New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 17 of 50 FirstFirst ... 78910111213141516171819202122232425262742 ... LastLast
Results 481 to 510 of 1495
  1. - Top - End - #481
    Titan in the Playground
     
    nedz's Avatar

    Join Date
    Apr 2010
    Location
    London, EU
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Venger View Post
    Unfortunately, this is true, which is why I quoted the relevant passage for the enjoyment of those who have a later version that fixed the typo.
    There was an incident in a game I was playing in a few years ago where someone read a rule out of their PH, the rest of us thought that it was wrong and when we looked it up in our PHs the wording was different. I'm dammed if I can remember what it was though.
    π = 4
    Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.


    Completely Dysfunctional Handbook
    Warped Druid Handbook

    Avatar by Caravaggio

  2. - Top - End - #482
    Ogre in the Playground
     
    Claudius Maximus's Avatar

    Join Date
    Mar 2009
    Location
    Japan
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by nedz View Post
    There are different editions of the PH - unfortunately in mine they fixed this one. I have come across other differences between editions, even in actual rules.
    A great example of this is the Choker in the Monster Manual. In some copies (and the SRD), it has an ability called Quickness that grants it extra actions. In others, including my copy, it's gone.
    Editor and playtester for Legend.

  3. - Top - End - #483
    Dwarf in the Playground
    Join Date
    Feb 2011

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Creatures with darkvision can't see normally in shadowy lighting. In fact, there's even a Shadowcaster Mystery that grants LLV, and the class gains darkvision as a feature.

  4. - Top - End - #484
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by RedWarrior0 View Post
    Creatures with darkvision can't see normally in shadowy lighting. In fact, there's even a Shadowcaster Mystery that grants LLV, and the class gains darkvision as a feature.
    LLV, unlike Darkvision, has no maximum range. A creature with Darkvision might see perfectly out to 60', and see as well as a human does beyond that, but an Elf would have better vision in that range. So LLV is still useful for the 95% of Darkvisions that have a maximum range.
    Avatar by Crimmy

    Zeal's Tier System for PrC's
    Zeal's Expanded Alignment System
    Zeal's "Creative" Build Requests
    Bubs the Commoner
    Zeal's "Minimum-Intervention" balance fix
    Feat Point System fix (in progress)

    Spoiler
    Show
    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  5. - Top - End - #485
    Bugbear in the Playground
     
    John Campbell's Avatar

    Join Date
    Jul 2007

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Venger View Post
    Quote Originally Posted by PHB
    Multiple concealment conditions (such as a defender in a dog and under the effect of a blur spell) do not stack.
    Outside of a dog, a book is a man's best friend. Inside of a dog, it's total darkness, so if you don't have darkvision, you're blind, so your book gains a 50% miss chance, and you can't make Spot checks to read it.
    Play your character, not your alignment.

  6. - Top - End - #486
    Ogre in the Playground
     
    Taelas's Avatar

    Join Date
    Jun 2005
    Location
    Denmark
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Undead can gain NI hit points by staying on the positive energy plane. By RAW, you must make a Fortitude save to avoid dying from overexposure to positive energy, which is represented by fast healing. Undead can benefit from fast healing, and are not required to make Fortitude saves unless objects are also affected. (This was alluded to, but not actually described, in the start of the thread.)

    A vorpal sword is no better than a non-vorpal sword for executioners; making a coup-de-grace grants you a free critical hit without rolling, but vorpal swords only decapitate their targets on a natural 20. I find this weird, but hilarious.

  7. - Top - End - #487
    Pixie in the Playground
     
    RedWizardGuy

    Join Date
    Mar 2011

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    I know it's just an extension of the failures of the knowledge rules, but a +14 bonus allows you to identify any disease and you're decently likely to figure it out just by rolling (assuming any organism can be identified with knowledge). As an extension of this, do soulknifes (who can attack any enemy creature within reach in a kind of super whirlwind attack) suddenly become usefull because they can attack bacteria and viruses thus killing all diseases?

