New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 2 of 2
  1. - Top - End - #1
    Halfling in the Playground
     
    MindFlayer

    Join Date
    Nov 2011

    Default [PF] Feats (to replace the Cavalier) PEACH

    I feel that the cavalier and the gunslinger are just pigeonholed fighters and it would be better to have feats that mimic their mechanics, rather than to have them as classes.

    So here are some attempts at doing that, please PEACH

    Tactician
    Prerequisistes: Int 13, Cha 13
    As a full-round action that provokes attacks of opportunity, you may
    grand the use of one teamwork feat that you currently have to one ally
    within 30 ft. That ally is treated as having that feat for 10 rounds. If
    your character level is 10 or more, this duration is 15 rounds instead.

    Improved Tactician
    Prerequisistes: Int 13, Cha 13, tactician
    When using the tactician feat, you can affect all allies within 30 ft.
    You can decline to affect certain allies, if you chose to.

    Drill Instructor
    Prerequisistes: Int 13, Cha 13, tactician
    You can spend 10 minutes in intense rehearsal with one ally to grant
    them the use of one teamwork feat you currently have for 8 hours. If you
    lose access to that teamwork feat or if you use the tactician feat to
    grant them the use of another feat, they lose the benefit granted by this
    feat. Only one ally can benefit in this way at one time. You can take
    this feat up to two times. If you take it twice, you can affect two
    allies with it at once.

    Tactical Flexibility
    Prerequisistes: one or more teamwork feats
    Pick one of your teamwork feats. As a full-round action, you can
    replace that feat with any other teamwork feat that you qualify for.

    Powerful Mount
    Prerequisites: Ride 3 ranks, Cha 13
    You gain an animal companion like a druid. This animal companion must be
    suitable as a mount for a character of your size and cannot have a fly
    speed. Treat you effective druid level as you character level -3 and you
    cannot have a effective druid level greater than 7.

    Improved Powerful Mount
    Prerequisites: Ride 7 ranks, Cha 13, powerful mount
    Your effective druid level regarding the animal companion you gained
    from the powerful mount feat can be up to 14.

    Greater Powerful Mount
    Prerequisites: Ride 7 ranks, Cha 13, improved powerful mount, powerful mount
    Your effective druid level regarding the animal companion you gained
    from the powerful mount feat can be up to 20.

    Challenge
    Prerequisites: fighter level 4
    Once per day, you can challenge one single opponent. You get a damage
    bonus equal to your character level against that opponent. This effect
    lasts until the target of your challenge is defeated or you attack
    another target, whichever happens first. While your challenge is in
    effect, you suffer a -2 penalty to AC against all targets other than the
    target of your challenge.

  2. - Top - End - #2
    Ettin in the Playground
     
    Cieyrin's Avatar

    Join Date
    Nov 2007
    Location
    Wisconsin
    Gender
    Male

    Default Re: [PF] Feats (to replace the Cavalier) PEACH

    If you want these to be applicable to Fighters, you probably want to make them all Combat feats.

    Also note that Gunslingers were an Alternate Class of Fighters, so you can check out the Playtest version to see how well that worked. Personally, I like the current version better for the most part, though some deeds aren't as good as they used to be.

    Finally, I think your take requires way too many feats, especially the mount. It doesn't help TWFers or Vital Strike chain to be required to take feats incrementally increase their use and keep them relevant, this feeds into the same problems, especially if you want to be actually good at either branch, since the Tactician side requires you to pick up Teamwork feats on top of them and the Mount side generally requires you pick up Mounted Combat feats, leaving you entirely behind everybody else. Archetypes would be a better method, for which there are already two archetypes that do that Fighters, the Dragoon and the Tactician. The Dragoon and the Roughrider don't provide a mount, so perhaps you'd want to boost them, replace armor proficiencies or something.
    Goblin Cannon Crew avatar by Vrythas.
    Spoiler
    Show

    Gnome Gun Mage avatar by NEO|Phyte
    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

    My badges! :D
    My Homebrew
    The Gunslinger's Handbook
    Archetype Combo List!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •