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  1. - Top - End - #931
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    DarkMemnarch's Avatar

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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    I think they made the computer opponents smarter.


    Anyone want to fill me in on the current metagame? Right now, I'm totally lost vs Zerg, my only Protoss strategy that works consistently is swarm host rushing, and I haven't faced a Terran yet, but I'm afraid of hellbats already.
    Z v Z now revolves around mutas because infestors are now really bad against them. Basically its fast expand into ling bling wars at someone's third base unless someone does an all in before mutas are out.

    In z v p you do the standard 3 bases vs FFE. Most protoss usually do either a stargate opening and then a fast tech up to collosus while trying to take a 3rd base. They are trying to get a super army of void ray and any type of splash so you have to kill them before they get that.

    In z v t you go up against a lot of drops and widow mines along with Bio. In order to beat the MMMM you need to go ling bling muta do defend against drops while trying to take an aggressive 3rd and 4th. You really need ultras against so expect a timing attack to come before hive is done.

    That is what i have been doing and going up against on ladder.

  2. - Top - End - #932
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    How one does that when one's troops continue to be slaughtered mercilessly with every combat, remains uncertain.
    you really need spines to buy time against the attacks. also when you get attack you need to immediately go back and defend or risk losing. Also since all you can make are lings and baneling I would get a macro hatch in order to spend everything. I hope this helps.
    Last edited by DarkMemnarch; 2013-03-29 at 10:54 PM.

  3. - Top - End - #933
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    How one does that when one's troops continue to be slaughtered mercilessly with every combat, remains uncertain.
    There's a base location to the right of your spawn. Rush to get that and connect it with creep. Do the same thing you do with the 3rd mission and mass queens from the 2 hatches at each mineral line and the macro hatch you put down. Keep half of the lings you make near you base in case of counter attacks. To prevent any eggs from being gathered, go to the left of the first infested terran command center and build a wall of spines, leaving 1 egg there because she will always go a certain path depending on which eggs are still available, and will always go for that egg first, so you can control where she goes. After you build a reasonable amount of queens, start pushing forward with the creep and the spine to where the second infested command center is and take it out.

    Make sure you spam kerrigans abilities and lead in with queens to tank while having the lings come from an indirect angle to surround. Best timing to push for main base is wait for zagara to leave, kill her just outside her base, then shove in.

    Hope this helps.
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  4. - Top - End - #934
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    Default Re: Starcraft 2: 8 Medivac drop

    ironically enough i was able to get it by just plain bumrushing the last few eggs Kerigan needed from my latest save file, using some zerglings to distract the enemy troops rather then playing hit-and run with Kerrigan

    Strange how these things work out
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  5. - Top - End - #935
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    ironically enough i was able to get it by just plain bumrushing the last few eggs Kerigan needed from my latest save file, using some zerglings to distract the enemy troops rather then playing hit-and run with Kerrigan

    Strange how these things work out
    Ah, well. I somehow missed all the normal achievements my first time through, as I didn't check the achievements beforehand. So I was aiming for both normal and the mastery achievement at the same time while playing it over again on hard playthrough.
    Last edited by Silverraptor; 2013-03-30 at 12:51 AM.
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  6. - Top - End - #936
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    Default Re: Starcraft 2: 8 Medivac drop

    yeah, i aimed for as many normal achivements as i could on my first run, then grabbed the stragglers via the archives, such as the one where i can't allow the broodmother to gather a single egg. The fact that the game allowed me to have double drones and swarmlings when i played from the archives only made this task easier.

    Right now i'm only aiming for getting kerrigan to level 70, meaning i need to ensure i don't miss a single optional mission. hard-difficulty achivements can be done later.
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  7. - Top - End - #937
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    i started a hard mode campain earlier... All i'm going to say is collecting one hundred eggs AND taking out both infested terran bases while being constantly attacked by swarms of hydralisks zerglings and roaches all of wich wipe out your limited forces by the time the battle is over...

    ...

    ...

