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    Default League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

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  2. - Top - End - #2
    Firbolg in the Playground
     
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    I liked how the last thread ended without taking up 2 pages of trying to decide what this one would be called.
    EDIT: Wow, first!
    Last edited by Qwertystop; 2011-10-19 at 08:09 AM.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
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  3. - Top - End - #3
    Ettin in the Playground
     
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    So...reposted here 'cause I'm dumb.

    Quote Originally Posted by Djinn_in_Tonic View Post
    Quote Originally Posted by toasty View Post
    edit: 2v1 lanes are not fun, I agree. However, if you regularly are facing 2v1 lanes your elo is probably lower than I think a player of your skill, Djin, should be. My solution to anyone who is regularly facing 2v1 is to just play Chogath and get a bunch of defensive runes. Call for ganks. You'll probably do okay. Its not fun, but you'll do okay.
    My ELO is definitely lower than my skill should be at...I have to much fun with this game, and haven't yet found a ranked duo partner I'm really comfortable with who is around for games on a regular basis.

    And yes...Cho'Gath is pretty much the one guy I can reliably stomp the hell out of a 1v2 with, but that's 'cause I love Cho.

    Good advice though.

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  4. - Top - End - #4
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Qwertystop View Post
    I liked how the last thread ended without taking up 2 pages of trying to decide what this one would be called.
    Should we start the discussion now for the next one?

    Just want to get some people's thoughts on items and specifically the cost of items relative to their power. Been thinking back to a few builds I used on Annie and Ashe back in the early days of me playing and I realised that I was a pretty terrible player due to the fact I got so few kills in relation to the number of assists.

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    Since thinking about it i've realised that its mainly down to my item building, which would only allow me to get truly powerful around the 40 minute mark. Of course this mean that other summoners, who had up to this point actually got kills, had a lot more gold than me and were even more powerful by comparison.

    I'm not going to go into specifics of these item builds, mainly because that's not really the kind of discussion i'd like to prompt, but i'd like to know what strats people use for item building when looking at the game as a whole.

    To use an example, my Ashe build focused on getting things like Phantom Dancer, Last Whisper and IE but they were all quite expensive and I would spend large amounts of the game with little to no power due to the nature of the engagements I fought. To clarify although I had a high(ish) crit chance and high attack speed given I had very little AD my volley didn't hit especially hard and my auto attacks, while frequent, didn't do much.

    I've since moved to a build structure that focuses a few cheaper items such as hextech revolver and a fiendish codex, rather than a catalyst and then rod of ages, to boost my AP early, on AP champs, so my spells do burst damage rather than going for the sustain i'd gone previously.

    However I've heard much talk of people rushing certain items, such as bloodthirster or Rabadons, in order to give an early advantage. What do people think of this kind of build compared to a slower build up?


    TL;DR Do you build cheaper items in order to build up your power or do you think rushing a more expensive item is the way to go?
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  5. - Top - End - #5
    Firbolg in the Playground
     
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Talesin View Post
    TL;DR Do you build cheaper items in order to build up your power or do you think rushing a more expensive item is the way to go?
    Definitely more expensive items first.
    My general rule is that unless I'm playing cheapskate to win (e.g. on Warwick I'll have six finished items when people are just finishing their third because I build super cheap ones like Wit's End as the most expensive), it's one small item before building into proper big ones (small item: less than 1500 gold generally, big item: 2000+)
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  6. - Top - End - #6
    Surgebinder in the Playground Moderator
     
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    So, you know that weird behavior where Blitzcrank grabs someone exactly when they teleport and ends up dragging them all the way across the map back to him? Apparently it can happen with Poppy's charge too.