    Or how about this, the average sailor definietly can't identify a whale, and probably can't even identify a shark. I'm not even sure he can identify a ship because of his lack of ranks in knowledge:architecture and engineering (but i'm less sure about that). On the other hand, half of the peasents in the world can identify even the rarest insect. In fact, a unique insect (as in only 1 exists) is significantly easier to identify than a horse.

  8. - Top - End - #488
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Well, a bacterium is certainly "an opponent", in the sense that it can harm you, but the soulknife would need one hell of an attack bonus to hit it, and then it would still do no damage because it's a swarm and cares not for your piddly weapon damage.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  9. - Top - End - #489
    Titan in the Playground
     
    Heliomance's Avatar

    Join Date
    Jan 2007
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Zok72 View Post
    I know it's just an extension of the failures of the knowledge rules, but a +14 bonus allows you to identify any disease and you're decently likely to figure it out just by rolling (assuming any organism can be identified with knowledge). As an extension of this, do soulknifes (who can attack any enemy creature within reach in a kind of super whirlwind attack) suddenly become usefull because they can attack bacteria and viruses thus killing all diseases?

    Or how about this, the average sailor definietly can't identify a whale, and probably can't even identify a shark. I'm not even sure he can identify a ship because of his lack of ranks in knowledge:architecture and engineering (but i'm less sure about that). On the other hand, half of the peasents in the world can identify even the rarest insect. In fact, a unique insect (as in only 1 exists) is significantly easier to identify than a horse.
    Why are insects easy to identify?
    Last edited by Heliomance; 2011-11-17 at 03:44 AM.
    Quotebox
    Spoiler
    Show
    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

    Avatar by Rain Dragon

    Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!

  10. - Top - End - #490
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Heliomance View Post
    Why are insects easy to identify?
    How many insects have you seen that would have more than 1 HD? I mean, yes Australian spiders are big enough to have their own health bars, but I'm pretty sure that just means 1 HD as opposed to 1/8 HD for normal spiders and 1/4 HD for big ones and 1/2 HD for tarantulas and the like.

    And since Knowledge DCs are based on HD.....
    Avatar by Crimmy

    Zeal's Tier System for PrC's
    Zeal's Expanded Alignment System
    Zeal's "Creative" Build Requests
    Bubs the Commoner
    Zeal's "Minimum-Intervention" balance fix
    Feat Point System fix (in progress)

    Spoiler
    Show
    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  11. - Top - End - #491
    Pixie in the Playground
     
    NinjaGuy

    Join Date
    Oct 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Firechanter View Post
    Inspired by the "easy exploits", I'd like to collect things in this thread where the rules simply fail to achieve what was (most likely) intended, and thus requires houseruling to make it work.

    Examples:

    - Monks are not proficient with Unarmed Strikes.

    - Ruby Knight Vindicators have to expend a Standard Action to gain an additional Swift Action. (Reason: since the Divine Impetus description says nothing about what kind of Action is required, it defaults to Standard Action, as for any Su Ability that doesn't specify otherwise)

    Bring it on. =)
    I see people post that monks don't get imp. unarmed strike quite often. Was that the case in 3.0? It's listed as a bonus feat at 1st level in my 3.5 phb on pg. 41 under Unarmed Strike (in bold text no less) and seems hard to miss.

  12. - Top - End - #492
    Firbolg in the Playground
     
    noparlpf's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Fengle View Post
    I see people post that monks don't get imp. unarmed strike quite often. Was that the case in 3.0? It's listed as a bonus feat at 1st level in my 3.5 phb on pg. 41 under Unarmed Strike (in bold text no less) and seems hard to miss.
    I've never seen anybody claim that Monks don't get Imp. UaS. What we're saying is that, if you look at the list of weapons they're proficient with, Unarmed Strike is not on it, and they're not just proficient with all simple weapons because they get a specific list.
    Jude P.

  13. - Top - End - #493
    Titan in the Playground
     
    Qwertystop's Avatar

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Fengle View Post
    I see people post that monks don't get imp. unarmed strike quite often. Was that the case in 3.0? It's listed as a bonus feat at 1st level in my 3.5 phb on pg. 41 under Unarmed Strike (in bold text no less) and seems hard to miss.
    No, they get Improved Unarmed Strike, they're just not proficient with it. There's a difference.



    Favored Souls don't have Knowledge:(Religion)
    Last edited by Qwertystop; 2011-11-17 at 08:35 AM.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  14. - Top - End - #494
    Firbolg in the Playground
     
    noparlpf's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Truenamers.

    Edit: They've probably been mentioned, but I'm making one for a one-shot.

    Also: Skills. I bet I've mentioned this before, but now I've broken Balance too.
    Highest checks I've made with fair regularity:
    Jump: DC 32
    Balance: DC 27
    Last edited by noparlpf; 2011-11-17 at 08:41 AM.
    Jude P.

  15. - Top - End - #495
    Pixie in the Playground
     
    NinjaGuy

    Join Date
    Oct 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by noparlpf View Post
    I've never seen anybody claim that Monks don't get Imp. UaS. What we're saying is that, if you look at the list of weapons they're proficient with, Unarmed Strike is not on it, and they're not just proficient with all simple weapons because they get a specific list.
    Ah I see what you're saying. Thanks for the clarification.

  16. - Top - End - #496
    Orc in the Playground
     
    flumphy's Avatar

    Join Date
    Jul 2011

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by sonofzeal View Post
    How many insects have you seen that would have more than 1 HD? I mean, yes Australian spiders are big enough to have their own health bars, but I'm pretty sure that just means 1 HD as opposed to 1/8 HD for normal spiders and 1/4 HD for big ones and 1/2 HD for tarantulas and the like.

    And since Knowledge DCs are based on HD.....
    Which, in turn means that it's easier to identify that unique insect than say, a regular old giant bee.

  17. - Top - End - #497
    Titan in the Playground
     
    Qwertystop's Avatar

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by flumphy View Post
    Which, in turn means that it's easier to identify that unique insect than say, a regular old giant bee.
    You can identify a regular wasp easily, but a giant wasp? No idea what that huge wasp-shaped thing is.
    Last edited by Qwertystop; 2011-11-17 at 09:26 AM.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  18. - Top - End - #498
    Ogre in the Playground
     
    Taelas's Avatar

    Join Date
    Jun 2005
    Location
    Denmark
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Oddly enough, that isn't true for any monk that has a type other than Humanoid.
    Heck, some subtypes get proficiency with simple weapons, but for Humanoid, it's "simple weapons, or by class".

  19. - Top - End - #499
    Titan in the Playground
     
    Qwertystop's Avatar

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    On the other hand, a natural weapon doesn't count as an unarmed strike. Many non-humanoid player races will have a natural weapon, and therefore may have no reason to use their unarmed strike.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  20. - Top - End - #500
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Szar_Lakol View Post
    Oddly enough, that isn't true for any monk that has a type other than Humanoid.
    Heck, some subtypes get proficiency with simple weapons, but for Humanoid, it's "simple weapons, or by class".
    That is true. essentially, when you are a nonlevelhaving peasant, you are proficient with all simple weapons (note: not commoner, that is a class)

    as soon as you take a level in monk, you forget how to use several weapons

    as soon as you take a level in barbarian, you forget how to read and write.

    if you are a chameleon, you can switch your floating feat to "open minded" and dump all the points into speak language, thus learning 5 languages...

