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  1. - Top - End - #91
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    Dark_Stalion's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    White rider, I clicked on your char-sheet and as far as I can see it's blank. May be just me, but thought I should mention.
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  2. - Top - End - #92
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    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Dark_Stalion View Post
    White rider, I clicked on your char-sheet and as far as I can see it's blank. May be just me, but thought I should mention.
    Aye, totally blank
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  3. - Top - End - #93
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    Daryk's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Advice-wise, extra attacks all the time against some nifty sneak attack damage when you meet the requirements to deal some? I'd take the extra attacks this time around, and save the sneak attack business for 12th level.

  4. - Top - End - #94
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    Jokes's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by white rider View Post
    Also, at 9th level i qualify for 2 feats: greater two weapon fighting (4 attacks per round) and disemboweling strike (choose between doing normal SA damage or doing 4d6 less and dealing 1d4 con damage)
    advice?
    Actually, Exotic Weapon Proficiency: Bastard Sword might come in handy...

    Edit: Are the map squares 5ft or 10ft?
    Last edited by Jokes; 2011-10-29 at 09:27 PM.

  5. - Top - End - #95
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    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Jokes View Post
    Actually, Exotic Weapon Proficiency: Bastard Sword might come in handy...
    Aye, without it you'd have a penalty of -4 to attack

    Quote Originally Posted by Jokes View Post
    Edit: Are the map squares 5ft or 10ft?
    5'
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  6. - Top - End - #96
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    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    bobthe6th (thri kree) has yet to post here or in the game thread. So I'm assuming he lost interest, forgot, or has no time to post, or some other reason.

    Jungle Box90 hasn't posted in a while either.

    Dusky Ranger wrote up a replacement PC, paladin/sorcerer I believe.

    While I'm perfectly happy with 8 to start, since I allowed 10 (with the stated premise of losing people) its only fair to allow Dusky Ranger a chance in if he wants. Otherwise I think we can proceed as soon as everyone finishes leveling up.

    So far those I know of who have completed the level:
    Halad
    Sienna
    Roderick
    Alberich
    Terev

    Presumed (single class advancement)
    Carn (rogue?)
    Bartholemu (sorcerer?)
    Victor (warlock?)
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  7. - Top - End - #97
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    Daryk's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    To answer your specific questions, Craban flies about 250' up, and ranges up to 150' ahead.

  8. - Top - End - #98
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    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold OOC

    hrm, the blank sheet isn't good. also, i guess i will take a level of fighter. i was going to have the flaw shaky (-2 to ranged attacks) to pay for my exotic weapon proficiency, but i don't know the dm's policy on flaws, so i guess i deleted the wrong feat.
    edit: i think i fixed it
    Last edited by white rider; 2011-10-30 at 11:57 AM.
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  9. - Top - End - #99
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    Dark_Stalion's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Wait, we've leveled up? Did I miss something?

    Edit: Hang on, I think I failed to read an entire page of OOC. I'm so blind
    Last edited by Dark_Stalion; 2011-10-30 at 09:17 AM.
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    Kurt

  10. - Top - End - #100
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    Vauron's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Victor takes another level in warlock, gaining:

    +1 BAB, and an iterative attack
    +1 to Know(Arcana, Planes), Concentration, and UMD
    Fiendish Resilience
    +1 to will
    +1 to CHA
    Gained Eldritch Chain

  11. - Top - End - #101
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    Default Re: [3.5] Ryclend Deephold OOC

    Can Bartholemu offer a tanglefoot bag (worth 50 gp) in exchange for a week? Since we've all moved on from that scene, could we retro-fit that and I just remove a tanglefoot bag?

    As for level up:
    +1 char
    +1 Concentration & Craft
    +4 HP
    + Stone Shape (lvl 4 spell)
    + Stick (cantrip)
    +1 Will
    Last edited by Dark_Stalion; 2011-10-30 at 09:39 AM.
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  12. - Top - End - #102
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    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Dark_Stalion View Post
    Can Bartholemu offer a tanglefoot bag (worth 50 gp) in exchange for a week? Since we've all moved on from that scene, could we retro-fit that and I just remove a tanglefoot bag?
    Sure, I think I posted something about this before, but its easy to get lost with all the ooc posts.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  13. - Top - End - #103
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Dark_Stalion View Post
    Considering that Bartholemu has less than 10 gold in his purse (the rest of the bulk is made up of pebbles) he is perhaps understandably nervous of showing his poverty infront of the others. After all, he was trying to "buy" their services. Don't expect him to say his vows too loudly either
    *slow clap*
    Quote Originally Posted by Dark_Stalion View Post
    Edit: Uh, as for tactics and stuff, Elmond is stictly a support mage. He has almost nothing directly offensive, so he'll be giving out pre- and mid-battle buffs and later on re-arranging the landscape to suite the group. However he is very good at running away (+3 initiative from dex, +4 from improved innitiative, +5 from Nerveskitter and Expeditious Retreat add up to a pretty speedy blur) and has got some nice defences in the form of Blur and possibly Reduce Person. +12 to initiative should mean he can get his buffs in early too. Stick him in the middle of the pack and he'll run around like a chicken with it's head off causing beneficial chaos. Stick him in the back and he might just try to leg it out of the dungeon.
    Nerveskitter? I hadn't realized that Spell Compedium was allowed; is it too late to swap out a few spells know?

    I'd rather like to pick up benign and and baleful transposition, if I could. I might also grab a few other scattered level ones while I'm at it, since I wasn't exactly thrilled with my available options for those.


    Blargh, it's been crazy for the past few days...
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  14. - Top - End - #104
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gadora View Post
    *slow clap*

    Nerveskitter? I hadn't realized that Spell Compedium was allowed; is it too late to swap out a few spells know?

    I'd rather like to pick up benign and and baleful transposition, if I could. I might also grab a few other scattered level ones while I'm at it, since I wasn't exactly thrilled with my available options for those.


    Blargh, it's been crazy for the past few days...
    Sure, just under the wire (though technically we started the journey,I'll allow some leeway), you can still make changes before we really get going.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  15. - Top - End - #105
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    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold OOC

    wait, are flaws allowed? it would make a huge difference.
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  16. - Top - End - #106
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gryndel View Post
    Sure, just under the wire (though technically we started the journey,I'll allow some leeway), you can still make changes before we really get going.
    Thanks. I wouldn't have asked, but I hadn't known the book was on the table and I'd been rather sad that I couldn't get those two spells.

    Anywho, list of changes made:
    • Swapped shield for benign transposition
    • Swapped charm person for serene visage
    • Swapped alter self for baleful transposition


    Not a huge change, but it makes me feel a bit happier.
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  17. - Top - End - #107
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by white rider View Post
    wait, are flaws allowed? it would make a huge difference.
    no, though I believe one or two special requests were granted, a trait and something else...
    Game on...

    Heretic's Bane Magnum Rurikson

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  18. - Top - End - #108
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gadora View Post
    Thanks. I wouldn't have asked, but I hadn't known the book was on the table and I'd been rather sad that I couldn't get those two spells.

    Anywho, list of changes made:
    • Swapped shield for benign transposition
    • Swapped charm person for serene visage
    • Swapped alter self for baleful transposition


    Not a huge change, but it makes me feel a bit happier.
    yeah I like those transposition spells, very handy.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  19. - Top - End - #109
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    Vauron's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Just out of curiosity, do any of you have the ability to apply fear effects? As each blast I connect with will have 'save or be shaken' as a rider effect, I'm curious as to whether we might be able to use fear to incapacitate enemies quickly.

    I think I'll have Victor float the idea in character after the current fight.

  20. - Top - End - #110
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Vauron View Post
    Just out of curiosity, do any of you have the ability to apply fear effects? As each blast I connect with will have 'save or be shaken' as a rider effect, I'm curious as to whether we might be able to use fear to incapacitate enemies quickly.

