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Thread: Getting kicked out of the party
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2012-02-13, 09:35 AM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Getting kicked out of the party
Overall: Like a lot of people here you are merely changing what I said to support your arguement, I really dont know what else to say as you abandoned the thread, wish I could do the same really.NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2012-02-13, 09:56 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: Getting kicked out of the party
That's what my assumption was. I admit, the possibility of the second tag-along being equally bad does exist, and I'm a bit biased towards expecting it based on the first one being bad...but it's not guaranteed to be the same, of course.
I suggest looking at plot as something much less prescriptive. There seems to be fairly little player direction taking place in the plot.
As an example, one of my current groups managed to finagle a squad of gnolls into working for them. This was entirely unplanned, and was a result of them
A. Going through a dungeon in a different order than originally intended(multiple entrances/exits).
B. Killing the gnolls boss before encountering the gnolls.
C. Managing to safely talk with the gnolls.
D. Bribing the hell out of them.
Now, the gnolls have since been the source of much hilarity and RP, but a small squad of henchmen was something never really written into the plot, and if I'd constrained player actions and directed them along what I considered the proper path to be, such unexpected benefits would never have happened.
It's true that there's a bit more work required to enable this, but the payoff is definitely worthwhile. The same is true of adjusting the game to suit player preferences. Fun, happy players make for a vastly more enjoyable game for you, and they will contribute much better things to the plot. After all, if you wanted to write a plot entirely by yourself, you'd just write a book, right? The entire point of getting a group together is the collaboration. Everyone's a part of the plot.
(also, thanks, all of you, for the kind words)
Edited to add in the following response.
This isn't really narcissistic as such, though there's a certain correlation. You're looking at sociopathy, there. I hesitate to bring up the term, because of all the connotations, but that's the label you're looking for. That said, I'm certainly not qualified to diagnose people, most definitely not based on forum posts over the internet, but if our DM here is interested in a few tips on things like being more approachable, it wouldn't go amiss. It is...unusual to have people in this forum so strongly fall on one side of any disagreement. Usually, someone can posts that monks beat up wizards, and at least a few people will happily jump on the topic, at least for a good argument.
If virtually everyone is disagreeing with you, it's a good sign that either you are in fact wrong, or at a minimum, are not stating your argument well.Last edited by Tyndmyr; 2012-02-13 at 11:54 AM.
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2012-02-13, 12:01 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Getting kicked out of the party
So, Nik said he's gonna leave the thread. I think it's for the best. He's a little hurt by the insults, and I feel bad about that, especially considering that he doesn't come off bad to me. I think you guys both are equally wrong or right. I consider him a friend, and see the issue that led to this thread as a miscommunication. I have confidence Nik will be a great DM in time.
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2012-02-13, 01:46 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Getting kicked out of the party
My love of a good forum drama aside, that's probably for the best.
Were he to return with a different attitude, I'm sure he'd be welcomed back and find the Playground an invaluable resource for a new GM. Or any GM come to that.
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2012-02-14, 11:11 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Amsterdam
- Gender
Re: Getting kicked out of the party
Here's a quote from Eric early in this thread:
Sounds to me like he's seriously considering making a new character, because his current character has little reason to rejoin the other characters, and doesn't want to ever deal with that paladin again.
Im generally confident in my players ability to read what I have planned for the next 10 minutes
But it looks like you and Eric talked it out and he's happy to be in the group again, so I guess the problem has been solved. I hope the rest of the campaign goes well, and I wish both of you a lot of unexpected cool plot twists.