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  1. - Top - End - #451
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Ryxikor readies himself to retrieve the dead dwarf. Expecting them to be attacked, and not being a small group in confined quarters, Ryx ops to take the route he took earlier. If the archers come back out to play, he thinks he can take one of them out quickly with his daggers.

    As the others go back down the same steps they did earlier, Ryx will go down the other side, hidden and quietly.

    Init: (1d20+3)[23]
    HP: 24/24
    AC: 15 (17 vs whoever he decides)

    hide: (1d20+8)[22]
    move silent: (1d20+8)[22]

  2. - Top - End - #452
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Seeing Ryx begin to move, Savin allows the chain to stop swinging. Bringing out his wand, he uses it again on himself. Once the wand is stowed, he prepares his chain again and proceeds to come down the steps quietly on the side opposite of Ryx, with a quick arched brow and a small, sardonic grin to Marlae.

    Spoiler
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    Wand CLW
    (1d8+5)[6]


    Hide
    (1d20+6)[15](21)

    Move Silently

    (1d20+5)[7](12)


  3. - Top - End - #453
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    Default Re: Cormyr - The Tearing of the Wave

    The light around the statue becomes immensely bright and suddenly disappears. The statue starts shakings and crumbles into dust. Mordiun reopens his eyes and suddenly he feels. He can smell. He can hear. He realizes he in on the ground. He can see the two shadow guards but not the creature. (Mordiun in E3 (prone), SG1 in B4, SG2 in F5).

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    OOC: Mordiun is fully healed and in his armor but his weapon are on top of the stairs where he met his makers in C11)


    Savin uses the wand on himself (HP 23/39) and lead the way down, followed by Maesyn and Marlae. The group is loud and very visible and ready for a fight. They are on the landing looking down and seeing nothing as it is completely dark (OOC: source of light guys?). (Savin in C11, Marlae in D11, Maesyn in C12).

    Ryxikor goes down the other way, landing on I5. He feels he in will hidden and silent. The shadow guards seem to not see him. However his good luck is about to change as the creature appears from the wall and shrieks (DEE in F1). Suddenly the shadow guards notice the rogue and unleash their arrows.
    The loss of light affects Ryxikor but does not seem to affect the shadow guards or the creature. Both of the arrows hit but thanks to the rogue uncanny reflexes, they do little damages.

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    [b]Ryxikor: -4HP damages – Currently at 20/24[/b[


    Initiative Please .....

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  4. - Top - End - #454
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    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: (1d20+2)[12]

    The roar of the creature is an unwelcomed sound Mordiun had hoped his resurrection would have caught the creature of guard. Not such luck.

    For a moment he reaches for his weapons only to discover there not with him. Maybe at the stairs. Fine by him he would not get caught fighting that thing alone again.

    The ranger is ready to dash to the stairs as soon as possible. Knowing how lethal his last encounter was he eyes the construct with interest.

    As he stands up he runs (walks in this round ) to ward the upper stairs as fast as he could.

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    moving to D6

    dodge feat on the playful construct
    Last edited by Ouroborosi; 2012-06-16 at 02:34 AM.
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  5. - Top - End - #455
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Slightly angered that his position had been given up, the elven warrior composes himself and moves forward quickly to try and injure one of the archers. As he attacks with his dagger, he keeps a wary eye on the construct, trying to keep from getting hit by it.

    HP: 20/24
    AC: 15, 17 vs DEE

    move action: 10' to G5
    standard action: attack SG2 with organripper
    attack: (1d20+7)[12]
    damage: (1d4+1)[3]

  6. - Top - End - #456
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin moves forward and, as he does, he slips out a potion from his belt.

    Drinking it down, he feels his body expanding as the magic does its thing, while he tries to keep as silent as possible.


    Spoiler
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    I'm a bit confused, so if this is wrong, let me know. We are starting, 3 dimensionally, coming from above the shadow guard, coming down the 'up' stairs, towards the down stairs where the DEE is on one side and the other 'down' stairs is on the other. My actions are base on this.

    Savin
    AC ~16; Current ~ 15 (enlarged
    HP ~ 39; Current ~ 29


    Standard Action ~
    Take potion of enlarge

    Move Action ~
    Move to D-E/11-12 (4 squares)



    Effects~
    Enlarged



  7. - Top - End - #457
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 15
    HP: 15/17
    Spells: bard: 0 2/3, 1 1/3, 3 0/1; sorc: 0 1/3

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    Initiative: [dice]1d20+2[/dice]


    If Savin's torch is still available and activated, Maesyn will kick it down the stairs to illuminate the area below. Otherwise, he will pick up a coin and cast light on it, then toss it down the stairs likewise. He moves next to Savin, ready to follow the warrior's lead.


    Maesyn Silverhair

  8. - Top - End - #458
    Troll in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

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    LTPowers,
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    OOC: you got to type [roll] not dice.
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    I am playing Axara a Level 6 Cleric in FR-Cormyr: The Tearing of the Weave
    I am playing Sunleaf a Level 2 Monk 1 Druid in Heroes for Hire

  9. - Top - End - #459
    Dwarf in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Marlae descends the steps 20 feet, and take a defensive position.

  10. - Top - End - #460
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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Ryxikor, Marlae, Savin, enemies, Mordiun, Maesyn

    Ryxikor moves toward the Shadow Guard (in G5) and tries to pierce him with his ornate dagger. Sadly, he fails to pierce the armor

    Marlae goes down 20 feet (in D7) and takes a defensive position.

    Savin uses a potion of enlarge and quadruple his size. He stands on top of the stairs, ready to pounce (in C-D/11-12).

    The Shadow Guard away from Ryxikor fires an arrow. The missile misses its target by a lot. The Shadow Guard next to Ryxikor drops his bow, unsheathe his longsword and swing it at the elf. He cuts the rogue quite deeply.

    Spoiler
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    Ryxikor: -7HP – Currently at 13/24


    The creature moves next to Ryxikor (in G4) and swings a club like arm. However, the agile Ryxikor easily avoid the punch.

    Mordiun gets up and moves toward the stairs. (in C7)

    Maesyn, behind the enlarged Savin kicks the ever burning torch down the stairs to illuminate the bottom room.

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  11. - Top - End - #461
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    Default Re: Cormyr - The Tearing of the Wave

    Mordiun is surprised by the increase of size of the human Saven. But more worried then intimidated. Bigger objects make easier targets.

    "The elf needs our help downstairs, go!" Unaware that his dead was as clear as day to everyone he walks toward his weapons and picks them from the ground.

    The dwarf whispers a prayer in the hope that everyone would survive the the encounter.
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  12. - Top - End - #462
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    Default Re: Cormyr - The Tearing of the Wave

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  13. - Top - End - #463
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin hears the cry
    "The elf needs our help downstairs, go!"
    and rushes down the stairs.

    Realizing that the elf is about to be complete overrun, he lashes out with his spiked chain, attempting to trip the stoney creature.

    Spoiler
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    Savin
    AC ~16; Current ~ 14 (Enlarged)
    HP ~ 39; Current ~ 29

    Move Action ~
    Move to C-D/4-5


    Standard Action ~
    Trip attack with Spiked Chain - melee touch attack
    (1d20+8)[9](17)


    Opposed strength check
    (1d20+12)[6](18) (+3 strength, +1 enlarged strength, +4 size, +4 imp trip)

    If successful, spike chain attack (opponent has -4 for being prone)
    (1d20+8)[3](11)

    Confirmation (if necessary)
    (1d20+8)[3](11)


    Damage
    (2d6+6)[4][1](11) (2d4 enlarges to 2d6)



    Effects~
    Enlarged:+2 strength, +5 reach, -2 dexterity, -1 AC


  14. - Top - End - #464
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 15
    HP: 15/17
    Spells: bard: 0 2/3, 1 1/3, 3 0/1; sorc: 0 1/3

    Maeysn double-moves to H5, avoiding the question of how to get around the giant Savin by taking the other (southern) set of stairs.


    Maesyn Silverhair

  15. - Top - End - #465
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    This isn't the situation the wily elf saw himself in. Surprised he has been caught skulking around, and caught unawares he would be the only one down the stairs at the moment. Dodging, weaving, parrying, and blocking, Ryxikor notices he is executing more defensive moves than offensive, as he blocks the shadow guards longsword with his own fine daggers, whilest keeping a sharp eye on the clubs of the stony mass so he doesn't get smashed to an elven pulp.

