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Thread: The Great Ooze

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    Firbolg in the Playground
     
    RogueGuy

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    Default The Great Ooze

    Ok I though up a great enviorment monster to have in a game.

    The Great Ooze
    Collosal Ooze
    30HD
    Stats St 4, Dex 4, Con 10, Int -, Wis -, Cha 10
    Size/Reach (25x25ft, 0ft)
    Speed - 5 ft, 5ft Climb
    Special Qualities - immunie to slashing, Pierceing, and Bludgioning damage, Immune to Acid damage, Immune to Sonic Damage, Vulnerable to Fire damage
    Special attacks -Engulf - If any Character occupies the same square as a great Ooze thay are considered to be engulfed and act as though they are swimming. They can make swim checks to pass though the squares of the Great Ooze, and are generaly ignored by the creature. The ooze is not made of water, and cannot be breathed even by creatures that normaly can breathe liquids.
    - The ooze drags any character engulfed by it along with it when it moves, they stay in thier orientation to the ooze as it moves.
    CR - 1

    The ooze itself is not dangerous at all and surrvives by slowly moveing allong cave systems eating litchens and molds. It would make for interesting encouters as part of a puzzle or trap though, as you could use it to swim up something or some such.

    Thoughts? Is this something that has been done before?
    Last edited by Fouredged Sword; 2011-09-09 at 09:15 AM.

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    jiriku's Avatar

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    Default Re: The Great Ooze

    Might be useful if the ooze can occasionally move faster, creating the unpredictable risk of being swept away.
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    Hanuman's Avatar

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    Default Re: The Great Ooze

    No idea why it has STR4 or CON10 or Cha10.

    A level 1 commoner could trip this ooze by the way.

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    RogueGuy

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    Default Re: The Great Ooze

    Basic principle: if something lacks a Wis score, it is not a creature.

    AND that's about as far as it goes. Remake it.

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    Default Re: The Great Ooze

    If you want it mindless, have it with Int 0

    Also it's strength would be Immense rather than tiny: you can make it so that it's completely unaggressive, though, and survives based on it's huge size, and the corpses of creatures that drown in it or were already rotting. Maybe with a slow metabolism, so its a Slime Glacier.

    ...any while I'm hijacking your idea, that would be a much cooler name.
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    Default Re: The Great Ooze

    It might be a good idea to stat it as a swarm. It does not individually attack smaller creatures, it just moves wherever it wants and everything that doesn't get away fast enough gets swollowed up by the goo.
    Making a really freakishly big swarm of any ordinary ooze would be a good way to start.
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    Beholder

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    Default Re: The Great Ooze

    You may want to use the standard monster format, too.

    Spoiler
    Show
    Creature Name

    Size/Type:
    Hit Dice:
    Initiative:
    Speed:
    Armor Class:
    Base Attack/Grapple:
    Attack:
    Full Attack:
    Space/Reach:
    Special Attacks:
    Special Qualities:
    Saves:
    Abilities:
    Skills:
    Feats:
    Environment:
    Organization:
    Challenge Rating:
    Treasure:
    Alignment:
    Advancement:
    Level Adjustment:

    Descriptive Text

    [Basic Info]

    Combat:


    Here's what you got:
    The Great Ooze
    Collosal Ooze
    30HD
    Stats St 4, Dex 4, Con 10, Int -, Wis -, Cha 10
    Size/Reach (25x25ft, 0ft)
    Speed - 5 ft, 5ft Climb
    Special Qualities - immunie to slashing, Pierceing, and Bludgioning damage, Immune to Acid damage, Immune to Sonic Damage, Vulnerable to Fire damage
    Special attacks -Engulf -
    - The ooze drags any character engulfed by it along with it when it moves, they stay in thier orientation to the ooze as it moves.
    CR - 1

    The Great Ooze

    Size/Type: Colossal Ooze
    Hit Dice: 30d10 (150hp)
    Initiative: -6
    Speed: 5ft., Climb 5ft.
    Armor Class: 0 (-6 dex - 8 size)
    Base Attack/Grapple: +20
    Attack:
    Full Attack:
    Space/Reach: 25ft./25ft.
    Special Attacks: Engulf
    Special Qualities: Immunity to Slashing, Piercing, Bludgeoning, Acid, Sonic; Vulnerable to Fire
    Saves:
    Abilities: Str 4, Dex 4, Con 10, Int --, Wis 1, Cha 1
    Skills:
    Feats:
    Environment:
    Organization:
    Challenge Rating:
    Treasure:
    Alignment:
    Advancement:
    Level Adjustment:

    Descriptive Text

    [Basic Info]

    Combat:
    A Great Ooze slithers up to enemies to engulf them.

    Engulf (ex): If any character occupies the same square as a great Ooze they are considered to be engulfed and act as though they are swimming. They can make swim checks to pass though the squares of the Great Ooze, and are generally ignored by the creature. The ooze is not made of water, and cannot be breathed even by creatures that normally can breathe liquids.
    Last edited by Obrysii; 2011-09-10 at 10:25 AM.
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