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Thread: Tools of Chaos

  1. - Top - End - #61
    Ogre in the Playground
     
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    Default Re: Tools of Chaos

    Being twice normal size isn't much attraction for a dwarf.

    attack - (1d20+6)[14]
    damage - (2d6+2)[7]

    spells
    Spoiler
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    2nd lvl
    Sound Burst
    Sound Burst

    Aid
    Bull's Strength
    1st lvl
    Magic Weapon
    Obscuring Mist
    Entropic shield
    Enlarge Person
    Shield of Faith
    0 lvl
    Detect Magic
    Guidance
    Virtue
    Guidance
    Detect Magic
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  2. - Top - End - #62
    Bugbear in the Playground
     
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    Default Re: Tools of Chaos

    You just barely miss. You hear the sound of rushing water, or maybe beer, and the goblin attacks again. (1d20+2)[14] (1d4)[2]

  3. - Top - End - #63
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    Default Re: Tools of Chaos

    Keep swinging. (1d20+6)[19], (2d6+2)[9].
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  4. - Top - End - #64
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    Default Re: Tools of Chaos

    The goblin is cut in half, giving off little red birds as it parts halves. You pant a couple times, then pass out. Once you wake up you have one crazy head ache. You realize that whatever the goblin threw at you was some type of hallucinagen.

  5. - Top - End - #65
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    Default Re: Tools of Chaos

    Loot the bodies!
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  6. - Top - End - #66
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    Default Re: Tools of Chaos

    You find plenty of the mushrooms, and not much else. A little gold (23gp), standard goblin armor that is fairly worthless. They all have small knives that are little more than iron or stone with a handle on them and each one is wearing a scarf so that only its eyes show. After looting the bodies there is a strange smell and the colors of the forest seem more vibrant.

  7. - Top - End - #67
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    Default Re: Tools of Chaos

    cast a cure light wounds, replacing obscuring mist. Gather the spider and serpent heads and head back to collect the reward.

    spells
    Spoiler
    Show
    2nd lvl
    Sound Burst
    Sound Burst

    Aid
    Bull's Strength
    1st lvl
    Magic Weapon
    Obscuring Mist
    Entropic shield
    Enlarge Person
    Shield of Faith
    0 lvl
    Detect Magic
    Guidance
    Virtue
    Guidance
    Detect Magic
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  8. - Top - End - #68
    Bugbear in the Playground
     
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    Default Re: Tools of Chaos

    The movement helps clear your head. You make it back to town without incident. The alchemist is very impressed with your haul. I have never seen anybody bring in this many mushrooms in one go. Especially by themselves. The fangs are excellent as well, especially the number of them. He pays you 1500 gold. Honestly I didn't expect anybody to complete this job. The woods are crawling with goblins and some people go mad from the mushrooms and never come back. I know a guy who could use someone of your talent of coming back alive. (Take 400 XP for the goblins).

  9. - Top - End - #69
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    Default Re: Tools of Chaos

    I am honored sir. Angus gives him a bow. And where might I find this entity?
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  10. - Top - End - #70
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    Default Re: Tools of Chaos

    You don't find him, he finds you. Be at the Drunken Goblin tonight and someone will contact you.

  11. - Top - End - #71
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    Musing to himself on the honesty of someone who prefers to remain anonymous, Angus wanders over to the pub to nurse a beer and wait.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  12. - Top - End - #72
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    After waiting until well into the evening a halfling comes up to you and asks if you are the one who brought the mushrooms.

  13. - Top - End - #73
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    I was able to find some, yes.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  14. - Top - End - #74
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    Default Re: Tools of Chaos

    In the town of Three Rivers there lived a woman fighter named Chamille Bluehem. She was getting older, but still had some good skills and suddenly disappeared a couple of years ago. My employer wants you to find her armor and shield. Any questions?

  15. - Top - End - #75
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    Default Re: Tools of Chaos

    Yes, just one. Where do I start?
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  16. - Top - End - #76
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    Default Re: Tools of Chaos

    She had one associate that was well known to us, a dwarf smith who lives in Three Rivers. He has been pretty tight lipped towards us though. Anything else where you start is where you want to, and when. Come back here when you have those items.

  17. - Top - End - #77
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    Angus bows to the halfling and takes his leave. Find a bed, and hit the hay.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  18. - Top - End - #78
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    Default Re: Tools of Chaos

    a bed is not hard to find for a normal rate, and the hay in it has a normal AC of 3, so it is easily smitten. Your roommate looks at you quizically, but otherwise ignores you. Three Rivers is about a days journey to the north east.

  19. - Top - End - #79
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    Default Re: Tools of Chaos

    Spontaneously cast some CLW from my remaining first level spells. (3d8+12)[21]. Offer to heal my companion if he requires aid. Sleep and meditate to regain my daily spell allotment, with changes noted below.

    Spells
    Spoiler
    Show

    Sound Burst
    Bull's Strength
    *Restoration, Lesser
    *Restoration, Lesser
    1st lvl
    Magic Weapon
    Obscuring Mist
    Entropic shield
    Enlarge Person
    Shield of Faith
    0 lvl
    Detect Magic
    Guidance
    Virtue
    Guidance
    Detect Magic
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  20. - Top - End - #80
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    Default Re: Tools of Chaos

    He does not require aid. but appreciates the offer. You sleep well and wake up with your spells refreshed. The hay you smote did not retaliate during the night.

  21. - Top - End - #81
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    Default Re: Tools of Chaos

    You're very funny.

    First thing in the morning, do some calisthenics while muttering a melody of healing (cast lesser restoration, twice) (2d4)[7]. Grab a bite to eat and head out on the road.

    Spells
    Spoiler
    Show
    Sound Burst
    Bull's Strength
    Restoration, Lesser
    Restoration, Lesser

    1st lvl
    Magic Weapon
    Obscuring Mist
    Entropic shield
    Enlarge Person
    Shield of Faith
    0 lvl
    Detect Magic
    Guidance
    Virtue
    Guidance
    Detect Magic
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  22. - Top - End - #82
    Bugbear in the Playground
     
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    Default Re: Tools of Chaos

    Spoiler
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    Unless you really insist we can use max effects for healing and similar effects.

    The DM rolls a natural 1 on his puns. Other than that it is an over cast day. It smells of coming rain, and there is a slight breeze. You are about 3 miles from 3 rivers. Suddenly the temperature drops and the wind picks up to almost a gale. Rain starts to fall, as well as small hail stones that seem to be increasing in size.

  23. - Top - End - #83
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    Angus decides to wait out the storm, and looks for a large tree or overhanging rock under which to take shelter.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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    Show

  24. - Top - End - #84
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    Default Re: Tools of Chaos

    Angus finds a fallen hollow tree about 50 yards southeast of the road. The hailstones hitting it sound like a drum, but it is dry inside and blocks most of the wind. The inside is blackened and years of leaves and other debris cover the floor. Suddenly the mind changes for a second blowing the leaves in the bottom of it about and a glint of metal is seen about 10 feet from the opening, then the leaves are once again stationary.

  25. - Top - End - #85
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    Default Re: Tools of Chaos

    Poke about the leaves where I saw the metal with my greatsword.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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  26. - Top - End - #86
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    Default Re: Tools of Chaos

    Nothing happens until you catch the strap on an old satchel that is caked in dirt and was covered with leaves. It takes some prodding from your greatsword. Then nothing happens at all.

  27. - Top - End - #87
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    Angus mutters an incantation (casting detect magic) over the satchel.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
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  28. - Top - End - #88
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    Default Re: Tools of Chaos

    Your spell hits, and nothing happens. It comes back with no hint of magic at all, except what might be where a healing potion spilled on it, but that is all.

  29. - Top - End - #89
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    Lift it with my sword by the strap.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
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  30. - Top - End - #90
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    Default Re: Tools of Chaos

    Nothing remarkable happens. The metallic glint you saw was the catch on the satchel. You see the imprint of coins on the bottom of it.

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