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    Hazzardevil's Avatar

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    Default Warforged Charger Class

    For a warforged only game I want to take part in, I'm homebrewing a warforged charger monster class in hope that the DM will allow it, here it goes.




    Warforged Charger
    {table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|
    1st|
    +1
    |
    +0
    |
    +0
    |
    +0
    |Forged For War, Ability Increase +2 Str, +1 Con

    2nd|
    +2
    |
    +0
    |
    +0
    |
    +0
    |Improved Charging, Ability Increase +2 Str, +1 Con
    [/table]

    HD: d10

    Class Skills
    The Charger’s class skills (and the key ability for each skill) Craft (Int),Intimidate (Cha), Jump (Str)

    Skill Points at 1st Level
    (2 + Int modifier) ×4.

    Skill Points at Each Additional Level
    2 + Int modifier.

    Forged for War:
    The Warforged Charger is Large Sized with a movement speed of 30' movement and has all the characteristics of the construct type (with the living construct subtype):


    • Immune to Poison, Sleep, Paralysis, Disease, Nausea, Fatigue, Exhaustion, Sickening, and Energy Drain.
    • Does not Eat, Sleep, or Breath.
    • Does not naturally heal.
    • At 0 hp, is Disabled (as usual). From –1 to –9 hp, is Inert (i.e., Unconscious, but stable)
    • Conjuration (healing) spells only heal ˝ hp.
    • Can be ‘healed’ by a Craft check that takes 8 hours. The Warforged is repaired the check – 15 hp. It is possible to ‘Take 10’, but not ‘Take 20’. The following Craft skills can be used: armorsmithing, blacksmithing, gemcutting, & sculpting. A Warforged may repair itself. This check cannot be done untrained

    A Warforged Charger also recieves Adamantine Body as a Bonus Feat.

    Ability Score Increases: The Warforged Charger gains ability score bonuses as noted on the table above.

    Imroved Charging:
    At 2nd level a Warforged Charger gains Powerful Charge as s bonus feat.
    At 7 HD you gain Headlong Rush as a bonus feat.

    So, whats the thoughts? Too powerful? Not strong enough?
    Last edited by Hazzardevil; 2011-08-12 at 03:33 PM.

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    Default Re: Warforged Charger Class

    1. Prereqs... ?
    2. Given all it gets at 1st level, I'd move Str boost to 2nd.
    3. As for Con boost - it's supposed to be omitted once full construct traits are gained. To compensate, you might consider adding a 3rd level that grants (among other things) fast healing, but that doesn't have much to do with charging, so probably not.

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    Default Re: Warforged Charger Class

    You didn't post any HD, Skill Points, or Class skills, so I can't critique there. The Construct type grants d10 HD and 2+Int Skill points, usually. I don't know what kind of class skills it would have.

    The Dire Charge feat is an epic feat. You need to have 21 character levels before you qualify for it. It's a pretty good feat too, I don't see a DM allowing it as a bonus feat at level 2.

    Is this supposed to be a class for the warforged to take, or..what? The Warforged Charger is a large sized Construct with +10 Str, as I recall. Still, if the only racial modifiers you're giving it are +4 Str and +4 Con with no penalty, that's not good either.
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    Quote Originally Posted by DefenderCRU
    Even with six blood thirsters, I still wouldn't be dealing tons of damage...
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    Default Re: Warforged Charger Class

    Quote Originally Posted by NeoSeraphi View Post
    You didn't post any HD, Skill Points, or Class skills, so I can't critique there. The Construct type grants d10 HD and 2+Int Skill points, usually. I don't know what kind of class skills it would have.

    The Dire Charge feat is an epic feat. You need to have 21 character levels before you qualify for it. It's a pretty good feat too, I don't see a DM allowing it as a bonus feat at level 2.

    Is this supposed to be a class for the warforged to take, or..what? The Warforged Charger is a large sized Construct with +10 Str, as I recall. Still, if the only racial modifiers you're giving it are +4 Str and +4 Con with no penalty, that's not good either.
    I've gone and cocked up here, I was wondering why I managed this so fast, also this is a base class, like one of the old monster classes from the old thread.
    They don't go to 20. (Usually)
    Also, I didn't actually look up what Dire Charge did, I just found it on the feat index and though that it would be useful for a Charging based race.
    Come to think of it, it's not really good enough to be an epic feat is it?
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    Default Re: Warforged Charger Class

    Quote Originally Posted by Hazzardevil View Post
    For a warforged only game I want to take part in, I'm homebrewing a warforged charger monster class in hope that the DM will allow it, here it goes.
    I would love to hear a little bit about your game. What's the backstory? Why warforged only?

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    Default Re: Warforged Charger Class

    Quote Originally Posted by Hazzardevil View Post
    I've gone and cocked up here, I was wondering why I managed this so fast, also this is a base class, like one of the old monster classes from the old thread.
    They don't go to 20. (Usually)
    Also, I didn't actually look up what Dire Charge did, I just found it on the feat index and though that it would be useful for a Charging based race.
    Come to think of it, it's not really good enough to be an epic feat is it?
    Yes, but if you're actually going to give up having Skill Points for 2 levels you're going to be fairly useless out of combat. (Even the druid's animal companion will have skills)

    And that's not our place to question, unfortunately. (Especially since the barbarian can get pounce all the time at 1st level)
    Sweet sorcerer avatar by Cuthalion

    Quote Originally Posted by LoL Forum
    Quote Originally Posted by DefenderCRU
    Even with six blood thirsters, I still wouldn't be dealing tons of damage...
    Quote Originally Posted by BellatorCQC
    That's because you don't have a Trinity Force.

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    Default Re: Warforged Charger Class

    Quote Originally Posted by The WitchKing View Post
    I would love to hear a little bit about your game. What's the backstory? Why warforged only?
    I'm not entirely sure myself, all I know is that my squad of 4-6 players is bieng awakened after the war with no memories of anything before then.

    Replaced Dire Carge with Headlong Rush at 7 HD.
    I must admit I have made a mess of this, but I think it's all up to the standard of any monster class.

    For the build in question I was planning this, then 4 levels of Whatever, (Probably 2 Levels in Psychic Warrior and 2 Levels in Something Else) and then into War Mind.

    This class is meant for a Barbarian Charger Build or Possibly a Little Red Raiding hood.
    Last edited by Hazzardevil; 2011-07-15 at 04:05 PM.
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    Quote Originally Posted by Chained Birds View Post
    Just one of those guys vs girls things. Guys like giant, fighting robots that shoot lazerz out their eyes while girls like pretty jewelry that sparkle in the moonlight after having a romantic interlude with a charming gentleman.

    Completely sexist, yes! Completely true, pretty much...
    I have Steam cards and other stuff! I am selling/trading them.

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    Default Re: Warforged Charger Class

    Dire Charge is not very epic, IMO. If playing in a T4/T5 game, you should probably steer clear of it, but if your DM allows any T1-T3 classes, then Dire Charge gained at low-heroic levels won't break anything.
    3.5 Homebrew: Remixes to rebalance nearly every base class, all in the authentic flavor of the originals.
    Tier 1 casters breaking your game? Remix your magic with Philosopher's Stone, or try these flavorful mid-tier classes instead: Machinist, Shapeshifter, Avatar, Magus of Blades, Ritualist, Magician, Dawnblade, Summoner, plus 5 elemental casters!


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    Default Re: Warforged Charger Class

    Quote Originally Posted by jiriku View Post
    Dire Charge is not very epic, IMO. If playing in a T4/T5 game, you should probably steer clear of it, but if your DM allows any T1-T3 classes, then Dire Charge gained at low-heroic levels won't break anything.
    The game itself has the simple rule of you have to use magic, Psionics, Incarnum or something from the tome of magic.
    I'm going down the psionic route, possibly with a side order of charging.
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    Quote Originally Posted by Chained Birds View Post
    Just one of those guys vs girls things. Guys like giant, fighting robots that shoot lazerz out their eyes while girls like pretty jewelry that sparkle in the moonlight after having a romantic interlude with a charming gentleman.

    Completely sexist, yes! Completely true, pretty much...
    I have Steam cards and other stuff! I am selling/trading them.

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    Default Re: Warforged Charger Class

    Why not just use the juggernaut prc?
    Fighter: "I can kill someone in a turn."
    Cleric: "I can kill someone in half a turn."
    Wizard: "I can kill someone before my turn."
    Bard: "I can make three idiots kill people for me."

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    Default Re: Warforged Charger Class

    This isn't meant to be a warforged that behaves more like a construct, this is a bigger, beefier warforged.
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    Quote Originally Posted by Chained Birds View Post
    Just one of those guys vs girls things. Guys like giant, fighting robots that shoot lazerz out their eyes while girls like pretty jewelry that sparkle in the moonlight after having a romantic interlude with a charming gentleman.

    Completely sexist, yes! Completely true, pretty much...
    I have Steam cards and other stuff! I am selling/trading them.

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