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Thread: Simple Q&A D&D 3.5 (by RAW) XX
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2012-05-16, 02:17 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
I think your starting equipment is up to the DM to decide. However I've never heard of counting equipment as a Special Attack that qualified for stuff like Ability Focus.
Your LA does not change for templates granted through class levels.
I believe that unless the spell itself says otherwise, your ECL is always based on your natural form.
Q 1039
A Swordsage with no other class levels takes a level in Master of Nine, granting him two maneuvers from any discipline. Is his initiator level for Devoted Spirit, Iron Heart and White Raven maneuvers equal to Swordsage+Mo9 levels or (Swordsage/2)+Mo9?"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
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2012-05-16, 05:00 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
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2012-05-16, 05:20 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2012-05-16, 06:14 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1035
Made a separate thread: http://www.giantitp.com/forums/showthread.php?t=243414
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2012-05-16, 08:57 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1040
a) Does a creature's reach extend upwards? That is, can a nalfeshnee demon attack a creature hovering 15 feet above its head?
b) If so, can a nalfeshnee demon use its primary bite attack on a creature hovering 15 feet above its head?
c) [Warning: non-RAW extension question!] If so, how do you envisage such an attack happening, physically?Last edited by Callum; 2012-05-16 at 08:58 AM.
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2012-05-16, 11:20 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q1041: From another thread: Augment Healing, Magic of the Land, Sacred Healing (PHB2 version) and the Combat Medic's Healing Kicker all add various boosts to healing spells you cast. When casting a spell with multiple targets (such as a Mass Cure X spell), do these boosts apply to all targets or just one of them?
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2012-05-16, 11:41 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1042: In stormwrack, for teh Ironclad, it says it is:
Space 80 ft. by 30 ft.; Height 15 ft. (draft 15 ft.);
Is this as clear cut as it reads, there isn't anything special with ships right?
If i wanted to mark this out on a battlegrid, it is 16 squares by 6 squares?Path of the Nefarious: A Way of the Wicked Journal.
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2012-05-16, 11:57 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q1043
Necrotic Scrying
Necromancy [Evil]
Effect: Cyst-bearer serves as magical sensorDetect Scrying
You immediately become aware of any attempt to observe you by means of a divination (scrying) spell or effect. The spell’s area radiates from you and moves as you move. You know the location of every magical sensor within the spell’s area.
Or is the language in the third sentence of Detect Scrying regarding magical sensors meant to include spells that explicitly reproduce effects identical to a Scrying spell?Last edited by Ditto; 2012-05-16 at 11:58 AM.
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2012-05-16, 01:23 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A 1040 Yes.
Natural reach is natural reach. The Nalfeshnee entrySpace/Reach: 15 ft./15 ft.
A 1042 Yes.
A ship is a vehicle (a mobile structure), and there aren't too many special rules for that. One consideration worth mentioning is this (from Arms and Equipment Guide, page 47):Even if they’re occupied, vehicles count as unattended objects, so they never make saving throws.
Detect Scrying's benefit is specific to Divination (Scrying) spells and effects, and does nothing with respect to Necromancy or other non-Divination spells/effects.
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2012-05-16, 04:26 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1044
Does Greater Magic Fang that gives me +5 to attack rolls makes unarmed strike count as magic weapon?
Q 1045
Does flurry of blows allows me to make multiple touch attacks?
Q 1046
Say I have BAB +20/+15/+10/+5, would any modifiers applied to that, like, say Str modifier +5, give me additional attacks like with standard attack progression?
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2012-05-16, 04:45 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A 1044
Not unless you have Improved Unarmed Strike. Only then is an unarmed strike considered a natural weapon and a valid target for (greater) magic fang.
A 1045
Not really. But if you manage to use all your normal attacks against the target's touch AC you would get extra normal attacks, which also go against the targets touch AC.
A 1046
No, only the Base Attack Bonus is relevant for extra Attacks. The actual Attackbonus is irelevant. A Level 6 fighter would still get two attacks even if his STR and Dex Scores were reduced to 1. They would be at +1/-4.
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2012-05-16, 04:59 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Thanks. But just to make sure I get 1044 right - so if I have Improved Unarmed Strike Magic Fang makes my unarmed attack count as magic, right?
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2012-05-16, 05:10 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Neither Magic Fang nor Magic Weapon say so. So I guess not.
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2012-05-16, 05:25 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Page 307 MM "some monsters are vulnerable to magic weapons. Any weapon with at least a +1 magical enhancement bonus on attack and damage rolls overcomes the damage reduction of these monsters"
Magic Fang and Magic Weapon grant an enhancement bonus on attack and damage rolls.Marut-2 Avatar by Serpentine
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2012-05-16, 05:29 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
I'm not so sure about that. While those are spells, and obviously magical, they do not grant a magical enhancement bonus.
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2012-05-16, 05:31 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Why wouldn't "enhancement bonus granted via magic" qualify as "magical enhancement bonus"?
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2012-05-16, 05:38 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Because there are non-magical enhancement bonuses (Masterwork for example) and the spells grant the effect of an enhancement bonus not a magical enhancement bonus. The spell does not specify that the attacks become magical either.
I agree that it probably was the intention of the authors to make the weapon/attack magical but the wording is not clear IMHO
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2012-05-16, 06:01 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A 1045 No.
Flurry of Blows gives extra strikes either unarmed or with special Monk weapons, but those are not touch attacks. However, if your body is charged with a touch attack spell, a successful unarmed attack (against regular, not touch, AC) will deliver the spell charge in addition to its usual damage. So will a successful attack with any other natural weapon.
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2012-05-16, 08:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Last edited by KillianHawkeye; 2012-05-16 at 08:34 PM.
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2012-05-16, 09:53 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
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2012-05-17, 02:57 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q1047 Travel devotion and full attack
I'm sorry I am a bit obtuse.
Originally Posted by travel devotionOriginally Posted by SRD / full round actions
Q1047b
If the travel devotion works since it is movement as a swift action. Does riding work too?
Originally Posted by SRD / Ride skill
Q1047c
If movement prevents full attack can a character (with Robilar's gambit, power attack, improved bullrush and knocback) move the enemies (via knocback) when they swing at him (via robilar's gambit) and prevent them from full attacking (even if they have reach to hit them after the movement)?Last edited by Aeryr; 2012-05-17 at 04:38 AM.
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2012-05-17, 08:58 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Thanks. I agree with you, but I couldn't find any rules that actually state this, except possibly the following:-
Originally Posted by d20SRD
It does lead to the odd situation of a 30-foot tall Huge creature only occupying a 15-foot space vertically, but that's life in a simulation, I guess...
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2012-05-17, 09:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A1047a
The restriction you quoted is for movement during a full attack. Movement before or after the full attack does not violate it. So long as you don't try to throw the Travel Devotion movement in between attacks, it is legal to combine them.
A1047b
If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack.
...
You can make a full attack with a ranged weapon while your mount is moving.
A1047c
Such movement is forced on the enemy, not taken by the enemy, so it does not interfere with full attacks (provided reach is sufficient).Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2012-05-17, 10:03 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1048
Suppose a character (Lesser Aasimar) with the Transcendence (Su) class ability from level 5 of the Divine Disciple prestige class from The Player's Guide to Faerun, page 51-52.
The character has a Lawful Neutral alignment, so Transcendence gives him the Lawful Subtype, as well as the Outsider type and Native Subtype. Now suppose that character is Polymorph Any Object'ed into an Astral Deva, which has the type and subtype Outsider (Angel, Extraplanar, Good).
According to Polymorph, "The subject’s creature type and subtype (if any) change to match the new form."
Would the character's type and subtype become Outsider (Angel, Extraplanar, Good), thus losing Lawful and Native, or would the class feature be retained post-polymorph because it is a class feature, thus giving different subtypes? If the latter, which subtypes would the character have?
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2012-05-17, 02:11 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1049
Originally Posted by PHB p. 142 f.
1) You can ready/loose a shield, move and make a Standard Attack/Action but not a Full Attack or a non movement related move action and a Standard Attack/Action?
2) You can ready/loose a shield and make a Full Attack, but only if you also make a 5ft step?
2 is silly of course, but does it say anywhere that a 5ft step is not a regular move? Is a regular move defined anywhere?
Q 1050
Same question as above just replace ready/loose shield with draw/sheathe weapon.
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2012-05-17, 03:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
I think my previous question was missed, so I'll put it up again:
A new question:
Q1051: When you take the Wild Shape Ranger variant, when exactly do you gain fast movement and wild shape?Last edited by Larkas; 2012-05-17 at 03:09 PM.
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2012-05-17, 04:03 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A 1048
Originally Posted by PolymorphOriginally Posted by Alter Self
A 1049 & A 1050
A "regular move" is moving up to your speed as a move action, also described as "the simplest move action". While 5' steps are movement, they are not regular moves; they are officially listed as "no action". (I suppose that makes them irregular moves. )
A 1051Gain: Wild shape (as druid; Small or Medium animals only), fast movement (as barbarian).
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2012-05-17, 04:09 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
Q 1052
In a lit room (i.e. people cast shadows) can a Shadowdancer stand next to an opponent and do a Full Attack, hide, full Attack, hide....
After a successful hide check, is the opponent considered flatfooted?
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2012-05-17, 04:29 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XX
A 1052
Yes, if the Shadowdancer is within 10' of any shadow, including an opponent's, it can use Hide in Plain Sight to enable it to make Hide checks. In the core rules the opponent is denied their DEX bonus to AC, but is not rendered flat-footed. Rules Compendium introduced a new rule on page 92 which makes a creature be considered flat-footed, but only with respect to you, if your Hide check beats their Spot. Check with your DM to see if your game uses this rule.Last edited by Curmudgeon; 2012-05-17 at 04:31 PM.
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2012-05-17, 05:11 PM (ISO 8601)
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