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  1. - Top - End - #691
    Ettin in the Playground
     
    NecromancerGirl

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    May 2010

    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus

    Mentally cursing the constant slippery substance that these goblins seem to be in love with, Magnus crawls his way out.

    Spoiler
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    Full round action: While prone, crawl to K5. Since I'm already fallen, and not walking, I shouldn't trigger any balance clauses to grease.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.

  2. - Top - End - #692
    Titan in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Right. Don't give him a chance to make your head explode, yes? Concealed in the shadow of the stairway, Aya draws one of her more insidious shafts, sighting on the leader and sending a streak of flame across the room.

    Spoiler
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    Aya'd have been in Q5 if that half-wall counts as providing cover for hiding; P8 otherwise. Doesn't really change this either way.
    Snipe attempt, single shot with a dragonsbreath arrow at B.
    Attack: (1d20+9)[15] (+2 if unseen at Hide 20)
    Damage: (1d6+3)[6] + 1 fire + 1 electricity, Reflex DC15 or catch fire and take (1d6)[2]
    Hide: (1d20-10)[-1]
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    Sei

  3. - Top - End - #693
    Titan in the Playground
     
    Jeff the Green's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Mirielle hops over the prone Magnus and bends over to help him up. She then tosses her lasso over the table, trying to entangle the subordinate blue.

    Spoiler
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    Swift action move to J5.
    Move action to help Magnus up.
    Attack B2 with Lasso (ranged touch, range increment 10, partially entangled). (1d20-4)[5]
    Last edited by Jeff the Green; 2012-06-01 at 09:40 PM.
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  4. - Top - End - #694
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    Keeva finds her balance failing, and she falls to the ground. She groans, and crawls, not wanting to find herself anywhere near the same kind of situation that the others found them in, not even ten minutes ago.

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    Yeah, so I fell. Crawling to M7.
    Just finding my roots again.

  5. - Top - End - #695
    Titan in the Playground
     
    TheFallenOne's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    The patch of sticky floor is quickly evacuated, especially so by Jorran, who turns around and flees the room at great speed. Aya's flaming arrow misses, though at least the target seems unsure where the shot came from, and then the goblins retaliate. Their leader seems to target Mirielle, though no effect is immediately visible. The other Blue and their priest try to crush your morale with their combined powers, and the solitary remaining guard strikes at Magnus struggling on the ground.

    Spoiler
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    B: Fort DC 18 negates, target Mirielle
    Spellcraft DC 18
    Spoiler
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    regain focus - (1d20+9)[11]

    C: Bane, affecting Mirielle, Magnus and Keeva. DC 13

    B2: Demoralize, affecting Mirielle, Magnus, Keeva. Dc 13

    F: power attack Magnus, +4 prone
    (1d20+10)[20] (2d3+7)[11]
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  6. - Top - End - #696
    Ettin in the Playground
     
    NecromancerGirl

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus

    Magnus stands, after taking a rather sound hit, and attempts to trip the bugbear.

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    11 damage - 6 (Astral vambrace) = 5, in delay pool.

    AoO to me.

    Touch Attack: (1d20+4)[15] (Stone power for 2)
    If hit, opposed trip check: (1d20+3)[22]
    If fail, opposed roll to resist being tripped: (1d20+3)[23]

    If I hit the touch attack, heal 2. Up to 4 damage is stopped by the Temp HP, regardless of hit or miss.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.

  7. - Top - End - #697
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    Keeva stands up, her mind hazy as she tries to push out the influence from the Goblin. She slides her crossbow into her arms, aiming at the goblin. Using the wand, she uses the energy to adjust her aim into something useful. Firing the bolt, she raises up her hand, making a rude gesture towards the Blue behind the Goblin.

    Spoiler
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    Standing, using IoP, firing at [C].
    Attack: (1d20+8)[27]
    Damage: (2d8)[6]
    Just finding my roots again.

  8. - Top - End - #698
    Titan in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Mentally cursing - that had been her best and only chance to end this quickly - Aya lines up another pair of shots, trying to thin the field a little.

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    Rapid Shot, dragonsbreath and normal.
    At B: (1d20+7)[9] (+2 if unseen)
    Damage: (1d6+3)[6] + 1 electricity + 1 fire, Reflex DC15 or catch fire and take (1d6)[4]
    At B2: (1d20+7)[27]
    Damage: (1d8+3)[5] + 1 electricity
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    Sei

  9. - Top - End - #699
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    Jeff the Green's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Taking advantage of the opening Magnus left by knocking the goblin down, Mirielle kicks a chair out of the way and circles the goblin. With a cry, she brings her morningstar down on him.