    Is very difficult.
    I found it fairly easy after I saw where they were coming from. Lurkers make life so easy when they have one choke.
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  8. - Top - End - #938
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    Default Re: Starcraft 2: 8 Medivac drop

    On all the Kerrigan ability achievements, do you have to do those during campaign, or can you do a replay to get them? Because I swear I've used drops, and it still says 0/3...
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  9. - Top - End - #939
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by ShneekeyTheLost View Post
    On all the Kerrigan ability achievements, do you have to do those during campaign, or can you do a replay to get them? Because I swear I've used drops, and it still says 0/3...
    For that one you need to do it 3 times in a single mission

  10. - Top - End - #940
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by DarkMemnarch View Post
    For that one you need to do it 3 times in a single mission
    Those drop pods were my army ever since I got them. Otherwise I just massed vile roaches, hydralisks, and tarrasque-strain ultralisks.

  11. - Top - End - #941
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    Default Re: Starcraft 2: 8 Medivac drop

    the "Get a grip" and "smoking corpses" achivements seem to be borked for me as well, pepetually stuck at 118 and 33 respectively, even after multiple checks after i know i made contact with their appropriate abilities. Think i'll just trade out the abilities for something i actually want then, if it's not going to give me an acheivement then i don't see why my Kerrigan should hinder herself with things i don't like.
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  12. - Top - End - #942
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    the "Get a grip" and "smoking corpses" achivements seem to be borked for me as well, pepetually stuck at 118 and 33 respectively, even after multiple checks after i know i made contact with their appropriate abilities. Think i'll just trade out the abilities for something i actually want then, if it's not going to give me an acheivement then i don't see why my Kerrigan should hinder herself with things i don't like.
    While it doesn't say so in the descriptions, it seems those two also require you to use them that many times in a single mission. Its kinda stupid, but its how I managed to get them.
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  13. - Top - End - #943
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    Default Re: Starcraft 2: 8 Medivac drop

    Wait, what? Warhounds what? What the... Warhounds... Warhounds WHAT?!

    Just... just play a ranked game today, okay? You'll see what I mean.

  14. - Top - End - #944
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    Default Re: Starcraft 2: 8 Medivac drop

    I lol'ed at the april fools from blizzard.
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    Default Re: Starcraft 2: 8 Medivac drop

    Just beat the game on hard for the achivements and the missed kerrigan levels, some levels were hard, others were okay, a few were just plain annoying as they never gave me three secconds to build up an army for my next attack.


    Might play wings of liberty again, i miss the mercenaries on that
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  16. - Top - End - #946
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Draconi Redfir View Post
    Just beat the game on hard for the achivements and the missed kerrigan levels, some levels were hard, others were okay, a few were just plain annoying as they never gave me three secconds to build up an army for my next attack.


    Might play wings of liberty again, i miss the mercenaries on that
    Then again, being able to have up to what... 7 larvae at a time? Who needs mercs when you can have a second hatch in base and just spam out everything? Plus Kerrigan and her not-so-insignificant abilities. Chain + Broodling + Spawn Banelings = tons of free disposable minions.
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  17. - Top - End - #947
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    I lol'ed at the april fools from blizzard.
    I loved the accompanying article explaining the return of the Warhound.
    Our favorite race (terran) needed them because...reasons
    Our favorite race (zerg) needed them because...zerg reasons are zerg.
    Our favorite race (protoss) needed them to stop the QQ on the forums.
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    If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
    "In soviet dungeon, aboleth farms you!"
    "Please consult your DM before administering Steve brand Aboleth Mucus.
    Ask your DM if Aboleth Mucus is right for you.
    Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."

  18. - Top - End - #948
    Eldritch Horror in the Playground Moderator
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    Default Re: Starcraft 2: 8 Medivac drop

    Anyone have an easy link to the April Fool's page?

  19. - Top - End - #949
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by The Glyphstone View Post
    Anyone have an easy link to the April Fool's page?
    http://us.battle.net/sc2/en/blog/936...2013-3_31_2013

  20. - Top - End - #950
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Karoht View Post
    I loved the accompanying article explaining the return of the Warhound.
    Our favorite race (terran) needed them because...reasons
    Our favorite race (zerg) needed them because...zerg reasons are zerg.
    Our favorite race (protoss) needed them to stop the QQ on the forums.
    Yeah. Those were great. Especially the toss reasons.
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  21. - Top - End - #951
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    Default Re: Starcraft 2: 8 Medivac drop

    Best part:
    We'll be adding Warhounds to Diablo 3 and World of Warcraft.