    I think I'll have Victor float the idea in character after the current fight.
    Let me check through my summons.

    Okay, I've got the Yeth Hound with a low DC will save against panic, but the problem here is that it'd be affecting the party as well, with too great a range to really let me avoid hitting the party, and the Dretch that has scare as a SLA which only affects creatures with six or less HD.

    I'm sorry, but I don't know that I'm really going to be able to help with the fear effects. Still, if the situation arises, I'll have the summons handy.

    I've been assuming I'm restricted to Core for my summons. This is correct, no?
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  21. - Top - End - #111
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    Default Re: [3.5] Ryclend Deephold OOC

    I just realized I forgot to roll initiative:
    (1d20+4)[23]

  22. - Top - End - #112
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gadora View Post
    Let me check through my summons.

    Okay, I've got the Yeth Hound with a low DC will save against panic, but the problem here is that it'd be affecting the party as well, with too great a range to really let me avoid hitting the party, and the Dretch that has scare as a SLA which only affects creatures with six or less HD.

    I'm sorry, but I don't know that I'm really going to be able to help with the fear effects. Still, if the situation arises, I'll have the summons handy.

    I've been assuming I'm restricted to Core for my summons. This is correct, no?
    Don't worry about it. I was just mildly curious.

  23. - Top - End - #113
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    Exclamation HP

    White Rider, Carn should have 56 HP

    Vauron, Victor should have 64 HP

    I think the rest are max.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  24. - Top - End - #114
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gadora View Post
    I've been assuming I'm restricted to Core for my summons. This is correct, no?
    If you what you mean by 'core' is what's listed under the Summon Monster spells, then yes.
    Game on...

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    Ryclend Deephold Game OOC Dice

  25. - Top - End - #115
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    Default Re: [3.5] Ryclend Deephold OOC

    Waiting only on Jokes...

    given initiative and the fact that you can't see it until it moves on its turn, readied action for Halad, fire after it moves (changes init to 7 just after manticore) or wait for your turn next round?

    Is Carn still waiting for it to get closer, or taking a shot when it comes into line of sight (also delays init)? He'd get a full attack round, so 2 arrows, at range penalty of course. BTW his MW bow would be +11/+6 attack. Same with Bastardsword (-2 each with two of them).
    Last edited by Gryndel; 2011-11-01 at 12:33 PM.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

  26. - Top - End - #116
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    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold OOC

    i will go immediately after it moves within 60 ft, so my init should be directly after it
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  27. - Top - End - #117
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    Vauron's Avatar

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    Default Re: [3.5] Ryclend Deephold OOC

    Something to note: At the end of its turn, it will still be ~200 feet away.

  28. - Top - End - #118
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    Default Re: [3.5] Ryclend Deephold OOC

    Yes, readied action for Halad, with whatever movement (i.e. 5 foot step) toward cover.

  29. - Top - End - #119
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gryndel View Post
    If you what you mean by 'core' is what's listed under the Summon Monster spells, then yes.
    Good. That's what I'd been assuming, but I didn't want to discover that I'd been 'expected' to go diving for all the critters in Stormwrack and the like, that note themselves as additions to the summoning lists.

    Also, how should would you like to handle summoned critters? Would you like me to toss up stat blocks here in the OOC thread?
    Last edited by Gadora; 2011-11-01 at 11:23 PM.
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  30. - Top - End - #120
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    Default Re: [3.5] Ryclend Deephold OOC

    Quote Originally Posted by Gadora View Post
    Also, how should would you like to handle summoned critters? Would you like me to toss up stat blocks here in the OOC thread?
    If you want, or in a spoiler in your post when you cast the summons. Please note all alterations due to enhanced summoning of any kind (ie feats etc). I'll cnp each one and store it elsewhere, for future use if it comes up again.
    Game on...

    Heretic's Bane Magnum Rurikson

    Ryclend Deephold Game OOC Dice

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