    Spoiler
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    Move action kick chair out of the way (to H6, if possible).
    Swift action move to I7.
    Attack F.
    Attack (+4 prone, +2 flanking): (1d20+11)[29]
    Damage: (1d8+2)[5]
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  10. - Top - End - #700
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    TheFallenOne's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus swipes the interposing goblin off his feet, and Mirielle uses the opening to move past him and strike from behind. He hesitantly stands up again, careful to keep his cover up against the two warriors surrounding him. Both Aya and Keeva hit a psion and the priest, respectively, though they remain standing, with the latter drawing a wand to heal his freshly sustainted wound. Their leader throws a mental assault at Magnus, and it feels very much like this may have been what removed the head from the bugbear's former leader.

    Spoiler
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    Grease is gone

    B: Mind Thrust on Magnus (5d10)[30] SR - (1d20+6)[26] Will DC 16

    B2: Deceleration on Mirielle

    C: draw wand, cure (1d8+1)[9]

    F: total defense, stand up, provoking AoOs
    Last edited by TheFallenOne; 2013-05-09 at 05:41 PM.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  11. - Top - End - #701
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

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    Let's hope the spiritual weapon has a chance of interrupting that blue.

    AoO: (1d20+5)[16] (1d8+1)[4]

    Bother; that was supposed to be OOC
    Last edited by Jeff the Green; 2012-06-02 at 08:05 PM.
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  12. - Top - End - #702
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    Keeva scowls at the Goblin's healing, and brings up her crossbow again. The bolt slides into place, her wand active, she fires at it.

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    Move Action to reload, IoP on self, firing at [C].

    Attack: (1d20+8)[22]
    Damage: (2d8)[10]
    Just finding my roots again.

  13. - Top - End - #703
    Titan in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Troublesome, troublesome. Don't let this drag out too long. The leader was proving irritatingly difficult to hit, and Aya turns her fire to the lesser ones instead, hoping to get them out of the others' way.

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    Two shots at B2. If he goes down, C.
    Attack: (1d20+7)[9]
    Damage: (1d8+3)[9] + 1 electricity
    Attack: (1d20+7)[25]
    Damage: (1d8+3)[6] + 1 electricity
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    Sei

  14. - Top - End - #704
    Ettin in the Playground
     
    NecromancerGirl

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus

    Magnus collapses, bleeding out of his ears, and dying. takes the mental assault, shakes his head to clear it, and lunges forward, attempting to headbutt the lackey in front of him (after all, his head couldn't be in any more pain, right?)!

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    22hp, 1 temp.

    25 damage taken now (-3), 5 in delay pool, at end of my initiative, go to -8.

    Stabilization roll, on my turn: (1d10)[7] 1 stabilizes
    Last edited by candycorn; 2012-06-03 at 06:17 AM.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.

  15. - Top - End - #705
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    Jeff the Green's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

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    Mirielle sees Magnus go down and, not knowing whether he's alive or dead, draws the wand from her belt and drops it, hoping both that the falchion-wielding goblin will fall or follow her and that Keeva will understand her intentions.

    She moves toward the leader and the priestly goblin, swapping her morningstar and lasso between her left and right hands. Once there, she tosses the loop of rope at the leader.

    Spoiler
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    Move action draw wand of vigor.
    Free action drop wand in I7.
    Swift action move to F7 if C is down, D5 otherwise (provoking from F, B or B2 [if one is armed and the other isn't, the unarmed one; if both B2], and C).
    Attack B with lasso (Ranged touch; entangled) (1d20-2)[9]


    Mirielle strikes at the goblin, then drops her lasso and retrieves a small jar from her bag.

    Spoiler
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    Standard action attack F. The 11 attack roll (pre-modifier) becomes 18, 3 damage (in OOC).
    Move action to grab the stinkpot from her haversack.
    Last edited by Jeff the Green; 2012-06-03 at 05:49 AM.
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  16. - Top - End - #706
    Titan in the Playground
     
    TheFallenOne's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    The power didn't quite explode Magnus's head, though with the intense pain inside his skull it certainly feels like it gave it a really good try. A backhand strike at the goblin lets the smith alleviate some of the hurt, and Aya's second shot finishes the Blue behind the wooden table, while Keeva again hits their priest, but fails to bring him low. He turns the wand on himself again and the last psion throws electricity once more, this time at Magnus and Mirielle.

    Spoiler
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    B: ranged Touch Mirielle - (1d20+10)[30]+4 cover AC Electricity - (4d6)[11]
    ranged Touch Magnus - (1d20+6)[23] -4 shooting in melee included, +4 cover AC Electricity - (4d6)[21] SR - (1d20+8)[21]

    C: heal - (1d8+1)[6]

    F: 5 foot step, attack Magnus (1d20+6)[21] (2d3+7)[11]
    Last edited by TheFallenOne; 2012-06-03 at 06:27 AM.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  17. - Top - End - #707
    Ettin in the Playground
     
    NecromancerGirl

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus focuses on recovery this time, taking a 5 foot step away from the front lines, drawing out a potion, and drinking it.

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    Faith healing potion, heal 9 hp. Then take the 5 in the pool, and I'm at 5hp. Damage taken from spell in the last 2 rounds: 51.

    I recovered maneuvers this round, so next round I have 4.
    (1d5)[2]
    (1d4)[4]
    (1d3)[3]
    (1d2)[2]

    EDIT: Hm. The only maneuver I actually want, I don't get.

    EDIT 2: On a side note, can anyone actually force the psion to have to roll concentration checks for powers prior to him expending his entire PP pool? Readied actions to disrupt manifesting via attack, perhaps, or landing some sort of status effect on him? Pretty please? Because I can't take another hit from him.
    Last edited by candycorn; 2012-06-03 at 06:45 AM.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.

  18. - Top - End - #708
    Titan in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Aya retreats down the stairs out of sight, creeping back up again to try and get a better chance of actually having an effect on the leader. Sighting past the edge of the rock face, she waits until he's distracted before releasing the arrow.

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    Yeah, we've certainly been trying... I attempted to set him on fire twice, but I'm out of dragonsbreath, and those were my only source of continuing damage. Don't mind attempting a readied attack, but there's no surety in that.

    Move out of sight and back again, Hide: (1d20+5)[15]
    Readied action to shoot B when he attempts any sort of manifesting or attack:
    Spoiler
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    Attack: (1d20+9)[10] (+2 if unseen)
    Damage: (1d8+3)[8] + 1 electricity
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    Sei

  19. - Top - End - #709
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    Jeff the Green's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    "Souls of the Faithless!" Mirielle curses as the electricity arcs toward her, making the muscles in her back and legs contort her body into an opisthotonic arch. When she recovers she can hear her heart beat, and to her dismay, it's more than a little erratic.

    Realizing how desperate the situation is, she goes for broke. She takes the last bit of divine spark in her to focus her aim and heads for the blue, but instead of striking with a weapon, hurls herself bodily at him, grabbing at the puny body.

    Spoiler
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    Swift action DMM Quickened true strike.
    Move to D6.
    Grapple B
    Touch attack: (1d20+24)[32]
    Use fate card (nat 15) on grapple check for 19.
    UAS damage: (1d3+2)[4]
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  20. - Top - End - #710
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    Keeva aims her crossbow again at the Goblin, hoping to finish him off.

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    Same routine as before. Reload for Move, IoP for Swift, Standard to fire at [C].

    Using Fate Card because I-hate-this-goblin. Taking 15 on attack roll. That's 19 to hit.

    Damage: (2d8+4)[20]

    Edit: YESSSSSSSSSSS.
    Last edited by Cardea; 2012-06-03 at 06:41 PM.
    Just finding my roots again.

  21. - Top - End - #711
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    TheFallenOne's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva's bolt skewers their priest through the chest, and this time he won't be able to heal himself. The goblin attacking Magnus seems quite annoyed by this, and he abandons his fruitless swings at the smith, instead trying to smash the oversized crossbow apart. Mirielle takes a hold of the psion, though when she does so she feels a twinge of pain. He attempts to target her with another power, but her grip interrupts his focus.

    Spoiler
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    Mirielle takes 2 nonlethal when she grabs the psion

    B: regains focus, use of power failed

    F: Sunder attempt on crossbow opposed attack - (1d20+5)[14] damage - (2d3+9)[14]


    Jorran
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    Your forced flight carried you out of the door, though quickly slowed down when you left the light of Mirielle's shining armor behind. Stumbling through the dark, scared witless, is an unpleasant experience, and once you leave the cave you find yourself seeing refuge in the light of the sunrod still burning in the distance. Halfway there, the effect of the spell finally wears off, leaving you standing alone under the night sky, and whatever feelings you have now are only your own.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  22. - Top - End - #712
    Ettin in the Playground
     
    NecromancerGirl

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus, seeing Mirielle's strategy, decides that it is worthy of emulation, and lunges for the bodyguard!

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    Since 2 handed weapons can't be used in a grapple...

    Move to K7 by way of J6, and...

    Grapple attempt on Falchion-wielding goblin!

