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Thread: The Last Paladin IC (Frosty)
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2012-05-24, 09:47 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
(should I bother rolling the crit confirm or is it dead?)
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2012-05-24, 10:16 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
Mira raises her sword to strike it down, but it disintegrates at the touch of your lance. The demons continue to mass together, whether to attack you or the fort you cannot tell. The balban charges you, swinging its mighty fist. You dodge the blow with a few inches to spare.
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2012-05-24, 11:33 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 32/60 + healing AC: 20 + 2 vs Evil (+4 vs Balban) Saves: 13F / 9R / 9W Conditions: Smite vs Balban, LoH 2/6 Trombe HP: 55/55 AC: 17 Saves: 11F / 10R / 6W Conditions:
Spoiler
Standard: Stab Balban
Attack (+4 Smite, +2 Aid Another): (1d20+15)[24]
Damage (+10 Smite cuz Karrin STILL hasn't hit it yet): (1d8+15)[17]
Trombe's Aid Another: (1d20+7)[16]
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2012-05-25, 07:56 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
The balban is at last vanquished. It collapses into a writhing pile of worms which then sink into the earth, vanishing completely.
(The srd isn't working at the moment for some reason; I'll post more later)
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2012-05-25, 03:39 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
(Take your time. No internet for next 3 days unless my hotel lets me use WiFi)
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2012-05-26, 10:31 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
The remaining demons single you out. A schir and some of the dretches charge you. You strike the schir, but it still manages to gore Trombe with its horns. The steed rears back in pain. A dretch also succeeds in raking the steed's belly with tooth and claw.
Trombe takes 26 damage.
Mirabelle delivers a mighty blow to the offending dretch, nearly killing it.
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2012-05-26, 11:32 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 32/60 + 11 healing AC: 20 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: LoH 0/6 Trombe HP: 29/55 + 11 healing AC: 17 Saves: 11F / 10R / 6W Conditions:
"Mira, I need you to pull out your bow and keep their attention on us instead of the fort. Do your best despite the bumpiness." While Trombe retreats to the west to avoid enemy blows and the Benny Hill theme song plays, Karrin starts using the last of her daily healing energies. They don't withdraw their full distance as to not discourage being chased.
Spoiler
Karrin directs Trombe to Withdraw to the North then to the West to 0AJ/1AK
Full Round Action: Channel Positive Energy to heal everyone after getting away from the demons (3d6)[3][3][5](11)
Last edited by Frosty; 2012-05-26 at 11:33 AM.
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2012-05-26, 02:05 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2012-05-26, 05:51 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 20 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: LoH 0/6 Trombe HP: 40/55 AC: 17 Saves: 11F / 10R / 6W Conditions:
Spoiler
Karrin directs Trombe to Move to 3AL/4AM.
Trombe Readies an action to Move to 1Z/2AA if any of the demons besides the brimorack being attacked right now does either of the following:
1) Get within 15 ft of Trombe
2) Attack Trombe/Mira/Karrin in any way (including spells/ranged attacks)
Karrin's standard action: Stab the brimorack at 5AO
Attack (+1 High Ground): (1d20+10)[11]
Damage: (1d8+5)[12]
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2012-05-26, 11:05 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
You stab at the demon (which is actually a babau) and miss. The babau stabs back, missing.
"Karrin!" Mirabelle says as she shoots at the demon, "Stop looking at me and focus on the enemy!"
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2012-05-27, 05:28 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 20 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: LoH 0/6 Trombe HP: 40/55 AC: 17 Saves: 11F / 10R / 6W Conditions:
Spoiler
Trombe Readies an action to Move to 13X/14Y if any of the demons besides do either of the following:
1) Get within 10 ft of Trombe
2) Attack Trombe/Mira/Karrin in any way (including spells/ranged attacks)
Karrin's standard action: Ready an action to stab first demon that comes within Karrin's range.
Attack (+1 High Ground): (1d20+10)[16]
Damage: (1d8+5)[6]
Last edited by Frosty; 2012-05-27 at 05:28 AM.
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2012-05-27, 10:47 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2012-05-27, 11:30 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
"Keep firing. Let's see if we can circle around and kill some at the front gate while the rest are all wasting time chasing us."
SpoilerTrombe moves to 27Z, 28AA.
Readied Action: Once most of the demons (at least 9 out of the 12 chasing them) have rounded the corner, Karrin directs Trombe to 27AP/28AQ
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2012-05-27, 08:54 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
You move swiftly, Mirabelle's arm wrapped around you in such a way that you both offer her support and her shield covers both of you.
Trombe gives you a signal with his head. You realize that the babau you had been fighting before has slipped away.
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2012-05-28, 01:41 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Karrin says to Mira, "Mira, some of them may be able to teleport. Watch for any that might appear suddenly in front of us or near us, and be ready to stab it."
SpoilerKarrin readies an action to stab at any enemy that gets in the way of Trombe's path.
Trombe Double-Moves to 27BA/28BB. Initial preference is in a straight line. However, if anything gets in the way, Trombe will go around, trying to avoid AoOs.Last edited by Frosty; 2012-05-28 at 01:41 AM.
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2012-05-28, 01:44 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
rolling attack if necessary:
Power Attack: -2/+6
Attack (+1 High Ground, -2 PA): (1d20+8)[13]
Damage (+6 PA): (1d8+11)[19]
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2012-05-28, 01:46 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
rolling attack if necessary:
Power Attack: -2/+6
Attack (+1 High Ground, -2 PA): (1d20+8)[10]
Damage (+6 PA): (1d8+11)[16]
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2012-05-28, 02:23 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
rolling attack if necessary:
Power Attack: -2/+6
Attack (+1 High Ground, -2 PA): (1d20+8)[19]
Damage (+6 PA): (1d8+11)[13]
Please ignore this double post.Last edited by Frosty; 2012-05-28 at 02:24 AM.
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2012-05-28, 08:54 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2012-05-28, 08:12 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 18 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: Charging, LoH 0/6 Trombe HP: 40/55 AC: 15 Saves: 11F / 10R / 6W Conditions: Charging,
Spoiler
Ride-by-attack against Brimorak at 14BA, stopping at 10BC/11BD
Karrin's attack (+1 High Ground, +2 Charge): (1d20+12)[14]
Damage (x3 Spirited Charge): (3d8+15)[4][8][8](35)
Trombe's bite attack (+2 Charge): (1d20+9)[22]
Damage: (1d4+5)[8]
[/spoiler]
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2012-05-28, 10:29 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2012-05-29, 02:34 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 18 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: Charging, LoH 0/6 Trombe HP: 40/55 AC: 15 Saves: 11F / 10R / 6W Conditions: Charging,
Spoiler
Ride-by-attack against Brimorak at 15BA, stopping at 19BB/20BC
Karrin's attack (+1 High Ground, +2 Charge): (1d20+12)[32]
Damage (x3 Spirited Charge): (3d8+15)[7][1][4](27)
Trombe's bite attack (+2 Charge): (1d20+9)[19]
Damage: [roll]1d4+5Last edited by Frosty; 2012-05-29 at 02:35 AM.
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2012-05-29, 02:36 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Trombe's damage roll: (1d4+5)[8]
Crit confirm for the lance stab of doom: (1d20+12)[29]
Crit damage: (2d8+10)[2][7](19)
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2012-05-29, 07:44 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
Your lance strike rips through the demon, your allies nearly killing the other. The demons fall back, the defenders beginning to push out of the gate. The main horde closes in.
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2012-05-29, 10:41 PM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
(I'll post later tonight, ut where did the Babau go? Also, is Gaeba unconscious?)
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2012-05-29, 11:11 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2012-05-30, 12:51 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 18 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: Charging, LoH 0/6 Trombe HP: 40/55 AC: 15 Saves: 11F / 10R / 6W Conditions: Charging,
Spoiler
Ride-by-attack against Brimorak at 20BD, stopping at 15BG/16BH
Karrin's attack (+1 High Ground, +2 Charge): (1d20+12)[22]
Damage (x3 Spirited Charge): (3d8+15)[3][4][3](25)
Trombe's bite attack (+2 Charge): (1d20+9)[19]
Damage: (1d4+5)[6]Last edited by Frosty; 2012-05-30 at 12:54 AM.
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2012-05-30, 08:23 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
You lance the brimorak dead, and continue northwards. A group of schirs north of you are waiting. They charge, powerful horns only just stopped by Trombe's barding.
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2012-05-31, 01:03 AM (ISO 8601)
- Join Date
- Nov 2006
Re: The Last Paladin IC (Frosty)
Code:Karrin Ye HP: 43/60 AC: 18 + 2 vs Evil Saves: 13F / 9R / 9W Conditions: Charging, LoH 0/6 Trombe HP: 40/55 AC: 15 Saves: 11F / 10R / 6W Conditions: Charging,
Spoiler
Have Trombe 5ft step to 14BF/15BG
Power Attack: -2/+6
Standard Action: Attack Schir with Lance
Karrin's attack (+1 High Ground, +2 Aid Another, -2 PA): (1d20+10)[28]
Damage: (1d8+11)[14]
Trombe Aid Another on Karrin: (1d20+7)[9]
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2012-05-31, 01:33 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Last Paladin IC (Frosty)
Your attack staggers the wounded schir. The others move to surround you, and you lance one as it approaches. One of the schirs wounds you with its halberd.
Take 5 damage.