Check out these DSP projects:
    Akashic Mysteries (Incarnum-esque)
    Channeling Unleashed
    (I am not affiliated with either, just trying to get them more exposure.)

  17. - Top - End - #47
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by DrDeth View Post
    So, what is the downside to Word casting? I have only heard how great and flexible it is. But wizard is already just about the most powerful class in the game- why should a DM allow this option? What does a wordcaster give up for all this goodness?
    Volume. Sheer volume of spells. There's only a little bit of this stuff, while normal spells... Well, there's entire CHAPTERS dedicated to them in most books.
    Avatar by Ceika.
    Quote Originally Posted by Lord_Gareth View Post
    The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

    Order the solars to attack and run like hell.
    Steam account. Add me to argue about philosophy whatever!
    Advertized Homebrew: Fire Emblem 4's Holy Blood as Bloodlines
    Extended Signature.
    Using a different color of text for sarcasm is so original.

  18. - Top - End - #48
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    My opinion of WoP:

    Sorcerer gets a lot of on-the-fly versatility, as does Oracle.

    Spellslinger (yes, the "crappy" Archetype) can get a lot of options to play with. Yes, you lose out, but you can shoot a charm ray at somebody. That, and they add additional DC to their spells when used through their guns. Combine this with the Manifestation metaword, and now Spellslinger vs. Wizard fight suddenly becomes 1-sided.

    Magus falls under the same line as Spellslinger, but with replace sword with gun. Overall, very cool.
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    smile Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by McSmack View Post
    S'okay though, gnome pyromaniac racial +red dragon bloodline + Magical Lineage (burning hands) + Intensify Spell means my burning hands hits for 7d4+7 as a lvl 1 spell.
    Since you get two traits at first level, why not add Lore Seeker to this and make it 8d4+8 as a first level spell? Since Magical Lineage is a Magical trait and Lore Seeker is an Outlander one, you can have both.

    Other than that small critique, great idea. But, as a DM, I give more bonus XP to casters (mainly wizard or prepare spell casters) for creative use of spells. Sure, it doesn't seem like much, but Enlarge Person is truly nasty when cast on the group's Barbarian who then enrages and crushes everything in sight.

  20. - Top - End - #50
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    Daemon

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by Rasmine View Post
    Since you get two traits at first level, why not add Lore Seeker to this and make it 8d4+8 as a first level spell? Since Magical Lineage is a Magical trait and Lore Seeker is an Outlander one, you can have both.

    Other than that small critique, great idea. But, as a DM, I give more bonus XP to casters (mainly wizard or prepare spell casters) for creative use of spells. Sure, it doesn't seem like much, but Enlarge Person is truly nasty when cast on the group's Barbarian who then enrages and crushes everything in sight.
    Also, I just had to double check, but Burning hands caps at 5d4. Max damage you could do with Draconic lineage would be 5d4+5. Intinsify spell increases MAX damage, not normal damage. That would mean it would let up to 10d4 burning hands, but at 1st, you wouldn't do 6d4 (no other modifiers)

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    OrcBarbarianGuy

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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    Quote Originally Posted by Rasmine View Post
    bonus XP to casters... for creative use of spells. ... Enlarge Person is truly nasty when cast on the group's Barbarian who then enrages and crushes everything in sight.

    "Creative"?
    I thought boosting the Beatstick was the INTENDED use of Enlarge Person.

    Creative would be more along the lines of Enlarging your OPPONENT so he can't follow you down a narrow tunnel.

    Just an FYI, double posting is frowned upon, please use the 'Edit' button if there have been no other replies since yours.

    As for quoting yourself....??

  22. - Top - End - #52
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    So, are there any plans on continuing the production of this handbook?

  23. - Top - End - #53
    Barbarian in the Playground
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    Default Re: Words of Power Handbook (WIP) (Help wanted) (PF)

    I'd see this updated

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