  22. - Top - End - #952
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Forbiddenwar View Post
    Best part:
    We'll be adding Warhounds to Diablo 3 and World of Warcraft.
    Warhounds + Druids + Shamans, oh my!
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    Quote Originally Posted by gooddragon1 View Post
    If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
    "In soviet dungeon, aboleth farms you!"
    "Please consult your DM before administering Steve brand Aboleth Mucus.
    Ask your DM if Aboleth Mucus is right for you.
    Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."

  23. - Top - End - #953
    Eldritch Horror in the Playground Moderator
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    Default Re: Starcraft 2: 8 Medivac drop

    We’re currently looking into alternative methods to give you the same punch, like perhaps adding a fourth race composed entirely of Warhounds, or perhaps neutral Xel’Naga Warhounds which can be claimed by nearby ground units.
    Greatness.

  24. - Top - End - #954
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    Default Re: Starcraft 2: 8 Medivac drop

    On a related (but less silly) note, the new short story about the Warhound is pretty good.
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  25. - Top - End - #955
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by ShneekeyTheLost View Post
    Then again, being able to have up to what... 7 larvae at a time? Who needs mercs when you can have a second hatch in base and just spam out everything? Plus Kerrigan and her not-so-insignificant abilities. Chain + Broodling + Spawn Banelings = tons of free disposable minions.
    True, but i just like the whole concept behind the WoL mercs, they're like little mini-heros that are just a little better then your average unit, and if put into the right places could form up the small elite team you need to get a tactical advantage, or just get some high-powered units instantly since they arrive via drop-pod.Heck if you have a choke point you Reeeeeally need to hold, rather then putting four-six regular marines in a bunker, you can put the same amount of merc marines and have them do a much better job at it. And as far as i can remember, they still benifit from upgrades!

    TL;DR: Mercs in the WoL campaign are just friggin cool.
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  26. - Top - End - #956
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    Default Re: Starcraft 2: 8 Medivac drop

    I've got a replay that was funny as heck to me. Maybe not When Cheese Fails quality, but take a look. He raged like Idra at me.

  27. - Top - End - #957
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    I've got a replay that was funny as heck to me. Maybe not When Cheese Fails quality, but take a look. He raged like Idra at me.
    That protoss was bad. By the time you cleaned up his cannon rush, he lost 575 minerals, while you only lost 75 from the cancel. And because he was bad, he was mad.
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  28. - Top - End - #958
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Kyeudo View Post
    I've got a replay that was funny as heck to me. Maybe not When Cheese Fails quality, but take a look. He raged like Idra at me.
    *To the tune of "Moves like Jagger"*
    ~Just do the rage like Idra,
    yeah do the rage like Idra,
    just do that, do-o-o-o-o-o-o that rage like Idra.~
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    Quote Originally Posted by gooddragon1 View Post
    If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
    "In soviet dungeon, aboleth farms you!"
    "Please consult your DM before administering Steve brand Aboleth Mucus.
    Ask your DM if Aboleth Mucus is right for you.
    Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."

  29. - Top - End - #959
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    Default Re: Starcraft 2: 8 Medivac drop

    Quote Originally Posted by Silverraptor View Post
    That protoss was bad. By the time you cleaned up his cannon rush, he lost 575 minerals, while you only lost 75 from the cancel. And because he was bad, he was mad.
    That was easily the least of his problems. I think the floating of 1k mins and not taking all of his gas that game was a much bigger problem for him. Also, His 7 gate came about 2 mins too late and all it had was +1 attack.

    I find it really funny that he raged when floating over 2k mins.....
    Last edited by DarkMemnarch; 2013-04-02 at 05:52 PM.

  30. - Top - End - #960
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    Default Re: Starcraft 2: 8 Medivac drop

    He put a ton into gates, then didn't bother using them. Hell, I don't think there was any point in the game where all of his gates were on cooldown. He even dropped a proxy pylon, and never bothered using it.

    Not that it would have ultimately mattered, two-base turtle is not going to hold up for long against an aggressively expanding four base zerg, particularly when he has all but ceded entire map control to the zerg.
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