    ...for 24 hours. you will forget them the next time you change your feat.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  21. - Top - End - #501
    Firbolg in the Playground
     
    noparlpf's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Venger View Post
    That is true. essentially, when you are a nonlevelhaving peasant, you are proficient with all simple weapons (note: not commoner, that is a class)

    as soon as you take a level in monk, you forget how to use several weapons

    as soon as you take a level in barbarian, you forget how to read and write
    Not quite true. Before you take that level, you don't have any levels or proficiencies. As soon as you hit "adult" for your race, you take a single level in a class immediately.
    At level 1, you can be either a Commoner OR a Barbarian OR a Monk. Before level 1, you don't have your racial proficiencies anyway because you're a kid.

    Edit: Of course, there's no "Child" template anyway, so that's just my reading of it. As far as I can tell, before reaching "adult", you just don't have any stats.
    Last edited by noparlpf; 2011-11-17 at 12:28 PM.
    Jude P.

  22. - Top - End - #502
    Ogre in the Playground
     
    Devmaar's Avatar

    Join Date
    Mar 2010
    Location
    Kingston
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by noparlpf View Post
    Not quite true. Before you take that level, you don't have any levels or proficiencies. As soon as you hit "adult" for your race, you take a single level in a class immediately.
    At level 1, you can be either a Commoner OR a Barbarian OR a Monk. Before level 1, you don't have your racial proficiencies anyway because you're a kid.

    Edit: Of course, there's no "Child" template anyway, so that's just my reading of it. As far as I can tell, before reaching "adult", you just don't have any stats.
    It's possible with RHD

  23. - Top - End - #503
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Devmaar View Post
    It's possible with RHD
    that was what I was referring to. if you have 1 HD of humanoid and you are an adult, you can "trade" that in for a character level, which is what I was talking about, thereby losing a couple of proficiencies (or the ability to read and write) based on your class.

    in barbarian school, you learn how to forget to read and write
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  24. - Top - End - #504
    Troll in the Playground
     
    Flumph

    Join Date
    Oct 2006
    Location
    Meridianville AL
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Venger View Post
    that was what I was referring to. if you have 1 HD of humanoid and you are an adult, you can "trade" that in for a character level, which is what I was talking about, thereby losing a couple of proficiencies (or the ability to read and write) based on your class.

    in barbarian school, you learn how to forget to read and write
    No. From the SRD
    Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.

    Humanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
    Features
    A humanoid has the following features (unless otherwise noted in a creature’s entry).

    •8-sided Hit Dice, or by character class.
    •Base attack bonus equal to ¾ total Hit Dice (as cleric).
    •Good Reflex saves (usually; a humanoid’s good save varies).
    •Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.

    Traits
    A humanoid possesses the following traits (unless otherwise noted in a creature’s entry).

    •Proficient with all simple weapons, or by character class.
    •Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
    •Humanoids breathe, eat, and sleep.
    A 1 HD humanoid can NEVER have a racial HD. It's always a class level because the creature is expressly forbidden to have a racial HD or to make use of the features of a racial HD (such as proficiencies or the HD itself).
    Last edited by Doug Lampert; 2011-11-17 at 01:35 PM.

  25. - Top - End - #505
    Firbolg in the Playground
     
    noparlpf's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Doug Lampert View Post
    No. From the SRD


    A 1 HD humanoid can NEVER have a racial HD. It's always a class level because the creature is expressly forbidden to have a racial HD or to make use of the features of a racial HD (such as proficiencies or the HD itself).
    That's what I meant.
    Jude P.

  26. - Top - End - #506
    Bugbear in the Playground
     
    John Campbell's Avatar

    Join Date
    Jul 2007

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Flickerdart View Post
    [...]and then it would still do no damage because it's a swarm and cares not for your piddly weapon damage.
    That one has always annoyed me. My low-level party once got attacked by a swarm of centipedes, and because I was a half-orc, with darkvision, and so didn't spend any of my pitiful starting cash on short-tooth requirements like lamps and lamp oil, I had absolutely nothing I could do to affect them. So I came up with the bright idea of lying down and rolling over them. (They were swarming me anyway, why not stop, drop, and roll?) But, nope, this does nothing, because it's weapon damage! Screw you, barbarian! Only the sorcerer gets to be useful this fight!

