New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 2 of 2 FirstFirst 12
Results 31 to 42 of 42
  1. - Top - End - #31
    Dwarf in the Playground
     
    HalflingRogueGuy

    Join Date
    Oct 2010

    Default Re: Interesting Magic Trinkets

    Belt of Timely Tools
    Aka Belt of Utility
    This wide yellow belt contains multiple pockets. Must be worn to activate. When a pocket is open, the most approriate tool for the task at hand is produced. Typically this will give you a +2 bonus to a skill or ability check, but 10% of the time will provide a larger bonus.

    Last owner is unknown but was found in a cave in a pile of guano.

    Coin of stopping

    This small silver coin will tossed at a charging or running creature will instantly negate the charge or running. This coin can be used 10 times before losing its effectiveness.
    Last edited by hydraa; 2012-02-28 at 06:23 PM.

  2. - Top - End - #32
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2011

    Default Re: Interesting Magic Trinkets

    Glasses of Sun

    These glasses when worn, and the command word is spoken, allow the user to see everything as if the sun were shining brightly, however they do not provide this to anyone who isn't wearing them. They function for the same amount of time as the user spends in the sun with them on, they are rechargeable.

    Art of War
    A book, reading it grants the charecter +2 to persuade, Lie, hide, spot, leadership, initiative, int, and wisdom for the for the rest of the day.
    Warning!! This poster makes frequent use of Sarcasm, Jokes, and Exaggeration. He intends no offense.

  3. - Top - End - #33
    Bugbear in the Playground
     
    AssassinGuy

    Join Date
    Nov 2011
    Location
    Provo, Utah
    Gender
    Male

    Default Re: Interesting Magic Trinkets

    Holey Bag of Holding
    Part of a two part set, somewhere in the world an unknown person has the other bag. Anytime an item is put in the bag, it appears in the other bag. It cannot be retrieved until the owner of the other bag removes and replaces it. Thus thing placed in the bag appear to disappear and sometimes reappear. Other times random objects seem to appear.

    Time Machine Gauge
    A small, stopped clock. The possessor can see the world always in the light of the time on the clock. The clock can be set to any desired time. Useful to seeing at night and for quickly resolving (rare) situations that require knowledge from a specific time of day.

  4. - Top - End - #34
    Orc in the Playground
    Join Date
    Jul 2006
    Location

    Default Re: Interesting Magic Trinkets

    The pennybag: This bag always contains exactly one copper piece when opened, regardless of its contents when closed last. No one knows where items go if placed in the bag, only that when it is opened again they have been replaced by a single copper coin.

    Cloak of the Stage: This long, flowing, sequined cloak allows you to do minor magical tricks and transmutations to objects, but only once they have been secreted into the robe.
    "We have become like unto tiny refreshing GODS!"
    --Popcorn
    Quoteses, preciousssss...
    Spoiler
    Show

    Quote Originally Posted by Viscount Einstrauss View Post
    Player: Heh, that was easy.
    DM: You take 12 lethal damage.
    Player: Huh? From what?
    DM: Raw spite.
    Quote Originally Posted by NecroPaladin View Post
    'FEAR MY CUBESHOES! RAAAAAR!'

    Proud owner of one Gold Star, as awarded by Count Chumleigh.
    Member of the Metric System Fan Club.

  5. - Top - End - #35
    Bugbear in the Playground
     
    AssassinGuy

    Join Date
    Nov 2011
    Location
    Provo, Utah
    Gender
    Male

    Default Re: Interesting Magic Trinkets

    Inseparable Lock and Key The lock is of the highest quality and nigh unpickable. They key, a lovely thing, is enchanted so as to never be lost, each hour it spends removed from the lock it teleports back to its place on the tumblers. (Also available in chest form)

    Self Guarding Pedastle Able to maintain undead assigned it by the possessing necromancer. Raises those undead when the activated(perhaps by removing the thing it holds).

  6. - Top - End - #36
    Dwarf in the Playground
     
    RangerGuy

    Join Date
    Nov 2011

    Default Re: Interesting Magic Trinkets

    Book of Matches

    A book with pictures, discriptions, and instructions for the use of every incendiary device in existance

    Swiss Army Fife
    A fife with 8 other attached musical instrument.

    Bear Trap

    A trap that when activated summons 8 bears to attack whoever springs it
    Warning!! This poster makes frequent use of Sarcasm, Jokes, and Exaggeration. He intends no offense.

  7. - Top - End - #37
    Barbarian in the Playground
     
    Agent 451's Avatar

    Join Date
    Feb 2012
    Location
    Calgary, AB
    Gender
    Male

    Default Re: Interesting Magic Trinkets

    I'm surprised that no-one has mentioned the Xain items from Exile 3...

  8. - Top - End - #38
    Bugbear in the Playground
     
    AssassinGuy

    Join Date
    Nov 2011
    Location
    Provo, Utah
    Gender
    Male

    Default Re: Interesting Magic Trinkets

    Epic Moving Bag: A large Santa Claus style sack capable of holding up to 3000 lbs. When one reaches into it, one of its contents is removed at random. When first encountered, it contains the furnishings of a wealthy household who had been moving in a hurry. Grandfather clocks, tables, chairs, broken mirrors, shards of glass, rotten food, giant rats, beds, couches, potted plants, silver ware, cursed items and magic trinkets from this thread, a bag containing the family fortune, etc.

  9. - Top - End - #39
    Pixie in the Playground
     
    FireEyes's Avatar

    Join Date
    Feb 2012
    Location
    Waterloo, Ontario
    Gender
    Female

    Default Re: Interesting Magic Trinkets

    None of these were made up by me...

    Coin of False Fates: When flipped and called in the air, it always lands on the opposite side called.

    The Automatic Signpost: whenever this ordinary looking wooden sign post hears the name of a City anywhere on the same Plane, it spins around a few times and ends up pointing in the direction of that City, with the travel times for walking there, riding a coach, boat, airship, and/or any other travel device available to your setting.

    Cloak of the Mysterious Stranger: A full-length heavy black cloak, which is always flowing in a mystic wind. The wearer's face is always shrouded in darkness, and the wearer is always outlined in a looming shadow, regardless whether there is any light source nearby or not. Also, a narrow sliver of light plays across the wearer's eyes, making them stand out dramatically against the darkness of the cloak and his shrouded face.
    Whenever the wearer moves, there is a swooshing noise, pnctuated by the snapping of the cloak in the wind (whether or not there's any actual wind). The wearer's footsteps create a dramatic echo (booming, rapping, or crunching, as the wearer prefers), no matter what surface is being walked on, or any attempts to be silent.

    The Book of Tales: This ancient, leatherbound tome has no writing within it, its pages all completely blank. But should you write a person's full name into the book the pages magically fill with the complete story of that person's life, no matter who they may be or when they lived. Upon next being closed, the book's pages become blank once more.

    The cloak is my favorite, it was used to great effect in a campaign that I played in.

  10. - Top - End - #40
    Titan in the Playground
     
    MesiDoomstalker's Avatar

    Join Date
    Mar 2011
    Location
    Penthouse Suite
    Gender
    Male

    Default Re: Interesting Magic Trinkets

    Quote Originally Posted by FireEyes View Post
    The Book of Tales: This ancient, leatherbound tome has no writing within it, its pages all completely blank. But should you write a person's full name into the book the pages magically fill with the complete story of that person's life, no matter who they may be or when they lived. Upon next being closed, the book's pages become blank once more.

    The cloak is my favorite, it was used to great effect in a campaign that I played in.
    This book can end entire plots, adventure hooks and pretty much any adventure where you know your target's full name. Just saying. Did it get abused to that effect?
    Awesome Avvy by Sizlord!

  11. - Top - End - #41
    Ettin in the Playground
     
    deuxhero's Avatar

    Join Date
    May 2009
    Location
    Fl

    Default Re: Interesting Magic Trinkets

    Bag of Holding: This item functions as a normal Bad of Holding, however when attempting to retrieve an item, a calm female voice tells them there is a wait time of 4d10 minutes before they can retrieve their item (actual time is stated time plus 6d6 additional minutes). During this wait, the bag plays either annoying music or advertisements for the bag's creator's other products/services.


    Upon attempting to retrieve an item, there is a chance that the wrong item is retrieved, or that the intended item is simply missing. Obtaining the original item requires an additional 4d10+6d6 minutes and has only a 5% chance of success.
    Last edited by deuxhero; 2012-03-13 at 11:03 PM.

  12. - Top - End - #42
    Dwarf in the Playground
    Join Date
    Apr 2016

    Default Re: Interesting Magic Trinkets

    When I was a dm, I came up with a couple cool ones in the original 5e list. My favorite was for this glass knight chess piece. Here's the dets: It was made by an old and powerful knight for his squires. When placed on the ground and a phrase spoken, he and his steed appear in its place. It's extremely powerful when attacking but easy to break. Once spawned, all enemies agro onto it and if killed in battle, he cannot be resummoned.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •