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Thread: Simple Q&A Pathfinder (By RAW) I
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2013-02-02, 10:25 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 455
The answer you seek is in the cleric class's aura ability:
Originally Posted by PRD, Classes, Cleric
So for example, a cleric of a CN deity with this class feature can use the feat to summon CE creatures as a standard action - Chaotic from her deity, and evil from the class feature. A cleric of a LG deity who somehow went down this path, could summon either LG or LE creatures (ignoring the whole "summoning evil creatures is an evil act" aspect).
At least, that's how I read things.Last edited by Zherog; 2013-02-02 at 10:25 AM. Reason: fixed tags
John Ling
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2013-02-02, 02:07 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q456
Is Hungry Pit in the Caves Subdomain of the Earth Domain 5th level or 6th?Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-02-02, 06:03 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 456 Going by where the other replaced domain spells are being equal with the Wiz/Sor/Sum level, I'd probably make Hungry Pit also 5th.
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2013-02-02, 10:57 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q457
Just making sure I'm not missing anything: a Diabolist's Imp uses the Animal Companion table with a level equal to the Diabolist's class level plus caster level, so a Cleric 8/Diabolist 6 would have an Imp that uses the table entry for a 20th level Druid?Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-02-02, 11:59 PM (ISO 8601)
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2013-02-03, 04:57 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q 458
How can a person pinned under the rubble created by Earthquake be freed?Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-02-04, 08:14 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A458
The same as any other time they're buried under a bunch of dirt/rocks/etc. From Cave-Ins:
Originally Posted by Cave-In or Collapse (CR 8)
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2013-02-04, 05:49 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q 459
Under Ninja's description of ki pool, it states: "If the ninja possesses levels in another class that grants points to a ki pool, ninja levels stack with the levels of that class to determine the total number of ki points in the combined pool, but only one ability score modifier is added to the total. The choice of which score to use is made when the second class ability is gained, and once made, the choice is set. The ninja can now use ki points from this pool to power the abilities of every class she possesses that grants a ki pool."
Monk only grants a ki pool at level 4. However, it is a class that grants points to a ki pool, which seems to conform to RAW. Thus, the question becomes: if you take 1 level of Monk and 2 levels of Ninja, do you qualify to choose between Wisdom and Charisma to see which determines your ki, and do the levels stack for the 1/2 level benefit?
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2013-02-04, 06:18 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 459 Getting Monk levels would qualify you to choose, yes, but not vice versa, since that's a clause of Ninja, so a Monk wouldn't auto combine with another class with ki unless that class had such a clause.
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2013-02-05, 01:11 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q460
The Beast Rider's Exotic Mount ability states, among other things, that "The animal chosen as a mount must be large enough to carry the beast rider (Medium or Large for a Small character; Large or Huge for a Medium character)"
However, all of the possible Mounts offered by the class feature at level 4 for a Medium Rider are Medium sized themselves.
The ability is worded so that I cannot take a a mount too small to carry me, but the ability then offers mounts too small to carry me as options. Is it intended that the Animal Companions offered at level 4 be sized large, did the Developers just create a nonfunctional ability, am I missing something?
EDIT
As a follow up, though similar question, Beast Riders are prohibited from taking any Mount with less than 4 legs, but mounts such as the Tyrannosaurus are pointed to as options. Am I allowed to use Mounts with 2 legs, or not?Last edited by Menteith; 2013-02-05 at 01:21 PM.
There is the moral of all human tales;
'Tis but the same rehearsal of the past.
First freedom and then Glory - when that fails,
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2013-02-05, 02:19 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 460
Originally Posted by Menteith
Originally Posted by PRD, Ultimate Combat, Archetypes- Allosaurus is Huge
- ankylosaurus is Huge
- arsinoitherium is Large
- aurochs is Large
- bison is Large
- brachiosaurus is Gargantuan (which makes it not a valid choice by RAW)
- elephant is Huge
- glyptodon is Large
- hippopotamus is Large
- lion is Large
- mastodon is Huge
- megaloceros is Large
- snapping turtle (giant) is Gargantuan (another invalid choice by RAW)
- tiger is Large
- triceratops is Huge
- tyrannosaurus is Gargantuan (another invalid)
So three of the listed choices are invalid, all for being too big. my hunch would be that by those critters being explicitly on the list, the intention is to override the "Large or Huge" restriction - but that's only a hunch and not stated in the rules.
A 460 B
Originally Posted by Menteith
Originally Posted by PRD, Ultimate Combat, Archetypes
IF the creature is normally Large or Huge
AND IF the creature has a Medium version on the 7th-level animal companion list
AND IF creature can bear the rider's weight
AND IF creature has 4+ legs
AND IF creature does not have a fly speed
THEN the beast rider can have it as a mount, applying the proper modifications to the listed Medium entry.Last edited by Zherog; 2013-02-05 at 02:23 PM.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2013-02-05, 02:25 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Incorrect.
"This mount functions as a druid's animal companion"
The animal companion class feature specifically states that those creatures are Medium. Animal Companions differ significantly from the normal animal. The base animals are unrelated to the class feature. If anyone has one, I would still appreciate an answer to my question.
EDIT
Example;
Ankylosaurus Companions
Starting Statistics: Size Medium; Speed 30 ft.; AC +9 natural armor; Attack tail (1d6); Ability Scores Str 10, Dex 14, Con 9, Int 2, Wis 12, Cha 8; Special Qualities low-light vision, scent.
7th-Level Advancement: Size Large; AC +2 natural armor; Attack tail (2d6); Ability Scores Str +8, Dex –2, Con +4; Special Qualities stun.Last edited by Menteith; 2013-02-05 at 10:38 PM.
There is the moral of all human tales;
'Tis but the same rehearsal of the past.
First freedom and then Glory - when that fails,
Wealth, vice, corruption - barbarism at last.
And History, with all her volumes vast,
Hath but one page...
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2013-02-05, 07:34 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q 461
This seems like one of those "duh" questions but I can't seem to find the answer in the rules, so I'll ask:
When high jumping with Acrobatics, if you do not land on something higher or grab hold, do you take falling damage when you come back down to the ground?
My gut instinct is "heck no", but I find no provision in the rules for it.
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2013-02-05, 10:29 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 461 It is actually covered in Acrobatics in the section for jumping.
Originally Posted by CRB, pg 88Last edited by Cieyrin; 2013-02-05 at 10:29 PM.
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2013-02-06, 03:00 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
emph mine
Originally Posted by Cieyrin
The way I read it, class levels stack from the beginning (As monk and ninja levels are both levels in classes that grant the Ki Pool ability at a certain point)
But you can NOT choose your ability modifier until you reach the point where the second class also grants the Ki Pool ability.
This is VERY clear in the Ninja's text (bold part above)
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2013-02-06, 11:36 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
This Thread is over limit. Time to start "Simple Q&A Pathfinder (By RAW) II"
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2013-02-06, 12:44 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A461 Dispute
No. The acrobatics skill differentiates between jumping and falling.
Originally Posted by Acrobatics
Off-topic:SpoilerIt totally makes sense me that you take falling damage from jumping too high: I've jumped high enough (on a giant trampoline) in the past that I felt that fluttering stomach feeling that I was falling.
I'll leave starting a new thread to the mods, since they've done it in the past.Last edited by rockdeworld; 2013-02-06 at 12:45 PM.
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2013-02-06, 08:49 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 461 Rebuttal Noticed my quote said 'Even as a result of a failed jump,' as well as your quote saying 'you fail to make the jump and fall', meaning if you fail a jump, you fall. If you fall 10' or more, you take damage unless you make that Acrobatics DC or have some other means of negating the damage.
Also note that Falling in the Environmental rules notes that deliberating falling (which includes jumping, as noted previously) changes that first 10' into nonlethal damage before causing lethal, which is that 'fluttering feeling in your stomach' in action.