The Order of the Stick: Utterly Dwarfed
The Order of the Stick: Utterly Dwarfed - Coming in December and available for pre-order now
Results 1 to 16 of 16
  1. - Top - End - #1
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEACH)

    Getting close to the end here (I'm really dreading that stupid conjuration school, but hey, a promise is a promise). Enchantment was a bit difficult, because, as most people will argue, enchantment is a weak school because so many things are immune to mind-affecting. The solution? Make an enchanter's best spells affect your allies instead of your enemies, that way you'll probably have at least one person in the party who will be affected by it, and it never runs out of usefulness.


    Formidable Warrior
    Enchantment [Mind-Affecting]
    Level: Enchanter 7
    Components: V
    Casting Time: 1 standard action
    Range: Close
    Target: One ally creature that cannot be you
    Duration: 1 round/level
    Saving Throw: Will Negates (Harmless)
    SR: Yes (Harmless)

    As you call out to your friend and express your full faith in his power, your magic puts weight behind your words, and through you your ally is able to accomplish things he never thought possible!

    Your affected ally receives a +1 morale bonus/2 levels (max +10 at level 20) on attack rolls, AC, damage rolls, saving throws, skill checks, ability checks, and opposed checks for the duration of the spell. Additionally, he no longer automatically fails an attack roll or saving throw on a natural one, though he still might fail if the AC or DC is too high for a 1 to beat it. Your ally becomes immune to fear for the duration of the spell. Finally, your ally gains 5 temporary hit points per CL (max 100 hit points at level 20) for the duration of the spell.

  2. - Top - End - #2
    Dwarf in the Playground
     
    BlackDragon

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Well, it seems like a really great... Abjuration spell. I don't know if this kind of buff really fits in enchantment.
    The Specialist PrC(WIP) An attempt to make really high skills more useful. I would love it if someone would PEACH.

    "Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup."
    Quote Originally Posted by The Glyphstone View Post
    Start the game in a tavern. Then have the tavern attacked by horrifically over-CRed monsters and kill them all.
    The real campaign begins when they wake up as spirits, and you pull out the Ghostwalk supplement.
    Quote Originally Posted by Drachasor View Post
    The sanity of DMs also varies wildly.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Dec 2005
    Location
    Danville

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Dragon Star View Post
    Well, it seems like a really great... Abjuration spell. I don't know if this kind of buff really fits in enchantment.
    It's kind of similar to the enchantment spell Heroism, which is

  4. - Top - End - #4
    Dwarf in the Playground
     
    BlackDragon

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Steward View Post
    It's kind of similar to the enchantment spell Heroism, which is
    Oh wow, I could have sworn that that was a cleric spell. Just ignore me then.
    The Specialist PrC(WIP) An attempt to make really high skills more useful. I would love it if someone would PEACH.

    "Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup."
    Quote Originally Posted by The Glyphstone View Post
    Start the game in a tavern. Then have the tavern attacked by horrifically over-CRed monsters and kill them all.
    The real campaign begins when they wake up as spirits, and you pull out the Ghostwalk supplement.
    Quote Originally Posted by Drachasor View Post
    The sanity of DMs also varies wildly.

  5. - Top - End - #5
    Titan in the Playground
     
    DracoDei's Avatar

    Join Date
    May 2007
    Location
    Near Atlanta,GA USA
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    I like that you got the targeting right. Powerful, but the short duration balances that out approximately.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Extended Signature
    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  6. - Top - End - #6
    Barbarian in the Playground
     
    Silverscale's Avatar

    Join Date
    Aug 2009
    Location
    Greensboro NC, USA
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    For a 7th level spell it would not be unreasonable for this to last 1 min/level instead of 1 round/level.
    Meddle not in the affairs of Dragons, unless you brought someone bigger and tastier along with you.


    Spoiler
    Show

    Go HERE for a look at the Ishka (CWBP) Wiki.

    Go HERE for a look at the Dragon-World (CWBP) Wiki.

    Quote Originally Posted by newD&Dfan View Post
    I hereby give you the title of Wiki Editor SilverScale. (in deep booming voice)

  7. - Top - End - #7
    Bugbear in the Playground
    Join Date
    Mar 2011
    Location
    Arse end of nowhere, UK
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    hrm, already put this up for grabs in my current campaign, and I'm thinking of putting this on the bard list as a level 6 spell. Do you see any possible troubles doing that?
    All I ask is a tall ship, and a star to steer her by.

    My homebrews Moloques! Sagacious Defender of the Forge, The Open Palm, Sacred Scourge, The Bastion
    Co-Developer of the Mutant Powers Project:
    World Warper
    Telekineticist and ACFs, Feats, Shadow Hand PrC

  8. - Top - End - #8
    Titan in the Playground
     
    Zaydos's Avatar

    Join Date
    Aug 2009
    Location
    Erutnevda

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Silverscale View Post
    For a 7th level spell it would not be unreasonable for this to last 1 min/level instead of 1 round/level.
    Eh, compare it to Nature's Avatar (Spell Compendium), which is a 9th level spell. This gives a lot more bonuses and affects non-animals. It's disadvantage is a longer casting time (Nature's Avatar has a swift action casting) and shorter duration. With the benefits, though, it definitely doesn't need the longer duration. Also remember that 20 minutes is a long time, at high levels you can actually blitzkrieg a dungeon in less than 20 minutes. 1 round/level keeps this as primarily in combat buff, and a good one at that; it's leaps and bounds better than Divine Power, for example. Sure you can't use it on yourself, but cast it on a fighter (or other full BAB class) and it's better than Divine Power on a cleric by several steps, and that's without the saves bonus, damage bonus, AC bonus, or other bonuses besides attack bonus.

    It's also definitely much better than Greater Heroism even with the reduced duration, which mirrors the reduction of Heroism's duration from 10 minutes/level to 1 minute/level with Greater Heroism.
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  9. - Top - End - #9
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Veklim View Post
    hrm, already put this up for grabs in my current campaign, and I'm thinking of putting this on the bard list as a level 6 spell. Do you see any possible troubles doing that?
    I wouldn't, considering it's supposed to reward someone for being a specialist enchanter, but it's up to you.

  10. - Top - End - #10
    Bugbear in the Playground
    Join Date
    Mar 2011
    Location
    Arse end of nowhere, UK
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    It does come in for a bard at level 16, not 13, and it seems right up their street to me. I'm getting the feeling this is part of a larger whole though, am I missing something..?
    All I ask is a tall ship, and a star to steer her by.

    My homebrews Moloques! Sagacious Defender of the Forge, The Open Palm, Sacred Scourge, The Bastion
    Co-Developer of the Mutant Powers Project:
    World Warper
    Telekineticist and ACFs, Feats, Shadow Hand PrC

  11. - Top - End - #11
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Veklim View Post
    It does come in for a bard at level 16, not 13, and it seems right up their street to me. I'm getting the feeling this is part of a larger whole though, am I missing something..?
    Giving it to a bard would invalidate the purpose behind this creation. I made all these spells to give specialist wizards a little something to set them apart from normal casters. Yes, specialists get more spells per day, but that just means they can pump out more of the same spells that everyone else gets.

    This was more trying to make specializations kind of like Domains, so the choice not only gives you more spells from your chosen school, but also spells that no one else gets access to.

  12. - Top - End - #12
    Bugbear in the Playground
    Join Date
    Mar 2011
    Location
    Arse end of nowhere, UK
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Aahhhh, ok. Are there more coming for enchantment then? Is this something which you're gonna organise and present as a single post at some point? I confess, I've not noticed any others on here!
    All I ask is a tall ship, and a star to steer her by.

    My homebrews Moloques! Sagacious Defender of the Forge, The Open Palm, Sacred Scourge, The Bastion
    Co-Developer of the Mutant Powers Project:
    World Warper
    Telekineticist and ACFs, Feats, Shadow Hand PrC

  13. - Top - End - #13
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Veklim View Post
    Aahhhh, ok. Are there more coming for enchantment then? Is this something which you're gonna organise and present as a single post at some point? I confess, I've not noticed any others on here!
    Haha. They're all in a special section in my Homebrewer's signature at the moment. I might go ahead and make 9 of each school, but for now, each school only has one.

  14. - Top - End - #14
    Bugbear in the Playground
    Join Date
    Mar 2011
    Location
    Arse end of nowhere, UK
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    There can be only one!....each....

    I'll have to check your sig then, stupidly enough it didn't occur to me to do so...

    Would be sweet if you had 9 for each school though, would make the domain reference a little more apt, and honestly makes a lot of sense. I guess you'd render the 'Domain Wizard' variant in UE almost completely redundant too, and that's not a bad thing! If there were more spells like this for enchantment, I may even be tempted to play an enchanter!
    All I ask is a tall ship, and a star to steer her by.

    My homebrews Moloques! Sagacious Defender of the Forge, The Open Palm, Sacred Scourge, The Bastion
    Co-Developer of the Mutant Powers Project:
    World Warper
    Telekineticist and ACFs, Feats, Shadow Hand PrC

  15. - Top - End - #15
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Quote Originally Posted by Veklim View Post
    There can be only one!....each....

    I'll have to check your sig then, stupidly enough it didn't occur to me to do so...

    Would be sweet if you had 9 for each school though, would make the domain reference a little more apt, and honestly makes a lot of sense. I guess you'd render the 'Domain Wizard' variant in UE almost completely redundant too, and that's not a bad thing! If there were more spells like this for enchantment, I may even be tempted to play an enchanter!
    Geez, I'll get around to it, okay!

  16. - Top - End - #16
    Colossus in the Playground
     
    NeoSeraphi's Avatar

    Join Date
    May 2011
    Location
    My skills exceed yours!
    Gender
    Male

    Default Re: Don't Believe in Yourself! Believe in Me, Who Believes In You! (3.5 SW Spell, PEA

    Double Post due to a 500

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •