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Thread: Machines of War
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2012-11-08, 10:32 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-09, 06:21 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Absolutely. Lets take a look at the records for pest removal and the names on them. Then see if we can tie any of them to murders.
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2012-11-12, 09:35 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Make a gather information check.
Originally Posted by The Giant
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2012-11-13, 12:07 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
Gather information check
(1d20+4)[10]Machines of War
Spoiler
Fallen Tribes
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2012-11-13, 01:21 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
If we can tie murders to clients, if indeed they are there then we definitely have something. Even people that have been hassled recently, though that might not be as apparent.
gather information
(1d20+7)[15]
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2012-11-14, 08:03 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-14, 10:14 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
None of you recall any murders that match the names or dates recorded.
Originally Posted by The Giant
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2012-11-15, 11:04 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
This could make sense to someone with more information. I don't suspect that we can make much more headway on it. Any ideas?
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2012-11-15, 07:44 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-16, 02:49 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
I suppose we are done here. Curf, could this Luther be able to help us understand what is in these records?
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2012-11-17, 04:19 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
All I know is that he is a minor public figure, beyond that nothing.
Machines of War
Spoiler
Fallen Tribes
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2012-11-17, 05:11 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-19, 12:42 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
I am more interested in his ability to decipher these documents for us, though I don't suspect he would be eager to do so. Why don't we make a copy or take the original lists and head back to the city to pay a visit to this Luther.
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2012-11-19, 07:31 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-20, 09:37 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Quxi is happy to scribe a copy of the list for you. It is late at night, and Quxi will need some time to make the copies. He'll have them ready early in the morning if you wish.
Originally Posted by The Giant
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2012-11-20, 12:39 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Morning sounds like a good time to leave.
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2012-11-22, 12:16 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
Well I guess we should turn in for the night.
Machines of War
Spoiler
Fallen Tribes
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2012-11-23, 12:17 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
In the morning an early knock wakes you. Quxi delivers the copies you requested, then trudges away for some needed shut-eye.
You set out for Laffierre, and have the good luck of arriving without any unforeseen delays, arriving back at the city in four days of hard marching.Originally Posted by The Giant
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2012-11-27, 12:01 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Lets see if Luther will help us, though I don't know how willing he will be to do so. Coercion may be our most tempting, but less effective method.
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2012-11-29, 11:06 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
How do you propose to find Luther?
Originally Posted by The Giant
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2012-11-29, 07:41 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-12-03, 10:08 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Everyone roll gather information to see if they can find where Luther resides.
Originally Posted by The Giant
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2012-12-03, 10:59 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Gather information
(1d20+7)[26]
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2012-12-03, 12:54 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-12-03, 02:19 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
You learn that Luther lives in a mansion at #13 Cedar Groves, and you also get directions.
Originally Posted by The Giant
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2012-12-04, 11:54 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Go check it out in preparation for a break in or appointment.
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2012-12-04, 04:20 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
#13 Cedar Groves is an imposing mansion. When you arrive you realize that it is in the same vicinity as the Red Raven headquarters. Wide lawns with sculpted shrubbery and an ornate fountain of a rearing stallion grace the front courtyard. A cobbled lane leads to the front door and curves back to the main street. The building itself is mostly stone with a brick facade. It is three stories tall with decorative crenelations on the roof. Couriers come and go periodically.
Originally Posted by The Giant
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2012-12-05, 01:46 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
"So, who wants to go in and scope thing out?"
Machines of War
Spoiler
Fallen Tribes
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2012-12-05, 02:48 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Or is the question "Who can play courier?" The better question is how we will do this and whether we will have to coerce or simply persuade and mislead.
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2012-12-10, 01:42 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Your compatriots stand in silence, unwilling or unable to answer.
Originally Posted by The Giant