    Suddenly he hears yells from the top of the stairs, Ah, they are coming he thinks to himself as he blocks a hard swing of the longsword. then he hears something strange, A trick he asks himself as he watches his opponents. He's dead, his skull split open like a canoloupe, what trickery is going on down here the thoughts linger as he defends himself on this onslaught.

    HP: 13/24
    AC: 21 (+6 total defense, has more than 5 ranks in tumble) 23 vs DEE (+2 regional feat twin sword style)

    full round action: full defense

  16. - Top - End - #466
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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Ryxikor, Savin, enemies, Mordiun, Maesyn, Marlae

    Ryxikor sees Mordiun gets up and wlak up the stairs and this completely confused him. He swears he saw the dwarf die. He thinks about moving out due to the lack of reinforcement until he hears that his allies are coming. He goes in full defense position.

    Marlae delays her action until everyone has acted.

    Savin, now enlarged, goes down to the room (in C-D/4-5). He tries to trip the stoney creature but his attempt fails. However, the large target has now the attention of the monster.

    The Shadow Guard next to Savin drops his bow, unsheathe his longsword and swing it at the enlarged warrior. Although the target is huge, it is still intimidating and the Shadow guard fails. The shadow guard continues his attack on Ryxikor. He cuts the rogue again, despite the elf defensive pose. quite deeply. Ryxikor knows that he cannot take much more if he wants to stay alive.
    Spoiler
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    Ryxikor: -7HP – Currently at 6/24


    The creature moves next to Savin (in E3) and swings a club like arm. It hammers the fighter really hard, putting him on the bring of going down.

    Spoiler
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    Savin: -17HP – Currently at 10/39


    Mordiun gets up and moves to where his weapons lie (in C10) and picks them up. He still has not realized he has just been resuscitated.

    Maesyn, moves the other way and ends up next to Ryxikor (inH5). He is ready to join the fray.

    Marlae moves 5 steps, pulls up a Cure Serious Wound scroll Ryxikor found, put her hand on the enlarged Savin and channels the divine magic. She heals all the damages the creature did to the warrior and more.

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    Savin: +19HP – Currently at 29/39


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  17. - Top - End - #467
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin, seeing the stoney creature break off it's attack from the elf, lashes out with his enlarged chain, trying to strike it before it can close the distance with him.


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    Savin
    AC ~16; Current ~ 14 (Enlarged)
    HP ~ 39; Current ~ 29

    AoO

    Spike chain attack
    (1d20+8)[15](23)

    Confirmation (if necessary)
    (1d20+8)[16](24)


    Damage
    (2d6+6)[5][1](12)


    Effects~
    Enlarged:+2 strength, +5 reach, -2 dexterity, -1 AC



  18. - Top - End - #468
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    Default Re: Cormyr - The Tearing of the Wave

    Quote Originally Posted by razorback View Post
    Savin, seeing the stoney creature break off it's attack from the elf, lashes out with his enlarged chain, trying to strike it before it can close the distance with him.


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    Savin
    AC ~16; Current ~ 14 (Enlarged)
    HP ~ 39; Current ~ 29

    AoO

    Spike chain attack
    [roll0]

    Confirmation (if necessary)
    [roll1]


    Damage
    [roll2]


    Effects~
    Enlarged:+2 strength, +5 reach, -2 dexterity, -1 AC


    As the creature gets close to Savin to hit him, it exposed itself to the power of the spiked chain handled by the enlarged warrior who hit the stoney monster quite hard. The creature feels the hit but continues.
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  19. - Top - End - #469
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    Default Re: Cormyr - The Tearing of the Wave

    Having recovered his weapons Mordiun heads down the stairs again.

    ooc: hope this is legit.

    Taking advances of Savin's increased sizes runs as fast as he stubby dwarven limbs can carry him underneath the human warrior's legs.

    ooc: stopping in E5 (if there is a way to charge an enemy this turn then i will take that instead
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  20. - Top - End - #470
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Injured and blooding from multiple wounds, Ryxikor understands he could be the second to fall this day. He still wonders about the voice he heard, and who's it was. With only the guard's attention on him now, Ryx attacks with his daggers, still fighting defensively though.

