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  1. - Top - End - #211
    Ettin in the Playground
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    Default Re: City of Ezerin (IC)

    Nirallus

    Forcing down the icy fear the shadow induced, Nirallus ducks back from the ghostly hand reaching out for him and channels arcane energies into his blade once more. Before attacking, he casts a spell on himself that makes him... smaller? The Elf that had towered over most of the party members is now at eye level with the Goblin - Useful, no doubt, in giving the shadows the smallest possible target to try and touch. Taking a stance like a fencer, he slices at the shadow in front of him as it tries to avoid attacks from both flanks.

    Spoiler
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    Swift Action to use Arcane Pool enhancement.

    Using Spell Combat to cast Reduce Person and make an attack. Taking a -4 penalty to the attack roll to add +4 to the Concentration check to cast defensively.

    Attack: (1d20+9)[25]

    Damage: (1d4+8)[12]

    Concentration (DC17): (1d20+12)[23]

    Other effects: -2 Size penalty to Strength, +1 Size bonus to AC

  2. - Top - End - #212
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Nirallus manages to hold his concentration long enough to cast the spell, and he shrinks to a much smaller version of himself. He also manages to hit the shadow, and this time, the shadow seems to feel it, it's from writhes in pain.

    OOC
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    Spell successful, hit the shadow!


    Battle Map

    Jack DeCouer's Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  3. - Top - End - #213
    Barbarian in the Playground
     
    Jack DeCoeur's Avatar

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    Default Re: City of Ezerin (IC)

    Isaac Hawking

    Isaac had seen some creepy things in his time, but this shadow was particularly unnerving, especially in the way it seemed to be shrugging off most of the attacks aimed against it.

    He was glad he still had his oil in hand however. In one smooth motion he pulled the stopper with his teeth and doused the end of his morning-star with the magical liquid. Now, hopefully the other shades, if there were any, would turn up before its effect faded.

    He moved around the group and peered deeper into the crypt.

    Spoiler
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    SA Apply oil to Morning Star.
    Move Action G10

  4. - Top - End - #214
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Issac moves across the battlefield, preparing to strike. As Issac moves, the Shadow seems to realize it's predicament, and attempts to take revenge on the person who attacked it. It is more accurate in it's attack this time, and Nirallus feels an icy presence enter his body, slowly draining the strength from him.
    At the same time, another shadow comes out of seemingly nowhere and bears down on Ellifian.

    OOC
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    Athaleon takes 2 Strength Damage! Also, another shadow's popped up in C11


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    Chained Bird's Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  5. - Top - End - #215
    Troll in the Playground
     
    Flumph

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    Default Re: City of Ezerin (IC)

    Red Eyes

    After noticing the other Shadow pop in, the young Goblin will sneak up around the group.

    Spoiler
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    Move Action: Move at half speed to avoid penalties to Stealth to [H-9]
    Move Action: Move at half speed to avoid penalties to Stealth to [F-6]
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  6. - Top - End - #216
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Red eyes carefully sneaks around the battlefield, not drawing the attention of the Shadows. Out of nowhere, a third shadow appears, again attacking Ellifian.

    OOC
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    Red Eyes avoids any detection. Also, I assume you meant F8, as you can't make it to F6 moving at half speed.
    The third shadow pops up at E10.


    Battle Map


    Shugyosha's Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  7. - Top - End - #217
    Ogre in the Playground
     
    shugyosha's Avatar

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    Herlan

    There were three, he figured that was the right number. Hoping that was it he released his arrow.

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    (1d20+5)[15]
    (1d6+1)[2] ghost tough arrow

  8. - Top - End - #218
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Herlan fires off his arrow, and it seemingly flies by the shadow. However, the noise the Shadow emits gives a hint that the arrow may have done soem damage after all.

    OOC
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    Hit for 2 damage. I assume you're after the one at C11, as it's the only one you can hit.

    Also, Meemaas, as far as posting order, feel free to post at will until you enter the crypt. Then, roll initiative and I'll fit you into the order.


    Meemaas
    Spoiler
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    You come to a small path, leading to and from the city. In it, the bodies of the group of goblins House Nydell had sent you to find. There's something wrong though... there are only 8 bodies on the ground, and there were 10 in the group. You also note very obvious foot prints, leading down the path. You follow them, and soon come to a small crypt, marked with the emblem of the House Skrym. Inside, there seems to be a battle going on. What do you do?


