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2013-10-01, 05:57 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Apart from the requirement to keep chanting? Nothing. So, basically, might as well just make that the duration. *Feels stupid for not thinking of this.* >_<
It takes my plot of 'learn city's truename, bring eternal night' off the table, but the balancing act between basic functionality for out-of-combat durations & healing stability takes precedence.My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-10-09, 08:36 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
I have recently taken an interest in this homebrew and my DM seems to like it as well. My one question though is- since utterances have the option of using a personal truename or not. Do you take a negative if you choose to use an utterance on a person that you dont know their truename (even if you dont want to use the truename effect) or is it the standard given DC for it? That and can I choose to use the truename effect with the penalties if I dont know their truename?
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2013-10-09, 10:21 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
The rules are written with the assumption that you do not know the personal truename of most targets which you want to affect. You use the standard DCs in those cases.
That and can I choose to use the truename effect with the penalties if I dont know their truename?
Knowing someone's personal truename gives you a lot of power over them, especially if you want to pull Scry and Die tactics on them.
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2013-10-15, 12:47 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Additional Questions:
Echo Utterances- When using this do you effectively need to increase the DC by 11 for get the echo? or am I reading this a bit weird [to be honest this feat is awesome just a little confusing].(6 with the standard dc increase and you need the check to be at a -5 to actually echo). Also- Does the echo'd utterance count as the truenamer's utterance in regards to the Law of Sequence?- I know that it doesn't count against the Law of Resistance.
That and when an utterance is echo'd take for example a reversed Vision Sharpened on someone they are invisible... does the echo apply soon enough so that the subject doesn't seem to "blink" in and out of sight?
Thanks for the answers :D!Last edited by Red_Death01; 2013-10-15 at 12:47 PM.
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2013-10-15, 01:00 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Not quite. You only increase the DC by 6 to get the first instance to affect the target. You would need to beat the base DC by 11 to get an Echo, though.
Also- Does the echo'd utterance count as the truenamer's utterance in regards to the Law of Sequence?
That and when an utterance is echo'd take for example a reversed Vision Sharpened on someone they are invisible... does the echo apply soon enough so that the subject doesn't seem to "blink" in and out of sight?
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2013-11-19, 07:07 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
So, for those who may still be following this project, I've recently gotten a bit more active in D&D, so I've had a few ideas about this fix. Before I go and do a lot of work on stuff, though, I figure I'd post some ideas and see what people thought.
First, I'm planning to update a few Utterances durations to Concentration or Concentration + Rounds. I already plan to update Wind Carried Words and Skyward Eye, but is there anything else that really should have a longer duration?
Second, I'm considering some Tome of Battle tie-ins, such as an Utterance for recovering an expended manuver or for removing a target's stance. Truenamers already play well with spell casters, so would anyone like to see some love for the ToB?
Third, I'm likewise considering a few utterances for Magic of Incarnum, such as messing with Chakra binds or Essentia pools temporarily. Anyone wanting something like this?
Fourth, I'm ruminating about maybe adding some more prestige classes, mostly of the "hybrid of two base classes" variety, such as a bard/truenamer prestige class. Anyone have suggestions for something that is currently missing?
Finally, I'm probably going to take a second look at the Truename monsters and see if they still have (or ever had) appropriate CRs. Would anyone be interested in participating in a pure combat playtest of the various monsters?
Last question: Is there a system that needs a better interface with Truenaming that I should do some work on? Psionics maybe?
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2013-11-19, 07:51 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
1) Yay! I'd recommend... Anchor of Reality, Seek the Sky (Probably Greater only)... maybe Singular Mind (powerful, but extremely key to certain stories)... Create Object, Thwart the Traveller, Deny Passage... maybe Fog from the Void. And the ones you said, of course.
2) You've pre-empted me. I was planning on working on something similar (from the other direction) in the form of a Discipline that has Truespeech as it's key skill.
3) I... would like Incarnum to be worth the effort. But I don't really think it is. That said, it might be relatively easy to do, so maybe.
4) I... would love something that plays with the various 'power words' mechanics that existed before (the Words of Creation & Dark Speech feats in particular) and made them blend really effectively. Bard/Truespeaker is an area with a lot of interesting crossover concepts. I'd also be rather keen to see a Warlock/Truespeaker combo.
5) Sign me up.
6) I'd say Psionics is not an amazing fit for Truespeech to work with, due to how self-contained it is as a power source (also, Magic-Psionics transparency makes it pretty vulnerable already). That said, I'm all for doing more integration into other systems. You can have my prototype d20 modern advanced class, if you think it would work.My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-11-20, 11:06 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Good luck with that project. I'm not going to try something that ambitious.
3) I... would like Incarnum to be worth the effort. But I don't really think it is. That said, it might be relatively easy to do, so maybe.
I'll always remember my Arena Totemist who blasted through his opponents by adapting to their particular build and countering it.
4) I... would love something that plays with the various 'power words' mechanics that existed before (the Words of Creation & Dark Speech feats in particular) and made them blend really effectively. Bard/Truespeaker is an area with a lot of interesting crossover concepts. I'd also be rather keen to see a Warlock/Truespeaker combo.
Dark Speech was from Book of Vile Darkness, right? That's one I don't have. Where was Words of Creation from?
6) I'd say Psionics is not an amazing fit for Truespeech to work with, due to how self-contained it is as a power source (also, Magic-Psionics transparency makes it pretty vulnerable already). That said, I'm all for doing more integration into other systems. You can have my prototype d20 modern advanced class, if you think it would work.
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2013-11-20, 11:39 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
It's been sitting on my hard drive half-finished since 4e dropped. >_>
Incarnum is always worth the effort. It's such a flexible system, it just is so different from the other systems of magic that it's hard to figure out what to do with it.
I'll always remember my Arena Totemist who blasted through his opponents by adapting to their particular build and countering it.What exactly would the fluff on a Warlock/Truespeaker combo be? Using Truespeak to manipulate the wording on the contract for your soul?
Or, for an extra touch of finesse, use Truenaming as a kind of Metamagic for their Invocations. Hybrid power sources are always fun.Dark Speech was from Book of Vile Darkness, right? That's one I don't have. Where was Words of Creation from?
Dark Speech basically functioned by taking ability damage to empower & bond together evil characters, drive away good & break down objects. Words of Creation basically function by taking nonlethal damage to boost Bardic Music, doubling the duration on Conjuration (Creation) spells (that's costless), boosting the caster level of good spells/items & learning Personal True Names. All great fun.When I said other systems, I meant other subsystems in D&D. Like, do we need support for something in Forgotten Realms or for Ninjas or some such.Last edited by Yue Ryong; 2013-11-20 at 11:47 AM.
My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-11-21, 01:46 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Here's a ToB tie-in utterance I came up with:
SpoilerWarrior's Hesitation
Level: 4
Duration: Instantaneous
Saving Throw: None
Normal: Upon speaking this utterance, the target finds himself making a crucial mistake with his fighting form, ruining his attempts to execute an advanced combat technique. If the speaker readies an action, he can speak this utterance in response to someone initiating a maneuver (see Tome of Battle pg. 38). If he does so, the maneuver fails to function. The maneuver is still expended (and can be recovered as normal), but it has no effect.
This utterance can also be spoken without need to ready an action. When spoken in this manner, any martial stance the target may be using immediately ends. The target may resume his stance as normal.
Personal Truename: If a personal truename is used to speak this utterance, the wasted maneuver or broken stance can not be used again for one minute, even if the target recovers the maneuver.
Reverse: Upon speaking this utterance, the target finds himself in a sublime state of mind, his every action flowing in perfect harmony with his fighting style. The target of this utterance can immediately recover and ready a single expended martial maneuver (see Tome of Battle pg. 38-39).
Personal Truename: If a personal truename is used to speak this utterance, the target can recover and ready a second expended martial maneuver.
Which side were you thinking of? Normal or reversed?
EDIT: Looking over the utterances, I'm trying to think if the "5 rounds" duration on most of them is really justified. Wouldn't "1 minute" be simpler for most combats?Last edited by Kyeudo; 2013-11-21 at 02:07 AM.
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2013-11-21, 06:55 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Looks pretty good - although I might be inclined to pop a save on the Normal effect.
Which side were you thinking of? Normal or reversed?EDIT: Looking over the utterances, I'm trying to think if the "5 rounds" duration on most of them is really justified. Wouldn't "1 minute" be simpler for most combats?My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-11-21, 11:19 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
A Book of Words: An Expanded Truenamer Fix
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2013-11-21, 04:54 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Went and set up that monster playtest. If anyone is interested, here it be.
A Book of Words: An Expanded Truenamer Fix
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2013-11-22, 01:29 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
To be honest, I'm wondering how often I would use this. The normal version requires a very specific kind of enemy, one that I don't typically see that often (although one of my DMs did use them as an enemy recently, and has now found he loves swordsages). The reverse version is better, but am I willing to spend a daily resource and my standard action to get someone else an encounter ability back? I will admit that quicken and echo make it a lot better, and obviously knowing their truename doubles the effect, but there are two situations available:
1 - There are multiple opponents, and I can give allies bonuses to attack/damage, haste, flight, etc...
2 - There is only one enemy, and I can spam save-or-suck effects at him (dazing him for 2 rounds minimum, thanks to extend).
The easiest way to fix this would be:
Normal version - As is, and the target receives a small penalty to attack for a short period of time.
Reverse version - As is, and the target receives a small bonus to attack the next time he uses that maneuver (within some period of time).
A roll twice, take the worst/best for 1 round would also work.Last edited by chaos_redefined; 2013-11-22 at 01:31 AM.
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2013-11-22, 08:26 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
So, I've been looking to put up a new version. I'm currently looking back over the utterances and classes with the help of Zaq's Truenamer Guide and I'm contemplating a list of changes:
- Moving Speak Unto The Masses down to 11th level for Truenamers and 12th (character) level for Wordspeakers.
- Removing the Truespeak rank requirements from the Enlarge Utterance, Heighten Utterance, and Inaudible Utterance feats.
- The afforementioned duration changes to various utterances.
- Defensive Edge providing a +2 insight bonus to AC instead of a +1 untyped bonus. (reversed utterance unaffected)
- Adding a Greater Defensive Edge, which provides a +5 insight bonus to AC. Having trouble with the reverse, since it shares a level with Mystic Rampart and Mystic Rampart already does a -5 penalty to AC.
- Greater Knight's Pussiance goes up to a 5th level Utterance. It's the equivalent of a maxed-out Greater Magic Weapon, something that only tops out at 20th level.
- Increasing the power of Silent Caster. The duration of the normal utterance now allows for a little more room between speaking the utterance and the Silent spell and the reverse's personal truename effect now increases the duration of the silence effect by a lot.
- Clarifying Archer's Eye to have a lesser effect on total concealment.
- I'm considering increasing the fast healing granted by Potent Word of Nurturing, Critical Word of Nurturing, and Greater Word of Nurturing. At the levels they come into play, they are competing with Heal and 75 hit points doesn't stack up against 110 very well.
- Incarnation of Angels is down to a second level utterance and I'm adding a clarification that it does not add the Extraplanar subtype (no dismissal tricks).
- I'm considering bumping the damage reduction granted by Mystic Rampart up to 10/- instead of only 5/-.
- Should Breath of Recovery go down another level? I hear that Pancea is only a 4th level spell and does much the same thing.
- I'm thinking of doubling the damage on Energy Vortex. Apparently I forgot that you are level 12 when you get it. Dealing 2d6 per round is pathetic at level 12, even for a Commoner.
- I'm thinking of adding an utterance to give or take away a target's psionic focus. Low level, probably 2 or 3.
- Tatoos of Sure Defense move from an untyped bonus to an insight bonus to correspond to the changes in Defensive Edge.
This is a variation on some of the Truenamer's "cheerleading" utterances. They already have several that let them spend their actions letting a teammate do something better - Reversed Magic Contraction is probably something a Warmage or Uttercold Assault Necromancer would love to have on demand. You could be right, but I'm going to argue for this version:
One of the big limits on martial adepts is that they can't reuse the manuevers they just used. Usually, they'll have one or two manuevers that are especially appropriate, then some that aren't as helpful (but still awesome - it's hard for a martial adept to be useless). With a Truenamer backing them up, they can unload their most appropriate stuff over and over again.
Yes, the normal version is situational. However, it's a no-save-just-suck for martial adepts. You burn your action, he can't use his major class abilities. Zero sum game for you, but net win for the party, especially in a boss encounter.
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2013-11-22, 09:03 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
- All reasonable.
- Defensive Edge providing a +2 insight bonus to AC instead of a +1 untyped bonus. (reversed utterance unaffected)
- Adding a Greater Defensive Edge, which provides a +5 insight bonus to AC. Having trouble with the reverse, since it shares a level with Mystic Rampart and Mystic Rampart already does a -5 penalty to AC.
- Greater Knight's Pussiance goes up to a 5th level Utterance. It's the equivalent of a maxed-out Greater Magic Weapon, something that only tops out at 20th level.
- Increasing the power of Silent Caster. The duration of the normal utterance now allows for a little more room between speaking the utterance and the Silent spell and the reverse's personal truename effect now increases the duration of the silence effect by a lot.
- Clarifying Archer's Eye to have a lesser effect on total concealment.
- I'm considering increasing the fast healing granted by Potent Word of Nurturing, Critical Word of Nurturing, and Greater Word of Nurturing. At the levels they come into play, they are competing with Heal and 75 hit points doesn't stack up against 110 very well.
- Incarnation of Angels is down to a second level utterance and I'm adding a clarification that it does not add the Extraplanar subtype (no dismissal tricks).
- I'm considering bumping the damage reduction granted by Mystic Rampart up to 10/- instead of only 5/-.
- Should Breath of Recovery go down another level? I hear that Pancea is only a 4th level spell and does much the same thing.
- I'm thinking of doubling the damage on Energy Vortex. Apparently I forgot that you are level 12 when you get it. Dealing 2d6 per round is pathetic at level 12, even for a Commoner.
- I'm thinking of adding an utterance to give or take away a target's psionic focus. Low level, probably 2 or 3.
- Tatoos of Sure Defense move from an untyped bonus to an insight bonus to correspond to the changes in Defensive Edge.
This is a variation on some of the Truenamer's "cheerleading" utterances. They already have several that let them spend their actions letting a teammate do something better - Reversed Magic Contraction is probably something a Warmage or Uttercold Assault Necromancer would love to have on demand. You could be right, but I'm going to argue for this version:
One of the big limits on martial adepts is that they can't reuse the manuevers they just used. Usually, they'll have one or two manuevers that are especially appropriate, then some that aren't as helpful (but still awesome - it's hard for a martial adept to be useless). With a Truenamer backing them up, they can unload their most appropriate stuff over and over again.
Yes, the normal version is situational. However, it's a no-save-just-suck for martial adepts. You burn your action, he can't use his major class abilities. Zero sum game for you, but net win for the party, especially in a boss encounter.My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-11-22, 09:50 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Could work. With or without the AC penalty?
Well... mostly. It doesn't last even remotely as long, and it doesn't bypass DR/Magic.
Feasible.But by that point, Extend & Echoing utterance can be considered fairly reliable drops. 100-200hp is VERY competitive, and there is no direct metamagic equivalent for Heal.
Mm... could be. DR10 is about reasonable, I'm just not sure DR10/- is. Adamantine, perhaps?
I mostly think of it as an interlock trick. It's something you layer on four or five times over with quicken over several rounds. It's not great like that, but it's not terrible. Although I'd still be on Transposition of Location.
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2013-11-23, 02:27 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
I'd go with, but I am aware that leaves a certain amount of distinctiveness behind.
DR/magic is a joke at the levels we're talking about.Very true, and there's probably Speak Unto The Masses in the mix too.How often will a PC's opponents be bringing adamantine to a fight?Can't. Law of Sequence won't let you hit the same target twice.My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-11-25, 06:35 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
We're comparing a 3rd level spell and a 5th level Utterance. I wouldn't be considering the utterance if it wasn't for the lack of free scaling for most Utterances.
Yeah. As has been demonstrated before, total healing isn't something that Truenamers are short on. That said, there could be a case for increasing the Fast Healing vs shortening the duration. Same total, bit heavier short-term capacity.
Well, I tend to use recurring villains a certain amount, so that may skew my figures. That said, DR10 is a fairly large amount to have as non-negotiable blockade. Magic, as you say, is a joke, but there's not much alignment-netural that's an upgrade. Adamantine was the first to spring to mind.
*Smacks self.* Well, I'm an idiot. Thanks for reminding me. Yeah, OK. Needs a buff, then.
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2013-11-25, 10:12 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
*Shrugs.* I'd say a big part of the value of GMW is that you use it once and that's all you need for the day. Utterance durations just don't make the actual number comparisons that tempting. You're burning a lot of actions to make this doable.
Some sort of burst healing would be useful, something to keep the BDF alive until the fight is over. However, I'd like it to not be a cheap knock off of heal.It's just that Stoneskin's been floating around since level 7, which is DR 10/adamantine. We're dealing with 5th level utterances, so level 14 at the earliest.My few efforts at Homebrew
Moonflame Adept, a Spellfire-wielding master of the Sublime Way
The Guardian of the Frozen Grotto & Placid Lake Discipline, Nature-Blessed masters of Icy Maneuvers.
The Warmaster & Bladelord, d20 Modern Masters of the Sublime Way
The Heart Shaper & the Bladed Thoughts Discipline, a Martial Adept Soulknife
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2013-12-07, 08:46 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Alright, just uploaded the new version. It has all the new changes except for that Bard/Truenamer class I proposed. That one, I'm finding it hard to come up with a good capstone.
Currently, I've some good ideas for the middle levels:
- Spend a use of Bardic Music to add Charisma bonus to an Utterance's saving throw
- Extend the duration of an Utterance by up to your effective Bard level by spending a Bardic Music use and concentrating on the effect (Chant Utterance returns!)
- Spend Bardic Music uses to do a Speak Unto The Masses effect without needing targets to share creature type or alignment
- Affect a target with a Bardic Music effect by using their personal truename, regardless of distance or line of effect.
- Use Utterances without disrupting a Bardic Music effect.
- Generate a Bardic Music effect that grants a circumstance bonus to Truespeak checks for others.
- Skill switching - Use Truespeak instead of Perform, Perform instead of Truespeak.
Obviously, not all of these will probably make it onto the class, but none of them seem to have enough oomph to be a good reason to put as a 10th level ability. Maybe combine two into the same class feature?
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2014-02-17, 04:46 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Hey, look! A zombie!
I finally got the bard/truenamer class written - barring char-op tricks, it's either a Bard 9 entry or a Bard 3/Truenamer 3 - and I've reorganized the layout of the Prestige Class chapter. Here's a link to the latest version.
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2014-02-17, 02:35 PM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
You can call me Draz.
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- Winning Entry of Gestalt Build Challenge IV
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I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2014-08-21, 11:31 AM (ISO 8601)
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Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
Hello!
Just wanted to thank you for the awesome job you did!
I have been using this Book of Words on Campaign for about 2 years. Granted i use on one of my plot NPCs, but everyone seems to like it a lot.
Thatīs all, thank you a lot! Keep up the good work! =D
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2017-09-29, 04:06 PM (ISO 8601)
- Join Date
- Feb 2017
Re: A Book of Words: An Expanded Truenamer Fix [PEACH]
WOW just... WOW.... I just posted a fix of myself that was much more simple minded, trying to put band-aid over a freaking sword wound. This is simply exquisite. I will be using this from now on for the truenamer! You've done the world a great service <3 <3 <3