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  1. - Top - End - #811
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tgva8889 View Post
    The biggest issue with RestoChesto is that it uses up your item slot. On some Pokemon, Leftovers recovery is incredibly important for long-term survivability. On others, having access to power-boosting items is huge. Additionally, because Chesto Berry is gone after a single use, every other Rest on such Pokemon comes with the usual consequences of Rest (barring Recycle or Harvest, which are uncommon options). This is problematic, especially with the new Sleep rules resetting the Sleep Counter every time you switch out. It's possible that once you use Rest again, you are actually just dead weight.
    With RestoChesto, what you want to do is put it on a late game sweeper (Kingdra, Volcorona, etc.) that way you bait someone to status you or what not while boosting, then rest, and PRESTO! broom mode enabled.
    Once you go blue, nothing else will do. Once you go Quarian...someone will die.

  2. - Top - End - #812
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    That was odd. My Dusk Balls seemed to have a much crappier catch rate than my Ultra Balls did. It's past 8 here, so what gives?
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

  3. - Top - End - #813
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tonberrian View Post
    That was odd. My Dusk Balls seemed to have a much crappier catch rate than my Ultra Balls did. It's past 8 here, so what gives?
    Probability is what gives. Most likely you just got unlucky.
    I'm back.

  4. - Top - End - #814
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by Aerodynamik View Post
    Probability is what gives. Most likely you just got unlucky.
    Certainly seems that way. I guess I was expecting the same sort of luck for Suicune that I had for Raikou and Latios - Down into red hp, sleep, 4 dusk balls and call it a day.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

  5. - Top - End - #815
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tonberrian View Post
    That was odd. My Dusk Balls seemed to have a much crappier catch rate than my Ultra Balls did. It's past 8 here, so what gives?
    When you get to low catch rates like Latios and most other legendaries, luck is the bigger factor than your balls.

    Latios has a catch rate of 3. He's at level 35 for you, right? 80 Base HP, let's assume he has 0 HP IVs for the sake of ease. That puts its Max HP at... 101, I believe. Assuming you've reduced his HP to 1 and no statuses are in play, the modified catch rate for a dusk ball is 10.43%, and an Ultra Ball 5.96%. Now that you've had the modified catch rate, you can calculate the capture probability...

    Originally the rest of this post consisted of me fumbling around math and a calculator, which is really something I shouldn't do at 11:00pm, and then I scrolled down to the bottom of the Bulbapedia page and found a program that calculates things for me. Dusk Balls have a capture probability for such a Latios of 4.09%. Ultra Balls are at 2.34%. So, while Dusk Balls have a higher chance of working, either way, either of them will fail over 95% of the time.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  6. - Top - End - #816
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Whatever. Now that Suicune's been caught, I can relax to a nice battle theme.

    You know what Pokemon needs? A way to select your own battle music. I would pick this EVERY TIME.
    Last edited by tonberrian; 2012-04-02 at 11:12 PM.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

  7. - Top - End - #817
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I am still quite partial to what is in my opinion the best Pokemon theme ever. Still gives me chills.

    I think Coliseum and XD had some awesome tracks, though. This one is chilling to me, and I still think Miror B's XD theme is great.
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  8. - Top - End - #818
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    It's Deoxys' theme or bust Gen 1 Bicycle Ride for me.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  9. - Top - End - #819
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tgva8889 View Post
    The biggest issue with HydroRest is that the only really good Pokemon with access to it is Manaphy, who is banned, and Vaporeon. If you're trying to use Rest on Pokemon that need to use Rest (you know, because they don't have other options), then Sleep Talk becomes one of two viable choices.

    The biggest issue with RestoChesto is that it uses up your item slot. On some Pokemon, Leftovers recovery is incredibly important for long-term survivability. On others, having access to power-boosting items is huge. Additionally, because Chesto Berry is gone after a single use, every other Rest on such Pokemon comes with the usual consequences of Rest (barring Recycle or Harvest, which are uncommon options). This is problematic, especially with the new Sleep rules resetting the Sleep Counter every time you switch out. It's possible that once you use Rest again, you are actually just dead weight.

    Sleep Talk allows a Resting Pokemon to do something. A move slot might actually be worth a 67% chance to do something useful instead of a 0% chance for two turns. It is more Pokemon-dependent than anything.

    I really like a bulky heracross rest / sleep talk build I came up a long time ago. It's not as effective as it could be (not by a LONG shot) but the sleep talk + guts boost has taken many a pokemon by surprise. Doesn't work nearly as well when the competition gets serious, though.

  10. - Top - End - #820
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I wish I had named my Snivy Excalibur.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

  11. - Top - End - #821
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tonberrian View Post
    I wish I had named my Snivy Excalibur.
    You can rename them in that one really really big city that I forget the name of.

    Find the name rater!

  12. - Top - End - #822
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Name Rater's on the rear end of Castelia City, the building on the left as you head towards Nimbasa, a much better-constructed city.

    Oh hey, lookee there, that TBS Pokemon Samurai Noburger's Ambition game is getting localized for release outside of Japan. Quick everyone, get your hopes up so they can be dashed in the future!
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  13. - Top - End - #823
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by OracleofWuffing View Post
    Name Rater's on the rear end of Castelia City, the building on the left as you head towards Nimbasa, a much better-constructed city.

    Oh hey, lookee there, that TBS Pokemon Samurai Noburger's Ambition game is getting localized for release outside of Japan. Quick everyone, get your hopes up so they can be dashed in the future!
    Oh yeah? Well it comes the day after mah burrrfdaaay, so it's GOT to be good!

    Apparently the game's been praised as "easily understandable by children", so it may be disappointingly easy. On the other hand, the same could be said for regular pokemon...

