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  1. - Top - End - #31
    Bugbear in the Playground
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Attempting to convince people to put down their weapons by threatening to kill them is rarely a sound strategy.

    Deadtime now.
    Meese Mobster by smuchmuch.

  2. - Top - End - #32
    Pixie in the Playground
     
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Kale has created complete anarchy. Congrats
    Thank-you Ceika so much for my awesome avatar!

  3. - Top - End - #33
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    Hattish Thing's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Marty is so confused...

  4. - Top - End - #34
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    Ashen Lilies's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    MEANWHILE, two new character ideas OHGODITNEVERENDS. DX

    Luckily, I've decided that Skal (screw it I'm not going to bother to spell her name properly) doesn't count as a character anymore because I must have taken some sort of brain damage whem I thought of her.

    Also, new characters: totally based off the Harry Potter universe, so expect to see wand waving and terrible Latin. Though they both know how to cast silently, so maybe not that much terrible Latin. >.>

    All above information subject to changing whims of course. So maybe Skal (nope still not gonna spell her name correctly) does get a chance to live?
    Quote Originally Posted by Lord Magtok
    She’s graduated from child soldier to unstable teen sorceress, way to go.

  5. - Top - End - #35
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    I know I'd get pretty tired of copy-pasting that pecuilar "a" over and over again.
    Speaking of character ideas, it's pretty funny, really, that I seem to get very few of them compared to most people, and I also tend to stick to my existing character much longer than most as well. The only character I've ever discarded was Mark... and a proto-version of Michalson I made when I began playing here. Of course, I do get spontaneous ideas sometimes, I just don't act on them. I've had two "wouldn't it be cool if..." characters: Sophie has worked out very well and Anatolij would have been scrapped if I hadn't had him join Mortal Coil.
    Now, ramblings aside, I suppose I should post in Serious Plots for the demon-hunting, unless Happy wants it to be arranged OOC first. But I don't think Darcy would say anything other than "Count me in!!111"
    Last edited by Morty; 2012-01-06 at 11:27 AM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  6. - Top - End - #36
    Ogre in the Playground
     
    Ashen Lilies's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Well, I feel justified in (finally) posting Thessa at least, as she's been a looooooong time coming. I've revised and re-edited her character so much it's unbelievable. I think the only trait all the different versions have shared, really, are that they're female, good at magic, have green speech, have a raven-themed assisstant/familiar/person/thingy, and are a BBEG. In appearance and general outlook, however, WOAH NELLY. She's been a KR-from-an-alternate-future, a goddess, a titan, a lich, a demi-lich, a titan demi-lich, it's incredible.

    I mean, look at the green hooded figure in my sig (an early version of Thessa), and then look at her description in the Arcanus thread.
    ...
    Yeah.
    Last edited by Ashen Lilies; 2012-01-06 at 11:40 AM.
    Quote Originally Posted by Lord Magtok
    She’s graduated from child soldier to unstable teen sorceress, way to go.

  7. - Top - End - #37
    Barbarian in the Playground
     
    FireFox's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    I have apparently caught my roommate's 24 hour flu. But I just have to one-up everybody, so it's been 32 hours and counting. Hopefully this ends before tomorrow, as I really don't want to spend my birthday sick. So don't expect any posts from me any time soon.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

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  8. - Top - End - #38
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Pffh, you and your silly copy paste å's. Everyone knows that a real keyboard have at least one letter outside the English alphabet.

    Like ä or ö.

  9. - Top - End - #39
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    Ashen Lilies's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    I have the entire Thai alphabet on my keyboard, so a very big to you, Mr./Ms. Shadowcaller.
    Last edited by Ashen Lilies; 2012-01-06 at 12:10 PM.
    Quote Originally Posted by Lord Magtok
    She’s graduated from child soldier to unstable teen sorceress, way to go.

  10. - Top - End - #40
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    Morty's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Really? I have to hold Alt if I want to use Polish fonts like ą ę or ź on my laptop. Never heard of any keyboard that'd have them built in either.
    Also, *pokes Kris to Random Plots* Believe it or not, I actually have a plan there.
    Last edited by Morty; 2012-01-06 at 12:31 PM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  11. - Top - End - #41
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    Chezmarine's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Still waiting for Third Emporer...

  12. - Top - End - #42
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    BlueWizardGirl

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by Morty View Post
    Speaking of character ideas, it's pretty funny, really, that I seem to get very few of them compared to most people, and I also tend to stick to my existing character much longer than most as well. The only character I've ever discarded was Mark... and a proto-version of Michalson I made when I began playing here. Of course, I do get spontaneous ideas sometimes, I just don't act on them.
    I get pretty much the same way. The only one of my characters that I've actually discarded was Oblivion, due to popular demand. And you just KNOW you've done something wrong if virtually every other player in a game as large as Nexus is asking you to either drop the character or permanently power the character down.

    Of course, that still doesn't stop me from deadtiming characters for long periods of time, but they come back eventually! (See: Jacques, Despair, Sarah, Curiosity, Duty...)

  13. - Top - End - #43
    Troll in the Playground
     
    The Bushranger's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by FireFox View Post
    I have apparently caught my roommate's 24 hour flu. But I just have to one-up everybody, so it's been 32 hours and counting. Hopefully this ends before tomorrow, as I really don't want to spend my birthday sick. So don't expect any posts from me any time soon.
    The worst part is when as you start recovering you feel so cruddy you wish you were still sick...
    Get well soon!

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  14. - Top - End - #44
    Orc in the Playground
     
    Earl of Purple's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Deadtime now, everybody. Goodnight, sleep tight and don't let the spoons bite.

    ThirdEmperor, please post for the Swamp of Not-Quite-Sanity.
    Terrowin Avatar by HappyTurtle. Much thanks!

  15. - Top - End - #45
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    Lady Serpentine's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by Earl of Purple View Post
    Deadtime now, everybody. Goodnight, sleep tight and don't let the spoons bite.
    Or migrate.

    Also, so I don't forget next time you're on, did you ever say who you picked for Azurelle to go after in Riverside?

  16. - Top - End - #46
    Troll in the Playground
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    It'll be interesting if Azurelle is in Riverside while the Hermitage is being attacked.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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  17. - Top - End - #47
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    Gullara's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Hey Rot. I see you posting! I left a post in Inside for you when you get to it.

  18. - Top - End - #48
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    didn't Din have some issues with auzrelle as well? or was that just me?

    thanks beansy!
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  19. - Top - End - #49
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Looky what I got!

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    Brother 1 was looking for something to draw, so I jumped at the opportunity.
    Last edited by Gullara; 2012-01-06 at 08:51 PM.

  20. - Top - End - #50
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Pokes Mindfreak to AMEN!

    we have a monster to build!

    thanks beansy!
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  21. - Top - End - #51
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    Chezmarine's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    I made an arrow to the Knee Joke.

    *Kills Self*

  22. - Top - End - #52
    Bugbear in the Playground
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Chez, this is just getting ridiculous.

    So far Chez (the character) has basically reduced every "obstacle" in the Jungle plot to a bad joke, effortlessly and instantly slaughtering anything and everything without so much as taking a scratch, and now it looks like you're planning on doing the same to the other characters. He's a frakkin godling in a plot with almost entirely low-level characters, and he needs to be powered down so the others actually stand a chance.
    Meese Mobster by smuchmuch.

  23. - Top - End - #53
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    God VS Kale....hnnn. I think your needed on outside Third.

  24. - Top - End - #54
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    Chezmarine's Avatar

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by ThirdEmperor View Post
    Chez, this is just getting ridiculous.

    So far Chez (the character) has basically reduced every "obstacle" in the Jungle plot to a bad joke, effortlessly and instantly slaughtering anything and everything without so much as taking a scratch, and now it looks like you're planning on doing the same to the other characters. He's a frakkin godling in a plot with almost entirely low-level characters, and he needs to be powered down so the others actually stand a chance.
    And What would you suggest?

  25. - Top - End - #55
    Bugbear in the Playground
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Powering him down. I dunno, he's a wolf, maybe he only has superpowers when there's a full moon out and the rest of the time he's just fairly strong, doesn't really matter how you do it, just that you aren't having a god-level character attack mundanes. Cause, seriously, you shouldn't do that.
    Meese Mobster by smuchmuch.

  26. - Top - End - #56
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    BlueWizardGirl

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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by Chezmarine View Post
    And What would you suggest?
    General powering-down? Reducing his arsenal to lower-powered weapons might help, downplaying the prodigious strength might help, and mitigating the healing factor will help more than you think.

    That said, TE, a sleeper hold is one of those things that's hard to deal with in an FFRP. It either works, or it doesn't, and thus that limits the person being attacked to either instantly losing the fight due to unconsciousness or victoriously overcoming their attacker and suffering virtually no lasting problems.

    EDIT: If nothing else, a 16-foot-tall character should be having a lot of difficulty maneuvering in a typical cave, considering that such a height puts Chez at about the height of three men standing on each other's shoulders. He would have to be bent over at 90 degrees just to walk in a typical cave, much less fight...
    Last edited by BladeofObliviom; 2012-01-07 at 03:56 AM.

  27. - Top - End - #57
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by BladeofObliviom View Post
    General powering-down? Reducing his arsenal to lower-powered weapons might help, downplaying the prodigious strength might help, and mitigating the healing factor will help more than you think.

    EDIT: If nothing else, a 16-foot-tall character should be having a lot of difficulty maneuvering in a typical cave, considering that such a height puts Chez at about the height of three men standing on each other's shoulders. He would have to be bent over at 90 degrees just to walk in a typical cave, much less fight...
    Okay, in regards of reducing Chez's weapons cache, How should i reduce it? SPEC-OPS Grade? Or Military? SWAT? Law Enforcement? Civilian?

    I'm thinking it'd be cool to have it so that after repeated abuse, Chez regenerated less and Less, So he'd eventually end up looking like a Rot Wolf.

    In regards to strength, i could probably give Chez only the Strength of a Human Wrestler/Bodybuilder, and because of his Size, he could lift an SUV.
    Of Course, He's Currently at the Point Where he can bench press an M1-A MBT with out breaking a sweat....

  28. - Top - End - #58
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    *Pokes TE to Outside for Drychalk*

  29. - Top - End - #59
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    kind of wondering where I should go on with Amaranth from now. maybe even start up a rival vampire faction within westside...but not really sure

    thanks beansy!
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  30. - Top - End - #60
    Bugbear in the Playground
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    Default Re: [Nexus] OOC 28: Something to do with Mayans

    Quote Originally Posted by BladeofObliviom View Post
    That said, TE, a sleeper hold is one of those things that's hard to deal with in an FFRP. It either works, or it doesn't, and thus that limits the person being attacked to either instantly losing the fight due to unconsciousness or victoriously overcoming their attacker and suffering virtually no lasting problems.
    Depends on whether you go for the jugular veins or the windpipe itself, actually. Carotid restraint (IE, compressing the jugulars and carotid arteries) is the type that knocks people out near-instantly, while literal "chokeholds", which cut off the breathe, take a while and are basically a fancy way to strangle someone. In this case, Kale wouldn't have the slightest clue if Chez even has jugulars, so he's going for the latter.

    @Chez: Law enforcement level, probably. As long as he isn't slinging around gattling guns, gattling shotguns, rocket launchers and gattling rocket launchers.
    Meese Mobster by smuchmuch.

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