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  1. - Top - End - #1351
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin half mutters and half growls something indecipherable back to Rayen before taking a step and lashing out with his chain again.

    Spoiler
    Show

    Savin
    AC ~16; Current ~ 14
    HP ~ 46; Current ~32

    Free action
    5 foot step to A-18 (5 feet 'up')

    Move action

    Standard action
    Attack L5 with spiked chain with trip attack (touch attack)
    (1d20+11)[3](14)

    Opposed strength check
    (1d20+14)[14](28)


    If successful, follow up attack
    (1d20+15)[3](18)(adding +4 for prone)

    Crit conf
    (1d20+15)[17](32)(adding +4 for prone)

    Damage
    (2d4+9)[4][1](14)




    Effects~
    +1 to melee damage - Rayen
    Rage(7/9) - +4 strength and con, +10 hp, +2 morale to save, -2 to AC.


  2. - Top - End - #1352
    Ogre in the Playground
    Join Date
    Dec 2005

    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 2/4, 2 2/2; sorc: 0 3/3

    Maesyn moves up closer to Axara, then keeps a close eye on the keep's doors. He mentally prepares to cast a spell.

    Spoiler
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    Move action: Move 4 sq to square A22.

    Standard action: Ready an action: If the second keep door (the one in column 17) opens, cast open/close on it to immediately re-close it.



    Maesyn Silverhair
    Last edited by LtPowers; 2013-02-12 at 04:05 PM.

  3. - Top - End - #1353
    Ettin in the Playground
     
    Zombie

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    Oct 2010
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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Savin, enemies, Ryxikor, Rayen, [action stopped here] Maesyn, Quill

    Axara starts and incantation and suddenly all her allies feel more powerful and stronger, physically and mentally.

    Spoiler
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    Cast Bless: +1 to attack and Saves round 1/50


    Savin moves 5 feet out of the wall and trips the shadowslain in front of him. Once the undead is on the ground, Savin turns it into dust by killing it instantly with a might blow.

    The shadar-kai gets up and tumbles past Savin and across the wall.

    A shadowslain moves 5 feet where the dead one stood and tries to claw and bite Savin. Only its second claw succeeds.

    Another shadowslain moves where the previous one stood and also and tries to claw and bite Savin. The warrior is now covered in his own blood but the rage he feels prevent him from feeling the pain.

    A shadowslain move 5 feet closer to the door.

    The shadow slain in front of the door tries to open it but fails to do so because of Savin strength.

    The woman in full plate armor starts another incantation: “Please Shar, take this repulsive mass of heretic flesh and make it stop moving!” and Savin is suddenly paralyzed. His spiked chain falls to the ground. The woman instructs the lizardfolks “Kill him

    Spoiler
    Show
    Savin: -5 HP – 5 HP– Currently at 12/46 + Rage Temp (10) HP


    Ryxikor pulls up another potion and drinks it, feeling stronger against evil.

    Rayen stands next to Ryxikor and Axara, her weapon ready for action, watching as Savin is facing death.

    Effects
    Spoiler
    Show
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 1/50
    Savin: Hold Person: 1/5
    Last edited by achinca; 2013-02-13 at 11:10 AM.
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  4. - Top - End - #1354
    Dwarf in the Playground
     
    NinjaGirl

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    Default Re: Cormyr - The Tearing of the Wave

    "Rage potions..." Rayen mutters as she watches Savin keep attacking those inside the doorway. She notices the one from earlier get past Savin and out of the wall illusion. Smiling, she takes a step so that she can face him. "Hello." She says almost cheerfully before unleashing her acid breath on him.

    Spoiler
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    Hp: 41
    Ac: 18
    Move: AK21
    Attack K with Breath Weapon
    Damage: (2d6)[7]
    BW Recharge: (1d4)[1]
    Do not mettle in the affairs of Dragons. For you are crunchy and good with ketchup.

  5. - Top - End - #1355
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    To Quill it seems more then clear that someone is casting behind his illusion wall besides the talk from an unknown woman about flesh and al that makes unsettles him.

    With just a thought (or the lack of it) his illusion disappears and sees what is happening he moves to AM-20

    get's a cobweb out his component pouch and casts Web AI-15
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  6. - Top - End - #1356
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 2/4, 2 2/2; sorc: 0 3/3

    Maesyn is worried about Savin but is afraid of getting too close to the undead lizardfolk that Quill warned about. Instead, he begins casting a spell to seek out the leader of the Shadar-kai.

    Spoiler
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    Standard action: summon monster II: summon celestial riding dog at AL20.


    Knowing the dog comes from the upper planes and has the ability to understand his speech, Maesyn commands it: "Find the large being on your side of the wall and remove the metal band from its arm."

    Spoiler
    Show
    The Riding Dog can move or charge and attack the Shadar-Kai on this turn, but I'd need a ruling on what to roll to have it attempt to remove the Gal-Ralan.



    Maesyn Silverhair
    Last edited by LtPowers; 2013-02-14 at 09:05 AM.

  7. - Top - End - #1357
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin feels the power of the spell envelope him and, on the verge of succumbing to it, feels an inner reserve of strength well up inside of him.

    "Nooooo!!!" he yells as he takes his chain and lashes out at the creature before him.

    Spoiler
    Show

    Savin
    AC ~16; Current ~ 14
    HP ~ 46; Current ~22

    Free action


    Move action

    Standard action
    Attack L1 with spiked chain with trip attack (touch attack)
    (1d20+12)[19](31)


    Opposed strength check
    (1d20+14)[2](16)


    If successful, follow up attack
    (1d20+16)[8](24)(adding +4 for prone)

    Crit conf
    (1d20+12)[13](25)(adding +4 for prone)

    Damage
    (2d4+9)[3][4](16)
    (2d4+9)[4][1](14)




    Effects~
    +1 to melee damage - Rayen
    Rage(6/9) - +4 strength and con, +10 hp, +2 morale to save, -2 to AC.
    Bless - +1 to hit and save


  8. - Top - End - #1358
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Savin, enemies, [action stopped here], Ryxikor, Rayen, Maesyn, Quill

    Rayen moves 5 feet to get a line of sight and unleashes her acid breath on the shadar-kai. Due to his agility, he easily avoid half of the acid.

    Maesyn summons a celestial riding dog which he informs to attack the shadar-kai and removes its gal-ralan. Against all odds, the dog succeeds. The shadar-kai tries to stay on this plane but the pull of plane of shadows is too strong and the shadar-kai disappears, equipment and all.

    Quill dismisses the wall and moves closer to the door entrance. He starts an incantation which creates a web inside the keep. Only L2 is capable of staying intangle.

    Axara moves behind Savin and touches him with her wand, partially healing his wounds.

    Spoiler
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    Savin: +9 HP - Currently at 21/46 + Rage Temp (10) HP



    Savin has difficulty but succeeds in his effort to avoid becoming paralyzed. He tries to trip the shadow slain in from of him but the undead resists, thanks to the energy Savin used to avoid becoming paralyzed.

    A shadowslain moves 5 feet away from the door and tries to claw and bite Savin. He succeeds with only one claw and its bite.

    Another shadowslain in entangle but can still try to claw and bite Savin. It succeeds with both claws.

    Another shadowslain is entangle and tries to free himself. It fails miserably.

    Savin is only standing because of his rage. His body is covered in blood and for any other man, it would have mean going down

    The shadow slain in front of the door tries to open it but fails to do so because of Savin strength.

    The woman in full plate armor tries to free herself. She fails miserably.

    Spoiler
    Show
    Savin: -5 HP - 3 HP –6 HP -7HP – Currently at 0/46 + Rage Temp (10) HP


    Effects
    Spoiler
    Show
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 1/50
    Spoiler
    Show
    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  9. - Top - End - #1359
    Dwarf in the Playground
     
    NinjaGirl

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    Default Re: Cormyr - The Tearing of the Wave

    Rayen grits her teeth when the shadar-kai dodges her breath weapon. She is prepared to fight him in melee combat when the celestial dog appears and steals the creature's band causing him to disappear. "That works." Rayen says and moves to line up with the lizard attacking Savin. Keeping her morning star ready for when she can get closer, Rayen shoots another line of her acid spit at the lizard.

    Spoiler
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    hp: 41
    ac: 18
    Move: J19

    Attack L1 With breath weapon
    Damage: (2d6)[5]
    DC Reflex Half 14
    BW recharges every round
    Do not mettle in the affairs of Dragons. For you are crunchy and good with ketchup.

  10. - Top - End - #1360
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    Knowing Pairs is close enough to help Muscles the gnome grabs his blue wand and fires at the nearest shadow slain (1d4+1)[2]

    ooc: if by any change no targets remain he wil cast dancing lights if it is possible if it could burn down the webs if need be. If it can create warmth of it's own that is i am not sure
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  11. - Top - End - #1361
    Ogre in the Playground
    Join Date
    Dec 2005

    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 2/4, 2 1/2; sorc: 0 3/3

    Maesyn moves up and tries to keep Savin upright, paying less heed to the shadowslain that perhaps he should... he still thinks there's a possibility they need to make contact to drain a spell, so he tries to see how close he can get.

    Spoiler
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    Move action: Move 4 squares to J18.

    Standard action: cure light wounds on Savin: (1d8+5)[9]


    The dog, left directionless, drops the strange hunk of metal and eyes up the nearest enemy. Familiar with pack hunting tactics, the dog circles around to flank the undead lizardfolk before going for its throat.

    Spoiler
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    Move action: circle around to AK15, avoiding AOOs.

    Standard action: Attack L1, +2 for flanking: (1d20+5)[22]
    Damage: (1d6+3)[9]
    If hit, and if the riding dog is "trained for war", the dog gets a trip attempt (this is his STR check, opposed by STR or DEX):(1d20+2)[13]



    Maesyn Silverhair

  12. - Top - End - #1362
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Seeing the battle is unfolding nicely, Ryx maneuvers to the other side of the door to try and get behind the lone lizardfolk and attack, or attack any others thgat come out.

    Spoiler
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    HP: 25/30
    AC: 19, 21 vs whoever Ryx is fighting

    move action: grab rapier and move to other side of L1
    standard action: attack L1 if still standing, or any other lizardfolk

    Attack rapier: (1d20+8)[20]
    damage: (1d6+1)[3]

    +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.

    +4 morale bonus against fear effects for 10 minutes.

  13. - Top - End - #1363
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Savin, enemies, [action stopped here], Ryxikor, Rayen, Maesyn, Quill

    Ryxikor moves toward the lizardfolk and hits him with his rapier.

    Rayen moves 5 feet to get a line of sight and unleashes her acid breath on the lizardfolk. The undead takes the full breath of the acid. (under 50%)

    Maesyn moves next to Savin to heal him. Unfortunately he moves too close of the shadowslain and feels some magic sucked out of him as the undead wound repair themselves.

    Spoiler
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    LT, let me know if Maesyn lose a Bard or Sorcerer L0 spell


    Spoiler
    Show
    Savin: +9 HP - Currently at 9/46 + Rage Temp (10) HP



    The celestial riding dog moves around the lizardfolk and bites the undead hard. (less than 20%). It trips the shadowslain to the ground

    Quill fires his wand of magic missile and the lizardfolk turns to dust.

    Spoiler
    Show
    How many charges left? Keep the sheet updated if you can


    Axara moves behind Savin and touches him with her wand, partially healing his wounds.

    Spoiler
    Show
    Savin: +6 HP - Currently at 15/46 + Rage Temp (10) HP


    Without moving, Savin trips and hits the shadowslain closest to the door. He turns it to dust in one swift move.

    The shadowslain who is entangled fails to free itself.

    The woman yells “Get out and attack

    The shadowslain which was not entangled moves 5 feet away from the door and tries to claw and bite Savin. He succeeds with both claws.

    The woman in full plate armor concentrates on a spell and a spiritual chakram appears next to Savin and attacks him. It fails miserably.

    Spoiler
    Show
    Savin: -13HP -– Currently at 2/46 + Rage Temp (10) HP


    Effects
    Spoiler
    Show
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 1/50
    Spoiler
    Show
    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  14. - Top - End - #1364
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    With the satisfaction of a killing blow the accounted can't resist to present his wand like he is directing a music piece.

    When the chakram the gnome yells "That wasn't supposed to happen. Did I catch her into the web?"

    Moving to Ak-21 the wizard targets the most damaged target as he empties yet an other charge from his wand. (1d4+1)[3]

    Losing the curtsy of nicknames in a fight the accounted address the priest by her name. "Axara! Could you put more hart in healing our muscular comrade?"
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  15. - Top - End - #1365
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Seeing the numbers of the enemy diminish quickly, Rymoves to circle around to the back of the lizardfolk outside the door. Passing the dog, Ryx glances down, admiring it's fighting prowess and being able to take care of a substantial fighter, then moves past to try and flank and attack the undead creature.

    Spoiler
    Show

    HP: 25/30
    AC: 21 vs L2, 19 vs all other

    move action: move 25', AK16-AK15, AK15-J14, J14-A14, A14-A15
    standard action: attack with rapier

    attack: (1d20+11)[25] includes +2 flanking, +1 bless
    damage: (1d6+1)[7] includes +1 aura

    +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.

    +4 morale bonus against fear effects for 10 minutes.

  16. - Top - End - #1366
    Dwarf in the Playground
     
    NinjaGirl

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    Default Re: Cormyr - The Tearing of the Wave

    Rayen looks at the next lizard and shakes her head when she notes the positions of her companions. "Too crowded." She instead circles around to see if any clear shots open up.

    Spoiler
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    Hp: 41
    Ac: 18
    Move: AL15
    Do not mettle in the affairs of Dragons. For you are crunchy and good with ketchup.

  17. - Top - End - #1367
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    As Savin lashes out feels the blows rain down on him as he feels his lifeblood ebbing away through the haze of battle.
    Shaking it off, he lashes out at the Shadowslain before him.
    "You will not stop me, foul one!" he roars as he strikes.

    Spoiler
    Show

    Savin
    AC ~16; Current ~ 14
    HP ~ 46; Current ~2

    Free action


    Move action

    Standard action
    Attack L2 with spiked chain with trip attack (touch attack)
    (1d20+12)[1](13)


    Opposed strength check
    (1d20+14)[20](34)



    If successful, follow up attack
    (1d20+16)[15](31) (adding +4 for prone)

    Crit conf
    (1d20+16)[15](31) (adding +4 for prone)

    Damage
    (2d4+9)[1][4](14)





    Effects~
    +1 to melee damage - Rayen
    Rage(5/9) - +4 strength and con, +10 hp, +2 morale to save, -2 to AC.
    Bless - +1 to hit and save


  18. - Top - End - #1368
    Ogre in the Playground
    Join Date
    Dec 2005

    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 1/4, 2 1/2; sorc: 0 3/3

    Maesyn, having sensed the result of getting too close to the shadowslain, feels he must back off. He drops one more healing spell on the raging barbarian before retreating to a safe distance.

    "We should back off, get out of the caster's line of sight!"
    he urges.

    Spoiler
    Show
    Standard action: cure light wounds on Savin: (1d8+5)[9]

    Move action: Move 4 squares to AM 15, drawing crossbow as part of move action.



    The dog, satisfied with its prowess in battle, moves forward to attack.

    Spoiler
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    Move action: 5-foot-step to J15.

    Standard action: Attack L2: (1d20+3)[5]
    Damage (+1 from Rayen; Smite Evil for +2): (1d6+6)[8]



    Maesyn Silverhair

  19. - Top - End - #1369
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Savin, enemies, [action stopped here], Ryxikor, Rayen, Maesyn, Quill

    Ryxikor moves carefully around the lizardfolk on the other side of the door and away from the line of sight of the armored woman. In his current situation, he cannot attack or be attacked by the shadowslain lizardfolk.

    Rayen looking for the right setup to use her dragon acid breath move away from the door.

    Maesyn heals Savin them moves away from the shadowslain to stop heal it by losing his spells.

    Spoiler
    Show
    Savin: +9 HP - Currently at 11/46 + Rage Temp (10) HP


    The celestial riding dog moves towards the lizardfolk and but fails to bite the undead hard.

    Quill fires his wand of magic missile at the lizardfolk and tells Axara to heal Savin more efficiently.

    Axara yells back at Quill “Don’t tell me what to do accountant!”. She touches Savin with her hand, healing a lot of his wounds.

    Spoiler
    Show
    Axara dropped Prayer for spontaneous casting of CSW
    Savin: +20 HP - Currently at 31/46 + Rage Temp (10) HP


    Savin feels stronger and trips and hits the shadowslain in front of him, turning it to dust.

    The shadowslain who is entangled fails to free itself.

    The woman starts to cast a spell but given her entangled situation, the spell fizzles.


    The spiritual chakram slices to Savin.

    Spoiler
    Show
    Savin: -6HP -– Currently at 25/46 + Rage Temp (10) HP


    Effects
    Spoiler
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    All
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 2/50
    Ryxikor
    Protection from Evil: 4/30
    Remove Fear: 5/500
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  20. - Top - End - #1370
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    In response to Axara the gnome directs his voice to the raven haired elf.

    "No problem there are plenty of companions to get through"

    "Ryxikor! the chakram is blocking our path. If you close the door it will hinder the visage of our antagonist and force it to return the weapon to her side."


    With that the accounted moves 3 squares upwards.
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  21. - Top - End - #1371
    Ogre in the Playground
    Join Date
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 0/4, 2 1/2; sorc: 0 3/3

    If Ryxikor hasn't closed the door already, Maesyn casts open/close on the door, to try to cut off the spellcaster's line of sight.

    If the door is already closed, he readies an action to close it if anyone inside opens it again.


    Maesyn Silverhair

  22. - Top - End - #1372
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Having watched some spiritual monks before, both fighting and working out, Ryx uses a hard front thrust kick, with the bottom of his boot, as hard as he can on the door, causing it to slam shut with significant force. Ryx just stands there smiling as he shrugs, "Now what?"

  23. - Top - End - #1373
    Dwarf in the Playground
     
    NinjaGirl

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    Default Re: Cormyr - The Tearing of the Wave

    Rayen moves up next to Ryx. "Maybe we should make sure that there is nothing coming up from either side of the keep. She could have called for help or alerted others to our being here by now."

    Spoiler
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    Move: A14
    Do not mettle in the affairs of Dragons. For you are crunchy and good with ketchup.

  24. - Top - End - #1374
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Ryx turns to Rayen, "Oh I'm sure the whole keep knows we're here now." he says as he takes her advice and glances over her shoulder to see if anyone approaches.

    Spoiler
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    spot: (1d20+3)[16]

  25. - Top - End - #1375
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Spoiler
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    Even with the door closed, we stay in combat round mode. The map will not be updated for what is happening inside. I will keep it the way the heroes remember it.


    Initiative: Axara, Savin, enemies, [action stopped here], Ryxikor, Rayen, Maesyn, Quill

    Ryxikor closes the door with one swift kick. As a result, the spiritual chakram disappears. The elf looks around but sees no one appearing from the side.

    Rayen moves next to the keep, keeping an eye open for possible new enemies.

    Maesyn readies a spell to close the door again if it would open.

    The celestial riding dog stays where it stands, waiting for its next order.

    Quill appreciates that Ryxikor closed the door and moves against the keep.

    Axara does not move and just asks “What is next?

    Savin stands there, raging, wanting to continue the fight..

    The group does not know what is happening inside.


    Effects
    Spoiler
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    All
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 3/50
    Ryxikor
    Protection from Evil: 5/30
    Remove Fear: 6/500
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  26. - Top - End - #1376
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    "Our best form of defense from advisories is getting inside where just in the open." Quill respons to Rayen concern

    "What I suggest is that we open the door again set the webs aflame" "Does anyone have something flammable?" "Then our more battle hardy storm into the room so we can use the flames to hopefully blind sight the caster"
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  27. - Top - End - #1377
    Ogre in the Playground
    Join Date
    Dec 2005

    Default Re: Cormyr - The Tearing of the Wave

    AC: 16
    HP: 21/21
    Spells: bard: 0 2/3, 1 0/4, 2 1/2; sorc: 0 3/3

    Maesyn starts organizing best he can, moving to AK16.

    "Axara, heal up Savin as best you can. Savin, get ready to attack as soon as I open the door. Ryx, when I open the door, toss in the tindertwig."

    Maesyn readies an action to cast open/close on the door between A17 and AI17 once Ryx and Savin are in position and have readied their own actions.

    "Quill, Rayen, stay close... we'll need your skills in reserve."


    Maesyn Silverhair

  28. - Top - End - #1378
    Dwarf in the Playground
     
    NinjaGirl

    Join Date
    Nov 2012
    Location
    North Carolina
    Gender
    Female

    Default Re: Cormyr - The Tearing of the Wave

    Rayen nods to Maesyn. As they get ready to open the door back up, she scans the area and listens for anything they can not see.

    Spoiler
    Show
    HP: 41
    AC: 18
    Spot: (1d20+1)[18]
    Listen: (1d20+3)[9]
    Search: (1d20+3)[4]
    Do not mettle in the affairs of Dragons. For you are crunchy and good with ketchup.

  29. - Top - End - #1379
    Bugbear in the Playground
     
    Ouroborosi's Avatar

    Join Date
    Apr 2012
    Location
    H I Ambacht - Netherlands
    Gender
    Male

    Default Re: Cormyr - The Tearing of the Wave

    Quil drops his quarterstaff and draws his other wand with his pink color spray wand in his right hand and his blue wand in the left he moves to Ak-18
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  30. - Top - End - #1380
    Ettin in the Playground
     
    Zombie

    Join Date
    Oct 2010
    Location
    south side of reality ...
    Gender
    Male

    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Savin, enemies, Rayen, Maesyn, [action stopped here], Ryxikor, Quill

    Ryxikor delays his action until Maesyn opens the door, ready to through a tindertwig inside the room.

    Rayen scans the area but fail to see or hear any danger.

    Maesyn instructs Axara to heal Savin as b3st as she can and uses his magic to open the door while the celestial riding dog stays where it stands, waiting for its next order.

    Savin sees that a fire has started in the middle of the web, burning it and that next round it will burn but free the woman and the undead. In addition, he sees 3 humans, 2 men and a woman wearing similar-looking purple robes. All of them have one hand near what looks like a component pouch with the other hand raised. . They all have that blank look Savin had under the starry gnosis.

    Behind them stands an armored male wearing the vestments of a Mystran Priest, including a holy symbol around his neck. He looks human, but his face is gray, and shadows seem to enshroud him.

    Spoiler
    Show
    riding dog will disappear at the end of next turn


    Effects
    Spoiler
    Show
    All
    +1 to melee damages - Rayen Aura
    Bless: +1 to attack and Saves round 4/50
    Ryxikor
    Protection from Evil: 6/30
    Remove Fear: 7/500
    Last edited by achinca; 2013-03-04 at 04:16 PM.
    Spoiler
    Show
    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

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