    HP: 6/24
    AC: 18 (+3 fighting defensively and tumble) 20 vs shadow guard (+2 twin sword style)

    full round action: fight defensively (+3 to AC, -4 to attack)
    attack with organripper: (1d20+1)[2]
    damage: (1d4+1)[3]
    attack with mw dagger: (1d20+1)[11]
    damage: (1d4)[1]

  21. - Top - End - #471
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin, the past few days of lies and deceit, and unnecessary deaths, comes to a boiling point, as the enlarged fighter lets out a blood curdling, incoherent yell as he lashes out at the creature.


    Spoiler
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    Do or die time... with a little rage.

    Savin
    AC ~16; Current ~ 12 (Enlarged & Rage)
    HP ~ 39; Current ~ 29+8 temp

    Move action
    5 foot step to C-D/3-4

    Standard action
    Spike chain attack
    (1d20+10)[5](15)

    Confirmation (if necessary)
    (1d20+10)[17](27)


    Damage
    (2d6+7)[6][1](14)


    Effects~
    Enlarged:+2 strength, +5 reach, -2 dexterity, -1 AC
    Rage:1/7 rounds, +4 strength, +4 con, +2 morale to will, -2 AC




  22. - Top - End - #472
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 15
    HP: 15/17
    Spells: bard: 0 2/3, 1 1/3, 3 0/1; sorc: 0 1/3

    With no other viable options, Maesyn teams with Ryxikor and attacks the elf's target.

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    Attack: (1d20+6)[20]
    Damage: (1d6)[2]



    Maesyn Silverhair

  23. - Top - End - #473
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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Ryxikor, Savin, enemies, Mordiun, Maesyn, Marlae

    Ryxikor realizes that his destiny could end tonight in this basement. He continues his defensive pose to increase his chances to be alive and attack the shadow guard. However, he worries way to much about his defensive stance and both attacks fail to beat the shadow guard defense.

    Savin, frustrated and angry goes into a fit of rage and unleashes his spike chain. The aim is true but the earth creature avoids it at the last moment, escaping unscathed.

    The Shadow Guard attacks Savin but once again, he is intimidated by Savin’s size and cannot connect. The other shadow guard swings at Ryxikor but the rogue advanced defensive techniques prevent the enemy from hitting him.

    The creature moves slams the enraged and enlarge Savin, hitting him easily.

    Spoiler
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    Savin: -13HP – Currently at 16/39 + 8 Rage


    Mordiun is ready to carry on Mystra’s will and position himself behind Savin. He could get past him but that would create an opportunity to either a shadow guard or the earth creature (in C6).

    Maesyn, takes a 5-feet step (in G6) and swing his rapier at the shadow guard, beating his defense. However, the blade does little but scratch the enemy.

    Marlae knows it is an attrition fight. Can she keep healing Savin enough time for him to take down the earth creature? She reads pulls up a Cure Serious Wound scroll and touches the enlarged warrior. She instantly erases all the damages the creature did to the warrior and more.

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    Savin: +15HP – Currently at 31/39 +8 rage


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    I am playing Axara a Level 6 Cleric in FR-Cormyr: The Tearing of the Weave
    I am playing Sunleaf a Level 2 Monk 1 Druid in Heroes for Hire

  24. - Top - End - #474
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 15
    HP: 15/17
    Spells: bard: 0 2/3, 1 1/3, 3 0/1; sorc: 0 1/3

    His rapier doing very little good, Maesyn tries to disrupt the shadow guard's defenses.

    Spoiler
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    Aid Another: Aid Ryxikor's attack: DC 10: (1d20+6)[12]



    Maesyn

  25. - Top - End - #475
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    Default Re: Cormyr - The Tearing of the Wave

    Mordiun charges in, targeting one of the shadow guards.

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    if SG2 still lives the ranger will target it. If not charging SG1

    btw if this still gives an AoO then halting my action on the round before was pointless. And then i should have started at E5 like I intended.

    Dwarven Axe (1d20+6)[18](24) damage (1d10+3)[7](10)
    Light mace (1d20+6)[5](11) damage (1d6+2)[1](3)
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  26. - Top - End - #476
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    Default Re: Cormyr - The Tearing of the Wave

    Quote Originally Posted by LtPowers View Post
    AC: 15
    HP: 15/17
    Spells: bard: 0 2/3, 1 1/3, 3 0/1; sorc: 0 1/3

    His rapier doing very little good, Maesyn tries to disrupt the shadow guard's defenses.

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    Aid Another: Aid Ryxikor's attack: DC 10: [roll0]



    Maesyn
    Soory but Aid Another is only for Skill Checks.....
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  27. - Top - End - #477
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Battered and bruised by the creatures attack, Savin is grateful for the healing from Marlae but doesn't have time to express it.

    <We need to drop this thing>> he thinks to himself.

    Bringing all of his might to bear, he lashes out at the stone beast, yelling out his war cry.

    Spoiler
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    Savin
    AC ~16; Current ~ 12 (Enlarged & Rage)
    HP ~ 39; Current ~ 31+8 temp

    Move action
    5 foot step to C-D/3-4

    Standard action
    Spike chain attack
    (1d20+10)[18](28)

    Confirmation (if necessary)
    (1d20+10)[5](15)


    Damage
    (2d6+7)[2][3](12)


    Effects~
    Enlarged:+2 strength, +5 reach, -2 dexterity, -1 AC
    Rage:2/7 rounds, +4 strength, +4 con, +2 morale to will, -2 AC


  28. - Top - End - #478
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    Default Re: Cormyr - The Tearing of the Wave

    Still bleeding from a few wounds, Ryx decides to step back after this attack, hoping Maesyn will step in between him and the shadow guard, so he can get some healing. Still fighting defensively, he lashes out with both daggers.

    HP: 6/24
    AC: 18 (+3 fighting defensively and tumble) 20 vs shadow guard (+2 twin sword style)

    full round action: fight defensively (+3 to AC, -4 to attack)
    attack with organripper: (1d20+1)[18]
    damage: (1d4+1)[3]
    attack with mw dagger: (1d20+1)[21]
    damage: (1d4)[1]

    free action: 5' step back, away from shadow guard

  29. - Top - End - #479
    Bugbear in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    confirm crit on shadow guard
    MW dagger: (1d20+1)[16]

  30. - Top - End - #480
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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Ryxikor, Savin, enemies, Mordiun, Maesyn, Marlae

    Ryxikor learns from how Maesyn was able to hit the shadow guard and pierces him with both daggers. However, frontal melee combat is not the rogue forte and the damages done are minimal.

    Savin, knows that time is running out and they need to dump the creature. He hits it hard with his spike chain and the creature looks quite damaged but is still standing.

    The Shadow Guard recomposes himself as he sees Savin hit the creature. He is able to hit the enlarged, enraged warrior. The other shadow guard swings at Ryxikor but still has no idea how to pierce the rogue defense.

    The earth creature continues its pounding of the warrior, hitting him hard..

    Spoiler
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    Savin: -8hp -12HP – Currently at 11/39 + 8 Rage


    Mordiun, filing empowered by Mystra’s love and annoyed as hell that the shadow guard nicked him in the middle of his rush charge and sing his axe at the guard. The extra sharp blade of the dwarven axe finds a spot above the armor and below the helmet and goes through, separating the head from the body. The headless body falls to the ground as the severed head goes flying and ends up against the wall. (Mordiun in C6).

    Maesyn, feeling good about his chances attack the shadow guard again. His rapier hits the armor at a weak point and goes through it, piercing the heart of the enemy.

    Marlae sees that the tide is turning in her group favor but knows that as long as the heart creature is standing, defeat is looming. She uses the second Cure Serious Wound from the scroll and touches Savin. She instantly erases all the damages the creature and the guard did to the warrior and more.

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    Savin: +23HP – Currently at 34/39 + 8 rage


    Map
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    update later I promise
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    I am playing Axara a Level 6 Cleric in FR-Cormyr: The Tearing of the Weave
    I am playing Sunleaf a Level 2 Monk 1 Druid in Heroes for Hire

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