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    Default [3.5] Ryclend Deephold OOC

    For all those messy posts needed for pbp that muck up the game thread.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    You guys can reroll your stats here and take this set if they're better.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    Who's up for a down home old fashion dungeon crawl?

    4d6 drop lowest rerollones, roll 2 sets abd take your choice.

    Starting level 6 (but so close to 7th you can smell it, and anticipate relatively fast level gain in the game)

    max HP

    Starting GP 18,000

    Sources: core & complete series, MIC, lets try to keep it relatively simple. Variants (Unearthed Arcana, etc) are possible, ask me.

    *the sources cited so far are fine for purposes stated.

    Special Note (added to first post too):
    All characters in this game get their racial favored class as a bonus level!

    For those with 'Any', well, make it a good one!

    MDM Decision: Wood Elf may alter wizard to sorcerer
    Last edited by Gryndel; 2011-10-20 at 01:48 PM.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    One attempt at a reroll, coming right up...

    (4d6)[2][4][2][3](11)
    (4d6)[2][5][1][2](10)
    (4d6)[3][5][1][3](12)
    (4d6)[2][4][1][3](10)
    (4d6)[1][3][2][3](9)
    (4d6)[3][1][4][1](9)

    Pre-re-rolled ones:
    (4d6)[1][6][3][5](15)
    (4d6)[2][2][5][1](10)

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    Default Re: [3.5] Ryclend Deephold OOC

    Wow... I read those as:

    9, 13, 11, 12, 8, 12... I think I'll keep that first set.

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    Default Re: [3.5] Ryclend Deephold OOC

    Which was:
    14, 13, 13, 12, 11, 11

    Plugged in to an elf:
    S: 14 (+1 at 4th level)
    I: 12
    W: 11
    D: 16 (+2 for race)
    C: 11 (-2 for race)
    Ch: 11

    18,000 will alter my shopping list a bit, but probably tomorrow at this point.

    Question: are traits allowed? I'm specifically looking at "Quick", which gives you +10' movement rate in trade for -1 hp/level.

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    Default Re: [3.5] Ryclend Deephold OOC

    d'oh!

    ok so everyone gets three tries, use the best set!
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    mind you, its not because I'm a kind DM, quite the contrary, you'll NEED max HP and some good stats to combine with smart playing to survive this for long.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    Cool! Third time (might be) the charm?

    (4d6)[2][5][2][5](14)
    (4d6)[2][5][4][6](17)
    (4d6)[2][1][5][5](13)
    (4d6)[2][4][5][1](12)
    (4d6)[6][3][4][4](17)
    (4d6)[2][6][5][4](17)

    And plenty of pre-re-rolled one's this time:
    (4d6)[5][4][6][1](16)
    (4d6)[5][1][3][2](11)
    (4d6)[3][1][5][1](10)

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    Default Re: [3.5] Ryclend Deephold OOC

    Anyway, how about opening it up to recruitment? Or do any of you know others who might be interested?
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    MUCH better this time... thanks!

    I read: 12, 15, 15, 13, 14, 15

    Probably back to ye olde Woode Elfe, then:

    S: 18 (15+2 Race+1 at 4th level)
    I: 11 (13-2 Race)
    W: 14
    D: 17 (15+2 Race)
    C: 13 (15-2 Race)
    Ch: 12

    Still looking at Quick, if possible (so as to keep up with the Cooshee when wearing Boots of Striding and Springing).

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    Default Re: [3.5] Ryclend Deephold OOC

    Looks good, but please put them in 3.5 order

    now where is that cooshee entry? RoWild?

    Remember, this is a vast dungeon crawl...
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    Heh... that's one thing I had to go look up. 3/3.5e character sheets always mess me up.

    S: 18
    D: 17
    C: 13
    I: 11
    W: 14
    Ch: 12

    And yes, the Cooshee is in Races of the Wild, pages 189-190 to be precise. Totally worth the two hit points in my book. Speaking of which, it's either 40 or 46 hit points: 6, 8, 8, 6, 4, 8, plus CON, possibly minus Quick.

    Skill Points: 32 + 6 + 6 + 8 + 2 + 6 = 60 total

    Favored Enemies: Servants of Llolth, +6; Undead +3

    Draft Spells known (Sorcerer 1):
    Level 0: Detect Magic, Mage Hand, Message, Prestidigitation
    Level 1: Feather Fall, True Strike

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    Default Re: [3.5] Ryclend Deephold OOC

    Is that counting max HP?
    Game on...

    Heretic's Bane Magnum Rurikson

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    Default Re: [3.5] Ryclend Deephold OOC

    Ok, so I'm trying for a Halfling Dragon Shaman, and my other set didn't give me an ability over 14 so here are some rerolls.

    Spoiler
    Show
    Set 2
    (4d6)[5][6][4][2](17)
    (4d6)[1][1][6][4](12)
    (4d6)[3][6][3][5](17)
    (4d6)[3][6][6][3](18)
    (4d6)[1][5][3][6](15)
    (4d6)[3][2][3][1](9)

    Set 3
    (4d6)[3][2][5][2](12)
    (4d6)[4][1][3][2](10)
    (4d6)[1][4][5][4](14)
    (4d6)[5][3][2][5](15)
    (4d6)[5][3][3][2](13)
    (4d6)[6][2][1][6](15)

    rerolling ones - (10d6)[3][4][3][4][5][5][4][6][1][1](36)


    There's one feat not in core that I'd like, Shape Breath from Draconomicon.

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Jokes View Post
    Ok, so I'm trying for a Halfling Dragon Shaman, and my other set didn't give me an ability over 14 so here are some rerolls.

    Spoiler
    Show
    Set 2
    [roll0]
    [roll1]
    [roll2]
    [roll3]
    [roll4]
    [roll5]

    Set 3
    [roll6]
    [roll7]
    [roll8]
    [roll9]
    [roll10]
    [roll11]

    [roll12]


    There's one feat not in core that I'd like, Shape Breath from Draconomicon.
    Acceptable. What type of dragon?
    Game on...

    Heretic's Bane Magnum Rurikson

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    Default Re: [3.5] Ryclend Deephold OOC

    Sienna Coppertoken, Dragon Hunter.

    I just have to buy some mundane equipment.

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gryndel View Post
    Is that counting max HP?
    Yes. The two Elven substitution levels drop the hit die to d6 and up the skill points to 8 per level.

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    Default Re: [3.5] Ryclend Deephold OOC

    So far we have a halfling ranger/dragon shaman (I like it!) and a wood elf archer/sorcerer (just don't name him Legolas and I'll like it). Can you link the sheet again Daryk? Memnarch rolled in the other thread, but not sure he's playing, or if so, what he's planning.

    Haven't heard from Diella in a while, but I suspect when she notices this she'll want to play. She may patiently decide to set aside her kender for now, waiting to see if the site where we originally played this will return.

    Given the general background and type of characters, the elf and halfling may well know each other from previous adventure(s).
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Exclamation Re: [3.5] Ryclend Deephold OOC

    Special Note (added to info post too):
    All characters in this game get their racial favored class as a bonus level!

    For those with 'Any', well, make it a good one!

    MDM Decision: Wood Elf may alter wizard to sorcerer
    Last edited by Gryndel; 2011-10-20 at 01:18 PM.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    Actually, the favored class of Wood Elves is Ranger (that's the main reason I took it). When you say "bonus level" do you mean we're 7th level now?

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    Default Re: [3.5] Ryclend Deephold OOC

    Here's what I have so far for Halad Alacarim: http://www.myth-weavers.com/sheetview.php?sheetid=82908.

    It's still a work in progress. I re-purposed an old sheet, so there's still some mundane gear I haven't paid for yet, though I have 501 gp left to spend, which should be more than plenty.

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    Default Re: [3.5] Ryclend Deephold OOC

    both look good so far.

    I opened an ad and got several replies already, some quite far from 'relatively simple'.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    That would be an understatement... wow.

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Daryk View Post
    That would be an understatement... wow.
    12 so far, though 1 of them posted to be replacement player later, and nary a divine caster.
    Game on...

    Heretic's Bane Magnum Rurikson

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    Default Re: [3.5] Ryclend Deephold OOC

    Halad and Sienna can post in the game thread anytime you want. As I said before, they could well be associates already, if not close friends. Or they could be meeting for the first time, both interested in exploring Ryclend.
    Game on...

    Heretic's Bane Magnum Rurikson

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    Default Re: [3.5] Ryclend Deephold OOC

    OK, pretty sure I'm finished on my sheet; added in the extra rogue level plus some gear.

    Well, I have half the healing covered, at least

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Jokes View Post
    OK, pretty sure I'm finished on my sheet; added in the extra rogue level plus some gear.

    Well, I have half the healing covered, at least
    Cool, lets not forget about Tsojcanth!
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gryndel View Post
    12 so far, though 1 of them posted to be replacement player later, and nary a divine caster.
    Not entirely true... Halad can cast a divine spell!

    Seriously, I'm almost done with his sheet. Here's a complicating question of my own: can I craft my (non-magical) bow? The practical effect would be cutting it from costing 800 gp to just 268 gp for the material costs.

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    Default Re: [3.5] Ryclend Deephold OOC

    OK, now that I've posted in the IC, I really want to save that cash. What I'd like is to purchase a non-mummified "Hand of the Mage"-like item. Perhaps a ring, bracer, or headband. The reason for this is to retain the ability to use Mage Hand, but be able to add Mending to my cantrips so as to make Halad's statement true (i.e. being able to repair her cloak with a minor charm).

    EDIT: Orrr, maybe add it as a function to my Amulet of Natural Armor?

    EDIT 2: I just realized the bow doesn't need to be Masterwork anymore, so that will cut the material cost down to 168 (a third of 500).
    Last edited by Daryk; 2011-10-21 at 07:20 PM.

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