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Thread: New Cannes (IC)

  1. - Top - End - #181
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    BardGuy

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    Default Re: New Cannes (IC)

    "Hmmm, think it'd be better or worse for me to throw the Warden cloak on?" Amber ask.

  2. - Top - End - #182
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    ClericGuy

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    Grim shrugged. The bigger the other targets, the better for me, he thought. But aloud he simply said, "Your call, officer. Just remember, if you're flashing the badge, be prepared to back it up."
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  3. - Top - End - #183
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    The walk to the warehouse district wa uneventful. There are few people here. Just lots of large buildings, some of them a few stories tall. The buildings are also somewhat close to each other, although not so close that a human can jump from rooftop to rooftop. Aria's information shows that the WC owns a few buildings close to the center of the district.
    NS2...it's time to evolve again.

  4. - Top - End - #184
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    BardGuy

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    Before they went, Amber decided it might be best to bring her cloak. At first she had considered leaving it, since if a fight broke out it would look bad on the Warden's, but then she remembered something. The White Court probably already knew about her, so not having it wouldn't remove any consequences, yet wearing it might add some deterrence from any fights as a big reminder.

  5. - Top - End - #185
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    DukeGod's Avatar

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    "Okay, according to the map there are more than one place here where he could be hiding and we don't really have a good way of knowing where it is. So, it's either trial-and-error or we can try some super-senses?"

    Looks at Grim
    Biggest thanks to Dirtytabs for the Ponytar! He's so surturian and got thay ymeronian mane!

  6. - Top - End - #186
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    "I really wish we had something of the little girls...that would make this so much easier." Amber said with a sigh as she looked down at the ugly Warden robe. Why couldn't the Warden's have something better looking as a symbol?

  7. - Top - End - #187
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    ClericGuy

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    Grim dropped to the ground and listening carefully. Then he said in a low deadpan voice. "Covered wagon pass by here. Two horses, one with rock in shoe. Driver wear hat, wife wear checkered shawl." Looking up at the others, he stared sadly. "Me not hear that ... them run over me an hour ago."

    Rising to his feet, Grim grinned, the smile extending in that eerie way he had, showing entirely too much teeth and stretching way too far. Then he starts to scan the building up ahead, sniffing deeply and listening intently as the others waited.

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    Awareness check: (4d3-3)[6]
    Supernatural Senses include See in the Dark, Ears like a Cat, and Smells Magic
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  8. - Top - End - #188
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    Does he smell extra well for detecting non magic-related things?
    NS2...it's time to evolve again.

  9. - Top - End - #189
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    Grim doesn't notice anything at first. there's certainly no magic to be sniffed out. But after making a few passes between the buildings owned by the WC, he thinks he smells...hmm...this is wierd. He smells...meat? Slightly decayed meat? It comes from a nearby building with no windows.
    NS2...it's time to evolve again.

  10. - Top - End - #190
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    ClericGuy

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    Grim paused after a few moments, then turned towards a windowless building to the side, sniffing the air again. Frowning slightly, he motioned to the others to follow him as he carefully walked down one of the streets, occassionally sniffing. After they turned one more corner, he nodded to himself.

    "I don't know exactly what it is, but if I had to make a guess, I'd say there's rotting meat in there." Glancing over at Brando, he smirked. "I'm surprised you aren't drooling already ..."
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  11. - Top - End - #191
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    "Don't worry. You'll get to see it right now"

    Brando gives his stuff for Grim to carry and then starts stripping down. No cloth would survive this transformation. Once it's done, he begins the process. He had done it enough times before to make the whole thing automatic

    First he lets his beast spirit begin to change his mind and body. He was a particularly odd case in that. During points of his life his spirit had been the one of a Tiger, later one of a Lion. And then, they got blended into just one thing. Which is what he reached for

    As he crouches, snarling a bit, and draws mass and size from the Nevernever. By the time the whole thing is done, he looks very much like a lion with some faint tiger strips in his torso. Some extra hair around the neck and head that looked like a mane. Yes, he looked like a lion with some extra. That is if lions had almost 14 feet and weighted a thousand pounds.

    In his new form, Brando searchs for the door. Things got fun now
    Biggest thanks to Dirtytabs for the Ponytar! He's so surturian and got thay ymeronian mane!

  12. - Top - End - #192
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    ClericGuy

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    As Grim was relegated to the roll of butler, he glanced at Amber with a faint smirk. "Well, I suppose we could go the subtle route ..."

    Glancing around, he checked for any signs of people ... Or other methods of surveillance.
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  13. - Top - End - #193
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    You quickly find a double door into the building. It is closed, and it has a lock on it. You do not know if it is actually locked.
    NS2...it's time to evolve again.

  14. - Top - End - #194
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    BardGuy

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    "Don't touch the door...let me check for wards with the Sight." She says as she takes a deep breath. "It might be a magic trap so opening my sight will be risky. Make sure to keep me covered." She said looking at the two for confirmation before opening her sight. This was a team and she didn't want to go testing things if anyone disagreed.

  15. - Top - End - #195
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    Brando lowers his paw upon being warned. Don't touch the possibly magically trapped door. Ok

    He gives a nod with his head and begins to look around
    Biggest thanks to Dirtytabs for the Ponytar! He's so surturian and got thay ymeronian mane!

  16. - Top - End - #196
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    ClericGuy

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    Grim shrugged at the Warden's warning. "Knock yourself out." He figured he would have 'sniffed' the trap out, but better safe than sorry. Besides, taking unnecessary chances wasn't really his style.

    Stepping back, he turned to watch their backs, scanning the streets for signs of unwanted attention.

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    OOC - Sorry ... forgot to respond to Amber's post earlier!
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  17. - Top - End - #197
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    Amber's Lore and Discipline are good enough that she doesn't even to roll to understand what she sees and to close her Sight afterwards. This building appears to be similar to all the surrounding buildings. There's really nothing special about it to her Sight. She doesn't detect anything special supernaturally with the door either.
    NS2...it's time to evolve again.

  18. - Top - End - #198
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    BardGuy

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    "There's nothing special about this door...at least from a magical sense." She says with a nod, "It's not warded."

  19. - Top - End - #199
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    ClericGuy

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    Well, that's what I get waiting for the others to act ... I should've responded at some point


    Grim nodded absently as the three of them stood and stared at the door for a long moment. After what seemed like an eternity, Grim glanced at his two companions with an expectant look.

    "Um ... I suppose we should open it, eh?" Taking a few moments to listen at the door, Grim reached down and opened it up.

    "Here's Johnny ..."

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    Awareness check: (4d3-3)[4]
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  20. - Top - End - #200
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    The door doesn't budge. It appears to be locked.
    NS2...it's time to evolve again.

  21. - Top - End - #201
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    ClericGuy

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    Grim jiggeled the handle, but the door refused to open. Glancing back at Amber and Brando, he stepped to the side. "Anyone got a door opener?"

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    Assuming there was nothing heard through the door?
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  22. - Top - End - #202
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    You didn't hear anything. Perhaps the material is sound-proof?
    NS2...it's time to evolve again.

  23. - Top - End - #203
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    Brando growls a bit, and begins to quickly wag his tail instinctively. He hopes to it's enough to tell his friends to back off from the door

    He prepares to charge. Legs bent, about to initiate a small spring

    And so he does. As he approaches the door Brando jumps, poucing into the door with all his might

    Spoiler
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    Attempt to break the door, currently, my Might is Great (+4). Hulking Size adds +2 to attemps to break or lift and another +3 from Inhuman Strength (if they stack)
    So, Might at +9
    (4d3+1)[12]
    Biggest thanks to Dirtytabs for the Ponytar! He's so surturian and got thay ymeronian mane!

  24. - Top - End - #204
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    ClericGuy

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    Grim gave a little bow, then stepped back. As Brando rushed the door, the half-breed reached down and pulled out his Glock.

    We're in it now ...
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  25. - Top - End - #205
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    The bonuses indeed do stack. Just remember that your Size can negatively affect you as well.

    With a loud CRASH, the metal double-doors literally EXPLODE inwards, off its hinges. As the warped doors land with a metallic 'clang', you see what can only be described as 'male-model'-attractive young man with stylish shades and pale skin. In stark contrast next to him is a hunch-shouldered, grey-skinned monstrosity covered in short, wiry hairs. This figure has the features of a mix of hyena, baboons, and man. It has big, strong muscles, ridiculously long arms, and sharp claws on its fingers.

    Shackled to the floor by her ankles and waist via heavy manacles is a crying little girl, who is looking away from a corpse of a human next to her.

    The man and the monster look at the inbound liger, temporarily surprised.
    NS2...it's time to evolve again.

  26. - Top - End - #206
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    BardGuy

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    Amber steps in and makes sure the cloak is visible, "Hi there. You busy?" She ask raising an eyebrow as she looks over everything.

  27. - Top - End - #207
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    "Grrrrrr..."

    Brando sticks to the simple. He does make sure all of his teeth are shown and his mouth is quite as open as it gets

    A mouth bigger than a human head full of teeth is quite scary. He didn't want to lose to the monster thing in that department
    Biggest thanks to Dirtytabs for the Ponytar! He's so surturian and got thay ymeronian mane!

  28. - Top - End - #208
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    The man smiles and says, "You have no official business here. If you attack me, you are in violation of the Accords. The kine are not in your jurisdiction."

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    Would any of you like to roll Lore to try to learn more about the monster?
    NS2...it's time to evolve again.

  29. - Top - End - #209
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    Amber is quiet as she glares and tries to think of what to do. One on hand she couldn't just walk away and let them torture a child, but if she started a war she'd be in huge trouble.

    "Are you so sure about that?" She ask crossing her arms and hoping to bluff, "You clearly don't know who that child is do you?"

    Spoiler
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    Lore: (4d6)[3][1][4][1](9) +4
    Total: 2 =_=

    Deceit (4d6)[6][1][4][3](14) +1
    Total: 1 =_=
    Last edited by Major; 2012-05-07 at 12:23 AM.

  30. - Top - End - #210
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    What is the Lore roll for?


    He snorts. "This child is the only daughter of an honourably-discharged army sergeant. Nobody of importance."
    Last edited by Frosty; 2012-05-07 at 01:13 AM.
    NS2...it's time to evolve again.

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