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  1. - Top - End - #331
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    NecromancerGuy

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    Default Re: Starcraft 2: 8 Medivac drop

    Learn the stephano's max at 11 minute roach build :P

    I dunno, I never have trouble vs toss. It is always those dirty terrans (and inexhaustible amount of ZvZ match ups)
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  2. - Top - End - #332
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by BobVosh View Post
    Learn the stephano's max at 11 minute roach build :P

    I dunno, I never have trouble vs toss. It is always those dirty terrans (and inexhaustible amount of ZvZ match ups)
    I actually win the majority of my games against terran and zerg. Its just those darn toss that give me trouble.

  3. - Top - End - #333
    Barbarian in the Playground
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    Default Re: Starcraft 2: 8 Medivac drop

    I don't know what league or server you're in, but I'm a mid-plat protoss player who relies heavily on gateway pressure in PvZ. I would be willing to practice with you and help you refine your play against gateway pressure. Add fiendish.807.
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  4. - Top - End - #334
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    Silverraptor's Avatar

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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by imperialspectre View Post
    I don't know what league or server you're in, but I'm a mid-plat protoss player who relies heavily on gateway pressure in PvZ. I would be willing to practice with you and help you refine your play against gateway pressure. Add fiendish.807.
    Added. Welcome aboard.

    Make sure to register in with the group ranking.
    Last edited by Silverraptor; 2012-04-30 at 11:15 PM.

  5. - Top - End - #335
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    Default Re: Starcraft 2: 8 Medivac drop

    New Funday Monday Topic:

    Only units that You can have that attack are flying units. 1v1s only. *Exception*: 1 Queen per hatch

    Go get them everyone!

  6. - Top - End - #336
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by imperialspectre View Post
    I don't know what league or server you're in, but I'm a mid-plat protoss player who relies heavily on gateway pressure in PvZ. I would be willing to practice with you and help you refine your play against gateway pressure. Add fiendish.807.
    Im on the NA server. help would be appreciated because protoss is making me really sad atm. I wont be on this week due to it being finals. So next week would be the best.

  7. - Top - End - #337
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    Default Re: Starcraft 2: 8 Medivac drop

    Alright, with the Funday Monday I am finding a variety of interesting problems.

    First, Broodlords are normally really slow, but Zerg has a variety of options to compensate, like huge ling swarms or infestors. Without those entrapping options, how does one go about using Brood Lords to kill anything?

    Next, Terrans make their first tank push before you can get any appreciable size of muta flock up. How do you kill tanks and marines with 6 mutas and up to 10 spines without losing to the next push after that?

  8. - Top - End - #338
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    NecromancerGuy

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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    Alright, with the Funday Monday I am finding a variety of interesting problems.

    First, Broodlords are normally really slow, but Zerg has a variety of options to compensate, like huge ling swarms or infestors. Without those entrapping options, how does one go about using Brood Lords to kill anything?
    Keep them trapped in spines. More spines than you can shake a stick at.

    Quote Originally Posted by Kyeudo View Post
    Next, Terrans make their first tank push before you can get any appreciable size of muta flock up. How do you kill tanks and marines with 6 mutas and up to 10 spines without losing to the next push after that?
    Prayer.
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  9. - Top - End - #339
    Ettin in the Playground
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    Default Re: Starcraft 2: 8 Medivac drop

    Brood Lords?
    Snipe things. When they move into range to deal with it, the Brood Lords retreat. The enemy gives chase.
    And then the advancing army walks right into some Banelings.

    Heck, Broodlings + Zerglings = excellent opportunity for Baneling damage.
    ~~Courage is not the lack of fear~~
    Quote Originally Posted by gooddragon1 View Post
    If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
    "In soviet dungeon, aboleth farms you!"

  10. - Top - End - #340
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Karoht View Post
    Brood Lords?
    Snipe things. When they move into range to deal with it, the Brood Lords retreat. The enemy gives chase.
    And then the advancing army walks right into some Banelings.

    Heck, Broodlings + Zerglings = excellent opportunity for Baneling damage.
    Problem. He can't use banelings or zerglings. Funday monday constraint prevents ground units from being made.

  11. - Top - End - #341
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    Problem. He can't use banelings or zerglings. Funday monday constraint prevents ground units from being made.
    Ah. Due to phrasing I thought he was asking a general question, not a specific one.
    ~~Courage is not the lack of fear~~
    Quote Originally Posted by gooddragon1 View Post
    If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
    "In soviet dungeon, aboleth farms you!"

  12. - Top - End - #342
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    Default Re: Starcraft 2: 8 Medivac drop

    I kind of think some kind of mass muta rush is probably your best shot at winning the Funday Monday.
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  13. - Top - End - #343
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    NecromancerGuy

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    Default Re: Starcraft 2: 8 Medivac drop

    Just be glad hellions have replaced 2 rax pressure. Otherwise you would have no chance. Even so, unless they go mech, marines would demolish you. Maybe you should only try this vs toss?
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  14. - Top - End - #344
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by BobVosh View Post
    Just be glad hellions have replaced 2 rax pressure. Otherwise you would have no chance. Even so, unless they go mech, marines would demolish you. Maybe you should only try this vs toss?
    How fast can a zerg 1 base up to mutas? Also, how fast can you mass early spines? (Both as 2 separate builds)

  15. - Top - End - #345
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    NecromancerGuy

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    Default Re: Starcraft 2: 8 Medivac drop

    Earliest is 7:30 or so. Well, thats when you are in their base with like 6 mutas attacking.

