New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 15 of 15
  1. - Top - End - #1
    Dwarf in the Playground
     
    Imp

    Join Date
    Jan 2011

    Default Wizards learning spells ability

    Wizards are tier 1, sorc tier 2. In my games my wizards generally don't learn spells from scrolls, does this push them down into T2, or does wizards have some other edge over sorcs?

  2. - Top - End - #2
    Troll in the Playground
    Join Date
    Aug 2009
    Gender
    Male

    Default Re: Wizards learning spells ability

    I don't see why it would. Just because they don't doesn't mean they can't. Even then they can take feats and use other spell books to supplement their spell selection up to silly levels.
    ,,,,^..^,,,,


    Quote Originally Posted by Haldir View Post
    Edit- I understand it now, Fighters are like a status symbol. If you're well off enough to own a living Fighter, you must be pretty well off!

  3. - Top - End - #3
    Firbolg in the Playground
     
    GnomeWizardGuy

    Join Date
    Jun 2008

    Default Re: Wizards learning spells ability

    Tier listings tend to assume a certain set of variables, such as moderate optimization and wealth to spend. While having wizards who won't scribe spells (by player choice or scroll rarity) won't technically change the tier of the class, you'll notice that wizards are not necessarily as powerful without additional scrolls.

    ...Which, in practical terms, may mean a lot or may mean nothing. You may find that it turns wizards into INT-sorcerers, only making use of the two spells gained each level. You may find it makes no difference, because your wizard player knows what two spells to pick each level for maximum effectiveness. It may not matter because Fireball is the best spell ever.

    It really ranges on the group, the playstyle, and their familiarity with the system.
    Quote Originally Posted by darthbobcat View Post
    There are no bad ideas, just bad execution.
    Spoiler
    Show
    Thank you to zimmerwald1915 for the Gustave avatar.
    The full set is here.



    Air Raccoon avatar provided by Ceika
    from the Request an OotS Style Avatar thread



    A big thanks to PrinceAquilaDei for the gryphon avatar!
    original image

  4. - Top - End - #4
    Ogre in the Playground
     
    Flumph

    Join Date
    Dec 2011
    Location
    Wisconsin, USA

    Default Re: Wizards learning spells ability

    Quote Originally Posted by PetterTomBos View Post
    Wizards are tier 1, sorc tier 2. In my games my wizards generally don't learn spells from scrolls, does this push them down into T2, or does wizards have some other edge over sorcs?
    Most wizards get the vast majority of their spells from other wizards' spellbooks, as it's easier and much cheaper. If, in the case of your campaign, wizards do not end up with very many spells, then yes, I'd put them about on par with the sorcerer.
    Quote Originally Posted by inuyasha
    Fates I think you are a psychotic genius
    Quote Originally Posted by Jormengand
    Fates, you are a god amongst men. Like, the god of bad luck.

  5. - Top - End - #5
    Ogre in the Playground
     
    Flumph

    Join Date
    Dec 2011
    Location
    Wisconsin, USA

    Default Re: Wizards learning spells ability

    Quote Originally Posted by erikun View Post
    It may not matter because Fireball is the best spell ever.
    Good sir, I'd like to introduce you to my friends, Haste and Stinking Cloud. In my experience, those two, particularly the latter, are the best the PHB has to offer in 3rd-level sor/wizard spells (campaign-dependent, of course).
    Quote Originally Posted by inuyasha
    Fates I think you are a psychotic genius
    Quote Originally Posted by Jormengand
    Fates, you are a god amongst men. Like, the god of bad luck.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Wings of Peace's Avatar

    Join Date
    Jun 2009
    Gender
    Male

    Default Re: Wizards learning spells ability

    In a technical sense no. The Wizard will still naturally know more spells, get bonus feats that let him fiddle with those spells, and has more options (non-scroll based) for getting even more spells.

    In a practical sense a lot of this will depend on how you personally run your campaign. Tiers address versatility. But if in your universe 90% of the problems players encounter can be solved with high damage output alone then a lot of that versatility becomes redundant.
    Doc Roc: We're going to eat ourselves.

  7. - Top - End - #7
    Ogre in the Playground
    Join Date
    Sep 2011

    Default Re: Wizards learning spells ability

    All it means is that they have to waste a feat on Collegiate Wizard.

  8. - Top - End - #8
    Bugbear in the Playground
     
    OldWizardGuy

    Join Date
    Nov 2012
    Location
    Copenhagen
    Gender
    Male

    Default Re: Wizards learning spells ability

    What is best tier 1 or 2... dont understand your count!

  9. - Top - End - #9
    Titan in the Playground
     
    nedz's Avatar

    Join Date
    Apr 2010
    Location
    London, EU
    Gender
    Male

    Default Re: Wizards learning spells ability

    I have seen wizards played poorly, always cast magic missile or fireball — even at high level — which would make them Tier 4.

    The reason that they are Tier 1 is because of how they can be played.
    Basically they can have a different spell in every slot which allows them an unrivalled flexibility — oh and they can change their spells depending upon the challenge.

    There are many ways in which wizards can increase their options.
    • By going up levels
    • Learning spells from scrolls
    • Paying NPC wizards to borrow their books
    • If you have two wizards in the party then they can swap spells
    • If the party defeat a wizard then they get to access their spell book


    If your players aren't doing all of these, then it is not the class which is poor.
    π = 4
    Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.


    Completely Dysfunctional Handbook
    Warped Druid Handbook

    Avatar by Caravaggio

  10. - Top - End - #10
    Firbolg in the Playground
     
    GnomeWizardGuy

    Join Date
    Jun 2008

    Default Re: Wizards learning spells ability

    Quote Originally Posted by MasterofFates View Post
    Good sir, I'd like to introduce you to my friends, Haste and Stinking Cloud. In my experience, those two, particularly the latter, are the best the PHB has to offer in 3rd-level sor/wizard spells (campaign-dependent, of course).
    I am speaking about what is best for the particular campaign. If the characters run up against nothing but orcs all the time - or they just never tried other spells - and Fireball has worked for them, then having access to the entire PHB in scrolls isn't going to make much of a difference to them. Also, the party's wizard probably won't be that impressive, beyond wide areas of damage.

    Quote Originally Posted by Melcar View Post
    What is best tier 1 or 2... dont understand your count!
    This tier list is what we are talking about.
    Quote Originally Posted by darthbobcat View Post
    There are no bad ideas, just bad execution.
    Spoiler
    Show
    Thank you to zimmerwald1915 for the Gustave avatar.
    The full set is here.



    Air Raccoon avatar provided by Ceika
    from the Request an OotS Style Avatar thread



    A big thanks to PrinceAquilaDei for the gryphon avatar!
    original image

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    Apr 2007
    Location
    Boston, MA

    Default Re: Wizards learning spells ability

    Quote Originally Posted by Melcar View Post
    What is best tier 1 or 2... dont understand your count!
    Behold the tier system.
    My homebrew:

    Spoiler
    Show


    Completed:
    ToB disciplines:

    The Narrow Bridge
    The Broken Blade

    Prestige classess:
    Disciple of Karsus -PrC for Karsites.
    The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
    Master of the Hidden Seal - Binder/Divine hybrid
    Knight of the Grave- Necromancy using Gish



    Worthwhile links:

    Age of Warriors

  12. - Top - End - #12
    Ogre in the Playground
     
    Kobold

    Join Date
    Jan 2012

    Default Re: Wizards learning spells ability

    Quote Originally Posted by PetterTomBos View Post
    Wizards are tier 1, sorc tier 2. In my games my wizards generally don't learn spells from scrolls, does this push them down into T2, or does wizards have some other edge over sorcs?
    They still know more spells. Especially highest-level spells. Even without collegiate wizard. And they still get bonus feats. And they still have better casting stat. And better ACFs. And easier qualification for PrCs. And if you have two wizards in your party...

  13. - Top - End - #13
    Ogre in the Playground
     
    Flumph

    Join Date
    Dec 2011
    Location
    Wisconsin, USA

    Default Re: Wizards learning spells ability

    Quote Originally Posted by erikun View Post
    I am speaking about what is best for the particular campaign. If the characters run up against nothing but orcs all the time - or they just never tried other spells - and Fireball has worked for them, then having access to the entire PHB in scrolls isn't going to make much of a difference to them. Also, the party's wizard probably won't be that impressive, beyond wide areas of damage.
    Ah, right. Sorry about that, I am a bit overeager to advocate stinking cloud, you know. That spell has gotten me out of a lot of holes.
    Quote Originally Posted by inuyasha
    Fates I think you are a psychotic genius
    Quote Originally Posted by Jormengand
    Fates, you are a god amongst men. Like, the god of bad luck.

  14. - Top - End - #14
    Titan in the Playground
     
    TuggyNE's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Wizards learning spells ability

    Quote Originally Posted by Melcar View Post
    What is best tier 1 or 2... dont understand your count!
    The tier list has already been linked, but in short, T1 is capable of breaking campaigns wide open in several different ways each day, and switching between them, while T2 only has a few ways it can break a campaign and can't easily switch. Neither is really "best", but T1 is more overpowered and overversatile. ("Best" in the tier list is usually considered either T3 or T4, as those have enough options and power to be useful and interesting in a party without requiring exorbitant DM effort to remain challenged, or contrariwise excessive DM effort to remain alive and contribute, like T5/T6.)
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  15. - Top - End - #15
    Ogre in the Playground
    Join Date
    Sep 2011

    Default Re: Wizards learning spells ability

    Quote Originally Posted by tuggyne View Post
    or contrariwise excessive DM effort to remain alive and contribute, like T5/T6.)
    You know, reading about just how badly fighters are outclassed by full spellcasters makes me actually sympathize with Eugene. A poorly built fighter really has no business going against an epic level sorcerer, even if said sorcerer is an idiot. Waiting for Julia to come of age is the only sensible course of action. At least she will have a chance eventually.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •