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    Ogre in the Playground
     
    danzibr's Avatar

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    Default How can I make these feats work (Warforged Totemist)?

    So I want to make a certain Warforged Totemist (similar to the guy I'm running in an online game). We're allowed 2 flaws. Here are a list of feats I think would be good:

    Double Chakra, Expanded Soulmeld Capacity, Improved Essentia Capacity, Split Chakra, Multiattack, Jaws of Death, Second Slam, Adamantite Body, Sacred Vow, Vow of Poverty.

    I'm thinking something like:
    1st-Adamantite Body, Sacred Vow, Vow of Poverty
    3rd-Multiattack
    6th-Jaws of Death
    9th-Double Chakra
    12th-Second Slam
    15th-Expanded Soulmeld Capacity
    18th-Split Chakra

    Probably split the arms chakra for offense. Anyways, this is okay... I'm missing Improved Essentia Capacity. My main problems are getting Jaws of Death and Expanded Soulmeld Capacity (it'd be nice to get Second Slam at level 9, but Double Chakra's better, I think). Is there any way to arrange the feats better/get more feats or something?

    Sadly, I'm thinking dropping VoP is the best way to go... :(
    My one and only handbook: My Totemist Handbook
    My one and only homebrew: Book of Flux
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    A comment on tiers, by Prime32
    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
     じしf_, )ノ

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    Ettin in the Playground
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    Default Re: How can I make these feats work (Warforged Totemist)?

    Don't forget you get extra feats along the way from your VoP, which gets you ToGI and some other lesser abilities. What precisely do you need the extra feats for?

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    Ogre in the Playground
     
    danzibr's Avatar

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    Default Re: How can I make these feats work (Warforged Totemist)?

    Quote Originally Posted by Tvtyrant View Post
    Don't forget you get extra feats along the way from your VoP, which gets you ToGI and some other lesser abilities. What precisely do you need the extra feats for?
    Yeah, those are a big perk. I don't really need the feats. We're starting at level 7 and going until we stop (so I'll plan for 20). I just don't want to pick up Expanded Soulmeld Capacity really late and not get much mileage out of it. Similarly, the extra natural attacks from Jaws of Death and Second Slam would be the sooner the better.
    My one and only handbook: My Totemist Handbook
    My one and only homebrew: Book of Flux
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    A comment on tiers, by Prime32
    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
     じしf_, )ノ

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