    As for massing spines you can do that fairly early. I don't know the timing though.
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  16. - Top - End - #346
    Barbarian in the Playground
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    Default Re: Starcraft 2: 8 Medivac drop

    7:30 is fast enough to have a decent chance if a Protoss goes blind one-base robo and that's about it. But it fails hardcore against standard PvZ builds. 3-gate expand (for the not-so-smart Protoss players who still haven't downvoted Metalopolis for some reason) with sentry/zealot pressure hits around 6:00, at which point you just lose. FFE is even sillier, because you're attacking someone who can have 50% more workers than you, produce them twice as fast, and thus has plenty of time to build cannons or stalkers.

    Anyway, I think two-base muta with a ton of spines would probably be better just because you'll have more larvae and will have some chance against PvZ builds that don't involve blink stalkers.
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  17. - Top - End - #347
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    How fast can a zerg 1 base up to mutas? Also, how fast can you mass early spines? (Both as 2 separate builds)
    Here is a guide on how once can muta rush on 1 base.
    http://gaming.stackexchange.com/ques...r-to-get-there
    Last edited by DarkMemnarch; 2012-05-03 at 02:45 PM.

  18. - Top - End - #348
    Barbarian in the Playground
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    Default Re: Starcraft 2: 8 Medivac drop

    Yeah, so I timed it out against AI and a protoss going FFE can have a void done, a phoenix almost done, and a couple of stalkers done by 7:30 without really cutting probes. I don't think 1-base muta is viable against standard protoss play.
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  19. - Top - End - #349
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    Default Re: Starcraft 2: 8 Medivac drop

    I know for certain that Zerg can get up two bases against ANY toss opening.

    Go 13 Hatch, 15 pool, put at least two spines at the front, and you're good against any early pokes until they decide to seriously push. Then you'll need more spines to hold, but since you haven't been making any lings with the funday you should have a stupid number at the front. You just have to watch out for a blink stalker play going around the spines.

  20. - Top - End - #350
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    I know for certain that Zerg can get up two bases against ANY toss opening.

    Go 13 Hatch, 15 pool, put at least two spines at the front, and you're good against any early pokes until they decide to seriously push. Then you'll need more spines to hold, but since you haven't been making any lings with the funday you should have a stupid number at the front. You just have to watch out for a blink stalker play going around the spines.
    Well then, get at it!

  21. - Top - End - #351
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    Default Re: Starcraft 2: 8 Medivac drop

    I wasn't worried about Toss. I was worried about Terran and Zerg.

    My biggest worry about Toss is that they go air, because if they open air, they just win. Mutas run into super-range pheonix, Corrupters run into void rays, and then zealot swarms march all over the map killing everything on the ground.

  22. - Top - End - #352
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    I wasn't worried about Toss. I was worried about Terran and Zerg.

    My biggest worry about Toss is that they go air, because if they open air, they just win. Mutas run into super-range pheonix, Corrupters run into void rays, and then zealot swarms march all over the map killing everything on the ground.
    Wait. Infestors technically don't attack from the ground. They just have fungal growth.

  23. - Top - End - #353
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    Wait. Infestors technically don't attack from the ground. They just have fungal growth.
    That is...actually a really good point. Certainly not in the spirit of FM, but a hilarious point regardless.

    -is now imagining someone going infestor-muta, making fungal drops for harass and attacking armies with mutas because it's silly, that's why-
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  24. - Top - End - #354
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    NecromancerGuy

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    Default Re: Starcraft 2: 8 Medivac drop

    They also have infested terran which do attack from the ground. Furthermore the infestor itself gets the kills for this so that should count. :P

    /rain on parade
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  25. - Top - End - #355
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by BobVosh View Post
    /rain on parade
    Ooooooffff...Course you do.


  26. - Top - End - #356
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by BobVosh View Post
    They also have infested terran which do attack from the ground. Furthermore the infestor itself gets the kills for this so that should count. :P

    /rain on parade
    Then I guess we'll have to stick with toss, using air and templar.

    I wonder if you could swing making ghosts and leaving them on hold-fire mode, just using EMP and nukes (because snipe is a smidge too attack-y)?
    The Complete Warrior rules on losing prerequisites for a PrC apply to all books. This bothers me enough to sig it. If you disagree, please PM me, I'm down with being proven wrong.


    Steam: Thiyr (The Great and Powerful Bulbasaur).
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  27. - Top - End - #357
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    Ooooooffff...Course you do.

    You jelly bro? :D
    Quote Originally Posted by Alabenson
    Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

    Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

  28. - Top - End - #358
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    Default Re: Starcraft 2: 8 Medivac drop

    Soo... anyone have any good replays they'd like to share? It's been something like a week since the last one was posted...
    Avatar by Babale.

    Quote Originally Posted by Someone Else
    *sycophancy*

  29. - Top - End - #359
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    Default Re: Starcraft 2: 8 Medivac drop

    Anyone here going to watch the Idra vs Morrow grudgematch in 2 hours?

  30. - Top - End - #360
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Othesemo View Post
    Soo... anyone have any good replays they'd like to share? It's been something like a week since the last one was posted...
    I have a few.

    Quote Originally Posted by Silverraptor View Post
    Anyone here going to watch the Idra vs Morrow grudgematch in 2 hours?
    Where do you go to watch it?
    Last edited by Kyeudo; 2012-05-06 at 08:01 PM.

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