Results 1 to 21 of 21
-
2012-05-10, 01:03 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
DayZ - Awesome Zombie Mod for Arma II
Yesterday I was reading Kotaku and came across the post about DayZ (This Might be the Greatest Zombie Game Ever Made) and was immediately intrigued.
Afterwork I went home and checked out YouTube to see some gameplay and I was definetly impressed, logged onto Steam and downloaded the Arma II: Combined Operations package, and the DayZ Mod, and while it was a bit of a pain to setup, I did enjoy some zombie killing last night.
The balance of realism, the setting, and the interaction with the other people on the persistant servers is pretty dang cool.
I highly encourage you all to check it out.
DayZ - Official Site
ARMA II: Combined Operations - Steam Link
-
2012-05-12, 10:11 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Australia
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
I want this game so badly! I have watched every single video on youtube about it. It is awesome!
The realism is great and I love how the more you play the zombies become less of a threat and more of a nusance while humans become more of an enemy.
I watched this one guys playthrough and it was interesting to see how he changed his playstyle since starting the game. It was much the same I am sure a real person would evolve in that situation.
In the beginning he was gung hoe and trigger happy. By the end of the playthrough he was sneaking everywhere and thinking carefully about everything he did.
The only issue I have with it is the zombies run way too fast. Left for dead infected fast would be fine but in Day Z they seem over the top.Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721
Member of the Mr Scruffy fan club
-
2012-05-14, 12:12 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Alabama, USA
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
I've been watching "The Days Ahead" on YouTube and really enjoying it. I _love_ what I'm reading / hearing about this game. RPS has a couple of decent articles about it too. I'm debating whether I really want to buy Arma just for this though. Maybe if it goes on sale on Steam?
I agree with Ricky. I haven't played it, but it looks like they are _really_ fast.
-
2012-05-15, 07:07 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: DayZ - Awesome Zombie Mod for Arma II
The zombies are fast, they can full sprint just like the user. The most recent update has dramatically increased zombie count which has made things...interesting.
-
2012-05-15, 02:17 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Alabama, USA
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
Interesting note: Arma II is currently the Top Seller on Steam. I assume because of this mod.
-
2012-05-15, 03:23 PM (ISO 8601)
- Join Date
- Sep 2006
Re: DayZ - Awesome Zombie Mod for Arma II
Does one require the full version of the game to utilize this mod, or could one just download the free edition of the game?
I'm cautious of going ahead and getting the free version because of the size of the download coupled with my horrible internet.Master of Orion II: Let's Play! Of Klackons and Gnolams
"Beware of he who would deny you access to information, for in his heart he dreams himself your master." - Pravin Lal
-
2012-05-15, 04:32 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Starbase Janus
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
Meh. It looks alright, but the zombies seem to move way too fast. I think The Dead Linger will be a lot better once it comes out.
-
2012-05-16, 09:24 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Alabama, USA
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
Apparently the free version of Arma II + buying Operation Arrowhead(?) works. However, I read somewhere (can't verify it off-hand) that he never intended it to work with the free version and it might not work at some point in the future. So you're definitely good for now based on what I've heard, but you might have to update one day if you still like it later.
-
2012-05-20, 04:20 AM (ISO 8601)
- Join Date
- Jan 2010
Re: DayZ - Awesome Zombie Mod for Arma II
This is totally worth the 30USD for Combined Ops.
11 hours in, still want to play more really badly.
If anyone needs help setting this up, contact me on steam, link should be in my sig.
So we just had the best luck, then the worst luck.
We had lots of ammo, big backpacks, not terribly much to drink, but lots of food, and we were going across some country inland. Everything was going well, until we met another group. We had a quick talk, with no hostility, but as we were about to leave, two other people ambushed us, and killed both of us, and I got one of them.
Honestly, besides basic bugfixes, the only improvement I can see is a local chat, so there isn't confusion about who is close to you when you're trying to talk to the people you see to make sure they aren't about to shoot you.
Fun fact of the day: Expected bandwidth for a server is 2TB/month.
-
2012-05-20, 09:00 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
-
2012-05-20, 03:11 PM (ISO 8601)
- Join Date
- Jan 2010
-
2012-05-20, 03:28 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
http://www.armaholic.com/page.php?id=8241
When it's installed you'll need to give it the install directories for ArmA II (free if you're using that version) and OA. To enable DayZ, go to the mods tab, drag it from the left hand side to the "Addons / Mods" thingie, and tick the box. Select ArmA II - CO from the drop-down menu on the right hand side and click start game.
-
2012-05-20, 09:44 PM (ISO 8601)
- Join Date
- Jan 2010
Re: DayZ - Awesome Zombie Mod for Arma II
Okay, so I got a launch option that should allow you to just run Arma 2 Operation Arrowhead regularly, and not have to specifically launch Combined ops.
"-mod=E:\Program Files\Steam\steamapps\common\arma 2;Expansion;ca;@dayz" -nosplash
Add that, quotes and all to the launch options in place of the current options. You will need to modify the path so it actually goes to your steam directory.
-
2012-05-21, 06:12 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- center of earth
Re: DayZ - Awesome Zombie Mod for Arma II
I want to like this, but it's near impossible to play at night.
-
2012-05-21, 07:52 PM (ISO 8601)
- Join Date
- Sep 2006
Re: DayZ - Awesome Zombie Mod for Arma II
A double-post separated by like 21 hours. Impressive, sir!
Master of Orion II: Let's Play! Of Klackons and Gnolams
"Beware of he who would deny you access to information, for in his heart he dreams himself your master." - Pravin Lal
-
2012-05-22, 08:51 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Alabama, USA
- Gender
-
2012-05-22, 12:27 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
-
2012-05-25, 03:38 PM (ISO 8601)
- Join Date
- Jan 2010
Re: DayZ - Awesome Zombie Mod for Arma II
For non PC gamer readers: http://www.pcgamer.com/2012/05/25/re...y-z-irl-video/
It's usually not like that though.
-
2012-06-27, 01:37 PM (ISO 8601)
- Join Date
- Feb 2010
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
I've been watching a bunch of videos of this game and I really want it now. Why do I do this to myself I do not know.
-
2012-07-02, 08:17 AM (ISO 8601)
- Join Date
- Jan 2012
- Location
- Expat in Singapore
- Gender
Re: DayZ - Awesome Zombie Mod for Arma II
For the current state of the game, this is an interesting read/debate:
http://dayzmod.com/forum/showthread.php?tid=23578
I don't even play this game and I read all 23 pages in 1 sitting. It's just such an interesting discussion.
-
2012-07-05, 06:19 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Where wheels have wings
Re: DayZ - Awesome Zombie Mod for Arma II
I picked this up. I ran around bumbling for quite some time and was assaulted by a zombie that sprinted at me from the ocean (I was in Elektro at the time). It took me about 3,000 blood to figure out how to use a bandage.
Then I ended up at the nearby dock and found a M1 Gerrand. Of course I did not want to use it as I've read that rifles are zombie magnets but at least I could defend myself. I found a nice little building to hole up in and logged off.
Later in the day I returned and found myself about an hour back in playtime, without my shiny gun. Eventually I found a crowbar. "Sweet!", I think. It takes me about a half hour to figure out that I have to reload the crowbar in order to swing it. The joys of playing a game in alpha.
All told, this is a fun game. I really like going into places with infrastructure and dodging zombies as I scavenge though I wish I could find food. I've found more windshields and rotors than food.Demonlobster.com because we both know that you know that I know that you like fun!
The most intense eight seconds of your life, for real.