    So, seriously, those centipedes are totally unaffected by having 350 pounds of armored barbarian roll over them? I'm not crushing whole swathes of them with my weight? This does absolutely nothing to harm them because they're a swarm?
    Play your character, not your alignment.

  27. - Top - End - #507
    Firbolg in the Playground
     
    noparlpf's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by John Campbell View Post
    That one has always annoyed me. My low-level party once got attacked by a swarm of centipedes, and because I was a half-orc, with darkvision, and so didn't spend any of my pitiful starting cash on short-tooth requirements like lamps and lamp oil, I had absolutely nothing I could do to affect them. So I came up with the bright idea of lying down and rolling over them. (They were swarming me anyway, why not stop, drop, and roll?) But, nope, this does nothing, because it's weapon damage! Screw you, barbarian! Only the sorcerer gets to be useful this fight!

    So, seriously, those centipedes are totally unaffected by having 350 pounds of armored barbarian roll over them? I'm not crushing whole swathes of them with my weight? This does absolutely nothing to harm them because they're a swarm?
    I tried this with a swarm of snakes once. I was Large. I accomplished absolutely nothing.
    At least in my case the DM used mechanics for this, though. He called it a reflex save. It just had a low DC and the snakes all made it.
    Jude P.

  28. - Top - End - #508
    Ogre in the Playground
     
    Daftendirekt's Avatar

    Join Date
    Feb 2011
    Location
    WI
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Venger View Post
    as soon as you take a level in barbarian, you forget how to read and write.
    False. I quote:

    Quote Originally Posted by PHB
    A barbarian who gains a level in any other class automatically gains literacy. Any other character who gains a barbarian level does not lose the literacy he or she already had.
    That DOES point out the idiocy of a barbarian just magically knowing how to read just because he decided he wanted to be sneaky, or rangy, or druidy, etc etc.

  29. - Top - End - #509
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Annulus View Post
    False. I quote:



    That DOES point out the idiocy of a barbarian just magically knowing how to read just because he decided he wanted to be sneaky, or rangy, or druidy, etc etc.
    no, I didn't mean dip barb after being a character, I meant starting out as one before you had any HD

    but yes, that's stupid too


    Quote Originally Posted by Doug Lampert View Post
    No. From the SRD


    A 1 HD humanoid can NEVER have a racial HD. It's always a class level because the creature is expressly forbidden to have a racial HD or to make use of the features of a racial HD (such as proficiencies or the HD itself).
    Okay, thanks for the explanation, I misunderstood that.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  30. - Top - End - #510
    Ogre in the Playground
     
    Taelas's Avatar

    Join Date
    Jun 2005
    Location
    Denmark
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    That reminds me.

    Aasimar (and Tiefling) are broken.

    You do not exchange your RHD unless you are Humanoid. (Even Monstrous Humanoid doesn't, though there aren't any 1 HD Monstrous Humanoids in the MM. Maybe there is in one of the others, haven't checked.)

    The Aasimar and Tiefling examples in the MM are 1st-level warriors, yet they only have 1 HD.

    Since they don't exchange any RHD they might have for class levels, they have to have 0 RHD, which doesn't make any sense (which is probably why Humanoids have the whole "exchange" line to begin with).

    Pixies have the exchange line too, which is doubly weird, since both grigs and nixies, the other two sprites, have 1 RHD also (actually, grigs only have ½, and how does that work? Do they get half as much of everything, or only hit points?) and have level adjustments, so they can take class levels. So a 1st level nixie rogue has 2 HD, but a 1st level pixie rogue has only one? What? THIS DOES NOT MAKE SENSE.

    EDIT: Oh, and a pixie Barbarian forgets how to read after taking a level in the class.
    Last edited by Taelas; 2011-11-17 at 07:39 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •