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Thread: GitP PrC Contest Chat Thread IV
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2011-08-28, 08:40 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
My homebrew:
Spoiler
Completed:
ToB disciplines:
The Narrow Bridge
The Broken Blade
Prestige classess:
Disciple of Karsus -PrC for Karsites.
The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
Master of the Hidden Seal - Binder/Divine hybrid
Knight of the Grave- Necromancy using Gish
Worthwhile links:
Age of Warriors
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2011-08-28, 11:05 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
The Raysailor of Sol Invictus is done. Taken out infusion requirements because they're not necessary and just make the overall thing too strong, which is not something I want. I've thought of adding another level 10 ability and take out the caster level increase there, but then you're barred from level 9 spells, which is not something most people look forward to. I am thinking of perhaps adding one extra ability to each of the colors of Use Light though, something sight-related or such and basing it off something from Exalted (since each of the five maidens have an associated color, the Ebon Dragon could be Black, Sol/Luna could be White and make up something for the rest, maybe Gaia and Autochthon?).
Anyone want to PEACH or trade PEACHes?Last edited by Morph Bark; 2011-08-28 at 05:18 PM.
Homebrewer's Signature | Avatar by Strawberries
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2011-08-28, 02:54 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Currently working on an assassin-type PrC known as the Ikaruga (yes, named for the game, but I found a more thematic reason for the name.) Similar to its namesake, Ikaruga can switch between two polarities, gaining a slew of different abilities, strengths, and weaknesses as they fill themselves with, or purge themselves of light.
Current Contest Entries:
Prestige Class Contest: In the Shadows -The Ghost Wyrm
Base Class Contest: Altar of Naught - The Nihilist
Monster Competition: Beings of Legend - The Omni Template
Spoiler
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2011-08-28, 03:09 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Just beware it doesn't end up too close to the Shadow Sun Ninja.
Homebrewer's Signature | Avatar by Strawberries
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2011-08-28, 03:37 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
No worries in that regard. This is a pretty different take.
Current Contest Entries:
Prestige Class Contest: In the Shadows -The Ghost Wyrm
Base Class Contest: Altar of Naught - The Nihilist
Monster Competition: Beings of Legend - The Omni Template
Spoiler
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2011-08-28, 07:23 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Well, I updated my entry slightly. Still need to get class skills and a few abilities done (as well as most of the fluff). Anyway, Amechra, I'm borrowing your darklight degree of darkness if you don't mind. If you would prefer I don't do so, I'll replace it with something different. Suggestion or advice is welcome. On some areas I feel wording turned out poorly.
OwrthoTablesWant them to look nice? Have a guide
My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
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2011-08-28, 09:03 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Well, updated my class again. Mostly done, only ability incomplete is the features of light, which I'm at a loss on figuring out effects for. I'm thinking maybe allowing some kind of boost based on wispfire damage, but not sure about what else, or even what such a boost would be. Still need to complete the fluff on the end.
OwrthoTablesWant them to look nice? Have a guide
My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
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2011-08-29, 02:44 PM (ISO 8601)
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- Where I live.
Re: GitP PrC Contest Chat Thread IV
You can use Darklight if you want; heck, a Devourer of Light crossclassed with a ?Lurker in Light? (was that the name?) would be so much fun...
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2011-08-29, 02:50 PM (ISO 8601)
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2011-08-29, 07:40 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
PEACH for Ray Sailor of Sol Invictus!
Spoiler
I get the feeling that you have played Exalted... whatevs.
Amusingly, the only Knowledge skill a sorcerer has in-class is arcana. That means it requires at least a 14 int (or 12 int and human) to qualify for the class, and that doesn't leave much room for Concentration which is a pretty important skill. Favored Souls have the same problem of lack of knowledge skills in class. I wonder if the Craft(Sculpting) requirement is necessary... we will see. Beguilers seem to have the best time of it as they are Int focused so they can afford the skill points for this. There could be entry after 5th level except spontaneous casters are a level behind, so this class is entry after 6th level. Why is it only open to spontaneous casters? We shall see.
4+ skills helps, but the skill list seems much broader than the expected entries. For example, why is Knowledge(Dungeoneering) or Knowledge(Nobility and Royalty) or Knowledge(Architecture and Engineering) or, most powerfully, UMD on the class list?
1/2 BAB and good will save is very Sorcerer. 8/10 casting means there should be some useful features in here. I personally think that full casting PrCs are poorly designed, so props for this.
Net proficiency! Random, but whatever.
Class feature time! Control Light should come after Guiding Lantern, as it references Guiding Lantern. A first level power at 7+ level is... let's see what else the class gets.
Guiding Lantern seems like a theme which will be developed. It would be nice if we were a bit clearer on the reduction of miss chance, I think you mean "If a creature of the same alignment as the god of the Raysailor attacks a creature which is between the first creature and the Guiding Lantern, miss chance due to concealment reduced by one step." It's kind of awkward to phrase that.
Lighten Up is an Int based ability in a class that requires a Cha or Wis/Cha based caster to enter... or a beguiler I suppose if they get enough [Light] spells. It's useful for helping with encumbrance and the higher level version will be useful for loading and unloading cargo. Besides the pun it doesn't seem particularly light themed though.
Advanced Learning is useful... for beguilers/warmages/etc. Adding things to a spell list isn't all that helpful for sorcerers or favored souls, as they are restricted by spells known. Consider adding one spell known each time Advanced Learning adds spells to a spell list.
Take Light seems like it silly, as lighting a lantern is generally pretty trivial, until you get to the part where it replenishes uses of Use Light. This makes Use Light recover somewhat between encounters, though the per day limit on Take Light limits this recovery.
Solar Sails: is the infusion done via Lighten Up, or the casting of the spells with [Light] or [Air] descriptors? If it starts failing within 8 hours, when does it finish failing?
Use Light: this seems to be the meat of the class. It seems like a character will generally want to stay at 0 Blackness, in order to be able to use White Light, and if Black Light is needed one can gain a point of Blackness via a different color. Is maximum Blackness equal to class level? It seems likely but it is not clearly stated.You can reduce the amount of Blackness you have by 1 each day that you use all colors except White and Black.
Red Light: already, these are not spell-like abilities despite being described as such earlier. That's fine, but please change the first sentence of Use Light. Creative use could be handy, but people generally have enhancement bonuses at these levels. Could be useful for buffing minions/summons/etc. Destructive doesn't do very much damage... 10d6 at level 16 is kind of weak. The reverse is more potent, which seems to be your intent. The Regain action should make it clear that you still take the elemental damage, which seems to be your intent.
Orange: Creative is minor untyped bonus to skills, most of which are pretty easy by character level 10. Destructive doesn't do very much damage, but the reverse is interesting. Is the acid damage conditional on being blinded? That is how it is written now, which seems strange.
Yellow: Creative is useful. Destructive is yet another blast. Reverse is ok, Regain is pretty standard by now.
Green: Creative is handy. Destructive... it's not another blast! Huzzah! How many attacks does the hand get? Just one, or iteratives based on BAB? For the Reverse, please specify how long the sickness lasts (probably 1d4 rounds, if I read you right). This Regain is hard to do, and maybe not worth attempting unless you have a custom item of Spellcraft or something. Still, there is Take Light to recharge this.
Blue: Creative: specify a caster level for Dispel Magic. Destructive is interesting, it would be more worthwhile if it affected multiple targets. There is no Reverse here... maybe giving you control over effects you dispelled would be interesting. The Regain is strange here, as these characters so far have not needed Diplomacy or Perform(Oratory). What is the DC on a Perform(Oratory) check to inspire? Performances are routine, enjoyable, great, memorable, or extraordinary.
Indigo: Creative is unique in not expending the light. On the other hand, it's a niche 2nd level spell at character level ~15. Not a concern for balance reasons... if anything too weak. The Destructive use is stylish, but Confusion is a 4th level spell and hits an area instead of just a single target. The reverse does at most 3d6 Wis damage, which is kind of scary but gaining Blackness is kind of a big deal too. Regain again keys off of a skill that the character is not certain to have.
Violet: Creative is useful in towns or against mooks or whatever. A gaze attack at level ~15 is fine, especially one that only charms. Destructive is cool: forced Dim Door and possible Banishment. The Reverse is too weak: it would be balanced just to bestow a negative level without any need for grapples or what have you. How likely are you to want to bestow a negative level on someone willing to kiss you? In addition, the suggestion is kind of silly as only the first kiss seems to give a negative level. I see what you're trying to do, but it won't work well in practice. How long does the negative level last?Regain is... commoner with 1 HD is DC 27 spellcraft check. Level 15 means 18 ranks in spellcraft, plus int mod, plus a few other factors could be added. It's a gamble worth taking on full ranks alone though. Again, how long does the negative level last?
White: Creative would be fine balance-wise if the aura lasted until you regained some other colors, Fast Healing and minor bonus damage is not a lot to have up all day, especially if it ties up class features. Destructive: how do spell effects interact with the barrier? For example, it seems that a fireball would go right through it, but a Hold Person could not be targeted through the opaque barrier. Am I right?
Black: Creative is kind of useful, but the HD limit is painful. I'm too lazy to look up how good Bone Creature or Corpse Creature are, but it's possible the limit could be raised to CL or even Character Level with no ill effects. Destructive is kind of unimpressive for a capstone, honestly.
Crew of Light: Here is where Craft(sculpting) comes in. One crew member isn't really enough to crew a ship, and the constructs seem like in general they will be used more as disposable semi-permanent minions like Planar Bound things or animal companions.
Playing a Raysailor needs to be written.
Raysailors in the world... Ciddarttha Naút will run out of infusion ability pretty soon. The others show the variety available to the class, which is nice.
There's no explanation for why this is only open to spontaneous casters, or why it is a caster PrC at all. There doesn't seem to be a need for a Raysailor to worship a god with the Sun domain... they don't seem to draw power from a god or anything like that. Use Light is the cornerstone of the class but the powers range from situational to kind of useless. I would drop the Craft and Knowledge requirements to allow 2+ skill point characters access, and maybe raise Profession(Sailor) requirements to 8 ranks. Use Light... take a look at what level-appropriate spells can do. Most things are too weak for their character level. It looks like you took several interesting ideas and combined them... which is a good start. Now comes the harder part of merging them together and making the power somewhat higher. Good luck!
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2011-08-29, 08:18 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
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2011-08-30, 08:55 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
ErrantX, your signature still links to the last contest, not the current one...
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2011-08-30, 11:44 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
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2011-08-30, 11:33 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Woo! Version 1.2 of the Ikaruga is up and raring to go. Still needs some delicious flavor, but the mechanics are up, at least.
Current Contest Entries:
Prestige Class Contest: In the Shadows -The Ghost Wyrm
Base Class Contest: Altar of Naught - The Nihilist
Monster Competition: Beings of Legend - The Omni Template
Spoiler
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2011-08-31, 11:35 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Do entries have to be 10-level classes? I'm not having any luck coming up with a good 10-level class thats actually a prestige class as opposed to really a brand-new mechanic for a base class. But a 5-level class, that I might be able to do.
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2011-08-31, 11:39 AM (ISO 8601)
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Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2011-09-04, 05:49 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Just thought I'd bump this and see if anyone has any suggestions for the features of light ability the light of lurking shadows grants. Can't really think of much except the possibility of allowing them to attack persistent affects of spells with the dark descriptor (and if successful destroy them, as I vaguely recall light spells can do). Perhaps also spells of the shadow subschool.
OwrthoTablesWant them to look nice? Have a guide
My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
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2011-09-05, 09:00 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Why is everyone making a "sneaky light" variant? the concept used to be something awkward and interesting but seriously it has been done to death and is hardly of any interest any more...
Anyways...is a "Blacklight Deciple" a valid entry, as it manipulate both light and shadow? (and requires to keep a balance of the two, or face serious consequences...)
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2011-09-05, 10:27 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
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2011-09-05, 11:03 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2011-09-05, 12:19 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
"Everyone" does not necessarily means "everyone" its can be used figure of speech saying "too many of the people present", as it is in this case...
And I didn't look at you ray-pirates (:P) long enough to tell if they got a "sneaky light" factor in them...
EDIT: actually I think I might do another class...stuck with two ideas to choose from...Last edited by boomwolf; 2011-09-05 at 12:26 PM.
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2011-09-05, 12:37 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
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2011-09-05, 01:45 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Chris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
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2011-09-05, 01:51 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Hey, mine is less "Stealthy Light", and more "Become blind while I tear your face off with my tentacles MADE OF LIGHT!"
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2011-09-05, 02:39 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Not even sure what "sneaky light" is supposed to mean. And 2-3 (depending on how you're defining "sneaky light", really I'm counting all the ones that aren't straightforward light) out of 9 is far from "everyone" anyway.
Current Contest Entries:
Prestige Class Contest: In the Shadows -The Ghost Wyrm
Base Class Contest: Altar of Naught - The Nihilist
Monster Competition: Beings of Legend - The Omni Template
Spoiler
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2011-09-05, 02:48 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
I'd also note that if you mean sneaky light as being sneaky with the use of light, the light of lurking shadows doesn't really fit there either, as it is still a glowing ball of light intentionally trying to get peoples attention and draw them toward it (even if it plans to attack them with the shadows as they get close). Then again, it you consider using light as a distraction from the real threat, I suppose the wisp fire guide itself qualifies, making it fairly likely that the PRC would as well.
Edit: Added some abilities for features of light. May need some reworking or help with wording.
OwrthoLast edited by Owrtho; 2011-09-05 at 03:09 PM.
TablesWant them to look nice? Have a guide
My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
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2011-09-05, 05:20 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Do you mean "sneaky light" as in "using light as a means of Illusion"? If so, maybe because using light like that is the literal definition of what an Illusion is. Like, Illusions, even the lowest level, all involve changing or supplying light waves to a target/targets. That is all that it means. Thus, light and Illusions are really closely tied together. However, I would be hard pressed to say that any of the classes in this months contest are really based on being "sneaky" besides the Ikaruga, which also focuses on darkness (and might I say, after reading the class, looks absolutely wonderful; I really want to play one).
The Rainbow Thaumaturgist, the only other class that has even some "sneaky" abilities, is mainly based on the use of Prismatic spells and effects, and the illusions are not what the class is based on at all. In fact, besides the bonus to Caster level from Chromatic Strength and the Perception Filter class feature, there are no other mentions of Illusion at all in the class (you could argue that the second portion of the Master of Variegation is "sneaky" but would have to contend with the fact that the ability also allows the caster to change the visual effects of the spells as well, giving them the dual option).
None of the other classes really focus on stealth, on the whole, in a way that would make them subject to the criticism.
Ikaruga: The first paragraph of Polarity for the darkness section is talking about light polarity, rather than dark. You should probably change that.
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2011-09-05, 06:31 PM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Current Contest Entries:
Prestige Class Contest: In the Shadows -The Ghost Wyrm
Base Class Contest: Altar of Naught - The Nihilist
Monster Competition: Beings of Legend - The Omni Template
Spoiler
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2011-09-06, 07:45 AM (ISO 8601)
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2011-09-06, 08:12 AM (ISO 8601)
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Re: GitP PrC Contest Chat Thread IV
Wait, what?!
Illusions are not real. In no way or form. Spells that manipulate light create energy, and therefore are Evocations.