    Battle Map

    Muillio's Turn!
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  9. - Top - End - #219
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: City of Ezerin (IC)

    Kaim

    The man scowled. He kneeled down to check a few of the bodies, to be sure they were dead, and then rolled them out of the way. Hmmmm. Something...isn't right. He turns towards the crypt. Recognizing it as one of House Skyrm, he makes his way, wrapping his chain safely around his hand so it would be at the ready in case he got ambushed. There were two more goblins out there, and even if someone else started his job, he was gonna be the one to finish it. He pushed open the door, and stepped inside, following the noise as best he could.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  10. - Top - End - #220
    Dwarf in the Playground
     
    BlueKnightGuy

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    Meemaas
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    As you open the door, the door you can definitely hear a battle going on. There is a set of stairs leading down into the crypt. You follow the stairs down and enter the crypt and see an elf, a drow and three humans all fighting what look to be living shadows.

    Roll Initiative! Also, if there is a picture you'd like to use for your map marker, let me know.
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  11. - Top - End - #221
    Orc in the Playground
     
    Murillio's Avatar

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    Soren Kirkegaard

    Soren swears under his breathe at his whiffed attack. He was so sure it was a hit. Before attacking again Soren remembers the oil he payed for and received before leaving on this adventure. Knowing what he has to do Soren steps away from the shadows reach to apply the oil to his weapon.

    Spoiler
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    5 foot step to G 11

    Spending the turn to apply the oil.


  12. - Top - End - #222
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Soren moves away from the battle for a moment, and applies the oil to his morningstar. Ellfian, Now surrounded by Shadows and severely weakened, realizes her weapon won't do, and calls upon her healing powers to damage these undead beasts.

    OOC
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    Ellifian uses her Lay hands ability to deal 8 damage to the Shadow in D10.


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    Athaleon's Turn!
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  13. - Top - End - #223
    Ettin in the Playground
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    Default Re: City of Ezerin (IC)

    Nirallus

    Nirallus stumbles backwards from the shadow's unliving touch, his enhanced agility still inadequate to keep him out of harm's way. Everything felt heavier, especially his sword hand. Hastily, he switched his sword to his other hand, undid the clasp with his teeth, and flung the gauntlet aside.

    Seeing the Paladin beset by the shadows on all sides, he retrieves one of his holy water flasks and prepares to throw it into the melee. With luck he would catch all of them in the splash.

    Spoiler
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    5-foot step to F13.
    Drop his Spiked Gauntlet as a Free Action, otherwise he'll be into Medium load with his Strength penalties.
    Full-round Action to ready a holy water flask for throwing.

  14. - Top - End - #224
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Nirallus moves and prepares to help his ally by dousing the spirit in holy water.

    OOC
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    Pretty sure holy water does 1d6, but not positive.


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    Meemaas' Turn!
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  15. - Top - End - #225
    Ettin in the Playground
     
    NecromancerGuy

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    Kaim

    Kaim grunted. He could see the group needed help. He charged in and unraveled his chain, lashing it out towards the nearest creature with all his might.

    Spoiler
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    Move to E12. Attack the nearest shadow with my spiked chain
    Attack (1d20+11)[20]
    Damage (2d4+11)[16]
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  16. - Top - End - #226
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Kaim moves into the battlefield, and strikes are the shadow. this chain hits the shadow right in it's middle, and seems to rip away some of the beast. It howls in pain.

    OOC
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    Hit the shadow for 8 damage.


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    Jack Decouer's Turn!
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  17. - Top - End - #227
    Barbarian in the Playground
     
    Jack DeCoeur's Avatar

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    Default Re: City of Ezerin (IC)

    Isaac Hawking

    Isaac could feel the rush of adrenaline overtaking him. Feel it flowing into every one of his limbs. It was one of the reasons he started adventuring, even after his crippling accident. He knew, that for the next few minutes, he'd be without pain in his legs. He lurched forward, towards the nearest creature and swung the spiked ball on the end of his weapon, hard.

    Spoiler
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    5ft step to F10
    Attack Roll with Morning Star against Shadow in E11 (d20+5)[11]
    Damage (d8+1)[7]

  18. - Top - End - #228
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Issac takes his swing, but it seems his mental preparation gave his move away, and the shadow nimbly dodges the blow.That shadow is also none too pleased with the damage it's been taking, particularly from the newcomer, and so reaches out it's hand to strike him. Luckily, Kiam is able to dodge it, if just barely. The shadow on the opposite side of Ellifian reaches out to deliver the killing blow, and succeeds, as it's arm moves right through Ellifian's armor, he falls to the ground, unmoving.

    OOC
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    The Shadow attacks Meemaas, but misses, and Ellifian is down for the count.


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    Chained Bird's Turn!
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  19. - Top - End - #229
    Troll in the Playground
     
    Flumph

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    Red Eyes

    Seeing her current allies in a bit of trouble, Red Eyes reaches into her pack for her flask holy water and continues her stealthy ways until a good opportunity to use it arises.

    Spoiler
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    Standard Action: Retrieve Holy Water
    Move Action: none
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  20. - Top - End - #230
    Dwarf in the Playground
     
    BlueKnightGuy

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    Red Eye's holds her hidden position, waiting for the right moment to strike.

    Having taken care of Ellifian, one of the shadows moves away from the fallen body and towards Issac, lashing out at him. It's shadow arms reach right through his armor and he can feel the strength being sapped out of him.

    OOC
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    Ouch, Issac takes 6 strength damage. And the shadow's moved to E10.


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    Shugyosha's Turn!
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  21. - Top - End - #231
    Ogre in the Playground
     
    shugyosha's Avatar

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    Herlan

    He knew now it could be hurt, but could he kill it. The released another arrow at the same Shadow.

    Spoiler
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    shooting at C11 again
    (1d20+5)[20] attack
    (1d6+1)[7] damage Ghost Touch
    (1d20+5)[11] crit
    (2d6+2)[7] crit damage Ghost Touch


  22. - Top - End - #232
    Barbarian in the Playground
     
    Jack DeCoeur's Avatar

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    Isaac Hawking

    "Ok" he gasped for air, he could feel the weight of his armour almost crushing him "help please."

  23. - Top - End - #233
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Herlan releases another arrow. This time it's right on the money and it passes through the center of the Shadow, taking some of the shadow with it. The creature howls in pain.

    OOC
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    Hit for 7 damage. Just a note, you can't crit the incorporeal.


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    Murillio's Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  24. - Top - End - #234
    Barbarian in the Playground
     
    Jack DeCoeur's Avatar

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    OoC

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    As he's using a Ghost Touch attack, he actually can, apparently. I'll admit I had to look it up.

  25. - Top - End - #235
    Dwarf in the Playground
     
    BlueKnightGuy

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    Touche sir. Alright.
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  26. - Top - End - #236
    Orc in the Playground
     
    Murillio's Avatar

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    Default Re: City of Ezerin (IC)

    Soren Kirkegaard

    Soren's mini mission for himself done he takes sight of the shadow in front of him. He yells out a quick incoherent battle cry and takes a simple step forward to try to bash the shadow with his morning star.

    "Kyaarggh"

    Spoiler
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    (1d20+9)[23] Attack roll Magically oiled Weapon
    (1d8+8)[10] Damage roll


  27. - Top - End - #237
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    Soren runs forward, striking the shadow dead on. As his weapon hits the beast, it lets out a cry of pain and evaporates into nothingness. Ellifian's lifeless body still lies on the ground.

    OOC
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    Shadow takes 5 damage and dies. Good job.


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    Athaleon's Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  28. - Top - End - #238
    Ettin in the Playground
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    Default Re: City of Ezerin (IC)

    As Nirallus draws the flask of holy water and uncorks it, the Paladin falls to the spectral onslaught. Fearing the flask would pass through the shadow without shattering, he edges around the melee and creeps up near enough to one to pour the contents out on to it.

    Spoiler
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    Moving through G12, G11, G10, to F9, then pours the Holy Water on to the shadow in E10.

    Ranged Touch Attack:
    (1d20+9)[24]
    (2d4)[4]

  29. - Top - End - #239
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: City of Ezerin (IC)

    The Shadow shrieks in pain as the holy water hits it, a small mist of smoke rises from it, obviously, the holy water is very effective against the creature.

    OOC
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    Hit for 4 Dmg.


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    Meemaas' Turn!
    One day, this signature will be something. Until then... I guess it will still kinda be something.

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  30. - Top - End - #240
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: City of Ezerin (IC)

    Kaim

    Kaim moved himself forward, lashing out his spiked chain to slam the creature in what he believe was its stomach. As he swung, he tilted his head towards the men closest to him, to speak. "You lot seem to be having some trouble, don't you?"

    Spoiler
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    Five foot step to E11
    Attack (1d20+11)[12]
    Damage (2d4+11)[17]

    Attack of opportunity, if provoked (1d20+11)[25]
    Damage (2d4+8)[12]

    Can make three, but i only rolled one since i don't expect much in the way of chances.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

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