  14. - Top - End - #824
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by TSED View Post
    Apparently the game's been praised as "easily understandable by children",
    So is Othello.

  15. - Top - End - #825
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    You really find Shakespeare easy for children to understand? What are you feeding those children?
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  16. - Top - End - #826
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I meant the game, AKA Reversi. Sorry I wasn't clear enough.

    (Also, Shakespeare is plenty easy to understand... though not necessarily appropriate for children.)

  17. - Top - End - #827
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Aw, but that doesn't sound as hilarious.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  18. - Top - End - #828
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by TSED View Post
    Apparently the game's been praised as "easily understandable by children", so it may be disappointingly easy. On the other hand, the same could be said for regular pokemon...
    If Pokemon games weren't easy to get into, the franchise wouldn't have taken off.

    Its success hinges on the fact it can be enjoyed by a lot of people, including and especially casual players. There's postgame content such as the subway and competitive play to tide over hardcore players, but they're ultimately the periphery demographic.

    If I were to guess--and this is just a guess--they'll likely have an easy campaign that's accessible to anyone who might be interested, as well as some bonus maps or another mode available for players who want to be challenged where they don't pull their punches. That's largely in line with how the Pokemon franchise goes about placating both demographics.

  19. - Top - End - #829
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by Talvereaux View Post
    If I were to guess--and this is just a guess--they'll likely have an easy campaign that's accessible to anyone who might be interested, as well as some bonus maps or another mode available for players who want to be challenged where they don't pull their punches. That's largely in line with how the Pokemon franchise goes about placating both demographics.
    Well, it has DLCs in what seem to be the same vein as Ranger. So that's a plus.
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  20. - Top - End - #830
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    So, I totally don't know if this is an appropriate request or not, but here goes.

    My nephew has only recently gotten Pokemon Black for his 8th birthday after wanting it desperately since he was about 5. His favorite Pokemon is Zorua, and I'd love to give him one, but I'm having trouble getting one myself, since they're apparently another event-only thing. I don't play much at all anymore so I don't have much to trade, but is there anyone who can help me be a heroic uncle of awesomeness? IVs and the like don't matter; he'll be psyched either way, and even if you don't necessarily get an awesome Pokemon out of the trade, I will write you a story or a crown of sonnets or make you an avatar or something.

    Much obliged.

  21. - Top - End - #831
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by GryffonDurime View Post
    So, I totally don't know if this is an appropriate request or not, but here goes.

    My nephew has only recently gotten Pokemon Black for his 8th birthday after wanting it desperately since he was about 5. His favorite Pokemon is Zorua, and I'd love to give him one, but I'm having trouble getting one myself, since they're apparently another event-only thing. I don't play much at all anymore so I don't have much to trade, but is there anyone who can help me be a heroic uncle of awesomeness? IVs and the like don't matter; he'll be psyched either way, and even if you don't necessarily get an awesome Pokemon out of the trade, I will write you a story or a crown of sonnets or make you an avatar or something.

    Much obliged.
    Good news, everyone!

    Zorua and Zoroark are breedable. The Holiday's coming up, so I'm personally a bit cramped, but if nobody else volunteers to get one to you sooner, I can certainly get you one not this week, but next.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  22. - Top - End - #832
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I could use a Zorua ^^'
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  23. - Top - End - #833
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by OracleofWuffing View Post
    Good news, everyone!

    Zorua and Zoroark are breedable. The Holiday's coming up, so I'm personally a bit cramped, but if nobody else volunteers to get one to you sooner, I can certainly get you one not this week, but next.
    Dude, that is awesome news; no rush at all.

  24. - Top - End - #834
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    So I was thinking.

    So what if the Stat Judge, when asked to judge a legendary pokemon, had no idea about it, and asked you to judge it for yourself? Then you supplied the answers, which then changed the IVs of the pokemon you were judging (you could also change its nature and shininess this way). Would that be a thing people would want?
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

  25. - Top - End - #835
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I would pay money for such a feature.
    I would do...things...terrible things for such a feature.

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    Once you go blue, nothing else will do. Once you go Quarian...someone will die.

  26. - Top - End - #836
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I don't think being able to change the nature or shininess of a Pokemon just by talking to the Stat Judge makes any sense, but being able to have perfect Legendaries all the time would be nice, and would also defeat the purpose of anyone resetting their legendaries for stats.
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  27. - Top - End - #837
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    Quote Originally Posted by tonberrian View Post
    So what if the Stat Judge, when asked to judge a legendary pokemon, had no idea about it, and asked you to judge it for yourself? Then you supplied the answers, which then changed the IVs of the pokemon you were judging (you could also change its nature and shininess this way). Would that be a thing people would want?
    I wouldn't want that (but then I have pet peeves against using legendaries and shinies competitively, so I'm biased).

    Customized legendaries and at-will shininess, much less both at once, should not be available in-game. They're supposed to be special because they're so rare, and some legendaries are intended to not be shiny at all.

    Also, the Stat Judge's answers are in-character indicators of out-of-character information, so using him as an in-game editing program doesn't make sense. Editing Pokemon is what simulators are for, anyway.
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  28. - Top - End - #838
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    So this

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    just started floating around 2ch. If it's real it looks BW2, are in fact, Gen VI.
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  29. - Top - End - #839
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    I hope it isn't real. It looks kinda lame, to be honest. I don't know how they'd make a cool evolution out of a cactus bird :P
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    Apparently people can get jaded by over-exposure to awesome.

  30. - Top - End - #840
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    Default Re: Pokémon XII: Truth of the Ideal Thread

    It looks like Maractus fused with some bird-like Pokemon.
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