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Thread: Machines of War
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2012-10-01, 08:56 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-10-07, 08:26 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
Spoiler
Your swing pummels a handful of air, while the men swing their weapons hopefully.
sickle attack - (1d20+2)[18], (1d6+2)[4]
shovel attack - (1d20-3)[4], (1d6+1)[5]
pick attack - (1d20-1)[17], (1d8+3)[6]
@Jaster/CurfSpoiler#5 Swan Creek turns out to be a large house, well built and immaculately maintained. As with most of the houses in this district, there is no front yard to speak of, just an iron gate, some stone steps flanked by stone lions, and and a large front door with a brass knocker.Originally Posted by The Giant
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2012-10-08, 11:07 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
DM/Curf
SpoilerWe need to see if this is the manor. One of us should knock on the door and see if Fritz or the prince answers the door. I nominate Curf, as he would recognize either of them. If it is, have him give them the following note. If it isn't, I am sure he can think of a decent story, like arrow or muscle salesman. Or he could be looking for them to give them the note, but probably the muscle or hunter salesman.Seal the note and don't have Curf read it unless he really wants to beforehand. We should also give a similar warning to the palace guard, but make it in such a ridiculous way they don't take it seriously until after the assassination. we also need to get ahold of Kieji and see what he got away with.
SpoilerI have reason to believe that Argough will try to have Prince Belmont killed.
-JEHODLast edited by INWranger; 2012-10-08 at 11:14 AM.
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2012-10-08, 12:32 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-10-08, 09:22 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM/Jaster
Spoiler
I give a note to Jaster to pass on to my brother. I tell Jaster, "If I die you can find my brother in Bushton." He can look at it if he so desires.
Spoiler
Dei adam rar vened indi behs dem athy flo orok wjas hoter chwo ucksh lesips ia sand roran gueger. gom ldy bc ean ifo nund rut inshe ifiwh rstere jasm teret. symt bolhe lot oko oi urs crfam estily.
I then take Jaster's note and walk up to the Gate and ask for Fritz.
Last edited by curf06; 2012-10-09 at 11:15 PM.
Machines of War
Spoiler
Fallen Tribes
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2012-10-09, 08:33 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
Spoiler
You dodge and weave away from their every blow. Your jab catches him on the chin, spinning him around, but he isn't out of the fight yet.
sickle attack - (1d20+2)[13], (1d6+2)[4]
shovel attack - (1d20-3)[-1], (1d6+1)[3]
pick attack - (1d20-1)[12], (1d8+3)[9]
@Jaster/CurfSpoilerA guard steps out from a hidden recess behind the gate. Tall, with polished scale armor and a coat of arms on his shield, he certainly looks official.
Make a bluff check to convince the guard that you know Fritz.
DMSpoilersense motive - (1d20-1)[6]. The guard is a little dim.
@CurfSpoilerYou never filled out languages on your character sheet. In what language is your note written?Originally Posted by The Giant
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2012-10-09, 11:09 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
The note is written in code. Just in case someone other than Jaster should get a hold of it.
DM/Jaster
Spoiler
(1d20+8)[15]
Machines of War
Spoiler
Fallen Tribes
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2012-10-10, 08:49 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Jaster/Curf
SpoilerRight sir. Very good. He motions you up the steps, lifts the large knocker, and lets it fall with a resounding thud. A small hidden panel slides to one side, and a pair of eyes peers out. This gentleman to see Sir von Turlenheim. The panel slides closed and the door swings open. As Curf enters, the guard returns to his post.
@CurfSpoilerThe first room is a small antechamber, where you are asked to sit and wait.Originally Posted by The Giant
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2012-10-10, 11:07 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
I sit down where indicated inside of the antechamber.
Machines of War
Spoiler
Fallen Tribes
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2012-10-10, 02:07 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
DM
SpoilerStudy the house in greater detail from the front. Windows, guard spaces, anything for possible later infiltration.
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2012-10-10, 05:01 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Machines of War
DM
Spoilermore violence: (1d20+3)[16](1d8+1)[5]
If strategy doesn't change for these guys at all, lets save a little time:
Spoiler
When the guy with the sickle drops, I'll take a turn off and ask if they still wish to pursue this madness. If not, let the pummeling continue.
1. (1d20+3)[13](1d8+1)[5]
2. (1d20+3)[14](1d8+1)[5]
3. (1d20+3)[10](1d8+1)[4]
4. (1d20+3)[21](1d8+1)[2]
5. (1d20+3)[9](1d8+1)[8]
6. (1d20+3)[5](1d8+1)[4]
7. (1d20+3)[13](1d8+1)[5]
8. (1d20+3)[15](1d8+1)[5]
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2012-10-10, 07:16 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerYou catch sickle man with a solid punch in the throat and he folds over. The others, seeing they haven't even scratched you, are ready to surrender. They drop their weapons and choke down their rage.
@JasterSpoilerIt's a large house, with subtle defenses. There are ornate but functional bars across the windows, and is built of stone.
Make a knowledge(architecture) check to learn more.
15 or betterSpoilerThe decorative crenelations on the roof are actually functional: there are probably archers on the roof. In addition to the guard hidden behind the gate, there are murder holes above the doorway. Arrow slits are cleverly disguised in the facade.
20 or betterSpoilerA rectangular depression in the dirt projecting from one side of the house indicates a hole was once dug there.
@CurfSpoiler
After a few minutes, a thin man glides into the room. His nose is broken in two places, and his hands are calloused from many hours of swordplay. Well, who are you?Originally Posted by The Giant
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2012-10-10, 08:10 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-10-10, 10:50 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
DM
Spoilerknowledge architecture (1d20+1)[16]
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2012-10-10, 11:01 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
"I am a messenger, I was charged with delivering a note to one called Fritz."
Machines of War
Spoiler
Fallen Tribes
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2012-10-10, 11:11 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
DM
SpoilerLooks like a death trap if I get caught outside. This is definitely the right place. A one man assault is almost absolutely out of the question, and ex-filtration would be a death sentence if it was under attack.
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2012-10-11, 08:27 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerBoth men's hearts are beating, but only weakly. You manage to prevent the son from going into shock and fading away, but Clayton's life ebbs away beneath your hands.
@CurfSpoilerI am Sir von Turlenheim. He takes the note and reads it twice. Who, pray tell, is Jehod?Last edited by madtinker; 2012-10-12 at 07:10 AM.
Originally Posted by The Giant
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2012-10-11, 09:55 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
"I am simply the messenger. I do not know who JEHOD is, but my associate will know."
Machines of War
Spoiler
Fallen Tribes
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2012-10-12, 07:11 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Curf
SpoilerYou will bring me to this Jehod.Originally Posted by The Giant
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2012-10-12, 10:03 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
"I will talk to my associate and have them arrange a meeting for you with JEHOD."
If Fritz doesn't have anything else that could potentially keep me there, I walk out the building and find Jaster.
Machines of War
Spoiler
Fallen Tribes
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2012-10-12, 12:25 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-10-12, 06:27 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerAlright, 't warn't right to kill 'em. I told pa he warn't certain it was even him... He is about to say more, but is cut off by his brother.
Silence fool. To you, Now you clear out, hear?
@CurfSpoilerYou'll take me to him right now, thanks.Originally Posted by The Giant
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2012-10-12, 07:24 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
"I can not take you to JEHOD, as I don't know who he is or where he is. All I can do and am allowed to do is talk with my associate who will then arrange a meet. As I have said before I am simply the messenger."
Machines of War
Spoiler
Fallen Tribes
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2012-10-12, 09:26 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Curf
SpoilerThen you'll take me to your associate.Originally Posted by The Giant
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2012-10-12, 09:28 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-10-13, 03:13 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerHe's about to answer when you hear a chorus of orc battle cries from the woods nearby. An arrow whizzes through the air and buries itself in the mound of earth dug out of the well.Originally Posted by The Giant
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2012-10-13, 03:27 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
"Very well. I will take you to my associate."
Machines of War
Spoiler
Fallen Tribes
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2012-10-13, 09:35 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Machines of War
DM
Spoiler"Take your brother and get the three of you into the well! Hopefully I'll be sufficient distraction to leave you rather unnoticed." With that, turn and head (not at running speed, but normal monk speed at a double move), while maintaining defenses, in the direction of the orc battle cries.
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2012-10-14, 01:22 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerThree orcs armed with swords rush out of the undergrowth. Behind you, the brothers scramble to pick up their weapons, apparently not heeding your order. The orcs charge you first.
(1d20+6)[26], (1d8+2)[5]
(1d20+7)[22], (1d8+3)[11]
(1d20+6)[22], (1d8+2)[7]
@CurfSpoilerVon Turlenheim takes a moment to get his coat, then accompanies you out onto the street.
@Curf/JasterSpoilerYou see Curf exit the house and proceed towards you, accompanied by a thin man with a crooked nose. By his dress and manner this could only be Fritz.
All:We have gone too long without an xp award. 1500 to Keiji and Curf, 1200 to Jaster.Originally Posted by The Giant
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2012-10-14, 02:25 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
DM/Curf
SpoilerWait for them to reach Jasters position. So far he has suspicion, not proof. He needs to see what Kieji got and then maybe look for proof at Argoughs estate. The assassination of the Prince can wait for at least two weeks.