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Thread: Machines of War

  1. - Top - End - #1291
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    Manwhoisthisman's Avatar

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    Yikes, things that can hit me. I'll drop my attack bonus some more and flurry the first orc on the list
    (1d20+1)[12](1d8+1)[3]
    (1d20+1)[19](1d8+1)[7]
    HP
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    9

    Last edited by Manwhoisthisman; 2012-10-14 at 05:51 PM.
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  2. - Top - End - #1292
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    @Keiji
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    Both blows land solidly, cracking bones underneath the sandpaper skin. The brothers arrive too, and lay into the orcs with a special hatred.

    shovel attack - (1d20+1)[21], (1d6+1)[5]
    pick attack - (1d20+3)[21], (1d8+3)[10] (they are standing so as to get flanking bonuses, and you also benefit from this).



    @Jaster/Curf
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    Fritz and Curf reach you. What is the meaning of this? He holds up your note. Threats on Prince Belmont's life are not take lightly. Can you in any way corroborate this information?
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  3. - Top - End - #1293
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    @Keiji
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    crit confirm - (1d20+1)[6], (1d6+1)[4]. The shovel connects with the first orc's head from behind, crushing it like a melon.

    The pick sinks into the side of the second orc, who attempts to break out of the melee. AoO - (1d20+1)[18](1d8+3)[9]. (You can take an AoO if you like) The last orc, seeing his companions dying, also attempts to flee.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  4. - Top - End - #1294
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    INWranger's Avatar

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    Most of my reason to believe it is Argough comes from what I witnessed in the recent border incursion between Fort Nebo and Bushton. It wasn't the Red Valleys idea to cross your borders. Mercenary agents were behind it and while I can't prove he hired them I know he did. I know that those same agents are involved in a plot against the princes life. I can't say how. I do have an associate that may have the proof you need.Let me contact him and see what he has. I realize that what I have said I say constitutes serious allegations. I am prepared to get all the proof you need to take appropriate action, when the time is right.

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    Jaster will also start looking around for 5,000 gp worth of diamonds, or gold to get Smirnoff a nice Raise Dead spell after the job is done. The job was to make the prince dead and not say a word about red Raven, not to make him stay dead.

  5. - Top - End - #1295
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    Manwhoisthisman's Avatar

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    AoO (1d20+3)[10](1d8+1)[4]
    Flurry the remaining orcs if any when my turn rolls around
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    (1d20+3)[8](1d8+1)[7]
    (1d20+3)[21](1d8+1)[5]

    If not, turn to the brothers and say, "Thank you for joining the fray, it was brave of you. You seem to despise these orcs with vehemence, do they raid often?"
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  6. - Top - End - #1296
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    @Keiji
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    The remaining orc flees into the woods with his tail between his legs, as it were.

    Aye, up to last month they were here every week. Father reckoned they were trying to push us out but gave up.


    @Jaster/Curf
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    Indeed. This is most troubling. If you can bring me proof of Argough's involvement in that fiasco, or of his desire to assassinate Belmont, I will owe you a debt.


    @Jaster
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    Jaster probably doesn't know that a raise dead spell takes 5000 gp of diamonds, but he might know it would take a high level cleric, so he can look for one of those.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  7. - Top - End - #1297
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    DM/Curf
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    Let us contact my associate then. we will be in touch. Go find a cleric, sorcerer or wizard who can cast Sending. Jaster wants to find out what Kieji got away with papers wise. Also, find out how much a Raise Dead spell could run.

  8. - Top - End - #1298
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    @Jaster/Curf
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    I do not like this, mercenary. If you do not have some proof by midday tomorrow, it will go badly for you.

    You eventually find a caster capable of sending in a post office, but no one seems to advertise their services as one who can raise the dead.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  9. - Top - End - #1299
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    Curf follows Jaster

  10. - Top - End - #1300
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    Sending to Kieji: Kieji. I need to find out what we got from our excursion the other night. Name a time and place. You can bring friends.

  11. - Top - End - #1301
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    Manwhoisthisman's Avatar

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    "About a week ago... was that about when the well got poisoned?"
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  12. - Top - End - #1302
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    Be aware, your timelines are not synchronized. After the last time you saw Keiji, he left to consult with the elders of his monastery. In the meantime, Jaster and Curf have remained in the city and ... accepted temporary employment. Keiji's timeline is a week or more ahead of Jaster/Curf's.

    @Keiji
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    Aye, that's right.

    Flashback: before you got more than a day out of Lafierre, you hear in your mind very clearly "I need to find out what we got from our excursion the other night. Name a time and place. You can bring friends." You recognize the voice as Jaster's, and feel that a short reply would be appropriate.


    @Jaster/Curf
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    The official takes your 280 gp and casts the spell.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  13. - Top - End - #1303
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    I remember responding, "Papers, signets, seals. Forging equipment. Monastery of the Burning Stones east in the mountains. Follow against the stream. Any time." I would have mentioned it at the monastery to the elders, describing Jaster and Curf.
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  14. - Top - End - #1304
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    @Jaster/Curf
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    Jaster, in your head you hear the voice of Keiji "Papers, signets, seals. Forging equipment. Monastery of the Burning Stones east in the mountains. Follow against the stream. Any time."
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  15. - Top - End - #1305
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    Well crap, that puts a crimp in my style. Better go up to the monastary, collect whatever intelligence we can get and leave Kieji until the timeline can be synchronized. Before I leave, get my horse and then if I can find out where Argough lives quickly, pass his house and see if I can spot a family crest.

  16. - Top - End - #1306
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    So what do you want to do about Fritz?

  17. - Top - End - #1307
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    Keiji looks meaningfully at the brothers, "Odd that the orcs would stop attacking when someone else poisoned the well don't you think?"
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  18. - Top - End - #1308
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    @Keiji
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    Never thought about it. Too busy trying to survive.


    @Jaster/Curf
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    haven't you been to Argough's residence (at least, passed by it) before?
    Quote Originally Posted by The Giant
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  19. - Top - End - #1309
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    Keiji becomes clearly irritated by the answer. "So what you're saying is that when you realized the well was poisoned and decided to take revenge on the people who did it, you didn't WASTE any TIME THINKING about who ACTUALLY did it?"
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  20. - Top - End - #1310
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    @Keiji
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    There ain't no one for miles around, who else coulda done it?
    Quote Originally Posted by The Giant
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  21. - Top - End - #1311
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    DM/Curf
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    Don't think I have passed by it before. We got in and wen straight for Red Raven.

  22. - Top - End - #1312
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    @Jaster
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    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  23. - Top - End - #1313
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    DM/Curf
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    Okay, I have been there and have seen the seal. give the player a break, that was in March. Anyway, get to the Monastery of the Burning Stones and look through what Kieji has for a paper with Argoughs seal on it or the seal on one of the signets. i want to use burglary of his estate as a last resort.

  24. - Top - End - #1314
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    "Well, it could have been the orcs that were already trying to kill you."
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  25. - Top - End - #1315
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    @Keiji
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    The two men stare at you blankly. It is clear they will admit no fault, even if the shame is evident on their faces.


    So, if Jaster and Curf head to the Monastery of Burning Stones, can we say, for the sake of simplicity, that it takes them longer than expected to get there? After all, it is quite a journey, and they don't really know the way. This allows your timelines to sync without having to roleplay getting lost in the woods.
    Quote Originally Posted by The Giant
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  26. - Top - End - #1316
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    Works for me

  27. - Top - End - #1317
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    How far off is the timeline? We need to get back to Fritz soon and are magic bound to complete kill the prince in 20 days.

  28. - Top - End - #1318
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    Keiji is about five days ahead of Jaster and Curf.
    Quote Originally Posted by The Giant
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  29. - Top - End - #1319
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    Yep, I'm fine with the taking a while.

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    "Hmm, I was quite hoping that you would at least acknowledge your errors... however, I feel you are sufficiently convinced of your errors even if you won't admit it, and I see sufficient cause to not slay you. I shall return when next I pass through the area to see if there are any others in need of judgement."
    With that, Keiji turns to get back on the road to the city. (I imagine he'll possibly run into Jaster and Curf along the way.)
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  30. - Top - End - #1320
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    That should work.
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    Write the following note, tie it to an arrow and shoot the arrow into the lawn at the princes estate.
    Fritz
    It may take us longer than I thought to meet my associate.
    -JEHOD

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