    AoO on me. If miss:
    Touch Attack: (1d20+5)[24]
    Opposed Grapple: (1d20+5)[15]
    If success: (1d3+3)[5] nonlethal, and we're grappling.
    Last edited by candycorn; 2012-06-04 at 06:51 AM.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.

  23. - Top - End - #713
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Huh. Nice one, Mirielle. That close to the goblin is quite the opposite of where she'd prefer to be, but even her sniping skills can't let her safely fire at a target that close to an ally, so she hopes for luck and releases a pair of shots at the plated bodyguard.

    Spoiler
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    Rapid Shot at F.
    Attack: (1d20+7)[18]
    Damage: (1d8+3)[11] + 1 electricity
    Attack: (1d20+7)[11]
    Damage: (1d8+3)[9] + 1 electricity
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    Sei

  24. - Top - End - #714
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    Keeva locks in another bolt, looking over the damage done to her crossbow. She takes a short step back, aiming it down at those remaining.

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    Same routine. Aiming at [F]. If Aya managed to kill [F], Keeva is going to shoot at the remaining Blue instead.

    Attack: (1d20+8)[21]
    Damage: (2d8)[5]
    Just finding my roots again.

  25. - Top - End - #715
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    Jeff the Green's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Feeling the twinge of pain and guessing the cause, Mirielle avoids harming the bastard to instead pin him to the ground.

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    Grapple check to pin: (1d20+4)[14]
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  26. - Top - End - #716
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    TheFallenOne's Avatar

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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Mirielle manages to hold down the psion, and he squirms in obvious displeasure. The other goblin however keeps fending off the attacks thrown his way, and he makes a swing at Keeva when she gives an opening while reloading her weapon, then he turns on Magnus, hoping to bring him low with a single brutal strike on top of his already sustained wounds.

    Spoiler
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    only Magnus moved, no new map necessary I think

    F: AoO on Keeva (1d20+5)[10] (2d3+9)[13]
    attack on Magnus (1d20+5)[23] (2d3+9)[14]


    Aya
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    Getting ready to draw another arrow, you suddenly hear movement from below. Mirielle is too far into the room for her light to reach down, but whatever is coming, there are two or three of them, they are bigger than goblins and they'll be on your current position very soon.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  27. - Top - End - #717
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Turning her head to spit down the staircase in irritation, Aya moves up into the room and flicks her sword out of its sheath, slicing under the armoured goblin's arm. "Two or three more incoming, just down the stairs. Might want to get out of the way, Keeva."

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    Alright, clearly arrows are not working at the moment. Maybe we just have to tempt fate by switching weapons... nope, RNG hates us either way.

    Delay until after Keeva; if she vacates M7, move there to get flanking, otherwise move to M6, drawing sword either way.
    Attack F: (1d20+6)[12] (+2 if flanking)
    Damage: (1d8+2)[10]
    Last edited by Sallera; 2012-06-04 at 02:19 PM.
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    Current characters:
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  28. - Top - End - #718
    Troll in the Playground
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    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    "Even more? I swear, if it ain't one thing, its a 'nother. Oghma preserve me, this is going to make one helluva story." Keeva says, moving to the other side of the small tunnel. She loads up her bolt, aiming at the bodyguard.

    Spoiler
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    Wait, did Quick-Loading fade, TFO? Or did I just miss? I don't think it would have; its got a forty minute duration. Either way, I'd have a bolt loaded this turn.

    Edit: Moving to M5.

    IoP on self.

    Attack: (1d20+8)[16]
    Damage: (2d8)[10]
    Last edited by Cardea; 2012-06-04 at 02:38 PM.
    Just finding my roots again.

  29. - Top - End - #719
    Titan in the Playground
     
    Jeff the Green's Avatar

    Join Date
    Feb 2010
    Location
    The Great PNW
    Gender
    Male

    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    "Somebody want to come help me out here?" Mirielle says in a remarkably calm voice despite having her auburn hair covering her face and her hands wrapped around the blue's throat and arm. "Maybe light that pot I dropped, Keeva, or use my morningstar? Hells, I'll settle for punching him."

    Spoiler
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    Let's keep him pinned: (1d20+4)[7] Seriously?
    Last edited by Jeff the Green; 2012-06-04 at 02:54 PM.
    Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.
    Ask me (or the other authors) anything.
    Quote Originally Posted by Lateral View Post
    Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
    Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep

  30. - Top - End - #720
    Troll in the Playground
    Join Date
    May 2010
    Location
    TRAINTIEDUPHELP

    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Keeva

    "We've got two more coming, and I was hopin' to use that pot on them. 'Sides, don't wan' to risk hittin' you with it." Keeva says, frustrated with their bad luck.
    Just finding my roots again.

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