    I was recalling to base at very low health, finished an instant before Poppy arrived with a charge, and then watched as my uncontrollable champion (Akali) ran at very high speed back to the bush I'd recalled from. It was kind of funny watching the return trip, running (complete with animation) so fast it took only 5 to 10 seconds to get from spawn to the brush in bottom lane. Fortunately for me there was no indication of what was happening that Poppy could see, so she'd headed off somewhere else by the time I arrived and I could just recall again uninterrupted.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Djinn_in_Tonic View Post
    And yes...Cho'Gath is pretty much the one guy I can reliably stomp the hell out of a 1v2 with, but that's 'cause I love Cho.
    Hehe, I see what you did there.
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  8. - Top - End - #8
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    So, just looked at Graves.

    Passive: Scales, starting at 1 armor every 10 seconds in battle, going up to 4 by late levels (already forget what levels scale up...) Qualifer is taking or dishing damage, and that status lasts 4 seconds if damage is not being done by someone.

    Q: Dang. It looks okay, until you see what happens when all of the projectiles connect on one person, then it hits like a truck. Scales off of bonus AD, not quite 1 ratio, but close. Very good for farming, as it can either take on the whole wave, or pretty much instakill casters at higher levels if angled right. Eventually can instakill lots of minions, period.

    W: No champs tested, so not much to say. It is also a secondary nuke, but it is AP scaling, so... yeah.

    E: So... wow. This thing scales hard. It lasts for 4 seconds, but a second is shaved from the CD for every attack you make. At beginning levels, it is 40% increase, and is about a 22 second CD. By level 5, it is 80% AsPd increase (!), and is only 14 seconds. If you shoot the whole time with even just a zeal, it will be right back up when it wears off, maybe a second left on CD.

    R: Scales off of bonus AD; the main shot is above 1 ratio, the cone is slightly below. Good base, and I imagine it will hit fairly hard in a fight.

    Everything seems decent, he has no fantastically out there range or anything, and has an MS of 305.

    His bases? Someone give me an idea of what another ranged carry has at level 18 and other levels. Didn't try to calculate it off of the top of my head, tbh. Don't thing it is that high, though.

    Overall, feels cool, I don't think anything is that out there, except perhaps for that incredible W buff. If this guy is getting PD, it is for the crit, and not so much the attack speed. That said, the fact he scales off of bonus AD and does not seem to be able to go off of bases alone suggest that, yes, he will not be getting away with any standard tanky dps build. Although his passive makes me wonder if he could build, say, Atmallet, in all seriousness, and actually be beefy enough to be close to my imagination of what I want, although his MR would still be nothing to write home about. I will say this, with that Q, it definitely appears to be worth it trying to get all the shots to connect, but to do that involves being really close. So either it won't work, or else tankier than usual ranged carry will. I'll let those better than myself figure that one out.
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  9. - Top - End - #9
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Talesin View Post
    Should we start the discussion now for the next one?

    Just want to get some people's thoughts on items and specifically the cost of items relative to their power. Been thinking back to a few builds I used on Annie and Ashe back in the early days of me playing and I realised that I was a pretty terrible player due to the fact I got so few kills in relation to the number of assists.

    Spoiler
    Show
    Since thinking about it i've realised that its mainly down to my item building, which would only allow me to get truly powerful around the 40 minute mark. Of course this mean that other summoners, who had up to this point actually got kills, had a lot more gold than me and were even more powerful by comparison.

    I'm not going to go into specifics of these item builds, mainly because that's not really the kind of discussion i'd like to prompt, but i'd like to know what strats people use for item building when looking at the game as a whole.

    To use an example, my Ashe build focused on getting things like Phantom Dancer, Last Whisper and IE but they were all quite expensive and I would spend large amounts of the game with little to no power due to the nature of the engagements I fought. To clarify although I had a high(ish) crit chance and high attack speed given I had very little AD my volley didn't hit especially hard and my auto attacks, while frequent, didn't do much.

    I've since moved to a build structure that focuses a few cheaper items such as hextech revolver and a fiendish codex, rather than a catalyst and then rod of ages, to boost my AP early, on AP champs, so my spells do burst damage rather than going for the sustain i'd gone previously.

    However I've heard much talk of people rushing certain items, such as bloodthirster or Rabadons, in order to give an early advantage. What do people think of this kind of build compared to a slower build up?


    TL;DR Do you build cheaper items in order to build up your power or do you think rushing a more expensive item is the way to go?
    It all depends on the champion, really. But I will note that in almost all cases, you are better off building AD before Attack Speed and crit on carries. If you have a PD/LW/IE build, get your BFS from the IE first, and complete that before moving on to Zeal. You'll find yourself doing more reliable damage and securing more kills.

  10. - Top - End - #10
    Bugbear in the Playground
     
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    So, got wrost possible way to end my loosing streak of 6 games.

    I fed badly but our team managed to win despite me.

    Well atleast I was only who warded so I was marginally useful. And just when I was getting comfortable in playing Riven in 3v3...
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Darth Mario View Post
    It all depends on the champion, really. But I will note that in almost all cases, you are better off building AD before Attack Speed and crit on carries. If you have a PD/LW/IE build, get your BFS from the IE first, and complete that before moving on to Zeal. You'll find yourself doing more reliable damage and securing more kills.
    Yeah this is a similar thing i've been working towards compared to my build before hand. Only got the AP one (got Annie in mind) to hand but been thinking something like boots + pots into Sorc treads + Hextech Revolver, follow up with Rabadon's into a voidstaff. Finish Will of the Ancients and go from there.

    Compared to before where I attempted to squeeze a rod of ages and archangels into the same build.

    Quote Originally Posted by Dogmantra
    Definitely more expensive items first.
    My general rule is that unless I'm playing cheapskate to win (e.g. on Warwick I'll have six finished items when people are just finishing their third because I build super cheap ones like Wit's End as the most expensive), it's one small item before building into proper big ones (small item: less than 1500 gold generally, big item: 2000+)
    I was thinking cheap was more around the 2k mark with expensive being anything upward of 2.5k that had a large quantity of the gold coming from one item. But what you're saying mirrors some of the conclusions I had drawn.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    If you are not getting items like Rod of Ages by 17 minute or IE by 20 minutes you need to farm better. Early game the majority of your items are gained through farming.

    Don't get a hextech gunblade on Annie. She doesn't have enough sustained damage to warrant it the way heroes like Kennen and Cass do.

    On ashe, if you are having trouble getting IE really fast, you can get away with something like a 2-3 dorans blades first. But because of her base low damage I really suggest rushing an IE. That or getting a Brutalizer and CDR boots for more utility.

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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Apparently karma in this game hates me. I went from a 21/7/9 Fiddlesticks, 1v5ing everyone to a 1/11/5 Urgot right afterwards purely because my lane partner (Cho'Gath) refused to communicate and had the reflexes of a dead cat. Just goes to show that without communication, your whole team is screwed over.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    ... For a moment I thought you were talking about the champion Karma.

    Also, as far as what to build first on carries, I would like to note that although the above seems largely true on ranged carries, I think the classical "melee carries" such as Trynd and Yi are better off at least getting a zeal before finishing their first big AD item (and, of course, there is z3rg's core for trynd, which doesn't even include IE or BT to start with.) Reason being that they have strong AD steroids (and in Trynd's case a good AD base,) and would be better served by getting in that aspd multiplier. I also actually find farming easier with a zeal/bfs instead of a big ad item on carries... Although if it takes from damage output in fights, that isn't very helpful.
    Last edited by Daverin; 2011-10-19 at 10:03 AM.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Looking back at it, I can see why you thought that.....
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Hopefully I'll be able to play this weekend.

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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    On the build up slowly vs. save for big item debate...well, I'm not sure what's optimal. Looking at my own past habits on my four most-played characters...

    Ryze has his One True Core Build (Tear+Frozen Heart+Banshee's Veil), and there is no other. Everything after that is gravy, though I'm a fan of Abyssal Scepter + Will of the Ancients.

    On Irelia, I rush GP10 and trinity force like everyone else, and then build piecemeal, often getting the resistance components first. Not a few games have I ended with mercs, triforce, philo stone, heart of gold, negatron cloak, and chain vest. Turning that negatron and chainvest into their eventual endgame items tends to take a lot longer.

    I play most ranged carries occasionally, and usually rush IE. On my main, Vayne, I build a bit weirder. May or may not go for the 2-3 Dorans; after that it's Black Cleaver, BF Sword, Zeal, BFS-->Infinity Edge, Zeal-->Phantom Dancer. Again, there's probably an unupgraded vamp scepter in there somewhere.

    Kog'maw, of course, is a special case. I build him attack-speed/on-hit, so his offensive core primarily is cheap items. Sword of the Divine, Wit's End, and then the big one, Madred's Bloodrazor (which is usually built last due to %HP being less valuable than flat on-hits until people build up a good amount of HP). I've been known, however, to grab both recurve bows after SotD before finishing either Wit's or Madred's; though you're not really useful without Bioarcane Barrage with this approach, it gets you a lot of burst during BAB a lot sooner than you might expect, which is handy for lane dominance (especially if you throw in an early green elixir).

    So I guess overall I tend toward the "build small items and/or pieces" side of things.
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    WARNING: LONG.
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    So, last night i had the longest game I think I've ever had in LoL. It started with me playing amumu on a lark, loading up my jungler runepage and then forgetting to take smite. Ugh. Well, fortunately my team was good enough and my ult was strong enough to hang on even though I was getting by with just a philo stone and HoG forsomething like twenty minutes. There was back and forth for like forty minutes, including several barons. They got the first, and left us with one nexus tower. We got the next, and left them with one nexus tower. Near the end of the game twitch snuck into their base ( they had the middle inhibitor destroyed) and suicide backdoored their remaining nexus tower. So, the other team now has an inhibitor and not much else in terms of defense for their nexus. We have a nexus tower and our top inhibitor turret. Around the fifty minute mark the other team gets the baron while we derp around. GG, right? Well, no, they can't win a 4v5, baron buff or no, and they can't all push together or they run the risk of twitch backdooring their inhibitor and nexus. We're not stupid enough to go fight a baron-buffed team (THANK YOU, TEAM) and they're not confident enough to push.
    So we sit. In the base. And wait for the baron buff to wear off. The baron buff eventually terminates WITHOUT ANY FIGHTING FOR THE DURATION OF THE BUFF. Finally the baron respawns and we snag it without incident. I, like everyone else, have completed my very expensive, luxurious build by this point and could have potentially soloed the baron. I mean, I had nearly 4.5 thousand HP, tank items, and I do percentile damage. I did not solo the baron. We all beat on the big worm and crushed him. We then marched into their base, knocked over their respawned inhibitor, and then Jarvan and I, both of whom built full tank, are the only players left with living champions after a very fast teamfight. We autoattack the nexus to death ourselves.


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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Been thinking (half seriously) if I should get one full cdr runes page that I could use for all champions first, instead of having only 2 half finished pages.
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    Quote Originally Posted by Delusion View Post
    Been thinking (half seriously) if I should get one full cdr runes page that I could use for all champions first, instead of having only 2 half finished pages.
    You should be a boss and get 8 rune pages like me, most of which are all variations on the same thing (I have 2 pages with Armor runes at this point. Why can't I have unlimited rune pages, Riot? WHY????!)

    My ELO is definitely lower than my skill should be at...I have to much fun with this game, and haven't yet found a ranked duo partner I'm really comfortable with who is around for games on a regular basis.
    I was really talking about your normal elo. But yeah, I'm sure your ranked elo is lower than it should be.

    Also: you don't need a ranked partner. I know everyone says you do, but I think the truth is that they're not true men (or women, or whatever ). Real league of legends players go into solo queue and carry games by themselves, duo or no.

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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    I've been switching to Draft Normals instead of Blind Pick Normals, in preparation for Ranked in a few levels.

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    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    So, Graves.

    I know there's a tradition of me being in love with new champions, but that hasn't exactly been the case recently (Skarner, Wukong, Yorick, Talon...they've all been fun, but...meh). Leona was the only exception, and that's only after I figured out that I can play her like a carry while still being my team's Tank.

    Graves though? It looks like we're back on track. He's got what I love about Trist, what I love about Vayne, and is just plain fun. I may be AD carrying once again with someone other than Caitlyn (thank god).

    Quote Originally Posted by toasty View Post
    I was really talking about your normal elo. But yeah, I'm sure your ranked elo is lower than it should be.
    Oh, my normal ELO is tanked. I do troll builds, play with people with less technical skill than me because I love their company and/or have fun in games with them, and sometimes just insta-lock random on a whim...or do crazy things like Mid Mundo (although my track record with that is actually rather good...)

    Also: you don't need a ranked partner. I know everyone says you do, but I think the truth is that they're not true men (or women, or whatever ). Real league of legends players go into solo queue and carry games by themselves, duo or no.
    Oh, I know. But I'm to much of a social animal to want to be in a game with nobody I know.
    Last edited by Djinn_in_Tonic; 2011-10-19 at 10:46 AM.

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    Quote Originally Posted by toasty View Post
    If you are not getting items like Rod of Ages by 17 minute or IE by 20 minutes you need to farm better. Early game the majority of your items are gained through farming.
    I do agree about the farming bit. Was getting good on Ezrael at farming and then they took my champ away. I've seen talk of 100CS by 10 minutes, or 20 minutes can't remember, and i've hit that once or twice on ashe and once on Ezrael. But I agree there is work to be done there.

    Quote Originally Posted by toasty View Post
    Don't get a hextech gunblade on Annie. She doesn't have enough sustained damage to warrant it the way heroes like Kennen and Cass do.
    I've never got gunblade on Annie, I upgrade it to Will of the Ancients rather than Gunblade. Cheaper, identical Spell Vamp and slightly more AP in addition to giving other champs AP and spell vamp is better in my opinion. Mainly because i'm terrible at 'on-use' items such as gunblade.

    Quote Originally Posted by toasty View Post
    On ashe, if you are having trouble getting IE really fast, you can get away with something like a 2-3 dorans blades first. But because of her base low damage I really suggest rushing an IE. That or getting a Brutalizer and CDR boots for more utility.
    I'll give the rushing IE/Brutalizer a go on Ashe. I've always found a lack of damage on Ashe to be a problem, even had a go with a manamune build for a while. I actually preferred it over everything i've run before but given the attitude of some of my team mates towards me building the item, despite feeling i've contributed much more throughout the game, i've dropped the idea.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by toasty View Post
    You should be a boss and get 8 rune pages like me, most of which are all variations on the same thing (I have 2 pages with Armor runes at this point. Why can't I have unlimited rune pages, Riot? WHY????!)

    Oh I will get more rune pages eventually, but I was thinking of wether I should do one page I can use on nearly every champ first.
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    Quote Originally Posted by Delusion View Post
    Oh I will get more rune pages eventually, but I was thinking of wether I should do one page I can use on nearly every champ first.
    Everyone likes armour yellows no matter who they are. CDR/Magic resist blues are good. Reds are either magic pen or phys pen depending on who you play (everyone else you play benefits from them as well, just not as much).

    There, runepage for every single person in the game, all realtively cheap.

    I find that my quints are what I change most from game to game. May range from moar dakka (AD) to moar dakka (AP). AD quints are pretty universal if you are looking for something to fill the quints temporarily, as they help in last-hitting a bit as well as making up for the abysmal starting AD of some champs. It is questionable whether or not they are cost efficient, though.
    Last edited by shadowwalker64; 2011-10-19 at 11:15 AM.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    For my Skarnerventures tonight, should I go Triforce Tank, Triforce Hybrid, AD, AP, or none of the above?
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Maeglin_Dubh View Post
    For my Skarnerventures tonight, should I go Triforce Tank, Triforce Hybrid, AD, AP, or none of the above?
    I'll be running him with an AP build, so if you do something like triforce hybrid (because according to Riot he's supposed to be a pure hybrid champion) then we can get a broader spectrum of everything about Skarner.
    Last edited by TechnOkami; 2011-10-19 at 12:04 PM.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by TechnOkami View Post
    Kinkou is the name of the clan which Akali, Shen, and Kennen are from.
    Quote Originally Posted by Eldariel View Post
    Instead of one ninja or the other, take the whole clan of ninjas!
    Oh. I read one of the story pages a long time ago (I think it was Amumu's?) and was so disappointed by how lame it was that I never bothered with the others. Are those ones worth perusing?

    Quote Originally Posted by TechnOkami View Post
    Unfortunately for Rammus, 1 of 2 things are already waiting for him there. One of them is Garen. The other is Skarner.
    Fair point. But why would a Rammus, ninja or otherwise, ever be afraid of a Garen? And I have yet to see evidence that anyone should ever be afraid of a Skarner. Maybe the buffs will prove me wrong.

    Quote Originally Posted by Delusion View Post
    Oh I will get more rune pages eventually, but I was thinking of wether I should do one page I can use on nearly every champ first.
    This guide is pretty decent, and I'm pretty sure it addresses exactly what you want to know.
    Last edited by ArcanistSupreme; 2011-10-19 at 12:43 PM.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by toasty View Post
    Trimogs Impaler on Ranged DPS? What is the world coming to?
    Sivir, much?

    Quote Originally Posted by toasty View Post
    Not sure how serious Saint is, but he has said like 5 times that "Jarvan is King [in the jungle]" on stream. Arcanoi has led me to believe otherwise. Thoughts?
    He's always been good, everyone's known that, he just fell off with the Lee Sin FotM. That said, Saint is also the guy who touts Master Yi as the Best Jungler Ever and started the GP Jungle FotM before the rework, so take everything he says with a grain of salt. My personal opinion tho, Jarvan is fine.

    Quote Originally Posted by Daverin View Post
    I would say there is a difference between building Frozen Mallet and building Atmallet, since Atmas really is a tanky dps item. To be fair, we have no clue what they'll give him, but I doubt they'd really make a "tanky ranged." It's more like a pipedream. What I mean by tanky ranged hybrid is actually pretty much supported by what they said, which is that they want to encourage Graves to occasionally step up and fire close up, likely then to reposition.

    Also, I meant tanky ranged AD. There are, of course, a few tanky options with ranged attacks for lane that are AP.
    Urgot wants a word with you. Told me it had something to do with showing you just what "tanky" means. He also had a cleaver so might want to be careful.

    Quote Originally Posted by ArcanistSupreme View Post
    Oh. I read one of the story pages along time ago (I think it was Amumu's?) and was so disappointed by how lame it was that I never bothered with the others. Are those ones worth perusing?
    *shrug* Depends on what floats your boat. Some of them are fun. Some of them are interesting. Some of them are a waste of space (Amumu's, for instance). So...yeah.
    Last edited by Eldariel; 2011-10-19 at 12:27 PM.
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    Default Re: League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta

    Quote Originally Posted by Eldariel View Post
    Urgot wants a word with you. Told me it had something to do with showing you just what "tanky" means. He also had a cleaver so might want to be careful..
    To be honest, I never even realized Urgot was that tanky until the discussions about him recently. I then was considering playing him, but ultimately... I'm not quite sure. For one, I can't say I would be able to put up with the model for long... >.>

    Also, I tend to not like champs who dip off, although I do like winning the lane. Actually, I feel like I always do better in the laning phase, and dip off myself. So, having a champ who does that... Not sure that is a good idea.
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